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authorCampbell Barton <ideasman42@gmail.com>2009-04-19 21:29:07 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-19 21:29:07 +0400
commit6bc162e679d8b52b28e205de76985a1735abbf0a (patch)
tree675375b547c1ba593f02fa9394273d95cfe57ae7 /source
parentfe08da3b4c4097c87c4ee1ee02e9218aaaffde4b (diff)
BGE Python API
removed redundant (PyObject *self) argument from python functions that are not exposed to python directly.
Diffstat (limited to 'source')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp64
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp58
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.h22
-rw-r--r--source/gameengine/Expressions/ListValue.cpp12
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp2
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h50
-rw-r--r--source/gameengine/Expressions/Value.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp4
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp12
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.h6
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp24
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h10
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp38
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp26
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h16
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h4
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp20
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h12
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp29
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp29
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h14
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp10
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h8
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp38
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h16
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.cpp54
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h18
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.cpp9
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp80
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp44
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h16
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp26
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.cpp66
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h22
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp16
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h8
-rw-r--r--source/gameengine/Ketsji/KX_PolyProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp20
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.cpp30
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h12
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp42
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h30
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_StateActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.cpp16
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h8
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.cpp60
-rw-r--r--source/gameengine/Ketsji/KX_VehicleWrapper.h30
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.cpp20
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h2
-rw-r--r--source/gameengine/Physics/Bullet/CcdPhysicsController.h8
70 files changed, 545 insertions, 748 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 530a74dfb12..f413ad969f4 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -423,8 +423,7 @@ const char BL_ActionActuator::GetAction_doc[] =
"getAction()\n"
"\tReturns a string containing the name of the current action.\n";
-PyObject* BL_ActionActuator::PyGetAction(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetAction(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getAction()", "the action property");
@@ -439,8 +438,7 @@ const char BL_ActionActuator::GetProperty_doc[] =
"getProperty()\n"
"\tReturns the name of the property to be used in FromProp mode.\n";
-PyObject* BL_ActionActuator::PyGetProperty(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetProperty(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getProperty()", "the property property");
@@ -456,8 +454,7 @@ const char BL_ActionActuator::GetFrameProperty_doc[] =
"getFrameProperty()\n"
"\tReturns the name of the property, that is set to the current frame number.\n";
-PyObject* BL_ActionActuator::PyGetFrameProperty(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetFrameProperty(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getFrameProperty()", "the frameProperty property");
@@ -473,8 +470,7 @@ const char BL_ActionActuator::GetFrame_doc[] =
"getFrame()\n"
"\tReturns the current frame number.\n";
-PyObject* BL_ActionActuator::PyGetFrame(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetFrame(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getFrame()", "the frame property");
@@ -490,8 +486,7 @@ const char BL_ActionActuator::GetEnd_doc[] =
"getEnd()\n"
"\tReturns the last frame of the action.\n";
-PyObject* BL_ActionActuator::PyGetEnd(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetEnd(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getEnd()", "the end property");
@@ -507,8 +502,7 @@ const char BL_ActionActuator::GetStart_doc[] =
"getStart()\n"
"\tReturns the starting frame of the action.\n";
-PyObject* BL_ActionActuator::PyGetStart(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetStart(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getStart()", "the start property");
@@ -525,8 +519,7 @@ const char BL_ActionActuator::GetBlendin_doc[] =
"\tReturns the number of interpolation animation frames to be\n"
"\tgenerated when this actuator is triggered.\n";
-PyObject* BL_ActionActuator::PyGetBlendin(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetBlendin(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getBlendin()", "the blendin property");
@@ -543,8 +536,7 @@ const char BL_ActionActuator::GetPriority_doc[] =
"\tReturns the priority for this actuator. Actuators with lower\n"
"\tPriority numbers will override actuators with higher numbers.\n";
-PyObject* BL_ActionActuator::PyGetPriority(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetPriority(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getPriority()", "the priority property");
@@ -565,8 +557,7 @@ const char BL_ActionActuator::SetAction_doc[] =
"\t unchanged. If reset is not specified, the timer will"
"\t be reset.\n";
-PyObject* BL_ActionActuator::PySetAction(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetAction(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setAction()", "the action property");
@@ -601,8 +592,7 @@ const char BL_ActionActuator::SetStart_doc[] =
"setStart(start)\n"
"\t - start : Specifies the starting frame of the animation.\n";
-PyObject* BL_ActionActuator::PySetStart(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetStart(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setStart()", "the start property");
@@ -624,8 +614,7 @@ const char BL_ActionActuator::SetEnd_doc[] =
"setEnd(end)\n"
"\t - end : Specifies the ending frame of the animation.\n";
-PyObject* BL_ActionActuator::PySetEnd(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetEnd(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setEnd()", "the end property");
@@ -648,8 +637,7 @@ const char BL_ActionActuator::SetBlendin_doc[] =
"\t - blendin : Specifies the number of frames of animation to generate\n"
"\t when making transitions between actions.\n";
-PyObject* BL_ActionActuator::PySetBlendin(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetBlendin(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setBlendin()", "the blendin property");
@@ -673,8 +661,7 @@ const char BL_ActionActuator::SetBlendtime_doc[] =
"\t used when generating transitions between actions. This\n"
"\t parameter must be in the range from 0.0 to 1.0.\n";
-PyObject* BL_ActionActuator::PySetBlendtime(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetBlendtime(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setBlendtime()", "the blendtime property");
@@ -702,8 +689,7 @@ const char BL_ActionActuator::SetPriority_doc[] =
"\t priority numbers will override actuators with higher\n"
"\t numbers.\n";
-PyObject* BL_ActionActuator::PySetPriority(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetPriority(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setPriority()", "the priority property");
@@ -725,8 +711,7 @@ const char BL_ActionActuator::SetFrame_doc[] =
"setFrame(frame)\n"
"\t - frame : Specifies the new current frame for the animation\n";
-PyObject* BL_ActionActuator::PySetFrame(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetFrame(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setFrame()", "the frame property");
@@ -753,8 +738,7 @@ const char BL_ActionActuator::SetProperty_doc[] =
"\t - prop : A string specifying the property name to be used in\n"
"\t FromProp playback mode.\n";
-PyObject* BL_ActionActuator::PySetProperty(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetProperty(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setProperty()", "the property property");
@@ -776,8 +760,7 @@ const char BL_ActionActuator::SetFrameProperty_doc[] =
"setFrameProperty(prop)\n"
"\t - prop : A string specifying the property of the frame set up update.\n";
-PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setFrameProperty()", "the frameProperty property");
@@ -795,8 +778,7 @@ PyObject* BL_ActionActuator::PySetFrameProperty(PyObject* self,
}
/*
-PyObject* BL_ActionActuator::PyGetChannel(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetChannel(PyObject* args,
PyObject* kwds) {
char *string;
@@ -816,8 +798,7 @@ PyObject* BL_ActionActuator::PyGetChannel(PyObject* self,
const char BL_ActionActuator::GetType_doc[] =
"getType()\n"
"\tReturns the operation mode of the actuator.\n";
-PyObject* BL_ActionActuator::PyGetType(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PyGetType(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("getType()", "the type property");
@@ -829,8 +810,7 @@ const char BL_ActionActuator::SetType_doc[] =
"setType(mode)\n"
"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
"\tSet the operation mode of the actuator.\n";
-PyObject* BL_ActionActuator::PySetType(PyObject* self,
- PyObject* args,
+PyObject* BL_ActionActuator::PySetType(PyObject* args,
PyObject* kwds) {
ShowDeprecationWarning("setType()", "the type property");
@@ -854,13 +834,13 @@ PyObject* BL_ActionActuator::PySetType(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* BL_ActionActuator::PyGetContinue(PyObject* self) {
+PyObject* BL_ActionActuator::PyGetContinue() {
ShowDeprecationWarning("getContinue()", "the continue property");
return PyInt_FromLong((long)(m_end_reset==0));
}
-PyObject* BL_ActionActuator::PySetContinue(PyObject* self, PyObject* value) {
+PyObject* BL_ActionActuator::PySetContinue(PyObject* value) {
ShowDeprecationWarning("setContinue()", "the continue property");
int param = PyObject_IsTrue( value );
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index 783fdd814b7..25a4413a31d 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -498,7 +498,7 @@ const char BL_ShapeActionActuator::GetAction_doc[] =
"getAction()\n"
"\tReturns a string containing the name of the current action.\n";
-PyObject* BL_ShapeActionActuator::PyGetAction(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetAction() {
ShowDeprecationWarning("getAction()", "the action property");
if (m_action){
return PyString_FromString(m_action->id.name+2);
@@ -511,7 +511,7 @@ const char BL_ShapeActionActuator::GetProperty_doc[] =
"getProperty()\n"
"\tReturns the name of the property to be used in FromProp mode.\n";
-PyObject* BL_ShapeActionActuator::PyGetProperty(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetProperty() {
ShowDeprecationWarning("getProperty()", "the property property");
PyObject *result;
@@ -525,7 +525,7 @@ const char BL_ShapeActionActuator::GetFrame_doc[] =
"getFrame()\n"
"\tReturns the current frame number.\n";
-PyObject* BL_ShapeActionActuator::PyGetFrame(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetFrame() {
ShowDeprecationWarning("getFrame()", "the frame property");
PyObject *result;
@@ -539,7 +539,7 @@ const char BL_ShapeActionActuator::GetEnd_doc[] =
"getEnd()\n"
"\tReturns the last frame of the action.\n";
-PyObject* BL_ShapeActionActuator::PyGetEnd(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetEnd() {
ShowDeprecationWarning("getEnd()", "the end property");
PyObject *result;
@@ -553,7 +553,7 @@ const char BL_ShapeActionActuator::GetStart_doc[] =
"getStart()\n"
"\tReturns the starting frame of the action.\n";
-PyObject* BL_ShapeActionActuator::PyGetStart(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetStart() {
ShowDeprecationWarning("getStart()", "the start property");
PyObject *result;
@@ -568,7 +568,7 @@ const char BL_ShapeActionActuator::GetBlendin_doc[] =
"\tReturns the number of interpolation animation frames to be\n"
"\tgenerated when this actuator is triggered.\n";
-PyObject* BL_ShapeActionActuator::PyGetBlendin(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetBlendin() {
ShowDeprecationWarning("getBlendin()", "the blendin property");
PyObject *result;
@@ -583,7 +583,7 @@ const char BL_ShapeActionActuator::GetPriority_doc[] =
"\tReturns the priority for this actuator. Actuators with lower\n"
"\tPriority numbers will override actuators with higher numbers.\n";
-PyObject* BL_ShapeActionActuator::PyGetPriority(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetPriority() {
ShowDeprecationWarning("getPriority()", "the priority property");
PyObject *result;
@@ -603,9 +603,7 @@ const char BL_ShapeActionActuator::SetAction_doc[] =
"\t unchanged. If reset is not specified, the timer will"
"\t be reset.\n";
-PyObject* BL_ShapeActionActuator::PySetAction(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetAction(PyObject* args) {
ShowDeprecationWarning("setAction()", "the action property");
char *string;
int reset = 1;
@@ -638,9 +636,7 @@ const char BL_ShapeActionActuator::SetStart_doc[] =
"setStart(start)\n"
"\t - start : Specifies the starting frame of the animation.\n";
-PyObject* BL_ShapeActionActuator::PySetStart(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetStart(PyObject* args) {
ShowDeprecationWarning("setStart()", "the start property");
float start;
@@ -660,9 +656,7 @@ const char BL_ShapeActionActuator::SetEnd_doc[] =
"setEnd(end)\n"
"\t - end : Specifies the ending frame of the animation.\n";
-PyObject* BL_ShapeActionActuator::PySetEnd(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetEnd(PyObject* args) {
ShowDeprecationWarning("setEnd()", "the end property");
float end;
@@ -683,9 +677,7 @@ const char BL_ShapeActionActuator::SetBlendin_doc[] =
"\t - blendin : Specifies the number of frames of animation to generate\n"
"\t when making transitions between actions.\n";
-PyObject* BL_ShapeActionActuator::PySetBlendin(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetBlendin(PyObject* args) {
ShowDeprecationWarning("setBlendin()", "the blendin property");
float blendin;
@@ -707,9 +699,7 @@ const char BL_ShapeActionActuator::SetBlendtime_doc[] =
"\t used when generating transitions between actions. This\n"
"\t parameter must be in the range from 0.0 to 1.0.\n";
-PyObject* BL_ShapeActionActuator::PySetBlendtime(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetBlendtime(PyObject* args) {
ShowDeprecationWarning("setBlendtime()", "the blendTime property");
float blendframe;
@@ -735,9 +725,7 @@ const char BL_ShapeActionActuator::SetPriority_doc[] =
"\t priority numbers will override actuators with higher\n"
"\t numbers.\n";
-PyObject* BL_ShapeActionActuator::PySetPriority(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetPriority(PyObject* args) {
ShowDeprecationWarning("setPriority()", "the priority property");
int priority;
@@ -757,7 +745,7 @@ const char BL_ShapeActionActuator::GetFrameProperty_doc[] =
"getFrameProperty()\n"
"\tReturns the name of the property, that is set to the current frame number.\n";
-PyObject* BL_ShapeActionActuator::PyGetFrameProperty(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetFrameProperty() {
ShowDeprecationWarning("getFrameProperty()", "the frameProperty property");
PyObject *result;
@@ -772,9 +760,7 @@ const char BL_ShapeActionActuator::SetFrame_doc[] =
"setFrame(frame)\n"
"\t - frame : Specifies the new current frame for the animation\n";
-PyObject* BL_ShapeActionActuator::PySetFrame(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetFrame(PyObject* args) {
ShowDeprecationWarning("setFrame()", "the frame property");
float frame;
@@ -799,9 +785,7 @@ const char BL_ShapeActionActuator::SetProperty_doc[] =
"\t - prop : A string specifying the property name to be used in\n"
"\t FromProp playback mode.\n";
-PyObject* BL_ShapeActionActuator::PySetProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetProperty(PyObject* args) {
ShowDeprecationWarning("setProperty()", "the property property");
char *string;
@@ -821,9 +805,7 @@ const char BL_ShapeActionActuator::SetFrameProperty_doc[] =
"setFrameProperty(prop)\n"
"\t - prop : A string specifying the property of the frame set up update.\n";
-PyObject* BL_ShapeActionActuator::PySetFrameProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetFrameProperty(PyObject* args) {
ShowDeprecationWarning("setFrameProperty()", "the frameProperty property");
char *string;
@@ -842,7 +824,7 @@ PyObject* BL_ShapeActionActuator::PySetFrameProperty(PyObject* self,
const char BL_ShapeActionActuator::GetType_doc[] =
"getType()\n"
"\tReturns the operation mode of the actuator.\n";
-PyObject* BL_ShapeActionActuator::PyGetType(PyObject* self) {
+PyObject* BL_ShapeActionActuator::PyGetType() {
ShowDeprecationWarning("getType()", "the type property");
return Py_BuildValue("h", m_playtype);
}
@@ -852,9 +834,7 @@ const char BL_ShapeActionActuator::SetType_doc[] =
"setType(mode)\n"
"\t - mode: Play (0), Flipper (2), LoopStop (3), LoopEnd (4) or Property (6)\n"
"\tSet the operation mode of the actuator.\n";
-PyObject* BL_ShapeActionActuator::PySetType(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* BL_ShapeActionActuator::PySetType(PyObject* args) {
ShowDeprecationWarning("setType()", "the type property");
short typeArg;
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h
index 162580fca85..716d8c9995b 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.h
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.h
@@ -83,16 +83,16 @@ public:
bAction* GetAction() { return m_action; }
void SetAction(bAction* act) { m_action= act; }
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetAction);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetBlendin);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetPriority);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetStart);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetEnd);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetFrame);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetProperty);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetFrameProperty);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetBlendtime);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetChannel);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetAction);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendin);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetPriority);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetStart);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetEnd);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrame);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetProperty);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetFrameProperty);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetBlendtime);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetChannel);
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetAction);
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetBlendin);
@@ -104,7 +104,7 @@ public:
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetFrameProperty);
// KX_PYMETHOD(BL_ActionActuator,GetChannel);
KX_PYMETHOD_DOC_NOARGS(BL_ShapeActionActuator,GetType);
- KX_PYMETHOD_DOC(BL_ShapeActionActuator,SetType);
+ KX_PYMETHOD_DOC_VARARGS(BL_ShapeActionActuator,SetType);
virtual PyObject* py_getattro(PyObject* attr);
virtual int py_setattro(PyObject* attr, PyObject* value);
diff --git a/source/gameengine/Expressions/ListValue.cpp b/source/gameengine/Expressions/ListValue.cpp
index 4e14ce35eb9..5c7e6a4383e 100644
--- a/source/gameengine/Expressions/ListValue.cpp
+++ b/source/gameengine/Expressions/ListValue.cpp
@@ -438,14 +438,14 @@ void CListValue::MergeList(CListValue *otherlist)
-PyObject* CListValue::Pyappend(PyObject* self, PyObject* value)
+PyObject* CListValue::Pyappend(PyObject* value)
{
- return listvalue_buffer_concat(self, value);
+ return listvalue_buffer_concat(m_proxy, value); /* m_proxy is the same as self */
}
-PyObject* CListValue::Pyreverse(PyObject* self)
+PyObject* CListValue::Pyreverse()
{
std::reverse(m_pValueArray.begin(),m_pValueArray.end());
Py_RETURN_NONE;
@@ -474,7 +474,7 @@ bool CListValue::CheckEqual(CValue* first,CValue* second)
-PyObject* CListValue::Pyindex(PyObject* self, PyObject *value)
+PyObject* CListValue::Pyindex(PyObject *value)
{
PyObject* result = NULL;
@@ -503,7 +503,7 @@ PyObject* CListValue::Pyindex(PyObject* self, PyObject *value)
-PyObject* CListValue::Pycount(PyObject* self, PyObject* value)
+PyObject* CListValue::Pycount(PyObject* value)
{
int numfound = 0;
@@ -530,7 +530,7 @@ PyObject* CListValue::Pycount(PyObject* self, PyObject* value)
-PyObject* CListValue::Pyfrom_id(PyObject* self, PyObject* value)
+PyObject* CListValue::Pyfrom_id(PyObject* value)
{
uintptr_t id= (uintptr_t)PyLong_AsVoidPtr(value);
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 3c414c6b16d..da761bd22cb 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -780,7 +780,7 @@ bool PyObjectPlus::isA(const char *mytypename) // check typename of each parent
return false;
}
-PyObject *PyObjectPlus::PyisA(PyObject *self, PyObject *value) // Python wrapper for isA
+PyObject *PyObjectPlus::PyisA(PyObject *value) // Python wrapper for isA
{
if (PyType_Check(value)) {
return PyBool_FromLong(isA((PyTypeObject *)value));
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index 9f30e6570ee..370717a919b 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -180,62 +180,54 @@ typedef struct {
* macro is one that also requires a documentation string
*/
#define KX_PYMETHOD(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* args, PyObject* kwds); \
+ PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
static PyObject* sPy##method_name( PyObject* self, PyObject* args, PyObject* kwds) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self, args, kwds); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
}; \
#define KX_PYMETHOD_VARARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* args); \
+ PyObject* Py##method_name(PyObject* args); \
static PyObject* sPy##method_name( PyObject* self, PyObject* args) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self, args); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
}; \
#define KX_PYMETHOD_NOARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self); \
+ PyObject* Py##method_name(); \
static PyObject* sPy##method_name( PyObject* self) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
}; \
#define KX_PYMETHOD_O(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* value); \
+ PyObject* Py##method_name(PyObject* value); \
static PyObject* sPy##method_name( PyObject* self, PyObject* value) { \
- PyObjectPlus *self_plus= ((PyObjectPlus_Proxy *)self)->ref; \
- return ((class_name*) self_plus)->Py##method_name(self, value); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
}; \
#define KX_PYMETHOD_DOC(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* args, PyObject* kwds); \
+ PyObject* Py##method_name(PyObject* args, PyObject* kwds); \
static PyObject* sPy##method_name( PyObject* self, PyObject* args, PyObject* kwds) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self, args, kwds); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args, kwds); \
}; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_VARARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* args); \
+ PyObject* Py##method_name(PyObject* args); \
static PyObject* sPy##method_name( PyObject* self, PyObject* args) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self, args); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(args); \
}; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_O(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self, PyObject* value); \
+ PyObject* Py##method_name(PyObject* value); \
static PyObject* sPy##method_name( PyObject* self, PyObject* value) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self, value); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(value); \
}; \
static const char method_name##_doc[]; \
#define KX_PYMETHOD_DOC_NOARGS(class_name, method_name) \
- PyObject* Py##method_name(PyObject* self); \
+ PyObject* Py##method_name(); \
static PyObject* sPy##method_name( PyObject* self) { \
- PyObjectPlus *self_plus= BGE_PROXY_REF(self); \
- return ((class_name*)self_plus)->Py##method_name(self); \
+ return ((class_name*)BGE_PROXY_REF(self))->Py##method_name(); \
}; \
static const char method_name##_doc[]; \
@@ -258,19 +250,19 @@ typedef struct {
*/
#define KX_PYMETHODDEF_DOC(class_name, method_name, doc_string) \
const char class_name::method_name##_doc[] = doc_string; \
-PyObject* class_name::Py##method_name(PyObject* self, PyObject* args, PyObject*)
+PyObject* class_name::Py##method_name(PyObject* args, PyObject*)
#define KX_PYMETHODDEF_DOC_VARARGS(class_name, method_name, doc_string) \
const char class_name::method_name##_doc[] = doc_string; \
-PyObject* class_name::Py##method_name(PyObject* self, PyObject* args)
+PyObject* class_name::Py##method_name(PyObject* args)
#define KX_PYMETHODDEF_DOC_O(class_name, method_name, doc_string) \
const char class_name::method_name##_doc[] = doc_string; \
-PyObject* class_name::Py##method_name(PyObject* self, PyObject* value)
+PyObject* class_name::Py##method_name(PyObject* value)
#define KX_PYMETHODDEF_DOC_NOARGS(class_name, method_name, doc_string) \
const char class_name::method_name##_doc[] = doc_string; \
-PyObject* class_name::Py##method_name(PyObject* self)
+PyObject* class_name::Py##method_name()
/**
* Attribute management
@@ -453,8 +445,6 @@ public:
* which we cant use because we have our own subclass system */
bool isA(PyTypeObject *T);
bool isA(const char *mytypename);
- PyObject *PyisA(PyObject *value);
- //static PyObject *sPy_isA(PyObject *self, PyObject *value);
KX_PYMETHOD_O(PyObjectPlus,isA);
diff --git a/source/gameengine/Expressions/Value.cpp b/source/gameengine/Expressions/Value.cpp
index 17813d0ab52..ca46d782992 100644
--- a/source/gameengine/Expressions/Value.cpp
+++ b/source/gameengine/Expressions/Value.cpp
@@ -67,7 +67,7 @@ PyMethodDef CValue::Methods[] = {
{NULL,NULL} //Sentinel
};
-PyObject* CValue::PyGetName(PyObject* self)
+PyObject* CValue::PyGetName()
{
return PyString_FromString(this->GetName());
}
@@ -797,7 +797,7 @@ void CValue::ShowDeprecationWarning(const char* old_way,const char* new_way)
PyObject *getframe, *frame;
PyObject *f_lineno, *f_code, *co_filename;
- getframe = PySys_GetObject("_getframe"); // borrowed
+ getframe = PySys_GetObject((char *)"_getframe"); // borrowed
if (getframe) {
frame = PyObject_CallObject(getframe, NULL);
if (frame) {
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index c51555a02b4..acd906ef9dd 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -185,7 +185,7 @@ int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
const char SCA_ActuatorSensor::GetActuator_doc[] =
"getActuator()\n"
"\tReturn the Actuator with which the sensor operates.\n";
-PyObject* SCA_ActuatorSensor::PyGetActuator(PyObject* self)
+PyObject* SCA_ActuatorSensor::PyGetActuator()
{
ShowDeprecationWarning("getActuator()", "the actuator property");
return PyString_FromString(m_checkactname);
@@ -197,7 +197,7 @@ const char SCA_ActuatorSensor::SetActuator_doc[] =
"\t- name: string\n"
"\tSets the Actuator with which to operate. If there is no Actuator\n"
"\tof this name, the call is ignored.\n";
-PyObject* SCA_ActuatorSensor::PySetActuator(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ActuatorSensor::PySetActuator(PyObject* args)
{
ShowDeprecationWarning("setActuator()", "the actuator property");
/* We should query whether the name exists. Or should we create a prop */
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.h b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
index 9bc873e4ee1..21960993497 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.h
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.h
@@ -65,7 +65,7 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
/* 3. setProperty */
- KX_PYMETHOD_DOC(SCA_ActuatorSensor,SetActuator);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ActuatorSensor,SetActuator);
/* 4. getProperty */
KX_PYMETHOD_DOC_NOARGS(SCA_ActuatorSensor,GetActuator);
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index dad85a435c8..44a0175d916 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -192,7 +192,7 @@ const char SCA_DelaySensor::SetDelay_doc[] =
"\t- delay: length of the initial OFF period as number of frame\n"
"\t 0 for immediate trigger\n"
"\tSet the initial delay before the positive trigger\n";
-PyObject* SCA_DelaySensor::PySetDelay(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_DelaySensor::PySetDelay(PyObject* args)
{
ShowDeprecationWarning("setDelay()", "the delay property");
int delay;
@@ -214,7 +214,7 @@ const char SCA_DelaySensor::SetDuration_doc[] =
"\t 0 for no ON period\n"
"\tSet the duration of the ON pulse after initial delay.\n"
"\tIf > 0, a negative trigger is fired at the end of the ON pulse.\n";
-PyObject* SCA_DelaySensor::PySetDuration(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_DelaySensor::PySetDuration(PyObject* args)
{
ShowDeprecationWarning("setDuration()", "the duration property");
int duration;
@@ -235,7 +235,7 @@ const char SCA_DelaySensor::SetRepeat_doc[] =
"\t- repeat: 1 if the initial OFF-ON cycle should be repeated indefinately\n"
"\t 0 if the initial OFF-ON cycle should run only once\n"
"\tSet the sensor repeat mode\n";
-PyObject* SCA_DelaySensor::PySetRepeat(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_DelaySensor::PySetRepeat(PyObject* args)
{
ShowDeprecationWarning("setRepeat()", "the repeat property");
int repeat;
@@ -250,7 +250,7 @@ PyObject* SCA_DelaySensor::PySetRepeat(PyObject* self, PyObject* args, PyObject*
const char SCA_DelaySensor::GetDelay_doc[] =
"getDelay()\n"
"\tReturn the delay parameter value\n";
-PyObject* SCA_DelaySensor::PyGetDelay(PyObject* self)
+PyObject* SCA_DelaySensor::PyGetDelay()
{
ShowDeprecationWarning("getDelay()", "the delay property");
return PyInt_FromLong(m_delay);
@@ -259,7 +259,7 @@ PyObject* SCA_DelaySensor::PyGetDelay(PyObject* self)
const char SCA_DelaySensor::GetDuration_doc[] =
"getDuration()\n"
"\tReturn the duration parameter value\n";
-PyObject* SCA_DelaySensor::PyGetDuration(PyObject* self)
+PyObject* SCA_DelaySensor::PyGetDuration()
{
ShowDeprecationWarning("getDuration()", "the duration property");
return PyInt_FromLong(m_duration);
@@ -268,7 +268,7 @@ PyObject* SCA_DelaySensor::PyGetDuration(PyObject* self)
const char SCA_DelaySensor::GetRepeat_doc[] =
"getRepeat()\n"
"\tReturn the repeat parameter value\n";
-PyObject* SCA_DelaySensor::PyGetRepeat(PyObject* self)
+PyObject* SCA_DelaySensor::PyGetRepeat()
{
ShowDeprecationWarning("getRepeat()", "the repeat property");
return BoolToPyArg(m_repeat);
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.h b/source/gameengine/GameLogic/SCA_DelaySensor.h
index f9e3d619198..8da76ff7189 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.h
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.h
@@ -64,9 +64,9 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
/* setProperty */
- KX_PYMETHOD_DOC(SCA_DelaySensor,SetDelay);
- KX_PYMETHOD_DOC(SCA_DelaySensor,SetDuration);
- KX_PYMETHOD_DOC(SCA_DelaySensor,SetRepeat);
+ KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDelay);
+ KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetDuration);
+ KX_PYMETHOD_DOC_VARARGS(SCA_DelaySensor,SetRepeat);
/* getProperty */
KX_PYMETHOD_DOC_NOARGS(SCA_DelaySensor,GetDelay);
KX_PYMETHOD_DOC_NOARGS(SCA_DelaySensor,GetDuration);
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 1ae78321959..b3045402c2c 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -289,7 +289,7 @@ int SCA_ILogicBrick::py_setattro(PyObject *attr, PyObject *value)
}
-PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self)
+PyObject* SCA_ILogicBrick::PyGetOwner()
{
CValue* parent = GetParent();
if (parent)
@@ -303,9 +303,7 @@ PyObject* SCA_ILogicBrick::PyGetOwner(PyObject* self)
-PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* args)
{
ShowDeprecationWarning("setExecutePriority()", "the executePriority property");
@@ -322,7 +320,7 @@ PyObject* SCA_ILogicBrick::PySetExecutePriority(PyObject* self,
-PyObject* SCA_ILogicBrick::PyGetExecutePriority(PyObject* self)
+PyObject* SCA_ILogicBrick::PyGetExecutePriority()
{
ShowDeprecationWarning("getExecutePriority()", "the executePriority property");
return PyInt_FromLong(m_Execute_Ueber_Priority);
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 20fa3c2d687..c0ff0fd633f 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -88,7 +88,7 @@ public:
// python methods
KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetOwner);
- KX_PYMETHOD(SCA_ILogicBrick,SetExecutePriority);
+ KX_PYMETHOD_VARARGS(SCA_ILogicBrick,SetExecutePriority);
KX_PYMETHOD_NOARGS(SCA_ILogicBrick,GetExecutePriority);
// check that attribute is a property
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index 269038db4f9..68f5653d53a 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -218,7 +218,7 @@ void SCA_ISensor::Activate(class SCA_LogicManager* logicmgr, CValue* event)
const char SCA_ISensor::IsPositive_doc[] =
"isPositive()\n"
"\tReturns whether the sensor is in an active state.\n";
-PyObject* SCA_ISensor::PyIsPositive(PyObject* self)
+PyObject* SCA_ISensor::PyIsPositive()
{
ShowDeprecationWarning("isPositive()", "the read-only positive property");
int retval = IsPositiveTrigger();
@@ -228,7 +228,7 @@ PyObject* SCA_ISensor::PyIsPositive(PyObject* self)
const char SCA_ISensor::IsTriggered_doc[] =
"isTriggered()\n"
"\tReturns whether the sensor has triggered the current controller.\n";
-PyObject* SCA_ISensor::PyIsTriggered(PyObject* self)
+PyObject* SCA_ISensor::PyIsTriggered()
{
ShowDeprecationWarning("isTriggered()", "the read-only triggered property");
// check with the current controller
@@ -244,7 +244,7 @@ PyObject* SCA_ISensor::PyIsTriggered(PyObject* self)
const char SCA_ISensor::GetUsePosPulseMode_doc[] =
"getUsePosPulseMode()\n"
"\tReturns whether positive pulse mode is active.\n";
-PyObject* SCA_ISensor::PyGetUsePosPulseMode(PyObject* self)
+PyObject* SCA_ISensor::PyGetUsePosPulseMode()
{
ShowDeprecationWarning("getUsePosPulseMode()", "the usePosPulseMode property");
return BoolToPyArg(m_pos_pulsemode);
@@ -258,7 +258,7 @@ const char SCA_ISensor::SetUsePosPulseMode_doc[] =
"\t - pulse? : Pulse when a positive event occurs?\n"
"\t (KX_TRUE, KX_FALSE)\n"
"\tSet whether to do pulsing when positive pulses occur.\n";
-PyObject* SCA_ISensor::PySetUsePosPulseMode(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ISensor::PySetUsePosPulseMode(PyObject* args)
{
ShowDeprecationWarning("setUsePosPulseMode()", "the usePosPulseMode property");
int pyarg = 0;
@@ -273,7 +273,7 @@ PyObject* SCA_ISensor::PySetUsePosPulseMode(PyObject* self, PyObject* args, PyOb
const char SCA_ISensor::GetFrequency_doc[] =
"getFrequency()\n"
"\tReturns the frequency of the updates in pulse mode.\n" ;
-PyObject* SCA_ISensor::PyGetFrequency(PyObject* self)
+PyObject* SCA_ISensor::PyGetFrequency()
{
ShowDeprecationWarning("getFrequency()", "the frequency property");
return PyInt_FromLong(m_pulse_frequency);
@@ -287,7 +287,7 @@ const char SCA_ISensor::SetFrequency_doc[] =
"\t- pulse_frequency: The frequency of the updates in pulse mode (integer)"
"\tSet the frequency of the updates in pulse mode.\n"
"\tIf the frequency is negative, it is set to 0.\n" ;
-PyObject* SCA_ISensor::PySetFrequency(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ISensor::PySetFrequency(PyObject* args)
{
ShowDeprecationWarning("setFrequency()", "the frequency property");
int pulse_frequencyArg = 0;
@@ -310,7 +310,7 @@ PyObject* SCA_ISensor::PySetFrequency(PyObject* self, PyObject* args, PyObject*
const char SCA_ISensor::GetInvert_doc[] =
"getInvert()\n"
"\tReturns whether or not pulses from this sensor are inverted.\n" ;
-PyObject* SCA_ISensor::PyGetInvert(PyObject* self)
+PyObject* SCA_ISensor::PyGetInvert()
{
ShowDeprecationWarning("getInvert()", "the invert property");
return BoolToPyArg(m_invert);
@@ -320,7 +320,7 @@ const char SCA_ISensor::SetInvert_doc[] =
"setInvert(invert?)\n"
"\t- invert?: Invert the event-values? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to invert pulses.\n";
-PyObject* SCA_ISensor::PySetInvert(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ISensor::PySetInvert(PyObject* args)
{
ShowDeprecationWarning("setInvert()", "the invert property");
int pyarg = 0;
@@ -336,7 +336,7 @@ const char SCA_ISensor::GetLevel_doc[] =
"\tA level detector will immediately generate a pulse, negative or positive\n"
"\tdepending on the sensor condition, as soon as the state is activated.\n"
"\tA edge detector will wait for a state change before generating a pulse.\n";
-PyObject* SCA_ISensor::PyGetLevel(PyObject* self)
+PyObject* SCA_ISensor::PyGetLevel()
{
ShowDeprecationWarning("getLevel()", "the level property");
return BoolToPyArg(m_level);
@@ -346,7 +346,7 @@ const char SCA_ISensor::SetLevel_doc[] =
"setLevel(level?)\n"
"\t- level?: Detect level instead of edge? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to detect level or edge transition when entering a state.\n";
-PyObject* SCA_ISensor::PySetLevel(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ISensor::PySetLevel(PyObject* args)
{
ShowDeprecationWarning("setLevel()", "the level property");
int pyarg = 0;
@@ -358,7 +358,7 @@ PyObject* SCA_ISensor::PySetLevel(PyObject* self, PyObject* args, PyObject* kwds
const char SCA_ISensor::GetUseNegPulseMode_doc[] =
"getUseNegPulseMode()\n"
"\tReturns whether negative pulse mode is active.\n";
-PyObject* SCA_ISensor::PyGetUseNegPulseMode(PyObject* self)
+PyObject* SCA_ISensor::PyGetUseNegPulseMode()
{
ShowDeprecationWarning("getUseNegPulseMode()", "the useNegPulseMode property");
return BoolToPyArg(m_neg_pulsemode);
@@ -369,7 +369,7 @@ const char SCA_ISensor::SetUseNegPulseMode_doc[] =
"\t - pulse? : Pulse when a negative event occurs?\n"
"\t (KX_TRUE, KX_FALSE)\n"
"\tSet whether to do pulsing when negative pulses occur.\n";
-PyObject* SCA_ISensor::PySetUseNegPulseMode(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_ISensor::PySetUseNegPulseMode(PyObject* args)
{
ShowDeprecationWarning("setUseNegPulseMode()", "the useNegPulseMode property");
int pyarg = 0;
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index 18d630fce0e..6b1c8cca104 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -143,15 +143,15 @@ public:
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsPositive);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,IsTriggered);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUsePosPulseMode);
- KX_PYMETHOD_DOC(SCA_ISensor,SetUsePosPulseMode);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetUsePosPulseMode);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetFrequency);
- KX_PYMETHOD_DOC(SCA_ISensor,SetFrequency);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetFrequency);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetUseNegPulseMode);
- KX_PYMETHOD_DOC(SCA_ISensor,SetUseNegPulseMode);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetUseNegPulseMode);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetInvert);
- KX_PYMETHOD_DOC(SCA_ISensor,SetInvert);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetInvert);
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,GetLevel);
- KX_PYMETHOD_DOC(SCA_ISensor,SetLevel);
+ KX_PYMETHOD_DOC_VARARGS(SCA_ISensor,SetLevel);
//<------
KX_PYMETHOD_DOC_NOARGS(SCA_ISensor,reset);
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 087fb036fae..28ff1c82924 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -349,7 +349,7 @@ int SCA_JoystickSensor::py_setattro(PyObject *attr, PyObject *value)
const char SCA_JoystickSensor::GetIndex_doc[] =
"getIndex\n"
"\tReturns the joystick index to use.\n";
-PyObject* SCA_JoystickSensor::PyGetIndex( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyGetIndex( ) {
ShowDeprecationWarning("getIndex()", "the index property");
return PyInt_FromLong(m_joyindex);
}
@@ -359,7 +359,7 @@ PyObject* SCA_JoystickSensor::PyGetIndex( PyObject* self ) {
const char SCA_JoystickSensor::SetIndex_doc[] =
"setIndex\n"
"\tSets the joystick index to use.\n";
-PyObject* SCA_JoystickSensor::PySetIndex( PyObject* self, PyObject* value ) {
+PyObject* SCA_JoystickSensor::PySetIndex( PyObject* value ) {
ShowDeprecationWarning("setIndex()", "the index property");
int index = PyInt_AsLong( value ); /* -1 on error, will raise an error in this case */
if (index < 0 || index >= JOYINDEX_MAX) {
@@ -375,7 +375,7 @@ PyObject* SCA_JoystickSensor::PySetIndex( PyObject* self, PyObject* value ) {
const char SCA_JoystickSensor::GetAxis_doc[] =
"getAxis\n"
"\tReturns the current axis this sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PyGetAxis( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetAxis( ) {
ShowDeprecationWarning("getAxis()", "the axis property");
return Py_BuildValue("[ii]",m_axis, m_axisf);
}
@@ -385,7 +385,7 @@ PyObject* SCA_JoystickSensor::PyGetAxis( PyObject* self) {
const char SCA_JoystickSensor::SetAxis_doc[] =
"setAxis\n"
"\tSets the current axis this sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetAxis( PyObject* self, PyObject* args ) {
+PyObject* SCA_JoystickSensor::PySetAxis( PyObject* args ) {
ShowDeprecationWarning("setAxis()", "the axis property");
int axis,axisflag;
@@ -402,7 +402,7 @@ PyObject* SCA_JoystickSensor::PySetAxis( PyObject* self, PyObject* args ) {
const char SCA_JoystickSensor::GetAxisValue_doc[] =
"getAxisValue\n"
"\tReturns a list of the values for the current state of each axis.\n";
-PyObject* SCA_JoystickSensor::PyGetAxisValue( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetAxisValue( ) {
ShowDeprecationWarning("getAxisValue()", "the axisPosition property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
@@ -421,7 +421,7 @@ PyObject* SCA_JoystickSensor::PyGetAxisValue( PyObject* self) {
const char SCA_JoystickSensor::GetThreshold_doc[] =
"getThreshold\n"
"\tReturns the threshold of the axis.\n";
-PyObject* SCA_JoystickSensor::PyGetThreshold( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetThreshold( ) {
ShowDeprecationWarning("getThreshold()", "the threshold property");
return PyInt_FromLong(m_precision);
}
@@ -431,7 +431,7 @@ PyObject* SCA_JoystickSensor::PyGetThreshold( PyObject* self) {
const char SCA_JoystickSensor::SetThreshold_doc[] =
"setThreshold\n"
"\tSets the threshold of the axis.\n";
-PyObject* SCA_JoystickSensor::PySetThreshold( PyObject* self, PyObject* args ) {
+PyObject* SCA_JoystickSensor::PySetThreshold( PyObject* args ) {
ShowDeprecationWarning("setThreshold()", "the threshold property");
int thresh;
if(!PyArg_ParseTuple(args, "i:setThreshold", &thresh)){
@@ -445,7 +445,7 @@ PyObject* SCA_JoystickSensor::PySetThreshold( PyObject* self, PyObject* args ) {
const char SCA_JoystickSensor::GetButton_doc[] =
"getButton\n"
"\tReturns the current button this sensor is checking.\n";
-PyObject* SCA_JoystickSensor::PyGetButton( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetButton( ) {
ShowDeprecationWarning("getButton()", "the button property");
return PyInt_FromLong(m_button);
}
@@ -454,7 +454,7 @@ PyObject* SCA_JoystickSensor::PyGetButton( PyObject* self) {
const char SCA_JoystickSensor::SetButton_doc[] =
"setButton\n"
"\tSets the button the sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetButton( PyObject* self, PyObject* value ) {
+PyObject* SCA_JoystickSensor::PySetButton( PyObject* value ) {
ShowDeprecationWarning("setButton()", "the button property");
int button = PyInt_AsLong(value);
if(button==-1 && PyErr_Occurred()) {
@@ -469,16 +469,16 @@ PyObject* SCA_JoystickSensor::PySetButton( PyObject* self, PyObject* value ) {
const char SCA_JoystickSensor::GetButtonValue_doc[] =
"getButtonValue\n"
"\tReturns a list containing the indicies of the current pressed state of each button.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonValue( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetButtonValue( ) {
ShowDeprecationWarning("getButtonValue()", "getButtonActiveList");
- return PyGetButtonActiveList(self);
+ return PyGetButtonActiveList( );
}
/* get button active list -------------------------------------------------- */
const char SCA_JoystickSensor::GetButtonActiveList_doc[] =
"getButtonActiveList\n"
"\tReturns a list containing the indicies of the button currently pressed.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonActiveList( PyObject* self) {
+PyObject* SCA_JoystickSensor::PyGetButtonActiveList( ) {
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
PyObject *ls = PyList_New(0);
PyObject *value;
@@ -500,7 +500,7 @@ PyObject* SCA_JoystickSensor::PyGetButtonActiveList( PyObject* self) {
const char SCA_JoystickSensor::GetButtonStatus_doc[] =
"getButtonStatus(buttonIndex)\n"
"\tReturns a bool of the current pressed state of the specified button.\n";
-PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* self, PyObject* args ) {
+PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* args ) {
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
int index;
@@ -517,7 +517,7 @@ PyObject* SCA_JoystickSensor::PyGetButtonStatus( PyObject* self, PyObject* args
const char SCA_JoystickSensor::GetHat_doc[] =
"getHat\n"
"\tReturns the current direction of the hat.\n";
-PyObject* SCA_JoystickSensor::PyGetHat( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyGetHat( ) {
ShowDeprecationWarning("getHat()", "the hat property");
return Py_BuildValue("[ii]",m_hat, m_hatf);
}
@@ -527,7 +527,7 @@ PyObject* SCA_JoystickSensor::PyGetHat( PyObject* self ) {
const char SCA_JoystickSensor::SetHat_doc[] =
"setHat\n"
"\tSets the hat the sensor reacts to.\n";
-PyObject* SCA_JoystickSensor::PySetHat( PyObject* self, PyObject* args ) {
+PyObject* SCA_JoystickSensor::PySetHat( PyObject* args ) {
ShowDeprecationWarning("setHat()", "the hat property");
int hat,hatflag;
if(!PyArg_ParseTuple(args, "ii:setHat", &hat, &hatflag)){
@@ -543,7 +543,7 @@ PyObject* SCA_JoystickSensor::PySetHat( PyObject* self, PyObject* args ) {
const char SCA_JoystickSensor::NumberOfAxes_doc[] =
"getNumAxes\n"
"\tReturns the number of axes .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfAxes( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyNumberOfAxes( ) {
ShowDeprecationWarning("getNumAxes()", "the numAxis property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
// when the joystick is null their is 0 exis still. dumb but scripters should use isConnected()
@@ -554,7 +554,7 @@ PyObject* SCA_JoystickSensor::PyNumberOfAxes( PyObject* self ) {
const char SCA_JoystickSensor::NumberOfButtons_doc[] =
"getNumButtons\n"
"\tReturns the number of buttons .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfButtons( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyNumberOfButtons( ) {
ShowDeprecationWarning("getNumButtons()", "the numButtons property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
return PyInt_FromLong( joy ? joy->GetNumberOfButtons() : 0 );
@@ -564,7 +564,7 @@ PyObject* SCA_JoystickSensor::PyNumberOfButtons( PyObject* self ) {
const char SCA_JoystickSensor::NumberOfHats_doc[] =
"getNumHats\n"
"\tReturns the number of hats .\n";
-PyObject* SCA_JoystickSensor::PyNumberOfHats( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyNumberOfHats( ) {
ShowDeprecationWarning("getNumHats()", "the numHats property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
return PyInt_FromLong( joy ? joy->GetNumberOfHats() : 0 );
@@ -573,7 +573,7 @@ PyObject* SCA_JoystickSensor::PyNumberOfHats( PyObject* self ) {
const char SCA_JoystickSensor::Connected_doc[] =
"getConnected\n"
"\tReturns True if a joystick is connected at this joysticks index.\n";
-PyObject* SCA_JoystickSensor::PyConnected( PyObject* self ) {
+PyObject* SCA_JoystickSensor::PyConnected( ) {
ShowDeprecationWarning("getConnected()", "the connected property");
SCA_Joystick *joy = m_pJoystickMgr->GetJoystickDevice(m_joyindex);
return PyBool_FromLong( joy ? joy->Connected() : 0 );
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index 3e19c880c4d..d56e5fe29dc 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -412,7 +412,7 @@ void SCA_KeyboardSensor::LogKeystrokes(void)
const char SCA_KeyboardSensor::GetKey_doc[] =
"getKey()\n"
"\tReturn the code of the key this sensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetKey(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PyGetKey()
{
ShowDeprecationWarning("getKey()", "the key property");
return PyInt_FromLong(m_hotkey);
@@ -423,7 +423,7 @@ const char SCA_KeyboardSensor::SetKey_doc[] =
"setKey(keycode)\n"
"\t- keycode: any code from GameKeys\n"
"\tSet the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetKey(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PySetKey(PyObject* args)
{
ShowDeprecationWarning("setKey()", "the key property");
int keyCode;
@@ -444,7 +444,7 @@ const char SCA_KeyboardSensor::GetHold1_doc[] =
"getHold1()\n"
"\tReturn the code of the first key modifier to the key this \n"
"\tsensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetHold1(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PyGetHold1()
{
ShowDeprecationWarning("getHold1()", "the hold1 property");
return PyInt_FromLong(m_qual);
@@ -455,7 +455,7 @@ const char SCA_KeyboardSensor::SetHold1_doc[] =
"setHold1(keycode)\n"
"\t- keycode: any code from GameKeys\n"
"\tSet the first modifier to the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetHold1(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PySetHold1(PyObject* args)
{
ShowDeprecationWarning("setHold1()", "the hold1 property");
int keyCode;
@@ -476,7 +476,7 @@ const char SCA_KeyboardSensor::GetHold2_doc[] =
"getHold2()\n"
"\tReturn the code of the second key modifier to the key this \n"
"\tsensor is listening to.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetHold2(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PyGetHold2()
{
ShowDeprecationWarning("getHold2()", "the hold2 property");
return PyInt_FromLong(m_qual2);
@@ -487,7 +487,7 @@ const char SCA_KeyboardSensor::SetHold2_doc[] =
"setHold2(keycode)\n"
"\t- keycode: any code from GameKeys\n"
"\tSet the first modifier to the key this sensor should listen to.\n" ;
-PyObject* SCA_KeyboardSensor::PySetHold2(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PySetHold2(PyObject* args)
{
ShowDeprecationWarning("setHold2()", "the hold2 property");
int keyCode;
@@ -508,7 +508,7 @@ const char SCA_KeyboardSensor::GetPressedKeys_doc[] =
"getPressedKeys()\n"
"\tGet a list of pressed keys that have either been pressed, or just released this frame.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetPressedKeys(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PyGetPressedKeys()
{
ShowDeprecationWarning("getPressedKeys()", "events");
@@ -549,7 +549,7 @@ const char SCA_KeyboardSensor::GetCurrentlyPressedKeys_doc[] =
"getCurrentlyPressedKeys()\n"
"\tGet a list of keys that are currently pressed.\n" ;
-PyObject* SCA_KeyboardSensor::PyGetCurrentlyPressedKeys(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_KeyboardSensor::PyGetCurrentlyPressedKeys()
{
ShowDeprecationWarning("getCurrentlyPressedKeys()", "events");
@@ -640,14 +640,14 @@ PyParentObject SCA_KeyboardSensor::Parents[] = {
PyMethodDef SCA_KeyboardSensor::Methods[] = {
//Deprecated functions ------>
- {"getKey", (PyCFunction) SCA_KeyboardSensor::sPyGetKey, METH_VARARGS, (PY_METHODCHAR)GetKey_doc},
+ {"getKey", (PyCFunction) SCA_KeyboardSensor::sPyGetKey, METH_NOARGS, (PY_METHODCHAR)GetKey_doc},
{"setKey", (PyCFunction) SCA_KeyboardSensor::sPySetKey, METH_VARARGS, (PY_METHODCHAR)SetKey_doc},
- {"getHold1", (PyCFunction) SCA_KeyboardSensor::sPyGetHold1, METH_VARARGS, (PY_METHODCHAR)GetHold1_doc},
+ {"getHold1", (PyCFunction) SCA_KeyboardSensor::sPyGetHold1, METH_NOARGS, (PY_METHODCHAR)GetHold1_doc},
{"setHold1", (PyCFunction) SCA_KeyboardSensor::sPySetHold1, METH_VARARGS, (PY_METHODCHAR)SetHold1_doc},
- {"getHold2", (PyCFunction) SCA_KeyboardSensor::sPyGetHold2, METH_VARARGS, (PY_METHODCHAR)GetHold2_doc},
+ {"getHold2", (PyCFunction) SCA_KeyboardSensor::sPyGetHold2, METH_NOARGS, (PY_METHODCHAR)GetHold2_doc},
{"setHold2", (PyCFunction) SCA_KeyboardSensor::sPySetHold2, METH_VARARGS, (PY_METHODCHAR)SetHold2_doc},
- {"getPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetPressedKeys, METH_VARARGS, (PY_METHODCHAR)GetPressedKeys_doc},
- {"getCurrentlyPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetCurrentlyPressedKeys, METH_VARARGS, (PY_METHODCHAR)GetCurrentlyPressedKeys_doc},
+ {"getPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetPressedKeys, METH_NOARGS, (PY_METHODCHAR)GetPressedKeys_doc},
+ {"getCurrentlyPressedKeys", (PyCFunction) SCA_KeyboardSensor::sPyGetCurrentlyPressedKeys, METH_NOARGS, (PY_METHODCHAR)GetCurrentlyPressedKeys_doc},
//<----- Deprecated
KX_PYMETHODTABLE_O(SCA_KeyboardSensor, getKeyStatus),
{NULL,NULL} //Sentinel
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index eb26afc96ff..073b3e6dbe0 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -115,21 +115,21 @@ public:
//Deprecated functions ----->
/** 1. GetKey : check which key this sensor looks at */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,GetKey);
+ KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetKey);
/** 2. SetKey: change the key to look at */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,SetKey);
+ KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetKey);
/** 3. GetHold1 : set the first bucky bit */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,GetHold1);
+ KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetHold1);
/** 4. SetHold1: change the first bucky bit */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,SetHold1);
+ KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetHold1);
/** 5. GetHold2 : set the second bucky bit */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,GetHold2);
+ KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetHold2);
/** 6. SetHold2: change the second bucky bit */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,SetHold2);
+ KX_PYMETHOD_DOC_VARARGS(SCA_KeyboardSensor,SetHold2);
/** 9. GetPressedKeys: */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,GetPressedKeys);
+ KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetPressedKeys);
/** 9. GetCurrrentlyPressedKeys: */
- KX_PYMETHOD_DOC(SCA_KeyboardSensor,GetCurrentlyPressedKeys);
+ KX_PYMETHOD_DOC_NOARGS(SCA_KeyboardSensor,GetCurrentlyPressedKeys);
// <------
// KeyEvents:
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index 0c30f503068..8f41e799b01 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -252,9 +252,7 @@ const char SCA_MouseSensor::GetXPosition_doc[] =
"\tReturns the x-coordinate of the mouse sensor, in frame coordinates.\n"
"\tThe lower-left corner is the origin. The coordinate is given in\n"
"\tpixels\n";
-PyObject* SCA_MouseSensor::PyGetXPosition(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* SCA_MouseSensor::PyGetXPosition() {
ShowDeprecationWarning("getXPosition()", "the position property");
return PyInt_FromLong(m_x);
}
@@ -265,9 +263,7 @@ const char SCA_MouseSensor::GetYPosition_doc[] =
"\tReturns the y-coordinate of the mouse sensor, in frame coordinates.\n"
"\tThe lower-left corner is the origin. The coordinate is given in\n"
"\tpixels\n";
-PyObject* SCA_MouseSensor::PyGetYPosition(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* SCA_MouseSensor::PyGetYPosition() {
ShowDeprecationWarning("getYPosition()", "the position property");
return PyInt_FromLong(m_y);
}
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index 73410569cc2..2d1c496029d 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -114,9 +114,9 @@ class SCA_MouseSensor : public SCA_ISensor
//Deprecated functions ----->
/* read x-coordinate */
- KX_PYMETHOD_DOC(SCA_MouseSensor,GetXPosition);
+ KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetXPosition);
/* read y-coordinate */
- KX_PYMETHOD_DOC(SCA_MouseSensor,GetYPosition);
+ KX_PYMETHOD_DOC_NOARGS(SCA_MouseSensor,GetYPosition);
//<----- deprecated
// get button status
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index 4bcb59d0812..c4db723ee89 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -289,7 +289,7 @@ const char SCA_PropertyActuator::SetProperty_doc[] =
"\t- name: string\n"
"\tSet the property on which to operate. If there is no property\n"
"\tof this name, the call is ignored.\n";
-PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertyActuator::PySetProperty(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("setProperty()", "the 'property' property");
/* Check whether the name exists first ! */
@@ -314,7 +314,7 @@ PyObject* SCA_PropertyActuator::PySetProperty(PyObject* self, PyObject* args, Py
const char SCA_PropertyActuator::GetProperty_doc[] =
"getProperty(name)\n"
"\tReturn the property on which the actuator operates.\n";
-PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertyActuator::PyGetProperty(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getProperty()", "the 'property' property");
return PyString_FromString(m_propname);
@@ -327,7 +327,7 @@ const char SCA_PropertyActuator::SetValue_doc[] =
"\tSet the value with which the actuator operates. If the value\n"
"\tis not compatible with the type of the property, the subsequent\n"
"\t action is ignored.\n";
-PyObject* SCA_PropertyActuator::PySetValue(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertyActuator::PySetValue(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("setValue()", "the value property");
char *valArg;
@@ -344,7 +344,7 @@ PyObject* SCA_PropertyActuator::PySetValue(PyObject* self, PyObject* args, PyObj
const char SCA_PropertyActuator::GetValue_doc[] =
"getValue()\n"
"\tReturns the value with which the actuator operates.\n";
-PyObject* SCA_PropertyActuator::PyGetValue(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertyActuator::PyGetValue(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getValue()", "the value property");
return PyString_FromString(m_exprtxt);
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 5c8a14db563..de8a9fcf03e 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -334,11 +334,11 @@ PyParentObject SCA_PropertySensor::Parents[] = {
PyMethodDef SCA_PropertySensor::Methods[] = {
//Deprecated functions ------>
- {"getType", (PyCFunction) SCA_PropertySensor::sPyGetType, METH_VARARGS, (PY_METHODCHAR)GetType_doc},
+ {"getType", (PyCFunction) SCA_PropertySensor::sPyGetType, METH_NOARGS, (PY_METHODCHAR)GetType_doc},
{"setType", (PyCFunction) SCA_PropertySensor::sPySetType, METH_VARARGS, (PY_METHODCHAR)SetType_doc},
- {"getProperty", (PyCFunction) SCA_PropertySensor::sPyGetProperty, METH_VARARGS, (PY_METHODCHAR)GetProperty_doc},
+ {"getProperty", (PyCFunction) SCA_PropertySensor::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
{"setProperty", (PyCFunction) SCA_PropertySensor::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
- {"getValue", (PyCFunction) SCA_PropertySensor::sPyGetValue, METH_VARARGS, (PY_METHODCHAR)GetValue_doc},
+ {"getValue", (PyCFunction) SCA_PropertySensor::sPyGetValue, METH_NOARGS, (PY_METHODCHAR)GetValue_doc},
{"setValue", (PyCFunction) SCA_PropertySensor::sPySetValue, METH_VARARGS, (PY_METHODCHAR)SetValue_doc},
//<----- Deprecated
{NULL,NULL} //Sentinel
@@ -364,7 +364,7 @@ int SCA_PropertySensor::py_setattro(PyObject *attr, PyObject *value) {
const char SCA_PropertySensor::GetType_doc[] =
"getType()\n"
"\tReturns the type of check this sensor performs.\n";
-PyObject* SCA_PropertySensor::PyGetType(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PyGetType()
{
ShowDeprecationWarning("getType()", "the type property");
return PyInt_FromLong(m_checktype);
@@ -377,7 +377,7 @@ const char SCA_PropertySensor::SetType_doc[] =
"\t KX_PROPSENSOR_INTERVAL, KX_PROPSENSOR_CHANGED,\n"
"\t or KX_PROPSENSOR_EXPRESSION.\n"
"\tSet the type of check to perform.\n";
-PyObject* SCA_PropertySensor::PySetType(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PySetType(PyObject* args)
{
ShowDeprecationWarning("setType()", "the type property");
int typeArg;
@@ -398,7 +398,7 @@ PyObject* SCA_PropertySensor::PySetType(PyObject* self, PyObject* args, PyObject
const char SCA_PropertySensor::GetProperty_doc[] =
"getProperty()\n"
"\tReturn the property with which the sensor operates.\n";
-PyObject* SCA_PropertySensor::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PyGetProperty()
{
ShowDeprecationWarning("getProperty()", "the 'property' property");
return PyString_FromString(m_checkpropname);
@@ -410,7 +410,7 @@ const char SCA_PropertySensor::SetProperty_doc[] =
"\t- name: string\n"
"\tSets the property with which to operate. If there is no property\n"
"\tof this name, the call is ignored.\n";
-PyObject* SCA_PropertySensor::PySetProperty(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PySetProperty(PyObject* args)
{
ShowDeprecationWarning("setProperty()", "the 'property' property");
/* We should query whether the name exists. Or should we create a prop */
@@ -435,7 +435,7 @@ PyObject* SCA_PropertySensor::PySetProperty(PyObject* self, PyObject* args, PyOb
const char SCA_PropertySensor::GetValue_doc[] =
"getValue()\n"
"\tReturns the value with which the sensor operates.\n";
-PyObject* SCA_PropertySensor::PyGetValue(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PyGetValue()
{
ShowDeprecationWarning("getValue()", "the value property");
return PyString_FromString(m_checkpropval);
@@ -448,7 +448,7 @@ const char SCA_PropertySensor::SetValue_doc[] =
"\tSet the value with which the sensor operates. If the value\n"
"\tis not compatible with the type of the property, the subsequent\n"
"\t action is ignored.\n";
-PyObject* SCA_PropertySensor::PySetValue(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* SCA_PropertySensor::PySetValue(PyObject* args)
{
ShowDeprecationWarning("setValue()", "the value property");
/* Here, we need to check whether the value is 'valid' for this property.*/
@@ -460,7 +460,7 @@ PyObject* SCA_PropertySensor::PySetValue(PyObject* self, PyObject* args, PyObjec
}
STR_String oldval = m_checkpropval;
m_checkpropval = propValArg;
- if (validValueForProperty(self, NULL)) {
+ if (validValueForProperty(m_proxy, NULL)) {
m_checkpropval = oldval;
return NULL;
}
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 076c1ae51ec..e1e378a973c 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -93,17 +93,17 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
/* 1. getType */
- KX_PYMETHOD_DOC(SCA_PropertySensor,GetType);
+ KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetType);
/* 2. setType */
- KX_PYMETHOD_DOC(SCA_PropertySensor,SetType);
+ KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetType);
/* 3. setProperty */
- KX_PYMETHOD_DOC(SCA_PropertySensor,SetProperty);
+ KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetProperty);
/* 4. getProperty */
- KX_PYMETHOD_DOC(SCA_PropertySensor,GetProperty);
+ KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetProperty);
/* 5. getValue */
- KX_PYMETHOD_DOC(SCA_PropertySensor,GetValue);
+ KX_PYMETHOD_DOC_NOARGS(SCA_PropertySensor,GetValue);
/* 6. setValue */
- KX_PYMETHOD_DOC(SCA_PropertySensor,SetValue);
+ KX_PYMETHOD_DOC_VARARGS(SCA_PropertySensor,SetValue);
/**
* Test whether this is a sensible value (type check)
*/
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 0d096385fa9..121f868a281 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -154,8 +154,8 @@ int SCA_PythonController::IsTriggered(class SCA_ISensor* sensor)
static const char* sPyGetCurrentController__doc__;
#endif
-
-PyObject* SCA_PythonController::sPyGetCurrentController(PyObject* self)
+/* warning, self is not the SCA_PythonController, its a PyObjectPlus_Proxy */
+PyObject* SCA_PythonController::sPyGetCurrentController(PyObject *self)
{
return m_sCurrentController->GetProxy();
}
@@ -197,12 +197,9 @@ SCA_IActuator* SCA_PythonController::LinkedActuatorFromPy(PyObject *value)
static const char* sPyAddActiveActuator__doc__;
#endif
-PyObject* SCA_PythonController::sPyAddActiveActuator(
-
- PyObject* self,
- PyObject* args)
+/* warning, self is not the SCA_PythonController, its a PyObjectPlus_Proxy */
+PyObject* SCA_PythonController::sPyAddActiveActuator(PyObject* self, PyObject* args)
{
-
PyObject* ob1;
int activate;
if (!PyArg_ParseTuple(args, "Oi:addActiveActuator", &ob1,&activate))
@@ -384,7 +381,7 @@ int SCA_PythonController::py_setattro(PyObject *attr, PyObject *value)
py_setattro_up(SCA_IController);
}
-PyObject* SCA_PythonController::PyActivate(PyObject* self, PyObject *value)
+PyObject* SCA_PythonController::PyActivate(PyObject *value)
{
SCA_IActuator* actu = LinkedActuatorFromPy(value);
if(actu==NULL)
@@ -396,7 +393,7 @@ PyObject* SCA_PythonController::PyActivate(PyObject* self, PyObject *value)
Py_RETURN_NONE;
}
-PyObject* SCA_PythonController::PyDeActivate(PyObject* self, PyObject *value)
+PyObject* SCA_PythonController::PyDeActivate(PyObject *value)
{
SCA_IActuator* actu = LinkedActuatorFromPy(value);
if(actu==NULL)
@@ -408,7 +405,7 @@ PyObject* SCA_PythonController::PyDeActivate(PyObject* self, PyObject *value)
Py_RETURN_NONE;
}
-PyObject* SCA_PythonController::PyGetActuators(PyObject* self)
+PyObject* SCA_PythonController::PyGetActuators()
{
PyObject* resultlist = PyList_New(m_linkedactuators.size());
for (unsigned int index=0;index<m_linkedactuators.size();index++)
@@ -422,7 +419,7 @@ PyObject* SCA_PythonController::PyGetActuators(PyObject* self)
const char SCA_PythonController::GetSensor_doc[] =
"GetSensor (char sensorname) return linked sensor that is named [sensorname]\n";
PyObject*
-SCA_PythonController::PyGetSensor(PyObject* self, PyObject* value)
+SCA_PythonController::PyGetSensor(PyObject* value)
{
char *scriptArg = PyString_AsString(value);
@@ -450,7 +447,7 @@ SCA_PythonController::PyGetSensor(PyObject* self, PyObject* value)
const char SCA_PythonController::GetActuator_doc[] =
"GetActuator (char sensorname) return linked actuator that is named [actuatorname]\n";
PyObject*
-SCA_PythonController::PyGetActuator(PyObject* self, PyObject* value)
+SCA_PythonController::PyGetActuator(PyObject* value)
{
char *scriptArg = PyString_AsString(value);
@@ -475,7 +472,7 @@ SCA_PythonController::PyGetActuator(PyObject* self, PyObject* value)
const char SCA_PythonController::GetSensors_doc[] = "getSensors returns a list of all attached sensors";
PyObject*
-SCA_PythonController::PyGetSensors(PyObject* self)
+SCA_PythonController::PyGetSensors()
{
PyObject* resultlist = PyList_New(m_linkedsensors.size());
for (unsigned int index=0;index<m_linkedsensors.size();index++)
@@ -487,14 +484,14 @@ SCA_PythonController::PyGetSensors(PyObject* self)
}
/* 1. getScript */
-PyObject* SCA_PythonController::PyGetScript(PyObject* self)
+PyObject* SCA_PythonController::PyGetScript()
{
ShowDeprecationWarning("getScript()", "the script property");
return PyString_FromString(m_scriptText);
}
/* 2. setScript */
-PyObject* SCA_PythonController::PySetScript(PyObject* self, PyObject* value)
+PyObject* SCA_PythonController::PySetScript(PyObject* value)
{
char *scriptArg = PyString_AsString(value);
@@ -514,7 +511,7 @@ PyObject* SCA_PythonController::PySetScript(PyObject* self, PyObject* value)
}
/* 1. getScript */
-PyObject* SCA_PythonController::PyGetState(PyObject* self)
+PyObject* SCA_PythonController::PyGetState()
{
ShowDeprecationWarning("getState()", "the state property");
return PyInt_FromLong(m_statemask);
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index 7a3fdc862f6..6fb10faaf8c 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -341,12 +341,12 @@ PyParentObject SCA_RandomActuator::Parents[] = {
PyMethodDef SCA_RandomActuator::Methods[] = {
//Deprecated functions ------>
{"setSeed", (PyCFunction) SCA_RandomActuator::sPySetSeed, METH_VARARGS, (PY_METHODCHAR)SetSeed_doc},
- {"getSeed", (PyCFunction) SCA_RandomActuator::sPyGetSeed, METH_VARARGS, (PY_METHODCHAR)GetSeed_doc},
- {"getPara1", (PyCFunction) SCA_RandomActuator::sPyGetPara1, METH_VARARGS, (PY_METHODCHAR)GetPara1_doc},
- {"getPara2", (PyCFunction) SCA_RandomActuator::sPyGetPara2, METH_VARARGS, (PY_METHODCHAR)GetPara2_doc},
- {"getDistribution", (PyCFunction) SCA_RandomActuator::sPyGetDistribution, METH_VARARGS, (PY_METHODCHAR)GetDistribution_doc},
+ {"getSeed", (PyCFunction) SCA_RandomActuator::sPyGetSeed, METH_NOARGS, (PY_METHODCHAR)GetSeed_doc},
+ {"getPara1", (PyCFunction) SCA_RandomActuator::sPyGetPara1, METH_NOARGS, (PY_METHODCHAR)GetPara1_doc},
+ {"getPara2", (PyCFunction) SCA_RandomActuator::sPyGetPara2, METH_NOARGS, (PY_METHODCHAR)GetPara2_doc},
+ {"getDistribution", (PyCFunction) SCA_RandomActuator::sPyGetDistribution, METH_NOARGS, (PY_METHODCHAR)GetDistribution_doc},
{"setProperty", (PyCFunction) SCA_RandomActuator::sPySetProperty, METH_VARARGS, (PY_METHODCHAR)SetProperty_doc},
- {"getProperty", (PyCFunction) SCA_RandomActuator::sPyGetProperty, METH_VARARGS, (PY_METHODCHAR)GetProperty_doc},
+ {"getProperty", (PyCFunction) SCA_RandomActuator::sPyGetProperty, METH_NOARGS, (PY_METHODCHAR)GetProperty_doc},
//<----- Deprecated
KX_PYMETHODTABLE(SCA_RandomActuator, setBoolConst),
KX_PYMETHODTABLE_NOARGS(SCA_RandomActuator, setBoolUniform),
@@ -407,7 +407,7 @@ const char SCA_RandomActuator::SetSeed_doc[] =
"\tSet the initial seed of the generator. Equal seeds produce\n"
"\tequal series. If the seed is 0, the generator will produce\n"
"\tthe same value on every call.\n";
-PyObject* SCA_RandomActuator::PySetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PySetSeed(PyObject* args) {
ShowDeprecationWarning("setSeed()", "the seed property");
long seedArg;
if(!PyArg_ParseTuple(args, "i:setSeed", &seedArg)) {
@@ -423,7 +423,8 @@ const char SCA_RandomActuator::GetSeed_doc[] =
"getSeed()\n"
"\tReturns the initial seed of the generator. Equal seeds produce\n"
"\tequal series.\n";
-PyObject* SCA_RandomActuator::PyGetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PyGetSeed()
+{
ShowDeprecationWarning("getSeed()", "the seed property");
return PyInt_FromLong(m_base->GetSeed());
}
@@ -434,7 +435,8 @@ const char SCA_RandomActuator::GetPara1_doc[] =
"\tReturns the first parameter of the active distribution. Refer\n"
"\tto the documentation of the generator types for the meaning\n"
"\tof this value.";
-PyObject* SCA_RandomActuator::PyGetPara1(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PyGetPara1()
+{
ShowDeprecationWarning("getPara1()", "the para1 property");
return PyFloat_FromDouble(m_parameter1);
}
@@ -445,7 +447,8 @@ const char SCA_RandomActuator::GetPara2_doc[] =
"\tReturns the first parameter of the active distribution. Refer\n"
"\tto the documentation of the generator types for the meaning\n"
"\tof this value.";
-PyObject* SCA_RandomActuator::PyGetPara2(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PyGetPara2()
+{
ShowDeprecationWarning("getPara2()", "the para2 property");
return PyFloat_FromDouble(m_parameter2);
}
@@ -454,7 +457,8 @@ PyObject* SCA_RandomActuator::PyGetPara2(PyObject* self, PyObject* args, PyObjec
const char SCA_RandomActuator::GetDistribution_doc[] =
"getDistribution()\n"
"\tReturns the type of the active distribution.\n";
-PyObject* SCA_RandomActuator::PyGetDistribution(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PyGetDistribution()
+{
ShowDeprecationWarning("getDistribution()", "the distribution property");
return PyInt_FromLong(m_distribution);
}
@@ -465,7 +469,7 @@ const char SCA_RandomActuator::SetProperty_doc[] =
"\t- name: string\n"
"\tSet the property to which the random value is assigned. If the \n"
"\tgenerator and property types do not match, the assignment is ignored.\n";
-PyObject* SCA_RandomActuator::PySetProperty(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PySetProperty(PyObject* args) {
ShowDeprecationWarning("setProperty()", "the 'property' property");
char *nameArg;
if (!PyArg_ParseTuple(args, "s:setProperty", &nameArg)) {
@@ -488,7 +492,8 @@ const char SCA_RandomActuator::GetProperty_doc[] =
"getProperty(name)\n"
"\tReturn the property to which the random value is assigned. If the \n"
"\tgenerator and property types do not match, the assignment is ignored.\n";
-PyObject* SCA_RandomActuator::PyGetProperty(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomActuator::PyGetProperty()
+{
ShowDeprecationWarning("getProperty()", "the 'property' property");
return PyString_FromString(m_propname);
}
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index fbafbb69c01..8f58ed0dcec 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -103,13 +103,13 @@ class SCA_RandomActuator : public SCA_IActuator
static int pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
// Deprecated methods ----->
- KX_PYMETHOD_DOC(SCA_RandomActuator,SetSeed);
- KX_PYMETHOD_DOC(SCA_RandomActuator,GetSeed);
- KX_PYMETHOD_DOC(SCA_RandomActuator,GetPara1);
- KX_PYMETHOD_DOC(SCA_RandomActuator,GetPara2);
- KX_PYMETHOD_DOC(SCA_RandomActuator,GetDistribution);
- KX_PYMETHOD_DOC(SCA_RandomActuator,SetProperty);
- KX_PYMETHOD_DOC(SCA_RandomActuator,GetProperty);
+ KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator,SetSeed);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetSeed);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetPara1);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetPara2);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetDistribution);
+ KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator,SetProperty);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomActuator,GetProperty);
// <-----
KX_PYMETHOD_DOC_VARARGS(SCA_RandomActuator, setBoolConst);
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index b0bc518825b..e04d2a8ab90 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -155,8 +155,8 @@ PyParentObject SCA_RandomSensor::Parents[] = {
PyMethodDef SCA_RandomSensor::Methods[] = {
{"setSeed", (PyCFunction) SCA_RandomSensor::sPySetSeed, METH_VARARGS, (PY_METHODCHAR)SetSeed_doc},
- {"getSeed", (PyCFunction) SCA_RandomSensor::sPyGetSeed, METH_VARARGS, (PY_METHODCHAR)GetSeed_doc},
- {"getLastDraw", (PyCFunction) SCA_RandomSensor::sPyGetLastDraw, METH_VARARGS, (PY_METHODCHAR)GetLastDraw_doc},
+ {"getSeed", (PyCFunction) SCA_RandomSensor::sPyGetSeed, METH_NOARGS, (PY_METHODCHAR)GetSeed_doc},
+ {"getLastDraw", (PyCFunction) SCA_RandomSensor::sPyGetLastDraw, METH_NOARGS, (PY_METHODCHAR)GetLastDraw_doc},
{NULL,NULL} //Sentinel
};
@@ -182,7 +182,7 @@ const char SCA_RandomSensor::SetSeed_doc[] =
"\tSet the initial seed of the generator. Equal seeds produce\n"
"\tequal series. If the seed is 0, the generator will produce\n"
"\tthe same value on every call.\n";
-PyObject* SCA_RandomSensor::PySetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomSensor::PySetSeed(PyObject* args) {
ShowDeprecationWarning("setSeed()", "the seed property");
long seedArg;
if(!PyArg_ParseTuple(args, "i:setSeed", &seedArg)) {
@@ -199,7 +199,7 @@ const char SCA_RandomSensor::GetSeed_doc[] =
"getSeed()\n"
"\tReturns the initial seed of the generator. Equal seeds produce\n"
"\tequal series.\n";
-PyObject* SCA_RandomSensor::PyGetSeed(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomSensor::PyGetSeed() {
ShowDeprecationWarning("getSeed()", "the seed property");
return PyInt_FromLong(m_basegenerator->GetSeed());
}
@@ -208,7 +208,7 @@ PyObject* SCA_RandomSensor::PyGetSeed(PyObject* self, PyObject* args, PyObject*
const char SCA_RandomSensor::GetLastDraw_doc[] =
"getLastDraw()\n"
"\tReturn the last value that was drawn.\n";
-PyObject* SCA_RandomSensor::PyGetLastDraw(PyObject* self, PyObject* args, PyObject* kwds) {
+PyObject* SCA_RandomSensor::PyGetLastDraw() {
ShowDeprecationWarning("getLastDraw()", "the lastDraw property");
return PyInt_FromLong(m_lastdraw);
}
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index 844552f0b64..764692600c3 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -64,11 +64,11 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
/* 1. setSeed */
- KX_PYMETHOD_DOC(SCA_RandomSensor,SetSeed);
+ KX_PYMETHOD_DOC_VARARGS(SCA_RandomSensor,SetSeed);
/* 2. getSeed */
- KX_PYMETHOD_DOC(SCA_RandomSensor,GetSeed);
- /* 3. getSeed */
- KX_PYMETHOD_DOC(SCA_RandomSensor,GetLastDraw);
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomSensor,GetSeed);
+ /* 3. getLastDraw */
+ KX_PYMETHOD_DOC_NOARGS(SCA_RandomSensor,GetLastDraw);
static PyObject* pyattr_get_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_seed(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index c3b27d4d6e6..2483a6bfb39 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -164,7 +164,6 @@ int KX_NetworkMessageActuator::py_setattro(PyObject *attr, PyObject *value) {
// Deprecated ----->
// 1. SetToPropName
PyObject* KX_NetworkMessageActuator::PySetToPropName(
- PyObject* self,
PyObject* args,
PyObject* kwds)
{
@@ -183,7 +182,6 @@ PyObject* KX_NetworkMessageActuator::PySetToPropName(
// 2. SetSubject
PyObject* KX_NetworkMessageActuator::PySetSubject(
- PyObject* self,
PyObject* args,
PyObject* kwds)
{
@@ -202,7 +200,6 @@ PyObject* KX_NetworkMessageActuator::PySetSubject(
// 3. SetBodyType
PyObject* KX_NetworkMessageActuator::PySetBodyType(
- PyObject* self,
PyObject* args,
PyObject* kwds)
{
@@ -221,7 +218,6 @@ PyObject* KX_NetworkMessageActuator::PySetBodyType(
// 4. SetBody
PyObject* KX_NetworkMessageActuator::PySetBody(
- PyObject* self,
PyObject* args,
PyObject* kwds)
{
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 9fd30450515..0c23c9b2712 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -257,7 +257,7 @@ const char KX_NetworkMessageSensor::SetSubjectFilterText_doc[] =
"\tsetSubjectFilterText(value)\n"
"\tChange the message subject text that this sensor is listening to.\n";
-PyObject* KX_NetworkMessageSensor::PySetSubjectFilterText( PyObject* self, PyObject* value)
+PyObject* KX_NetworkMessageSensor::PySetSubjectFilterText(PyObject* value)
{
ShowDeprecationWarning("setSubjectFilterText()", "subject");
char* Subject = PyString_AsString(value);
@@ -275,7 +275,7 @@ const char KX_NetworkMessageSensor::GetFrameMessageCount_doc[] =
"\tgetFrameMessageCount()\n"
"\tGet the number of messages received since the last frame.\n";
-PyObject* KX_NetworkMessageSensor::PyGetFrameMessageCount( PyObject* )
+PyObject* KX_NetworkMessageSensor::PyGetFrameMessageCount()
{
ShowDeprecationWarning("getFrameMessageCount()", "frameMessageCount");
return PyInt_FromLong(long(m_frame_message_count));
@@ -286,7 +286,7 @@ const char KX_NetworkMessageSensor::GetBodies_doc[] =
"\tgetBodies()\n"
"\tGet the list of message bodies.\n";
-PyObject* KX_NetworkMessageSensor::PyGetBodies( PyObject* )
+PyObject* KX_NetworkMessageSensor::PyGetBodies()
{
ShowDeprecationWarning("getBodies()", "bodies");
if (m_BodyList) {
@@ -301,7 +301,7 @@ const char KX_NetworkMessageSensor::GetSubject_doc[] =
"\tgetSubject()\n"
"\tGet the subject: field of the message sensor.\n";
-PyObject* KX_NetworkMessageSensor::PyGetSubject( PyObject* )
+PyObject* KX_NetworkMessageSensor::PyGetSubject()
{
ShowDeprecationWarning("getSubject()", "subject");
return PyString_FromString(m_subject ? m_subject : "");
@@ -312,7 +312,7 @@ const char KX_NetworkMessageSensor::GetSubjects_doc[] =
"\tgetSubjects()\n"
"\tGet list of message subjects.\n";
-PyObject* KX_NetworkMessageSensor::PyGetSubjects( PyObject* )
+PyObject* KX_NetworkMessageSensor::PyGetSubjects()
{
ShowDeprecationWarning("getSubjects()", "subjects");
if (m_SubjectList) {
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index 56610f2e787..121d4512265 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -289,7 +289,7 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_CDActuator, playAll,
}
// Deprecated ----->
-PyObject* KX_CDActuator::PySetGain(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_CDActuator::PySetGain(PyObject* args)
{
float gain = 1.0;
ShowDeprecationWarning("setGain()", "the volume property");
@@ -303,7 +303,7 @@ PyObject* KX_CDActuator::PySetGain(PyObject* self, PyObject* args, PyObject* kwd
-PyObject* KX_CDActuator::PyGetGain(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_CDActuator::PyGetGain(PyObject* args)
{
float gain = SND_CDObject::Instance()->GetGain();
ShowDeprecationWarning("getGain()", "the volume property");
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index e7683297c7a..b674755e59f 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -85,8 +85,8 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
// Deprecated ----->
- KX_PYMETHOD(KX_CDActuator,SetGain);
- KX_PYMETHOD(KX_CDActuator,GetGain);
+ KX_PYMETHOD_VARARGS(KX_CDActuator,SetGain);
+ KX_PYMETHOD_VARARGS(KX_CDActuator,GetGain);
// <-----
KX_PYMETHOD_DOC_NOARGS(KX_CDActuator, startCD);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index 35165af1f82..6cc48856a94 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -408,7 +408,7 @@ PyMethodDef KX_CameraActuator::Methods[] = {
{"setHeight",(PyCFunction) KX_CameraActuator::sPySetHeight, METH_VARARGS, (PY_METHODCHAR)SetHeight_doc},
{"getHeight",(PyCFunction) KX_CameraActuator::sPyGetHeight, METH_NOARGS, (PY_METHODCHAR)GetHeight_doc},
{"setXY" ,(PyCFunction) KX_CameraActuator::sPySetXY, METH_VARARGS, (PY_METHODCHAR)SetXY_doc},
- {"getXY" ,(PyCFunction) KX_CameraActuator::sPyGetXY, METH_VARARGS, (PY_METHODCHAR)GetXY_doc},
+ {"getXY" ,(PyCFunction) KX_CameraActuator::sPyGetXY, METH_NOARGS, (PY_METHODCHAR)GetXY_doc},
{NULL,NULL,NULL,NULL} //Sentinel
};
@@ -434,7 +434,7 @@ const char KX_CameraActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
"\tReturns the object this sensor reacts to.\n";
-PyObject* KX_CameraActuator::PyGetObject(PyObject* self, PyObject* args)
+PyObject* KX_CameraActuator::PyGetObject(PyObject* args)
{
int ret_name_only = 1;
@@ -456,7 +456,7 @@ const char KX_CameraActuator::SetObject_doc[] =
"setObject(object)\n"
"\t- object: KX_GameObject, string or None\n"
"\tSets the object this sensor reacts to.\n";
-PyObject* KX_CameraActuator::PySetObject(PyObject* self, PyObject* value)
+PyObject* KX_CameraActuator::PySetObject(PyObject* value)
{
KX_GameObject *gameobj;
@@ -479,9 +479,7 @@ PyObject* KX_CameraActuator::PySetObject(PyObject* self, PyObject* value)
const char KX_CameraActuator::GetMin_doc[] =
"getMin\n"
"\tReturns the minimum value set in the Min: field.\n";
-PyObject* KX_CameraActuator::PyGetMin(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PyGetMin()
{
ShowDeprecationWarning("getMin()", "the min property");
return PyFloat_FromDouble(m_minHeight);
@@ -490,9 +488,7 @@ PyObject* KX_CameraActuator::PyGetMin(PyObject* self,
const char KX_CameraActuator::SetMin_doc[] =
"setMin\n"
"\tSets the minimum value.\n";
-PyObject* KX_CameraActuator::PySetMin(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PySetMin(PyObject* args)
{
ShowDeprecationWarning("setMin()", "the min property");
float min;
@@ -507,9 +503,7 @@ PyObject* KX_CameraActuator::PySetMin(PyObject* self,
const char KX_CameraActuator::GetMax_doc[] =
"getMax\n"
"\tReturns the maximum value set in the Max: field.\n";
-PyObject* KX_CameraActuator::PyGetMax(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PyGetMax()
{
ShowDeprecationWarning("getMax()", "the max property");
return PyFloat_FromDouble(m_maxHeight);
@@ -518,9 +512,7 @@ PyObject* KX_CameraActuator::PyGetMax(PyObject* self,
const char KX_CameraActuator::SetMax_doc[] =
"setMax\n"
"\tSets the maximum value.\n";
-PyObject* KX_CameraActuator::PySetMax(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PySetMax(PyObject* args)
{
ShowDeprecationWarning("getMax()", "the max property");
float max;
@@ -535,9 +527,7 @@ PyObject* KX_CameraActuator::PySetMax(PyObject* self,
const char KX_CameraActuator::GetHeight_doc[] =
"getHeight\n"
"\tReturns the height value set in the height: field.\n";
-PyObject* KX_CameraActuator::PyGetHeight(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PyGetHeight()
{
ShowDeprecationWarning("getHeight()", "the height property");
return PyFloat_FromDouble(m_height);
@@ -546,9 +536,7 @@ PyObject* KX_CameraActuator::PyGetHeight(PyObject* self,
const char KX_CameraActuator::SetHeight_doc[] =
"setHeight\n"
"\tSets the height value.\n";
-PyObject* KX_CameraActuator::PySetHeight(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PySetHeight(PyObject* args)
{
ShowDeprecationWarning("getHeight()", "the height property");
float height;
@@ -564,9 +552,7 @@ const char KX_CameraActuator::SetXY_doc[] =
"setXY\n"
"\tSets axis the camera tries to get behind.\n"
"\t1=x, 0=y\n";
-PyObject* KX_CameraActuator::PySetXY(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PySetXY(PyObject* args)
{
ShowDeprecationWarning("setXY()", "the xy property");
int value;
@@ -583,9 +569,7 @@ const char KX_CameraActuator::GetXY_doc[] =
"getXY\n"
"\tGets the axis the camera tries to get behind.\n"
"\tTrue = X, False = Y\n";
-PyObject* KX_CameraActuator::PyGetXY(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_CameraActuator::PyGetXY()
{
ShowDeprecationWarning("getXY()", "the xy property");
return PyInt_FromLong(m_x);
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index d0aceb89aff..9298e1e868d 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -127,14 +127,14 @@ private :
KX_PYMETHOD_DOC_O(KX_CameraActuator,SetObject);
/* get current object */
KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,GetObject);
- KX_PYMETHOD_DOC(KX_CameraActuator,SetMin);
- KX_PYMETHOD_DOC(KX_CameraActuator,GetMin);
- KX_PYMETHOD_DOC(KX_CameraActuator,SetMax);
- KX_PYMETHOD_DOC(KX_CameraActuator,GetMax);
- KX_PYMETHOD_DOC(KX_CameraActuator,SetHeight);
- KX_PYMETHOD_DOC(KX_CameraActuator,GetHeight);
- KX_PYMETHOD_DOC(KX_CameraActuator,SetXY);
- KX_PYMETHOD_DOC(KX_CameraActuator,GetXY);
+ KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetMin);
+ KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetMin);
+ KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetMax);
+ KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetMax);
+ KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetHeight);
+ KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetHeight);
+ KX_PYMETHOD_DOC_VARARGS(KX_CameraActuator,SetXY);
+ KX_PYMETHOD_DOC_NOARGS(KX_CameraActuator,GetXY);
static PyObject* pyattr_get_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_object(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
index fc15568ae4f..462abd3a584 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.cpp
@@ -665,9 +665,7 @@ const char KX_ConstraintActuator::SetDamp_doc[] =
"\t- duration: integer\n"
"\tSets the time constant of the orientation and distance constraint.\n"
"\tIf the duration is negative, it is set to 0.\n";
-PyObject* KX_ConstraintActuator::PySetDamp(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetDamp(PyObject* args) {
ShowDeprecationWarning("setDamp()", "the damp property");
int dampArg;
if(!PyArg_ParseTuple(args, "i:setDamp", &dampArg)) {
@@ -683,7 +681,7 @@ PyObject* KX_ConstraintActuator::PySetDamp(PyObject* self,
const char KX_ConstraintActuator::GetDamp_doc[] =
"getDamp()\n"
"\tReturns the damping parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetDamp(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetDamp(){
ShowDeprecationWarning("getDamp()", "the damp property");
return PyInt_FromLong(m_posDampTime);
}
@@ -694,9 +692,7 @@ const char KX_ConstraintActuator::SetRotDamp_doc[] =
"\t- duration: integer\n"
"\tSets the time constant of the orientation constraint.\n"
"\tIf the duration is negative, it is set to 0.\n";
-PyObject* KX_ConstraintActuator::PySetRotDamp(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetRotDamp(PyObject* args) {
ShowDeprecationWarning("setRotDamp()", "the rotDamp property");
int dampArg;
if(!PyArg_ParseTuple(args, "i:setRotDamp", &dampArg)) {
@@ -712,7 +708,7 @@ PyObject* KX_ConstraintActuator::PySetRotDamp(PyObject* self,
const char KX_ConstraintActuator::GetRotDamp_doc[] =
"getRotDamp()\n"
"\tReturns the damping time for application of the constraint.\n";
-PyObject* KX_ConstraintActuator::PyGetRotDamp(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetRotDamp(){
ShowDeprecationWarning("getRotDamp()", "the rotDamp property");
return PyInt_FromLong(m_rotDampTime);
}
@@ -722,9 +718,7 @@ const char KX_ConstraintActuator::SetDirection_doc[] =
"setDirection(vector)\n"
"\t- vector: 3-tuple\n"
"\tSets the reference direction in world coordinate for the orientation constraint.\n";
-PyObject* KX_ConstraintActuator::PySetDirection(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetDirection(PyObject* args) {
ShowDeprecationWarning("setDirection()", "the direction property");
float x, y, z;
MT_Scalar len;
@@ -752,7 +746,7 @@ PyObject* KX_ConstraintActuator::PySetDirection(PyObject* self,
const char KX_ConstraintActuator::GetDirection_doc[] =
"getDirection()\n"
"\tReturns the reference direction of the orientation constraint as a 3-tuple.\n";
-PyObject* KX_ConstraintActuator::PyGetDirection(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetDirection(){
ShowDeprecationWarning("getDirection()", "the direction property");
PyObject *retVal = PyList_New(3);
@@ -772,9 +766,7 @@ const char KX_ConstraintActuator::SetOption_doc[] =
"\t\t128 : Detect material rather than property\n"
"\t\t256 : No deactivation if ray does not hit target\n"
"\t\t512 : Activate distance control\n";
-PyObject* KX_ConstraintActuator::PySetOption(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetOption(PyObject* args) {
ShowDeprecationWarning("setOption()", "the option property");
int option;
if(!PyArg_ParseTuple(args, "i:setOption", &option)) {
@@ -789,7 +781,7 @@ PyObject* KX_ConstraintActuator::PySetOption(PyObject* self,
const char KX_ConstraintActuator::GetOption_doc[] =
"getOption()\n"
"\tReturns the option parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetOption(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetOption(){
ShowDeprecationWarning("getOption()", "the option property");
return PyInt_FromLong(m_option);
}
@@ -801,9 +793,7 @@ const char KX_ConstraintActuator::SetTime_doc[] =
"\tSets the activation time of the actuator.\n"
"\tThe actuator disables itself after this many frame.\n"
"\tIf set to 0 or negative, the actuator is not limited in time.\n";
-PyObject* KX_ConstraintActuator::PySetTime(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetTime(PyObject* args) {
ShowDeprecationWarning("setTime()", "the time property");
int t;
if(!PyArg_ParseTuple(args, "i:setTime", &t)) {
@@ -820,7 +810,7 @@ PyObject* KX_ConstraintActuator::PySetTime(PyObject* self,
const char KX_ConstraintActuator::GetTime_doc[] =
"getTime()\n"
"\tReturns the time parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetTime(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetTime(){
ShowDeprecationWarning("getTime()", "the time property");
return PyInt_FromLong(m_activeTime);
}
@@ -831,9 +821,7 @@ const char KX_ConstraintActuator::SetProperty_doc[] =
"\t- property: string\n"
"\tSets the name of the property or material for the ray detection of the distance constraint.\n"
"\tIf empty, the ray will detect any collisioning object.\n";
-PyObject* KX_ConstraintActuator::PySetProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetProperty(PyObject* args) {
ShowDeprecationWarning("setProperty()", "the 'property' property");
char *property;
if (!PyArg_ParseTuple(args, "s:setProperty", &property)) {
@@ -851,7 +839,7 @@ PyObject* KX_ConstraintActuator::PySetProperty(PyObject* self,
const char KX_ConstraintActuator::GetProperty_doc[] =
"getProperty()\n"
"\tReturns the property parameter.\n";
-PyObject* KX_ConstraintActuator::PyGetProperty(PyObject* self){
+PyObject* KX_ConstraintActuator::PyGetProperty(){
ShowDeprecationWarning("getProperty()", "the 'property' property");
return PyString_FromString(m_property.Ptr());
}
@@ -867,9 +855,7 @@ const char KX_ConstraintActuator::SetMin_doc[] =
"\t- lower_bound: float\n"
"\tSets the lower value of the interval to which the value\n"
"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PySetMin(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetMin(PyObject* args) {
ShowDeprecationWarning("setMin() or setDistance()", "the min or distance property");
float minArg;
if(!PyArg_ParseTuple(args, "f:setMin", &minArg)) {
@@ -898,7 +884,7 @@ const char KX_ConstraintActuator::GetMin_doc[] =
"getMin()\n"
"\tReturns the lower value of the interval to which the value\n"
"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PyGetMin(PyObject* self) {
+PyObject* KX_ConstraintActuator::PyGetMin() {
ShowDeprecationWarning("getMin() or getDistance()", "the min or distance property");
return PyFloat_FromDouble(m_minimumBound);
}
@@ -914,9 +900,7 @@ const char KX_ConstraintActuator::SetMax_doc[] =
"\t- upper_bound: float\n"
"\tSets the upper value of the interval to which the value\n"
"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PySetMax(PyObject* self,
- PyObject* args,
- PyObject* kwds){
+PyObject* KX_ConstraintActuator::PySetMax(PyObject* args){
ShowDeprecationWarning("setMax() or setRayLength()", "the max or rayLength property");
float maxArg;
if(!PyArg_ParseTuple(args, "f:setMax", &maxArg)) {
@@ -945,7 +929,7 @@ const char KX_ConstraintActuator::GetMax_doc[] =
"getMax()\n"
"\tReturns the upper value of the interval to which the value\n"
"\tis clipped.\n";
-PyObject* KX_ConstraintActuator::PyGetMax(PyObject* self) {
+PyObject* KX_ConstraintActuator::PyGetMax() {
ShowDeprecationWarning("getMax() or getRayLength()", "the max or rayLength property");
return PyFloat_FromDouble(m_maximumBound);
}
@@ -969,9 +953,7 @@ const char KX_ConstraintActuator::SetLimit_doc[] =
"\t 14 : Align Y axis\n"
"\t 15 : Align Z axis\n"
"\tSets the type of constraint.\n";
-PyObject* KX_ConstraintActuator::PySetLimit(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ConstraintActuator::PySetLimit(PyObject* args) {
ShowDeprecationWarning("setLimit()", "the limit property");
int locrotArg;
if(!PyArg_ParseTuple(args, "i:setLimit", &locrotArg)) {
@@ -986,7 +968,7 @@ PyObject* KX_ConstraintActuator::PySetLimit(PyObject* self,
const char KX_ConstraintActuator::GetLimit_doc[] =
"getLimit()\n"
"\tReturns the type of constraint.\n";
-PyObject* KX_ConstraintActuator::PyGetLimit(PyObject* self) {
+PyObject* KX_ConstraintActuator::PyGetLimit() {
ShowDeprecationWarning("setLimit()", "the limit property");
return PyInt_FromLong(m_locrot);
}
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index 7ad6e043c49..98f6fcd7906 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -149,27 +149,27 @@ protected:
static int pyattr_check_direction(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_check_min(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetDamp);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetDamp);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetDamp);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetRotDamp);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetRotDamp);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetRotDamp);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetDirection);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetDirection);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetDirection);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetOption);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetOption);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetOption);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetTime);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetTime);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetTime);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetProperty);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetProperty);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetProperty);
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetMin);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetMin);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetMin);
static const char SetDistance_doc[];
static const char GetDistance_doc[];
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetMax);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetMax);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetMax);
static const char SetRayLength_doc[];
static const char GetRayLength_doc[];
- KX_PYMETHOD_DOC(KX_ConstraintActuator,SetLimit);
+ KX_PYMETHOD_DOC_VARARGS(KX_ConstraintActuator,SetLimit);
KX_PYMETHOD_DOC_NOARGS(KX_ConstraintActuator,GetLimit);
};
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
index d5577584616..7c3abb49159 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
@@ -49,17 +49,12 @@ KX_ConstraintWrapper::~KX_ConstraintWrapper()
{
}
//python integration methods
-PyObject* KX_ConstraintWrapper::PyTestMethod(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ConstraintWrapper::PyTestMethod(PyObject* args, PyObject* kwds)
{
-
Py_RETURN_NONE;
}
-PyObject* KX_ConstraintWrapper::PyGetConstraintId(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ConstraintWrapper::PyGetConstraintId(PyObject* args, PyObject* kwds)
{
return PyInt_FromLong(m_constraintId);
}
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index 215c30d65b5..8b587c6f7de 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -270,7 +270,7 @@ int KX_GameActuator::py_setattro(PyObject *attr, PyObject *value)
const char KX_GameActuator::GetFile_doc[] =
"getFile()\n"
"get the name of the file to start.\n";
-PyObject* KX_GameActuator::PyGetFile(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_GameActuator::PyGetFile(PyObject* args, PyObject* kwds)
{
ShowDeprecationWarning("getFile()", "the file property");
return PyString_FromString(m_filename);
@@ -280,7 +280,7 @@ PyObject* KX_GameActuator::PyGetFile(PyObject* self, PyObject* args, PyObject* k
const char KX_GameActuator::SetFile_doc[] =
"setFile(name)\n"
"set the name of the file to start.\n";
-PyObject* KX_GameActuator::PySetFile(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_GameActuator::PySetFile(PyObject* args, PyObject* kwds)
{
char* new_file;
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 60d2fb0a2f6..9fe7ab75267 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1179,7 +1179,7 @@ bool KX_GameObject::ConvertPythonVectorArgs(PyObject* args,
}
*/
-PyObject* KX_GameObject::PyReplaceMesh(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PyReplaceMesh(PyObject* value)
{
KX_Scene *scene = KX_GetActiveScene();
char* meshname;
@@ -1201,7 +1201,7 @@ PyObject* KX_GameObject::PyReplaceMesh(PyObject* self, PyObject* value)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyEndObject(PyObject* self)
+PyObject* KX_GameObject::PyEndObject()
{
KX_Scene *scene = KX_GetActiveScene();
@@ -1212,7 +1212,7 @@ PyObject* KX_GameObject::PyEndObject(PyObject* self)
}
-PyObject* KX_GameObject::PyGetPosition(PyObject* self)
+PyObject* KX_GameObject::PyGetPosition()
{
ShowDeprecationWarning("getPosition()", "the position property");
return PyObjectFrom(NodeGetWorldPosition());
@@ -1701,7 +1701,7 @@ PyObject* KX_GameObject::pyattr_get_meshes(void *self_v, const KX_PYATTRIBUTE_DE
PyObject *meshes= PyList_New(self->m_meshes.size());
int i;
- for(i=0; i < self->m_meshes.size(); i++)
+ for(i=0; i < (int)self->m_meshes.size(); i++)
{
KX_MeshProxy* meshproxy = new KX_MeshProxy(self->m_meshes[i]);
PyList_SET_ITEM(meshes, i, meshproxy->GetProxy());
@@ -1871,7 +1871,7 @@ int KX_GameObject::py_delattro(PyObject *attr)
}
-PyObject* KX_GameObject::PyApplyForce(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyApplyForce(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1886,7 +1886,7 @@ PyObject* KX_GameObject::PyApplyForce(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyApplyTorque(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyApplyTorque(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1901,7 +1901,7 @@ PyObject* KX_GameObject::PyApplyTorque(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyApplyRotation(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyApplyRotation(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1916,7 +1916,7 @@ PyObject* KX_GameObject::PyApplyRotation(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyApplyMovement(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyApplyMovement(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1931,7 +1931,7 @@ PyObject* KX_GameObject::PyApplyMovement(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyGetLinearVelocity(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyGetLinearVelocity(PyObject* args)
{
// only can get the velocity if we have a physics object connected to us...
int local = 0;
@@ -1945,7 +1945,7 @@ PyObject* KX_GameObject::PyGetLinearVelocity(PyObject* self, PyObject* args)
}
}
-PyObject* KX_GameObject::PySetLinearVelocity(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PySetLinearVelocity(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1960,7 +1960,7 @@ PyObject* KX_GameObject::PySetLinearVelocity(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyGetAngularVelocity(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyGetAngularVelocity(PyObject* args)
{
// only can get the velocity if we have a physics object connected to us...
int local = 0;
@@ -1974,7 +1974,7 @@ PyObject* KX_GameObject::PyGetAngularVelocity(PyObject* self, PyObject* args)
}
}
-PyObject* KX_GameObject::PySetAngularVelocity(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PySetAngularVelocity(PyObject* args)
{
int local = 0;
PyObject* pyvect;
@@ -1989,7 +1989,7 @@ PyObject* KX_GameObject::PySetAngularVelocity(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PySetVisible(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PySetVisible(PyObject* args)
{
int visible, recursive = 0;
if (!PyArg_ParseTuple(args,"i|i:setVisible",&visible, &recursive))
@@ -2001,7 +2001,7 @@ PyObject* KX_GameObject::PySetVisible(PyObject* self, PyObject* args)
}
-PyObject* KX_GameObject::PySetOcclusion(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PySetOcclusion(PyObject* args)
{
int occlusion, recursive = 0;
if (!PyArg_ParseTuple(args,"i|i:setOcclusion",&occlusion, &recursive))
@@ -2011,13 +2011,13 @@ PyObject* KX_GameObject::PySetOcclusion(PyObject* self, PyObject* args)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyGetVisible(PyObject* self)
+PyObject* KX_GameObject::PyGetVisible()
{
ShowDeprecationWarning("getVisible()", "the visible property");
return PyInt_FromLong(m_bVisible);
}
-PyObject* KX_GameObject::PyGetState(PyObject* self)
+PyObject* KX_GameObject::PyGetState()
{
ShowDeprecationWarning("getState()", "the state property");
int state = 0;
@@ -2025,7 +2025,7 @@ PyObject* KX_GameObject::PyGetState(PyObject* self)
return PyInt_FromLong(state);
}
-PyObject* KX_GameObject::PySetState(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetState(PyObject* value)
{
ShowDeprecationWarning("setState()", "the state property");
int state_i = PyInt_AsLong(value);
@@ -2046,7 +2046,7 @@ PyObject* KX_GameObject::PySetState(PyObject* self, PyObject* value)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyGetVelocity(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyGetVelocity(PyObject* args)
{
// only can get the velocity if we have a physics object connected to us...
MT_Point3 point(0.0,0.0,0.0);
@@ -2072,13 +2072,13 @@ PyObject* KX_GameObject::PyGetVelocity(PyObject* self, PyObject* args)
-PyObject* KX_GameObject::PyGetMass(PyObject* self)
+PyObject* KX_GameObject::PyGetMass()
{
ShowDeprecationWarning("getMass()", "the mass property");
return PyFloat_FromDouble((GetPhysicsController() != NULL) ? GetPhysicsController()->GetMass() : 0.0f);
}
-PyObject* KX_GameObject::PyGetReactionForce(PyObject* self)
+PyObject* KX_GameObject::PyGetReactionForce()
{
// only can get the velocity if we have a physics object connected to us...
@@ -2095,7 +2095,7 @@ PyObject* KX_GameObject::PyGetReactionForce(PyObject* self)
-PyObject* KX_GameObject::PyEnableRigidBody(PyObject* self)
+PyObject* KX_GameObject::PyEnableRigidBody()
{
if(GetPhysicsController())
GetPhysicsController()->setRigidBody(true);
@@ -2105,7 +2105,7 @@ PyObject* KX_GameObject::PyEnableRigidBody(PyObject* self)
-PyObject* KX_GameObject::PyDisableRigidBody(PyObject* self)
+PyObject* KX_GameObject::PyDisableRigidBody()
{
if(GetPhysicsController())
GetPhysicsController()->setRigidBody(false);
@@ -2115,7 +2115,7 @@ PyObject* KX_GameObject::PyDisableRigidBody(PyObject* self)
-PyObject* KX_GameObject::PyGetParent(PyObject* self)
+PyObject* KX_GameObject::PyGetParent()
{
ShowDeprecationWarning("getParent()", "the parent property");
KX_GameObject* parent = this->GetParent();
@@ -2124,7 +2124,7 @@ PyObject* KX_GameObject::PyGetParent(PyObject* self)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PySetParent(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetParent(PyObject* value)
{
KX_GameObject *obj;
if (!ConvertPythonToGameObject(value, &obj, false))
@@ -2134,24 +2134,24 @@ PyObject* KX_GameObject::PySetParent(PyObject* self, PyObject* value)
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyRemoveParent(PyObject* self)
+PyObject* KX_GameObject::PyRemoveParent()
{
KX_Scene *scene = KX_GetActiveScene();
this->RemoveParent(scene);
Py_RETURN_NONE;
}
-PyObject* KX_GameObject::PyGetChildren(PyObject* self)
+PyObject* KX_GameObject::PyGetChildren()
{
return GetChildren()->NewProxy(true);
}
-PyObject* KX_GameObject::PyGetChildrenRecursive(PyObject* self)
+PyObject* KX_GameObject::PyGetChildrenRecursive()
{
return GetChildrenRecursive()->NewProxy(true);
}
-PyObject* KX_GameObject::PyGetMesh(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyGetMesh(PyObject* args)
{
ShowDeprecationWarning("getMesh()", "the meshes property");
@@ -2173,7 +2173,7 @@ PyObject* KX_GameObject::PyGetMesh(PyObject* self, PyObject* args)
-PyObject* KX_GameObject::PySetCollisionMargin(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetCollisionMargin(PyObject* value)
{
float collisionMargin = PyFloat_AsDouble(value);
@@ -2193,7 +2193,7 @@ PyObject* KX_GameObject::PySetCollisionMargin(PyObject* self, PyObject* value)
-PyObject* KX_GameObject::PyApplyImpulse(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyApplyImpulse(PyObject* args)
{
PyObject* pyattach;
PyObject* pyimpulse;
@@ -2220,7 +2220,7 @@ PyObject* KX_GameObject::PyApplyImpulse(PyObject* self, PyObject* args)
-PyObject* KX_GameObject::PySuspendDynamics(PyObject* self)
+PyObject* KX_GameObject::PySuspendDynamics()
{
SuspendDynamics();
Py_RETURN_NONE;
@@ -2228,7 +2228,7 @@ PyObject* KX_GameObject::PySuspendDynamics(PyObject* self)
-PyObject* KX_GameObject::PyRestoreDynamics(PyObject* self)
+PyObject* KX_GameObject::PyRestoreDynamics()
{
RestoreDynamics();
Py_RETURN_NONE;
@@ -2236,7 +2236,7 @@ PyObject* KX_GameObject::PyRestoreDynamics(PyObject* self)
-PyObject* KX_GameObject::PyGetOrientation(PyObject* self) //keywords
+PyObject* KX_GameObject::PyGetOrientation() //keywords
{
ShowDeprecationWarning("getOrientation()", "the orientation property");
return PyObjectFrom(NodeGetWorldOrientation());
@@ -2244,7 +2244,7 @@ PyObject* KX_GameObject::PyGetOrientation(PyObject* self) //keywords
-PyObject* KX_GameObject::PySetOrientation(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetOrientation(PyObject* value)
{
ShowDeprecationWarning("setOrientation()", "the orientation property");
MT_Matrix3x3 matrix;
@@ -2266,7 +2266,7 @@ PyObject* KX_GameObject::PySetOrientation(PyObject* self, PyObject* value)
return NULL;
}
-PyObject* KX_GameObject::PyAlignAxisToVect(PyObject* self, PyObject* args)
+PyObject* KX_GameObject::PyAlignAxisToVect(PyObject* args)
{
PyObject* pyvect;
int axis = 2; //z axis is the default
@@ -2288,7 +2288,7 @@ PyObject* KX_GameObject::PyAlignAxisToVect(PyObject* self, PyObject* args)
return NULL;
}
-PyObject* KX_GameObject::PyGetAxisVect(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PyGetAxisVect(PyObject* value)
{
MT_Vector3 vect;
if (PyVecTo(value, vect))
@@ -2298,7 +2298,7 @@ PyObject* KX_GameObject::PyGetAxisVect(PyObject* self, PyObject* value)
return NULL;
}
-PyObject* KX_GameObject::PySetPosition(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetPosition(PyObject* value)
{
ShowDeprecationWarning("setPosition()", "the position property");
MT_Point3 pos;
@@ -2312,7 +2312,7 @@ PyObject* KX_GameObject::PySetPosition(PyObject* self, PyObject* value)
return NULL;
}
-PyObject* KX_GameObject::PySetWorldPosition(PyObject* self, PyObject* value)
+PyObject* KX_GameObject::PySetWorldPosition(PyObject* value)
{
MT_Point3 pos;
if (PyVecTo(value, pos))
@@ -2325,7 +2325,7 @@ PyObject* KX_GameObject::PySetWorldPosition(PyObject* self, PyObject* value)
return NULL;
}
-PyObject* KX_GameObject::PyGetPhysicsId(PyObject* self)
+PyObject* KX_GameObject::PyGetPhysicsId()
{
KX_IPhysicsController* ctrl = GetPhysicsController();
uint_ptr physid=0;
@@ -2336,7 +2336,7 @@ PyObject* KX_GameObject::PyGetPhysicsId(PyObject* self)
return PyInt_FromLong((long)physid);
}
-PyObject* KX_GameObject::PyGetPropertyNames(PyObject* self)
+PyObject* KX_GameObject::PyGetPropertyNames()
{
PyObject *list= ConvertKeysToPython();
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index 558b77c1f77..f04e3c79a8e 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -490,9 +490,7 @@ const char KX_IpoActuator::Set_doc[] =
"\t - endframe : last frame to use (int)\n"
"\t - mode? : special mode (0=normal, 1=interpret location as force, 2=additive)"
"\tSet the properties of the actuator.\n";
-PyObject* KX_IpoActuator::PySet(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySet(PyObject* args) {
ShowDeprecationWarning("set()", "a number properties");
@@ -533,9 +531,7 @@ const char KX_IpoActuator::SetProperty_doc[] =
"setProperty(propname)\n"
"\t - propname: name of the property (string)\n"
"\tSet the property to be used in FromProp mode.\n";
-PyObject* KX_IpoActuator::PySetProperty(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetProperty(PyObject* args) {
ShowDeprecationWarning("setProperty()", "the propName property");
@@ -556,9 +552,7 @@ const char KX_IpoActuator::SetStart_doc[] =
"setStart(frame)\n"
"\t - frame: first frame to use (int)\n"
"\tSet the frame from which the ipo starts playing.\n";
-PyObject* KX_IpoActuator::PySetStart(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetStart(PyObject* args) {
ShowDeprecationWarning("setStart()", "the startFrame property");
@@ -575,7 +569,7 @@ PyObject* KX_IpoActuator::PySetStart(PyObject* self,
const char KX_IpoActuator::GetStart_doc[] =
"getStart()\n"
"\tReturns the frame from which the ipo starts playing.\n";
-PyObject* KX_IpoActuator::PyGetStart(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetStart() {
ShowDeprecationWarning("getStart()", "the startFrame property");
return PyFloat_FromDouble(m_startframe);
}
@@ -585,9 +579,7 @@ const char KX_IpoActuator::SetEnd_doc[] =
"setEnd(frame)\n"
"\t - frame: last frame to use (int)\n"
"\tSet the frame at which the ipo stops playing.\n";
-PyObject* KX_IpoActuator::PySetEnd(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetEnd(PyObject* args) {
ShowDeprecationWarning("setEnd()", "the endFrame property");
float endArg;
if(!PyArg_ParseTuple(args, "f:setEnd", &endArg)) {
@@ -602,7 +594,7 @@ PyObject* KX_IpoActuator::PySetEnd(PyObject* self,
const char KX_IpoActuator::GetEnd_doc[] =
"getEnd()\n"
"\tReturns the frame at which the ipo stops playing.\n";
-PyObject* KX_IpoActuator::PyGetEnd(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetEnd() {
ShowDeprecationWarning("getEnd()", "the endFrame property");
return PyFloat_FromDouble(m_endframe);
}
@@ -612,9 +604,7 @@ const char KX_IpoActuator::SetIpoAsForce_doc[] =
"setIpoAsForce(force?)\n"
"\t - force? : interpret this ipo as a force? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to interpret the ipo as a force rather than a displacement.\n";
-PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* args) {
ShowDeprecationWarning("setIpoAsForce()", "the useIpoAsForce property");
int boolArg;
@@ -632,7 +622,7 @@ PyObject* KX_IpoActuator::PySetIpoAsForce(PyObject* self,
const char KX_IpoActuator::GetIpoAsForce_doc[] =
"getIpoAsForce()\n"
"\tReturns whether to interpret the ipo as a force rather than a displacement.\n";
-PyObject* KX_IpoActuator::PyGetIpoAsForce(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetIpoAsForce() {
ShowDeprecationWarning("getIpoAsForce()", "the useIpoAsForce property");
return BoolToPyArg(m_ipo_as_force);
}
@@ -642,9 +632,7 @@ const char KX_IpoActuator::SetIpoAdd_doc[] =
"setIpoAdd(add?)\n"
"\t - add? : add flag (KX_TRUE, KX_FALSE)\n"
"\tSet whether to interpret the ipo as additive rather than absolute.\n";
-PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* args) {
ShowDeprecationWarning("setIpoAdd()", "the useIpoAdd property");
int boolArg;
@@ -662,7 +650,7 @@ PyObject* KX_IpoActuator::PySetIpoAdd(PyObject* self,
const char KX_IpoActuator::GetIpoAdd_doc[] =
"getIpoAsAdd()\n"
"\tReturns whether to interpret the ipo as additive rather than absolute.\n";
-PyObject* KX_IpoActuator::PyGetIpoAdd(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetIpoAdd() {
ShowDeprecationWarning("getIpoAdd()", "the useIpoAdd property");
return BoolToPyArg(m_ipo_add);
}
@@ -672,9 +660,7 @@ const char KX_IpoActuator::SetType_doc[] =
"setType(mode)\n"
"\t - mode: Play, PingPong, Flipper, LoopStop, LoopEnd or FromProp (string)\n"
"\tSet the operation mode of the actuator.\n";
-PyObject* KX_IpoActuator::PySetType(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetType(PyObject* args) {
ShowDeprecationWarning("setType()", "the type property");
int typeArg;
@@ -693,7 +679,7 @@ PyObject* KX_IpoActuator::PySetType(PyObject* self,
const char KX_IpoActuator::GetType_doc[] =
"getType()\n"
"\tReturns the operation mode of the actuator.\n";
-PyObject* KX_IpoActuator::PyGetType(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetType() {
ShowDeprecationWarning("getType()", "the type property");
return PyInt_FromLong(m_type);
}
@@ -705,9 +691,7 @@ const char KX_IpoActuator::SetForceIpoActsLocal_doc[] =
"\t coordinates? (KX_TRUE, KX_FALSE)\n"
"\tSet whether to apply the force in the object's local\n"
"\tcoordinates rather than the world global coordinates.\n";
-PyObject* KX_IpoActuator::PySetForceIpoActsLocal(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_IpoActuator::PySetForceIpoActsLocal(PyObject* args) {
ShowDeprecationWarning("setForceIpoActsLocal()", "the useIpoLocal property");
int boolArg;
@@ -724,7 +708,7 @@ const char KX_IpoActuator::GetForceIpoActsLocal_doc[] =
"getForceIpoActsLocal()\n"
"\tReturn whether to apply the force in the object's local\n"
"\tcoordinates rather than the world global coordinates.\n";
-PyObject* KX_IpoActuator::PyGetForceIpoActsLocal(PyObject* self) {
+PyObject* KX_IpoActuator::PyGetForceIpoActsLocal() {
ShowDeprecationWarning("getForceIpoActsLocal()", "the useIpoLocal property");
return BoolToPyArg(m_ipo_local);
}
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 7e85a28eb96..184ad5512de 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -145,20 +145,20 @@ public:
virtual int py_setattro(PyObject *attr, PyObject *value);
//KX_PYMETHOD_DOC
- KX_PYMETHOD_DOC(KX_IpoActuator,Set);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetProperty);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,Set);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetProperty);
/* KX_PYMETHOD_DOC(KX_IpoActuator,SetKey2Key); */
- KX_PYMETHOD_DOC(KX_IpoActuator,SetStart);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetStart);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetStart);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetEnd);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetEnd);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetEnd);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetIpoAsForce);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetIpoAsForce);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetIpoAsForce);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetIpoAdd);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetIpoAdd);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetIpoAdd);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetType);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetType);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetType);
- KX_PYMETHOD_DOC(KX_IpoActuator,SetForceIpoActsLocal);
+ KX_PYMETHOD_DOC_VARARGS(KX_IpoActuator,SetForceIpoActsLocal);
KX_PYMETHOD_DOC_NOARGS(KX_IpoActuator,GetForceIpoActsLocal);
};
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 8ce5e888349..ded862fb21d 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -139,25 +139,21 @@ void KX_MeshProxy::ReplicaSetName(STR_String name) {};
// stuff for python integration
-PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetNumMaterials(PyObject* args, PyObject* kwds)
{
int num = m_meshobj->NumMaterials();
ShowDeprecationWarning("getNumMaterials()", "the numMaterials property");
return PyInt_FromLong(num);
}
-PyObject* KX_MeshProxy::PyGetNumPolygons(PyObject* self)
+PyObject* KX_MeshProxy::PyGetNumPolygons()
{
int num = m_meshobj->NumPolygons();
ShowDeprecationWarning("getNumPolygons()", "the numPolygons property");
return PyInt_FromLong(num);
}
-PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* args, PyObject* kwds)
{
int matid= 1;
STR_String matname;
@@ -175,9 +171,7 @@ PyObject* KX_MeshProxy::PyGetMaterialName(PyObject* self,
}
-PyObject* KX_MeshProxy::PyGetTextureName(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetTextureName(PyObject* args, PyObject* kwds)
{
int matid= 1;
STR_String matname;
@@ -194,9 +188,7 @@ PyObject* KX_MeshProxy::PyGetTextureName(PyObject* self,
}
-PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* args, PyObject* kwds)
{
int matid= 0;
int length = 0;
@@ -219,9 +211,7 @@ PyObject* KX_MeshProxy::PyGetVertexArrayLength(PyObject* self,
}
-PyObject* KX_MeshProxy::PyGetVertex(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetVertex(PyObject* args, PyObject* kwds)
{
int vertexindex= 1;
int matindex= 1;
@@ -243,9 +233,7 @@ PyObject* KX_MeshProxy::PyGetVertex(PyObject* self,
}
-PyObject* KX_MeshProxy::PyGetPolygon(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_MeshProxy::PyGetPolygon(PyObject* args, PyObject* kwds)
{
int polyindex= 1;
PyObject* polyob = NULL;
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
index b59f18bf935..87b5c81392d 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
@@ -391,7 +391,7 @@ PyObject* KX_MouseFocusSensor::py_getattro(PyObject *attr) {
const char KX_MouseFocusSensor::GetHitObject_doc[] =
"getHitObject()\n"
"\tReturns the object that was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitObject(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetHitObject()
{
ShowDeprecationWarning("GetHitObject()", "the hitObject property");
@@ -405,7 +405,7 @@ PyObject* KX_MouseFocusSensor::PyGetHitObject(PyObject* self)
const char KX_MouseFocusSensor::GetHitPosition_doc[] =
"getHitPosition()\n"
"\tReturns the position (in worldcoordinates) where the object was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitPosition(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetHitPosition()
{
ShowDeprecationWarning("getHitPosition()", "the hitPosition property");
@@ -415,7 +415,7 @@ PyObject* KX_MouseFocusSensor::PyGetHitPosition(PyObject* self)
const char KX_MouseFocusSensor::GetRayDirection_doc[] =
"getRayDirection()\n"
"\tReturns the direction from the ray (in worldcoordinates) .\n";
-PyObject* KX_MouseFocusSensor::PyGetRayDirection(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetRayDirection()
{
ShowDeprecationWarning("getRayDirection()", "the rayDirection property");
@@ -428,7 +428,7 @@ PyObject* KX_MouseFocusSensor::PyGetRayDirection(PyObject* self)
const char KX_MouseFocusSensor::GetHitNormal_doc[] =
"getHitNormal()\n"
"\tReturns the normal (in worldcoordinates) at the point of collision where the object was hit by this ray.\n";
-PyObject* KX_MouseFocusSensor::PyGetHitNormal(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetHitNormal()
{
ShowDeprecationWarning("getHitNormal()", "the hitNormal property");
@@ -441,7 +441,7 @@ const char KX_MouseFocusSensor::GetRayTarget_doc[] =
"getRayTarget()\n"
"\tReturns the target of the ray that seeks the focus object,\n"
"\tin worldcoordinates.";
-PyObject* KX_MouseFocusSensor::PyGetRayTarget(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetRayTarget()
{
ShowDeprecationWarning("getRayTarget()", "the rayTarget property");
@@ -453,7 +453,7 @@ const char KX_MouseFocusSensor::GetRaySource_doc[] =
"getRaySource()\n"
"\tReturns the source of the ray that seeks the focus object,\n"
"\tin worldcoordinates.";
-PyObject* KX_MouseFocusSensor::PyGetRaySource(PyObject* self)
+PyObject* KX_MouseFocusSensor::PyGetRaySource()
{
ShowDeprecationWarning("getRaySource()", "the raySource property");
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.cpp b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
index 4f1890772d7..861c5757971 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.cpp
@@ -344,7 +344,7 @@ PyObject* KX_ObjectActuator::py_getattro(PyObject *attr) {
/* Removed! */
/* 2. getForce */
-PyObject* KX_ObjectActuator::PyGetForce(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetForce()
{
PyObject *retVal = PyList_New(4);
@@ -356,9 +356,7 @@ PyObject* KX_ObjectActuator::PyGetForce(PyObject* self)
return retVal;
}
/* 3. setForce */
-PyObject* KX_ObjectActuator::PySetForce(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetForce(PyObject* args)
{
float vecArg[3];
int bToggle = 0;
@@ -373,7 +371,7 @@ PyObject* KX_ObjectActuator::PySetForce(PyObject* self,
}
/* 4. getTorque */
-PyObject* KX_ObjectActuator::PyGetTorque(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetTorque()
{
PyObject *retVal = PyList_New(4);
@@ -385,9 +383,7 @@ PyObject* KX_ObjectActuator::PyGetTorque(PyObject* self)
return retVal;
}
/* 5. setTorque */
-PyObject* KX_ObjectActuator::PySetTorque(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetTorque(PyObject* args)
{
float vecArg[3];
int bToggle = 0;
@@ -402,7 +398,7 @@ PyObject* KX_ObjectActuator::PySetTorque(PyObject* self,
}
/* 6. getDLoc */
-PyObject* KX_ObjectActuator::PyGetDLoc(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetDLoc()
{
PyObject *retVal = PyList_New(4);
@@ -414,9 +410,7 @@ PyObject* KX_ObjectActuator::PyGetDLoc(PyObject* self)
return retVal;
}
/* 7. setDLoc */
-PyObject* KX_ObjectActuator::PySetDLoc(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetDLoc(PyObject* args)
{
float vecArg[3];
int bToggle = 0;
@@ -431,7 +425,7 @@ PyObject* KX_ObjectActuator::PySetDLoc(PyObject* self,
}
/* 8. getDRot */
-PyObject* KX_ObjectActuator::PyGetDRot(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetDRot()
{
PyObject *retVal = PyList_New(4);
@@ -443,9 +437,7 @@ PyObject* KX_ObjectActuator::PyGetDRot(PyObject* self)
return retVal;
}
/* 9. setDRot */
-PyObject* KX_ObjectActuator::PySetDRot(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetDRot(PyObject* args)
{
float vecArg[3];
int bToggle = 0;
@@ -460,7 +452,7 @@ PyObject* KX_ObjectActuator::PySetDRot(PyObject* self,
}
/* 10. getLinearVelocity */
-PyObject* KX_ObjectActuator::PyGetLinearVelocity(PyObject* self) {
+PyObject* KX_ObjectActuator::PyGetLinearVelocity() {
PyObject *retVal = PyList_New(4);
PyList_SetItem(retVal, 0, PyFloat_FromDouble(m_linear_velocity[0]));
@@ -472,9 +464,7 @@ PyObject* KX_ObjectActuator::PyGetLinearVelocity(PyObject* self) {
}
/* 11. setLinearVelocity */
-PyObject* KX_ObjectActuator::PySetLinearVelocity(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ObjectActuator::PySetLinearVelocity(PyObject* args) {
float vecArg[3];
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi:setLinearVelocity", &vecArg[0], &vecArg[1],
@@ -489,7 +479,7 @@ PyObject* KX_ObjectActuator::PySetLinearVelocity(PyObject* self,
/* 12. getAngularVelocity */
-PyObject* KX_ObjectActuator::PyGetAngularVelocity(PyObject* self) {
+PyObject* KX_ObjectActuator::PyGetAngularVelocity() {
PyObject *retVal = PyList_New(4);
PyList_SetItem(retVal, 0, PyFloat_FromDouble(m_angular_velocity[0]));
@@ -500,9 +490,7 @@ PyObject* KX_ObjectActuator::PyGetAngularVelocity(PyObject* self) {
return retVal;
}
/* 13. setAngularVelocity */
-PyObject* KX_ObjectActuator::PySetAngularVelocity(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ObjectActuator::PySetAngularVelocity(PyObject* args) {
float vecArg[3];
int bToggle = 0;
if (!PyArg_ParseTuple(args, "fffi:setAngularVelocity", &vecArg[0], &vecArg[1],
@@ -516,9 +504,7 @@ PyObject* KX_ObjectActuator::PySetAngularVelocity(PyObject* self,
}
/* 13. setDamping */
-PyObject* KX_ObjectActuator::PySetDamping(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+PyObject* KX_ObjectActuator::PySetDamping(PyObject* args) {
int damping = 0;
if (!PyArg_ParseTuple(args, "i:setDamping", &damping) || damping < 0 || damping > 1000) {
return NULL;
@@ -528,11 +514,11 @@ PyObject* KX_ObjectActuator::PySetDamping(PyObject* self,
}
/* 13. getVelocityDamping */
-PyObject* KX_ObjectActuator::PyGetDamping(PyObject* self) {
+PyObject* KX_ObjectActuator::PyGetDamping() {
return Py_BuildValue("i",m_damping);
}
/* 6. getForceLimitX */
-PyObject* KX_ObjectActuator::PyGetForceLimitX(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetForceLimitX()
{
PyObject *retVal = PyList_New(3);
@@ -543,9 +529,7 @@ PyObject* KX_ObjectActuator::PyGetForceLimitX(PyObject* self)
return retVal;
}
/* 7. setForceLimitX */
-PyObject* KX_ObjectActuator::PySetForceLimitX(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetForceLimitX(PyObject* args)
{
float vecArg[2];
int bToggle = 0;
@@ -559,7 +543,7 @@ PyObject* KX_ObjectActuator::PySetForceLimitX(PyObject* self,
}
/* 6. getForceLimitY */
-PyObject* KX_ObjectActuator::PyGetForceLimitY(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetForceLimitY()
{
PyObject *retVal = PyList_New(3);
@@ -570,9 +554,7 @@ PyObject* KX_ObjectActuator::PyGetForceLimitY(PyObject* self)
return retVal;
}
/* 7. setForceLimitY */
-PyObject* KX_ObjectActuator::PySetForceLimitY(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetForceLimitY(PyObject* args)
{
float vecArg[2];
int bToggle = 0;
@@ -586,7 +568,7 @@ PyObject* KX_ObjectActuator::PySetForceLimitY(PyObject* self,
}
/* 6. getForceLimitZ */
-PyObject* KX_ObjectActuator::PyGetForceLimitZ(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetForceLimitZ()
{
PyObject *retVal = PyList_New(3);
@@ -597,9 +579,7 @@ PyObject* KX_ObjectActuator::PyGetForceLimitZ(PyObject* self)
return retVal;
}
/* 7. setForceLimitZ */
-PyObject* KX_ObjectActuator::PySetForceLimitZ(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetForceLimitZ(PyObject* args)
{
float vecArg[2];
int bToggle = 0;
@@ -613,7 +593,7 @@ PyObject* KX_ObjectActuator::PySetForceLimitZ(PyObject* self,
}
/* 4. getPID */
-PyObject* KX_ObjectActuator::PyGetPID(PyObject* self)
+PyObject* KX_ObjectActuator::PyGetPID()
{
PyObject *retVal = PyList_New(3);
@@ -624,9 +604,7 @@ PyObject* KX_ObjectActuator::PyGetPID(PyObject* self)
return retVal;
}
/* 5. setPID */
-PyObject* KX_ObjectActuator::PySetPID(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_ObjectActuator::PySetPID(PyObject* args)
{
float vecArg[3];
if (!PyArg_ParseTuple(args, "fff:setPID", &vecArg[0], &vecArg[1], &vecArg[2])) {
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index 00c8fb700ae..a812942a0ae 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -156,27 +156,27 @@ public:
virtual PyObject* py_getattro(PyObject *attr);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForce);
- KX_PYMETHOD(KX_ObjectActuator,SetForce);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForce);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetTorque);
- KX_PYMETHOD(KX_ObjectActuator,SetTorque);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetTorque);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDLoc);
- KX_PYMETHOD(KX_ObjectActuator,SetDLoc);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDLoc);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDRot);
- KX_PYMETHOD(KX_ObjectActuator,SetDRot);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDRot);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetLinearVelocity);
- KX_PYMETHOD(KX_ObjectActuator,SetLinearVelocity);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetLinearVelocity);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetAngularVelocity);
- KX_PYMETHOD(KX_ObjectActuator,SetAngularVelocity);
- KX_PYMETHOD(KX_ObjectActuator,SetDamping);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetAngularVelocity);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetDamping);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetDamping);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitX);
- KX_PYMETHOD(KX_ObjectActuator,SetForceLimitX);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitX);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitY);
- KX_PYMETHOD(KX_ObjectActuator,SetForceLimitY);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitY);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetForceLimitZ);
- KX_PYMETHOD(KX_ObjectActuator,SetForceLimitZ);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetForceLimitZ);
KX_PYMETHOD_NOARGS(KX_ObjectActuator,GetPID);
- KX_PYMETHOD(KX_ObjectActuator,SetPID);
+ KX_PYMETHOD_VARARGS(KX_ObjectActuator,SetPID);
};
#endif //__KX_OBJECTACTUATOR
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
index 5263dd72065..69c0a3cd510 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -221,7 +221,7 @@ const char KX_ParentActuator::SetObject_doc[] =
"setObject(object)\n"
"\t- object: KX_GameObject, string or None\n"
"\tSet the object to set as parent.\n";
-PyObject* KX_ParentActuator::PySetObject(PyObject* self, PyObject* value) {
+PyObject* KX_ParentActuator::PySetObject(PyObject* value) {
KX_GameObject *gameobj;
ShowDeprecationWarning("setObject()", "the object property");
@@ -246,7 +246,7 @@ const char KX_ParentActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
"\tReturns the object that is set to.\n";
-PyObject* KX_ParentActuator::PyGetObject(PyObject* self, PyObject* args)
+PyObject* KX_ParentActuator::PyGetObject(PyObject* args)
{
int ret_name_only = 1;
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
index f000d079927..fda639c09e0 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
@@ -51,9 +51,7 @@ KX_PhysicsObjectWrapper::~KX_PhysicsObjectWrapper()
}
-PyObject* KX_PhysicsObjectWrapper::PySetPosition(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_PhysicsObjectWrapper::PySetPosition(PyObject* args)
{
float x,y,z;
if (PyArg_ParseTuple(args,"fff:setPosition",&x,&y,&z))
@@ -67,9 +65,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetPosition(PyObject* self,
}
-PyObject* KX_PhysicsObjectWrapper::PySetLinearVelocity(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_PhysicsObjectWrapper::PySetLinearVelocity(PyObject* args)
{
float x,y,z;
int local;
@@ -83,9 +79,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetLinearVelocity(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_PhysicsObjectWrapper::PySetAngularVelocity(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_PhysicsObjectWrapper::PySetAngularVelocity(PyObject* args)
{
float x,y,z;
int local;
@@ -99,9 +93,7 @@ PyObject* KX_PhysicsObjectWrapper::PySetAngularVelocity(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_PhysicsObjectWrapper::PySetActive(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_PhysicsObjectWrapper::PySetActive(PyObject* args)
{
int active;
if (PyArg_ParseTuple(args,"i:setActive",&active))
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index 6dc10f030f0..7e10dc3ccf4 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -42,10 +42,10 @@ public:
KX_PhysicsObjectWrapper(class PHY_IPhysicsController* ctrl,class PHY_IPhysicsEnvironment* physenv,PyTypeObject *T = &Type);
virtual ~KX_PhysicsObjectWrapper();
- KX_PYMETHOD(KX_PhysicsObjectWrapper , SetPosition);
- KX_PYMETHOD(KX_PhysicsObjectWrapper,SetLinearVelocity);
- KX_PYMETHOD(KX_PhysicsObjectWrapper,SetAngularVelocity);
- KX_PYMETHOD(KX_PhysicsObjectWrapper,SetActive);
+ KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetPosition);
+ KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetLinearVelocity);
+ KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetAngularVelocity);
+ KX_PYMETHOD_VARARGS(KX_PhysicsObjectWrapper,SetActive);
private:
class PHY_IPhysicsController* m_ctrl;
diff --git a/source/gameengine/Ketsji/KX_PolyProxy.cpp b/source/gameengine/Ketsji/KX_PolyProxy.cpp
index e227ba09fba..5888579431a 100644
--- a/source/gameengine/Ketsji/KX_PolyProxy.cpp
+++ b/source/gameengine/Ketsji/KX_PolyProxy.cpp
@@ -123,7 +123,7 @@ PyObject* KX_PolyProxy::py_getattro(PyObject *attr)
// the one of the polygon
RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
unsigned int matid;
- for (matid=0; matid<m_mesh->NumMaterials(); matid++)
+ for (matid=0; matid<(unsigned int)m_mesh->NumMaterials(); matid++)
{
RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
if (meshMat->m_bucket == polyBucket)
@@ -189,7 +189,7 @@ KX_PYMETHODDEF_DOC_NOARGS(KX_PolyProxy, getMaterialIndex,
{
RAS_MaterialBucket* polyBucket = m_polygon->GetMaterial();
unsigned int matid;
- for (matid=0; matid<m_mesh->NumMaterials(); matid++)
+ for (matid=0; matid<(unsigned int)m_mesh->NumMaterials(); matid++)
{
RAS_MeshMaterial* meshMat = m_mesh->GetMeshMaterial(matid);
if (meshMat->m_bucket == polyBucket)
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 1c3bb250b03..2227072d2e7 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -183,9 +183,9 @@ from = Name of object to sned the string from";
static PyObject* gPySendMessage(PyObject*, PyObject* args)
{
char* subject;
- char* body = "";
- char* to = "";
- char* from = "";
+ char* body = (char *)"";
+ char* to = (char *)"";
+ char* from = (char *)"";
if (!PyArg_ParseTuple(args, "s|sss:sendMessage", &subject, &body, &to, &from))
return NULL;
@@ -1422,7 +1422,7 @@ static void clearGameModules()
/* Note, user modules could still reference these modules
* but since the dict's are cleared their members wont be accessible */
- PyObject *modules= PySys_GetObject("modules");
+ PyObject *modules= PySys_GetObject((char *)"modules");
clearModule(modules, "Expression");
clearModule(modules, "CValue");
clearModule(modules, "PhysicsConstraints");
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index 2bf60dbc102..dcd11b551a1 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -160,7 +160,7 @@ void initPyTypes(void)
/* For now just do PyType_Ready */
PyObject *mod= PyModule_New("GameTypes");
PyObject *dict= PyModule_GetDict(mod);
- PyDict_SetItemString(PySys_GetObject("modules"), "GameTypes", mod);
+ PyDict_SetItemString(PySys_GetObject((char *)"modules"), (char *)"GameTypes", mod);
Py_DECREF(mod);
PyType_Ready_Attr(dict, BL_ActionActuator);
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 40af3b22aeb..8277e7ef19c 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -207,7 +207,7 @@ const char KX_RadarSensor::GetConeOrigin_doc[] =
"getConeOrigin()\n"
"\tReturns the origin of the cone with which to test. The origin\n"
"\tis in the middle of the cone.";
-PyObject* KX_RadarSensor::PyGetConeOrigin(PyObject* self) {
+PyObject* KX_RadarSensor::PyGetConeOrigin() {
ShowDeprecationWarning("getConeOrigin()", "the coneOrigin property");
PyObject *retVal = PyList_New(3);
@@ -223,7 +223,7 @@ PyObject* KX_RadarSensor::PyGetConeOrigin(PyObject* self) {
const char KX_RadarSensor::GetConeTarget_doc[] =
"getConeTarget()\n"
"\tReturns the center of the bottom face of the cone with which to test.\n";
-PyObject* KX_RadarSensor::PyGetConeTarget(PyObject* self) {
+PyObject* KX_RadarSensor::PyGetConeTarget() {
ShowDeprecationWarning("getConeTarget()", "the coneTarget property");
PyObject *retVal = PyList_New(3);
@@ -239,7 +239,7 @@ PyObject* KX_RadarSensor::PyGetConeTarget(PyObject* self) {
const char KX_RadarSensor::GetConeHeight_doc[] =
"getConeHeight()\n"
"\tReturns the height of the cone with which to test.\n";
-PyObject* KX_RadarSensor::PyGetConeHeight(PyObject* self) {
+PyObject* KX_RadarSensor::PyGetConeHeight() {
ShowDeprecationWarning("getConeHeight()", "the distance property");
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index 080a217b9bd..06c04dbf10d 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -384,7 +384,7 @@ PyObject* KX_RaySensor::pyattr_get_hitobject(void *self_v, const KX_PYATTRIBUTE_
const char KX_RaySensor::GetHitObject_doc[] =
"getHitObject()\n"
"\tReturns the name of the object that was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitObject(PyObject* self)
+PyObject* KX_RaySensor::PyGetHitObject()
{
ShowDeprecationWarning("getHitObject()", "the hitObject property");
if (m_hitObject)
@@ -398,7 +398,7 @@ PyObject* KX_RaySensor::PyGetHitObject(PyObject* self)
const char KX_RaySensor::GetHitPosition_doc[] =
"getHitPosition()\n"
"\tReturns the position (in worldcoordinates) where the object was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitPosition(PyObject* self)
+PyObject* KX_RaySensor::PyGetHitPosition()
{
ShowDeprecationWarning("getHitPosition()", "the hitPosition property");
@@ -414,7 +414,7 @@ PyObject* KX_RaySensor::PyGetHitPosition(PyObject* self)
const char KX_RaySensor::GetRayDirection_doc[] =
"getRayDirection()\n"
"\tReturns the direction from the ray (in worldcoordinates) .\n";
-PyObject* KX_RaySensor::PyGetRayDirection(PyObject* self)
+PyObject* KX_RaySensor::PyGetRayDirection()
{
ShowDeprecationWarning("getRayDirection()", "the rayDirection property");
@@ -430,7 +430,7 @@ PyObject* KX_RaySensor::PyGetRayDirection(PyObject* self)
const char KX_RaySensor::GetHitNormal_doc[] =
"getHitNormal()\n"
"\tReturns the normal (in worldcoordinates) of the object at the location where the object was hit by this ray.\n";
-PyObject* KX_RaySensor::PyGetHitNormal(PyObject* self)
+PyObject* KX_RaySensor::PyGetHitNormal()
{
ShowDeprecationWarning("getHitNormal()", "the hitNormal property");
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 1ab4bd21120..f1c7b757579 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -271,7 +271,7 @@ const char KX_SCA_AddObjectActuator::SetObject_doc[] =
"\t- object: KX_GameObject, string or None\n"
"\tSets the object that will be added. There has to be an object\n"
"\tof this name. If not, this function does nothing.\n";
-PyObject* KX_SCA_AddObjectActuator::PySetObject(PyObject* self, PyObject* value)
+PyObject* KX_SCA_AddObjectActuator::PySetObject(PyObject* value)
{
KX_GameObject *gameobj;
@@ -300,7 +300,7 @@ const char KX_SCA_AddObjectActuator::SetTime_doc[] =
"\tIf the duration is negative, it is set to 0.\n";
-PyObject* KX_SCA_AddObjectActuator::PySetTime(PyObject* self, PyObject* value)
+PyObject* KX_SCA_AddObjectActuator::PySetTime(PyObject* value)
{
ShowDeprecationWarning("setTime()", "the time property");
int deltatime = PyInt_AsLong(value);
@@ -323,7 +323,7 @@ const char KX_SCA_AddObjectActuator::GetTime_doc[] =
"\tReturns the lifetime of the object that will be added.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetTime(PyObject* self)
+PyObject* KX_SCA_AddObjectActuator::PyGetTime()
{
ShowDeprecationWarning("getTime()", "the time property");
return PyInt_FromLong(m_timeProp);
@@ -335,7 +335,7 @@ const char KX_SCA_AddObjectActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
"\tReturns the name of the object that will be added.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* self, PyObject* args)
+PyObject* KX_SCA_AddObjectActuator::PyGetObject(PyObject* args)
{
int ret_name_only = 1;
@@ -361,7 +361,7 @@ const char KX_SCA_AddObjectActuator::GetLinearVelocity_doc[] =
"\tReturns the linear velocity that will be assigned to \n"
"\tthe created object.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetLinearVelocity(PyObject* self)
+PyObject* KX_SCA_AddObjectActuator::PyGetLinearVelocity()
{
ShowDeprecationWarning("getLinearVelocity()", "the linearVelocity property");
PyObject *retVal = PyList_New(3);
@@ -384,7 +384,7 @@ const char KX_SCA_AddObjectActuator::SetLinearVelocity_doc[] =
"\t- local: bool\n"
"\tAssign this velocity to the created object. \n";
-PyObject* KX_SCA_AddObjectActuator::PySetLinearVelocity(PyObject* self, PyObject* args)
+PyObject* KX_SCA_AddObjectActuator::PySetLinearVelocity(PyObject* args)
{
ShowDeprecationWarning("setLinearVelocity()", "the linearVelocity property");
@@ -404,7 +404,7 @@ const char KX_SCA_AddObjectActuator::GetAngularVelocity_doc[] =
"\tReturns the angular velocity that will be assigned to \n"
"\tthe created object.\n";
-PyObject* KX_SCA_AddObjectActuator::PyGetAngularVelocity(PyObject* self)
+PyObject* KX_SCA_AddObjectActuator::PyGetAngularVelocity()
{
ShowDeprecationWarning("getAngularVelocity()", "the angularVelocity property");
PyObject *retVal = PyList_New(3);
@@ -427,7 +427,7 @@ const char KX_SCA_AddObjectActuator::SetAngularVelocity_doc[] =
"\t- local: bool\n"
"\tAssign this angular velocity to the created object. \n";
-PyObject* KX_SCA_AddObjectActuator::PySetAngularVelocity(PyObject* self, PyObject* args)
+PyObject* KX_SCA_AddObjectActuator::PySetAngularVelocity(PyObject* args)
{
ShowDeprecationWarning("setAngularVelocity()", "the angularVelocity property");
@@ -468,7 +468,7 @@ void KX_SCA_AddObjectActuator::InstantAddObject()
}
}
-PyObject* KX_SCA_AddObjectActuator::PyInstantAddObject(PyObject* self)
+PyObject* KX_SCA_AddObjectActuator::PyInstantAddObject()
{
InstantAddObject();
@@ -483,7 +483,7 @@ const char KX_SCA_AddObjectActuator::GetLastCreatedObject_doc[] =
"\tReturn the last created object. \n";
-PyObject* KX_SCA_AddObjectActuator::PyGetLastCreatedObject(PyObject* self)
+PyObject* KX_SCA_AddObjectActuator::PyGetLastCreatedObject()
{
ShowDeprecationWarning("getLastCreatedObject()", "the objectLastCreated property");
SCA_IObject* result = this->GetLastCreatedObject();
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index b678b14c2f5..44dedb38429 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -141,7 +141,7 @@ const char KX_SCA_ReplaceMeshActuator::SetMesh_doc[] =
"\t- name: string or None\n"
"\tSet the mesh that will be substituted for the current one.\n";
-PyObject* KX_SCA_ReplaceMeshActuator::PySetMesh(PyObject* self, PyObject* value)
+PyObject* KX_SCA_ReplaceMeshActuator::PySetMesh(PyObject* value)
{
ShowDeprecationWarning("setMesh()", "the mesh property");
if (value == Py_None) {
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index 414251d6b06..f54d8542260 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -263,9 +263,9 @@ PyMethodDef KX_SceneActuator::Methods[] =
{"setUseRestart", (PyCFunction) KX_SceneActuator::sPySetUseRestart, METH_VARARGS, (PY_METHODCHAR)SetUseRestart_doc},
{"setScene", (PyCFunction) KX_SceneActuator::sPySetScene, METH_VARARGS, (PY_METHODCHAR)SetScene_doc},
{"setCamera", (PyCFunction) KX_SceneActuator::sPySetCamera, METH_VARARGS, (PY_METHODCHAR)SetCamera_doc},
- {"getUseRestart", (PyCFunction) KX_SceneActuator::sPyGetUseRestart, METH_VARARGS, (PY_METHODCHAR)GetUseRestart_doc},
- {"getScene", (PyCFunction) KX_SceneActuator::sPyGetScene, METH_VARARGS, (PY_METHODCHAR)GetScene_doc},
- {"getCamera", (PyCFunction) KX_SceneActuator::sPyGetCamera, METH_VARARGS, (PY_METHODCHAR)GetCamera_doc},
+ {"getUseRestart", (PyCFunction) KX_SceneActuator::sPyGetUseRestart, METH_NOARGS, (PY_METHODCHAR)GetUseRestart_doc},
+ {"getScene", (PyCFunction) KX_SceneActuator::sPyGetScene, METH_NOARGS, (PY_METHODCHAR)GetScene_doc},
+ {"getCamera", (PyCFunction) KX_SceneActuator::sPyGetCamera, METH_NOARGS, (PY_METHODCHAR)GetCamera_doc},
//<----- Deprecated
{NULL,NULL} //Sentinel
};
@@ -353,9 +353,7 @@ const char KX_SceneActuator::SetUseRestart_doc[] =
"setUseRestart(flag)\n"
"\t- flag: 0 or 1.\n"
"\tSet flag to 1 to restart the scene.\n" ;
-PyObject* KX_SceneActuator::PySetUseRestart(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PySetUseRestart(PyObject* args)
{
ShowDeprecationWarning("setUseRestart()", "(no replacement)");
int boolArg;
@@ -376,9 +374,7 @@ PyObject* KX_SceneActuator::PySetUseRestart(PyObject* self,
const char KX_SceneActuator::GetUseRestart_doc[] =
"getUseRestart()\n"
"\tReturn whether the scene will be restarted.\n" ;
-PyObject* KX_SceneActuator::PyGetUseRestart(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PyGetUseRestart()
{
ShowDeprecationWarning("getUseRestart()", "(no replacement)");
return PyInt_FromLong(!(m_restart == 0));
@@ -391,9 +387,7 @@ const char KX_SceneActuator::SetScene_doc[] =
"setScene(scene)\n"
"\t- scene: string\n"
"\tSet the name of scene the actuator will switch to.\n" ;
-PyObject* KX_SceneActuator::PySetScene(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PySetScene(PyObject* args)
{
ShowDeprecationWarning("setScene()", "the scene property");
/* one argument: a scene, ignore the rest */
@@ -416,9 +410,7 @@ PyObject* KX_SceneActuator::PySetScene(PyObject* self,
const char KX_SceneActuator::GetScene_doc[] =
"getScene()\n"
"\tReturn the name of the scene the actuator wants to switch to.\n" ;
-PyObject* KX_SceneActuator::PyGetScene(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PyGetScene()
{
ShowDeprecationWarning("getScene()", "the scene property");
return PyString_FromString(m_nextSceneName);
@@ -431,9 +423,7 @@ const char KX_SceneActuator::SetCamera_doc[] =
"setCamera(camera)\n"
"\t- camera: string\n"
"\tSet the camera to switch to.\n" ;
-PyObject* KX_SceneActuator::PySetCamera(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PySetCamera(PyObject* args)
{
ShowDeprecationWarning("setCamera()", "the camera property");
PyObject *cam;
@@ -483,9 +473,7 @@ PyObject* KX_SceneActuator::PySetCamera(PyObject* self,
const char KX_SceneActuator::GetCamera_doc[] =
"getCamera()\n"
"\tReturn the name of the camera to switch to.\n" ;
-PyObject* KX_SceneActuator::PyGetCamera(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_SceneActuator::PyGetCamera()
{
ShowDeprecationWarning("getCamera()", "the camera property");
if (m_camera) {
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index f1904f95c2a..803c5106a60 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -99,17 +99,17 @@ class KX_SceneActuator : public SCA_IActuator
/* Removed */
/* 2. setUseRestart: */
- KX_PYMETHOD_DOC(KX_SceneActuator,SetUseRestart);
+ KX_PYMETHOD_DOC_VARARGS(KX_SceneActuator,SetUseRestart);
/* 3. getUseRestart: */
- KX_PYMETHOD_DOC(KX_SceneActuator,GetUseRestart);
+ KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetUseRestart);
/* 4. setScene: */
- KX_PYMETHOD_DOC(KX_SceneActuator,SetScene);
+ KX_PYMETHOD_DOC_VARARGS(KX_SceneActuator,SetScene);
/* 5. getScene: */
- KX_PYMETHOD_DOC(KX_SceneActuator,GetScene);
+ KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetScene);
/* 6. setCamera: */
- KX_PYMETHOD_DOC(KX_SceneActuator,SetCamera);
+ KX_PYMETHOD_DOC_VARARGS(KX_SceneActuator,SetCamera);
/* 7. getCamera: */
- KX_PYMETHOD_DOC(KX_SceneActuator,GetCamera);
+ KX_PYMETHOD_DOC_NOARGS(KX_SceneActuator,GetCamera);
static PyObject* pyattr_get_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static int pyattr_set_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index d7449c7effa..eb1d91d760f 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -267,20 +267,20 @@ PyParentObject KX_SoundActuator::Parents[] = {
PyMethodDef KX_SoundActuator::Methods[] = {
// Deprecated ----->
{"setFilename", (PyCFunction) KX_SoundActuator::sPySetFilename, METH_VARARGS,NULL},
- {"getFilename", (PyCFunction) KX_SoundActuator::sPyGetFilename, METH_VARARGS,NULL},
+ {"getFilename", (PyCFunction) KX_SoundActuator::sPyGetFilename, METH_NOARGS,NULL},
{"setGain",(PyCFunction) KX_SoundActuator::sPySetGain,METH_VARARGS,NULL},
- {"getGain",(PyCFunction) KX_SoundActuator::sPyGetGain,METH_VARARGS,NULL},
+ {"getGain",(PyCFunction) KX_SoundActuator::sPyGetGain,METH_NOARGS,NULL},
{"setPitch",(PyCFunction) KX_SoundActuator::sPySetPitch,METH_VARARGS,NULL},
- {"getPitch",(PyCFunction) KX_SoundActuator::sPyGetPitch,METH_VARARGS,NULL},
+ {"getPitch",(PyCFunction) KX_SoundActuator::sPyGetPitch,METH_NOARGS,NULL},
{"setRollOffFactor",(PyCFunction) KX_SoundActuator::sPySetRollOffFactor,METH_VARARGS,NULL},
- {"getRollOffFactor",(PyCFunction) KX_SoundActuator::sPyGetRollOffFactor,METH_VARARGS,NULL},
+ {"getRollOffFactor",(PyCFunction) KX_SoundActuator::sPyGetRollOffFactor,METH_NOARGS,NULL},
{"setLooping",(PyCFunction) KX_SoundActuator::sPySetLooping,METH_VARARGS,NULL},
- {"getLooping",(PyCFunction) KX_SoundActuator::sPyGetLooping,METH_VARARGS,NULL},
+ {"getLooping",(PyCFunction) KX_SoundActuator::sPyGetLooping,METH_NOARGS,NULL},
{"setPosition",(PyCFunction) KX_SoundActuator::sPySetPosition,METH_VARARGS,NULL},
{"setVelocity",(PyCFunction) KX_SoundActuator::sPySetVelocity,METH_VARARGS,NULL},
{"setOrientation",(PyCFunction) KX_SoundActuator::sPySetOrientation,METH_VARARGS,NULL},
{"setType",(PyCFunction) KX_SoundActuator::sPySetType,METH_VARARGS,NULL},
- {"getType",(PyCFunction) KX_SoundActuator::sPyGetType,METH_VARARGS,NULL},
+ {"getType",(PyCFunction) KX_SoundActuator::sPyGetType,METH_NOARGS,NULL},
// <-----
KX_PYMETHODTABLE_NOARGS(KX_SoundActuator, startSound),
@@ -587,7 +587,7 @@ int KX_SoundActuator::pyattr_set_orientation(void *self, const struct KX_PYATTRI
}
// Deprecated ----->
-PyObject* KX_SoundActuator::PySetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetFilename(PyObject* args)
{
char *soundName = NULL;
ShowDeprecationWarning("setFilename()", "the filename property");
@@ -599,7 +599,7 @@ PyObject* KX_SoundActuator::PySetFilename(PyObject* self, PyObject* args, PyObje
Py_RETURN_NONE;
}
-PyObject* KX_SoundActuator::PyGetFilename(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetFilename()
{
ShowDeprecationWarning("getFilename()", "the filename property");
if (!m_soundObject)
@@ -616,7 +616,7 @@ PyObject* KX_SoundActuator::PyGetFilename(PyObject* self, PyObject* args, PyObje
return PyString_FromString(name);
}
-PyObject* KX_SoundActuator::PySetGain(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetGain(PyObject* args)
{
ShowDeprecationWarning("setGain()", "the volume property");
float gain = 1.0;
@@ -631,7 +631,7 @@ PyObject* KX_SoundActuator::PySetGain(PyObject* self, PyObject* args, PyObject*
-PyObject* KX_SoundActuator::PyGetGain(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetGain()
{
ShowDeprecationWarning("getGain()", "the volume property");
float gain = (m_soundObject) ? m_soundObject->GetGain() : 1.0f;
@@ -642,7 +642,7 @@ PyObject* KX_SoundActuator::PyGetGain(PyObject* self, PyObject* args, PyObject*
-PyObject* KX_SoundActuator::PySetPitch(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetPitch(PyObject* args)
{
ShowDeprecationWarning("setPitch()", "the pitch property");
float pitch = 1.0;
@@ -657,7 +657,7 @@ PyObject* KX_SoundActuator::PySetPitch(PyObject* self, PyObject* args, PyObject*
-PyObject* KX_SoundActuator::PyGetPitch(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetPitch()
{
ShowDeprecationWarning("getPitch()", "the pitch property");
float pitch = (m_soundObject) ? m_soundObject->GetPitch() : 1.0;
@@ -668,7 +668,7 @@ PyObject* KX_SoundActuator::PyGetPitch(PyObject* self, PyObject* args, PyObject*
-PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* args)
{
ShowDeprecationWarning("setRollOffFactor()", "the rollOffFactor property");
float rollofffactor = 1.0;
@@ -683,7 +683,7 @@ PyObject* KX_SoundActuator::PySetRollOffFactor(PyObject* self, PyObject* args, P
-PyObject* KX_SoundActuator::PyGetRollOffFactor(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetRollOffFactor()
{
ShowDeprecationWarning("getRollOffFactor()", "the rollOffFactor property");
float rollofffactor = (m_soundObject) ? m_soundObject->GetRollOffFactor() : 1.0;
@@ -694,7 +694,7 @@ PyObject* KX_SoundActuator::PyGetRollOffFactor(PyObject* self, PyObject* args, P
-PyObject* KX_SoundActuator::PySetLooping(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetLooping(PyObject* args)
{
ShowDeprecationWarning("setLooping()", "the looping property");
bool looping = 1;
@@ -709,7 +709,7 @@ PyObject* KX_SoundActuator::PySetLooping(PyObject* self, PyObject* args, PyObjec
-PyObject* KX_SoundActuator::PyGetLooping(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetLooping()
{
ShowDeprecationWarning("getLooping()", "the looping property");
int looping = (m_soundObject) ? m_soundObject->GetLoopMode() : (int)SND_LOOP_OFF;
@@ -720,7 +720,7 @@ PyObject* KX_SoundActuator::PyGetLooping(PyObject* self, PyObject* args, PyObjec
-PyObject* KX_SoundActuator::PySetPosition(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetPosition(PyObject* args)
{
MT_Point3 pos;
ShowDeprecationWarning("setPosition()", "the position property");
@@ -739,7 +739,7 @@ PyObject* KX_SoundActuator::PySetPosition(PyObject* self, PyObject* args, PyObje
-PyObject* KX_SoundActuator::PySetVelocity(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetVelocity(PyObject* args)
{
MT_Vector3 vel;
ShowDeprecationWarning("setVelocity()", "the velocity property");
@@ -758,7 +758,7 @@ PyObject* KX_SoundActuator::PySetVelocity(PyObject* self, PyObject* args, PyObje
-PyObject* KX_SoundActuator::PySetOrientation(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetOrientation(PyObject* args)
{
MT_Matrix3x3 ori;
ShowDeprecationWarning("setOrientation()", "the orientation property");
@@ -781,7 +781,7 @@ PyObject* KX_SoundActuator::PySetOrientation(PyObject* self, PyObject* args, PyO
Py_RETURN_NONE;
}
-PyObject* KX_SoundActuator::PySetType(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PySetType(PyObject* args)
{
int typeArg;
ShowDeprecationWarning("setType()", "the type property");
@@ -798,7 +798,7 @@ PyObject* KX_SoundActuator::PySetType(PyObject* self, PyObject* args, PyObject*
Py_RETURN_NONE;
}
-PyObject* KX_SoundActuator::PyGetType(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_SoundActuator::PyGetType()
{
ShowDeprecationWarning("getType()", "the type property");
return PyInt_FromLong(m_type);
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index eb18ba9f13e..d5e678bbecd 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -108,21 +108,21 @@ public:
static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
// Deprecated ----->
- KX_PYMETHOD(KX_SoundActuator,SetFilename);
- KX_PYMETHOD(KX_SoundActuator,GetFilename);
- KX_PYMETHOD(KX_SoundActuator,SetGain);
- KX_PYMETHOD(KX_SoundActuator,GetGain);
- KX_PYMETHOD(KX_SoundActuator,SetPitch);
- KX_PYMETHOD(KX_SoundActuator,GetPitch);
- KX_PYMETHOD(KX_SoundActuator,SetRollOffFactor);
- KX_PYMETHOD(KX_SoundActuator,GetRollOffFactor);
- KX_PYMETHOD(KX_SoundActuator,SetLooping);
- KX_PYMETHOD(KX_SoundActuator,GetLooping);
- KX_PYMETHOD(KX_SoundActuator,SetPosition);
- KX_PYMETHOD(KX_SoundActuator,SetVelocity);
- KX_PYMETHOD(KX_SoundActuator,SetOrientation);
- KX_PYMETHOD(KX_SoundActuator,SetType);
- KX_PYMETHOD(KX_SoundActuator,GetType);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetFilename);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetFilename);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetGain);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetGain);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPitch);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetPitch);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetRollOffFactor);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetRollOffFactor);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetLooping);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetLooping);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetPosition);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetVelocity);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetOrientation);
+ KX_PYMETHOD_VARARGS(KX_SoundActuator,SetType);
+ KX_PYMETHOD_NOARGS(KX_SoundActuator,GetType);
// <-----
};
diff --git a/source/gameengine/Ketsji/KX_StateActuator.cpp b/source/gameengine/Ketsji/KX_StateActuator.cpp
index 3cfa40c6f80..976e7ea5204 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.cpp
+++ b/source/gameengine/Ketsji/KX_StateActuator.cpp
@@ -173,9 +173,7 @@ KX_StateActuator::SetOperation_doc[] =
"\tUse setMask() to specify the bits that will be modified.\n";
PyObject*
-KX_StateActuator::PySetOperation(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+KX_StateActuator::PySetOperation(PyObject* args) {
ShowDeprecationWarning("setOperation()", "the operation property");
int oper;
@@ -199,9 +197,7 @@ KX_StateActuator::SetMask_doc[] =
"\twhich copies the value to the object state.\n";
PyObject*
-KX_StateActuator::PySetMask(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+KX_StateActuator::PySetMask(PyObject* args) {
ShowDeprecationWarning("setMask()", "the mask property");
int mask;
diff --git a/source/gameengine/Ketsji/KX_StateActuator.h b/source/gameengine/Ketsji/KX_StateActuator.h
index 426753dadfd..4a64894259d 100644
--- a/source/gameengine/Ketsji/KX_StateActuator.h
+++ b/source/gameengine/Ketsji/KX_StateActuator.h
@@ -78,8 +78,8 @@ class KX_StateActuator : public SCA_IActuator
virtual PyObject* py_getattro(PyObject *attr);
virtual int py_setattro(PyObject *attr, PyObject* value);
//KX_PYMETHOD_DOC
- KX_PYMETHOD_DOC(KX_StateActuator,SetOperation);
- KX_PYMETHOD_DOC(KX_StateActuator,SetMask);
+ KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetOperation);
+ KX_PYMETHOD_DOC_VARARGS(KX_StateActuator,SetMask);
};
#endif
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index 79da4984740..e7f8acbd1a8 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -310,7 +310,7 @@ const char KX_TouchSensor::SetProperty_doc[] =
"\tSet the property or material to collide with. Use\n"
"\tsetTouchMaterial() to switch between properties and\n"
"\tmaterials.";
-PyObject* KX_TouchSensor::PySetProperty(PyObject* self, PyObject* value)
+PyObject* KX_TouchSensor::PySetProperty(PyObject* value)
{
ShowDeprecationWarning("setProperty()", "the propertyName property");
char *nameArg= PyString_AsString(value);
@@ -328,14 +328,14 @@ const char KX_TouchSensor::GetProperty_doc[] =
"\tReturns the property or material to collide with. Use\n"
"\tgetTouchMaterial() to find out whether this sensor\n"
"\tlooks for properties or materials.";
-PyObject* KX_TouchSensor::PyGetProperty(PyObject* self) {
+PyObject* KX_TouchSensor::PyGetProperty() {
return PyString_FromString(m_touchedpropname);
}
const char KX_TouchSensor::GetHitObject_doc[] =
"getHitObject()\n"
;
-PyObject* KX_TouchSensor::PyGetHitObject(PyObject* self)
+PyObject* KX_TouchSensor::PyGetHitObject()
{
ShowDeprecationWarning("getHitObject()", "the objectHit property");
/* to do: do Py_IncRef if the object is already known in Python */
@@ -351,7 +351,7 @@ const char KX_TouchSensor::GetHitObjectList_doc[] =
"getHitObjectList()\n"
"\tReturn a list of the objects this object collided with,\n"
"\tbut only those matching the property/material condition.\n";
-PyObject* KX_TouchSensor::PyGetHitObjectList(PyObject* self)
+PyObject* KX_TouchSensor::PyGetHitObjectList()
{
ShowDeprecationWarning("getHitObjectList()", "the objectHitList property");
/* to do: do Py_IncRef if the object is already known in Python */
@@ -367,7 +367,7 @@ const char KX_TouchSensor::GetTouchMaterial_doc[] =
"getTouchMaterial()\n"
"\tReturns KX_TRUE if this sensor looks for a specific material,\n"
"\tKX_FALSE if it looks for a specific property.\n" ;
-PyObject* KX_TouchSensor::PyGetTouchMaterial(PyObject* self)
+PyObject* KX_TouchSensor::PyGetTouchMaterial()
{
ShowDeprecationWarning("getTouchMaterial()", "the materialCheck property");
return PyInt_FromLong(m_bFindMaterial);
@@ -380,7 +380,7 @@ const char KX_TouchSensor::SetTouchMaterial_doc[] =
"\t- flag: KX_TRUE or KX_FALSE.\n"
"\tSet flag to KX_TRUE to switch on positive pulse mode,\n"
"\tKX_FALSE to switch off positive pulse mode.\n" ;
-PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject* self, PyObject *value)
+PyObject* KX_TouchSensor::PySetTouchMaterial(PyObject *value)
{
int pulseArg = PyInt_AsLong(value);
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index 6c522b35528..c89d88389c4 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -458,9 +458,9 @@ PyParentObject KX_TrackToActuator::Parents[] = {
PyMethodDef KX_TrackToActuator::Methods[] = {
// ---> deprecated
{"setTime", (PyCFunction) KX_TrackToActuator::sPySetTime, METH_VARARGS, (PY_METHODCHAR)SetTime_doc},
- {"getTime", (PyCFunction) KX_TrackToActuator::sPyGetTime, METH_VARARGS, (PY_METHODCHAR)GetTime_doc},
+ {"getTime", (PyCFunction) KX_TrackToActuator::sPyGetTime, METH_NOARGS, (PY_METHODCHAR)GetTime_doc},
{"setUse3D", (PyCFunction) KX_TrackToActuator::sPySetUse3D, METH_VARARGS, (PY_METHODCHAR)SetUse3D_doc},
- {"getUse3D", (PyCFunction) KX_TrackToActuator::sPyGetUse3D, METH_VARARGS, (PY_METHODCHAR)GetUse3D_doc},
+ {"getUse3D", (PyCFunction) KX_TrackToActuator::sPyGetUse3D, METH_NOARGS, (PY_METHODCHAR)GetUse3D_doc},
{"setObject", (PyCFunction) KX_TrackToActuator::sPySetObject, METH_O, (PY_METHODCHAR)SetObject_doc},
{"getObject", (PyCFunction) KX_TrackToActuator::sPyGetObject, METH_VARARGS, (PY_METHODCHAR)GetObject_doc},
@@ -519,7 +519,7 @@ const char KX_TrackToActuator::SetObject_doc[] =
"setObject(object)\n"
"\t- object: KX_GameObject, string or None\n"
"\tSet the object to track with the parent of this actuator.\n";
-PyObject* KX_TrackToActuator::PySetObject(PyObject* self, PyObject* value)
+PyObject* KX_TrackToActuator::PySetObject(PyObject* value)
{
KX_GameObject *gameobj;
@@ -545,7 +545,7 @@ const char KX_TrackToActuator::GetObject_doc[] =
"getObject(name_only = 1)\n"
"name_only - optional arg, when true will return the KX_GameObject rather then its name\n"
"\tReturns the object to track with the parent of this actuator\n";
-PyObject* KX_TrackToActuator::PyGetObject(PyObject* self, PyObject* args)
+PyObject* KX_TrackToActuator::PyGetObject(PyObject* args)
{
int ret_name_only = 1;
@@ -570,7 +570,7 @@ const char KX_TrackToActuator::SetTime_doc[] =
"setTime(time)\n"
"\t- time: integer\n"
"\tSet the time in frames with which to delay the tracking motion.\n";
-PyObject* KX_TrackToActuator::PySetTime(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_TrackToActuator::PySetTime(PyObject* args)
{
ShowDeprecationWarning("setTime()", "the timer property");
int timeArg;
@@ -592,7 +592,7 @@ const char KX_TrackToActuator::GetTime_doc[] =
"getTime()\n"
"\t- time: integer\n"
"\tReturn the time in frames with which the tracking motion is delayed.\n";
-PyObject* KX_TrackToActuator::PyGetTime(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_TrackToActuator::PyGetTime()
{
ShowDeprecationWarning("getTime()", "the timer property");
return PyInt_FromLong(m_time);
@@ -604,7 +604,7 @@ PyObject* KX_TrackToActuator::PyGetTime(PyObject* self, PyObject* args, PyObject
const char KX_TrackToActuator::GetUse3D_doc[] =
"getUse3D()\n"
"\tReturns 1 if the motion is allowed to extend in the z-direction.\n";
-PyObject* KX_TrackToActuator::PyGetUse3D(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_TrackToActuator::PyGetUse3D()
{
ShowDeprecationWarning("setTime()", "the use3D property");
return PyInt_FromLong(!(m_allow3D == 0));
@@ -618,7 +618,7 @@ const char KX_TrackToActuator::SetUse3D_doc[] =
"\t- value: 0 or 1\n"
"\tSet to 1 to allow the tracking motion to extend in the z-direction,\n"
"\tset to 0 to lock the tracking motion to the x-y plane.\n";
-PyObject* KX_TrackToActuator::PySetUse3D(PyObject* self, PyObject* args, PyObject* kwds)
+PyObject* KX_TrackToActuator::PySetUse3D(PyObject* args)
{
ShowDeprecationWarning("setTime()", "the use3D property");
int boolArg;
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index cc4049e19a8..99505f93cfe 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -84,13 +84,13 @@ class KX_TrackToActuator : public SCA_IActuator
/* 2. getObject */
KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,GetObject);
/* 3. setTime */
- KX_PYMETHOD_DOC(KX_TrackToActuator,SetTime);
+ KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,SetTime);
/* 4. getTime */
- KX_PYMETHOD_DOC(KX_TrackToActuator,GetTime);
+ KX_PYMETHOD_DOC_NOARGS(KX_TrackToActuator,GetTime);
/* 5. getUse3D */
- KX_PYMETHOD_DOC(KX_TrackToActuator,GetUse3D);
+ KX_PYMETHOD_DOC_NOARGS(KX_TrackToActuator,GetUse3D);
/* 6. setUse3D */
- KX_PYMETHOD_DOC(KX_TrackToActuator,SetUse3D);
+ KX_PYMETHOD_DOC_VARARGS(KX_TrackToActuator,SetUse3D);
}; /* end of class KX_TrackToActuator : public KX_EditObjectActuator */
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
index 558b2849cc7..f77c135e994 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.cpp
@@ -35,9 +35,7 @@ KX_VehicleWrapper::~KX_VehicleWrapper()
}
-PyObject* KX_VehicleWrapper::PyAddWheel(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyAddWheel(PyObject* args)
{
PyObject* pylistPos,*pylistDir,*pylistAxleDir;
@@ -85,9 +83,7 @@ PyObject* KX_VehicleWrapper::PyAddWheel(PyObject* self,
-PyObject* KX_VehicleWrapper::PyGetWheelPosition(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetWheelPosition(PyObject* args)
{
int wheelIndex;
@@ -102,9 +98,7 @@ PyObject* KX_VehicleWrapper::PyGetWheelPosition(PyObject* self,
return NULL;
}
-PyObject* KX_VehicleWrapper::PyGetWheelRotation(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetWheelRotation(PyObject* args)
{
int wheelIndex;
if (PyArg_ParseTuple(args,"i:getWheelRotation",&wheelIndex))
@@ -114,9 +108,7 @@ PyObject* KX_VehicleWrapper::PyGetWheelRotation(PyObject* self,
return NULL;
}
-PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* args)
{
int wheelIndex;
if (PyArg_ParseTuple(args,"i:getWheelOrientationQuaternion",&wheelIndex))
@@ -132,26 +124,20 @@ PyObject* KX_VehicleWrapper::PyGetWheelOrientationQuaternion(PyObject* self,
}
-PyObject* KX_VehicleWrapper::PyGetNumWheels(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetNumWheels(PyObject* args)
{
return PyInt_FromLong(m_vehicle->GetNumWheels());
}
-PyObject* KX_VehicleWrapper::PyGetConstraintId(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetConstraintId(PyObject* args)
{
return PyInt_FromLong(m_vehicle->GetUserConstraintId());
}
-PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* args)
{
float force;
int wheelIndex;
@@ -167,9 +153,7 @@ PyObject* KX_VehicleWrapper::PyApplyEngineForce(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* args)
{
float wheelFriction;
int wheelIndex;
@@ -184,9 +168,7 @@ PyObject* KX_VehicleWrapper::PySetTyreFriction(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* args)
{
float suspensionStiffness;
int wheelIndex;
@@ -201,9 +183,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionStiffness(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* args)
{
float suspensionDamping;
int wheelIndex;
@@ -217,9 +197,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionDamping(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* args)
{
float suspensionCompression;
int wheelIndex;
@@ -233,9 +211,7 @@ PyObject* KX_VehicleWrapper::PySetSuspensionCompression(PyObject* self,
Py_RETURN_NONE;
}
-PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* args)
{
float rollInfluence;
int wheelIndex;
@@ -251,9 +227,7 @@ PyObject* KX_VehicleWrapper::PySetRollInfluence(PyObject* self,
}
-PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* args)
{
float braking;
int wheelIndex;
@@ -271,9 +245,7 @@ PyObject* KX_VehicleWrapper::PyApplyBraking(PyObject* self,
-PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* args)
{
float steeringValue;
int wheelIndex;
@@ -289,9 +261,7 @@ PyObject* KX_VehicleWrapper::PySetSteeringValue(PyObject* self,
}
-PyObject* KX_VehicleWrapper::PyGetConstraintType(PyObject* self,
- PyObject* args,
- PyObject* kwds)
+PyObject* KX_VehicleWrapper::PyGetConstraintType(PyObject* args)
{
return PyInt_FromLong(m_vehicle->GetUserConstraintType());
}
diff --git a/source/gameengine/Ketsji/KX_VehicleWrapper.h b/source/gameengine/Ketsji/KX_VehicleWrapper.h
index 4e03183bf85..de7fe75cfba 100644
--- a/source/gameengine/Ketsji/KX_VehicleWrapper.h
+++ b/source/gameengine/Ketsji/KX_VehicleWrapper.h
@@ -23,31 +23,31 @@ public:
int getConstraintId();
- KX_PYMETHOD(KX_VehicleWrapper,AddWheel);
- KX_PYMETHOD(KX_VehicleWrapper,GetNumWheels);
- KX_PYMETHOD(KX_VehicleWrapper,GetWheelOrientationQuaternion);
- KX_PYMETHOD(KX_VehicleWrapper,GetWheelRotation);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,AddWheel);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetNumWheels);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelOrientationQuaternion);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelRotation);
- KX_PYMETHOD(KX_VehicleWrapper,GetWheelPosition);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetWheelPosition);
- KX_PYMETHOD(KX_VehicleWrapper,GetConstraintId);
- KX_PYMETHOD(KX_VehicleWrapper,GetConstraintType);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetConstraintId);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,GetConstraintType);
- KX_PYMETHOD(KX_VehicleWrapper,SetSteeringValue);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSteeringValue);
- KX_PYMETHOD(KX_VehicleWrapper,ApplyEngineForce);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,ApplyEngineForce);
- KX_PYMETHOD(KX_VehicleWrapper,ApplyBraking);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,ApplyBraking);
- KX_PYMETHOD(KX_VehicleWrapper,SetTyreFriction);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetTyreFriction);
- KX_PYMETHOD(KX_VehicleWrapper,SetSuspensionStiffness);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionStiffness);
- KX_PYMETHOD(KX_VehicleWrapper,SetSuspensionDamping);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionDamping);
- KX_PYMETHOD(KX_VehicleWrapper,SetSuspensionCompression);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetSuspensionCompression);
- KX_PYMETHOD(KX_VehicleWrapper,SetRollInfluence);
+ KX_PYMETHOD_VARARGS(KX_VehicleWrapper,SetRollInfluence);
private:
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.cpp b/source/gameengine/Ketsji/KX_VertexProxy.cpp
index 4954e94f3e4..8be125011bb 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.cpp
+++ b/source/gameengine/Ketsji/KX_VertexProxy.cpp
@@ -341,12 +341,12 @@ void KX_VertexProxy::ReplicaSetName(STR_String) {};
// stuff for python integration
-PyObject* KX_VertexProxy::PyGetXYZ(PyObject*)
+PyObject* KX_VertexProxy::PyGetXYZ()
{
return PyObjectFrom(MT_Point3(m_vertex->getXYZ()));
}
-PyObject* KX_VertexProxy::PySetXYZ(PyObject*, PyObject* value)
+PyObject* KX_VertexProxy::PySetXYZ(PyObject* value)
{
MT_Point3 vec;
if (!PyVecTo(value, vec))
@@ -357,12 +357,12 @@ PyObject* KX_VertexProxy::PySetXYZ(PyObject*, PyObject* value)
Py_RETURN_NONE;
}
-PyObject* KX_VertexProxy::PyGetNormal(PyObject*)
+PyObject* KX_VertexProxy::PyGetNormal()
{
return PyObjectFrom(MT_Vector3(m_vertex->getNormal()));
}
-PyObject* KX_VertexProxy::PySetNormal(PyObject*, PyObject* value)
+PyObject* KX_VertexProxy::PySetNormal(PyObject* value)
{
MT_Vector3 vec;
if (!PyVecTo(value, vec))
@@ -374,13 +374,13 @@ PyObject* KX_VertexProxy::PySetNormal(PyObject*, PyObject* value)
}
-PyObject* KX_VertexProxy::PyGetRGBA(PyObject*)
+PyObject* KX_VertexProxy::PyGetRGBA()
{
int *rgba = (int *) m_vertex->getRGBA();
return PyInt_FromLong(*rgba);
}
-PyObject* KX_VertexProxy::PySetRGBA(PyObject*, PyObject* value)
+PyObject* KX_VertexProxy::PySetRGBA(PyObject* value)
{
if PyInt_Check(value) {
int rgba = PyInt_AsLong(value);
@@ -403,12 +403,12 @@ PyObject* KX_VertexProxy::PySetRGBA(PyObject*, PyObject* value)
}
-PyObject* KX_VertexProxy::PyGetUV(PyObject*)
+PyObject* KX_VertexProxy::PyGetUV()
{
return PyObjectFrom(MT_Vector2(m_vertex->getUV1()));
}
-PyObject* KX_VertexProxy::PySetUV(PyObject*, PyObject* value)
+PyObject* KX_VertexProxy::PySetUV(PyObject* value)
{
MT_Point2 vec;
if (!PyVecTo(value, vec))
@@ -419,12 +419,12 @@ PyObject* KX_VertexProxy::PySetUV(PyObject*, PyObject* value)
Py_RETURN_NONE;
}
-PyObject* KX_VertexProxy::PyGetUV2(PyObject*)
+PyObject* KX_VertexProxy::PyGetUV2()
{
return PyObjectFrom(MT_Vector2(m_vertex->getUV2()));
}
-PyObject* KX_VertexProxy::PySetUV2(PyObject*, PyObject* args)
+PyObject* KX_VertexProxy::PySetUV2(PyObject* args)
{
MT_Point2 vec;
unsigned int unit=0;
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index 6d984f0d77a..ba59d0d3d47 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -157,9 +157,7 @@ KX_VisibilityActuator::SetVisible_doc[] =
"\tSet the properties of the actuator.\n";
PyObject*
-KX_VisibilityActuator::PySetVisible(PyObject* self,
- PyObject* args,
- PyObject* kwds) {
+KX_VisibilityActuator::PySetVisible(PyObject* args) {
int vis;
ShowDeprecationWarning("SetVisible()", "the visible property");
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 4269258f862..04633bce665 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -73,7 +73,7 @@ class KX_VisibilityActuator : public SCA_IActuator
virtual int py_setattro(PyObject *attr, PyObject *value);
// Deprecated ----->
- KX_PYMETHOD_DOC(KX_VisibilityActuator,SetVisible);
+ KX_PYMETHOD_DOC_VARARGS(KX_VisibilityActuator,SetVisible);
// <-----
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.h b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
index c7638b36728..4510bbddf65 100644
--- a/source/gameengine/Physics/Bullet/CcdPhysicsController.h
+++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.h
@@ -107,7 +107,7 @@ public:
}
CcdShapeConstructionInfo* GetChildShape(int i)
{
- if (i < 0 || i >= m_shapeArray.size())
+ if (i < 0 || i >= (int)m_shapeArray.size())
return NULL;
return m_shapeArray.at(i);
@@ -116,7 +116,7 @@ public:
{
if (shapeInfo == NULL)
return -1;
- for (int i=0; i<m_shapeArray.size(); i++)
+ for (int i=0; i<(int)m_shapeArray.size(); i++)
{
CcdShapeConstructionInfo* childInfo = m_shapeArray.at(i);
if ((userData == NULL || userData == childInfo->m_userData) &&
@@ -130,10 +130,10 @@ public:
bool RemoveChildShape(int i)
{
- if (i < 0 || i >= m_shapeArray.size())
+ if (i < 0 || i >= (int)m_shapeArray.size())
return false;
m_shapeArray.at(i)->Release();
- if (i < m_shapeArray.size()-1)
+ if (i < (int)m_shapeArray.size()-1)
m_shapeArray[i] = m_shapeArray.back();
m_shapeArray.pop_back();
return true;