diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 19:47:35 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-10-09 19:47:35 +0400 |
commit | 638ed7d0a840fdde028cff27dd5a54290a7ab60f (patch) | |
tree | f299385ed0d91f580a33e3a5f900edcb04f7a5a2 /source | |
parent | 9bf20b5ec0dd4886cd66c51ea4984861bf49611a (diff) |
Fix background image sometimes drawing into depth buffer, causing
wireframes to be occluded.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 06d0832cb8b..fac3f9fb555 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -1413,6 +1413,7 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d) } if(v3d->zbuf) glDisable(GL_DEPTH_TEST); + glDepthMask(0); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); @@ -1433,6 +1434,8 @@ static void draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d) wmPopMatrix(); glDisable(GL_BLEND); + + glDepthMask(1); if(v3d->zbuf) glEnable(GL_DEPTH_TEST); } |