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authorAaron Carlisle <carlisle.b3d@gmail.com>2020-10-11 20:00:49 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-10-11 20:00:49 +0300
commita0886d1b6ec96878015eed94cc551f06358ce864 (patch)
treeb9d498f3ff9af627aff5243748730de51720102f /source
parent1b04eb6c4443d5b6e5022a16cde7a3d7171ec926 (diff)
Cleanup: make format
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/subdiv_mesh.c3
-rw-r--r--source/blender/draw/engines/eevee/eevee_volumes.c3
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c9
3 files changed, 10 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/subdiv_mesh.c b/source/blender/blenkernel/intern/subdiv_mesh.c
index b0adec4e194..da6ee8d8779 100644
--- a/source/blender/blenkernel/intern/subdiv_mesh.c
+++ b/source/blender/blenkernel/intern/subdiv_mesh.c
@@ -1216,7 +1216,8 @@ Mesh *BKE_subdiv_to_mesh(Subdiv *subdiv,
subdiv_context.coarse_mesh = coarse_mesh;
subdiv_context.subdiv = subdiv;
subdiv_context.have_displacement = (subdiv->displacement_evaluator != NULL);
- subdiv_context.can_evaluate_normals = !subdiv_context.have_displacement && subdiv_context.subdiv->settings.is_adaptive;
+ subdiv_context.can_evaluate_normals = !subdiv_context.have_displacement &&
+ subdiv_context.subdiv->settings.is_adaptive;
/* Multi-threaded traversal/evaluation. */
BKE_subdiv_stats_begin(&subdiv->stats, SUBDIV_STATS_SUBDIV_TO_MESH_GEOMETRY);
SubdivForeachContext foreach_context;
diff --git a/source/blender/draw/engines/eevee/eevee_volumes.c b/source/blender/draw/engines/eevee/eevee_volumes.c
index c6e6530830d..9527c0f47b0 100644
--- a/source/blender/draw/engines/eevee/eevee_volumes.c
+++ b/source/blender/draw/engines/eevee/eevee_volumes.c
@@ -610,7 +610,8 @@ void EEVEE_volumes_cache_finish(EEVEE_ViewLayerData *sldata, EEVEE_Data *vedata)
grp, NULL, USE_VOLUME_OPTI ? 1 : common_data->vol_tex_size[2]);
DRW_PASS_CREATE(psl->volumetric_resolve_ps, DRW_STATE_WRITE_COLOR | DRW_STATE_BLEND_CUSTOM);
- grp = DRW_shgroup_create(EEVEE_shaders_volumes_resolve_sh_get(false), psl->volumetric_resolve_ps);
+ grp = DRW_shgroup_create(EEVEE_shaders_volumes_resolve_sh_get(false),
+ psl->volumetric_resolve_ps);
DRW_shgroup_uniform_texture_ref(grp, "inScattering", &txl->volume_scatter);
DRW_shgroup_uniform_texture_ref(grp, "inTransmittance", &txl->volume_transmit);
DRW_shgroup_uniform_texture_ref(grp, "inSceneDepth", &e_data.depth_src);
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index a9786f28ad5..338cbf2cded 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -5333,9 +5333,12 @@ void ANIM_channel_draw_widgets(const bContext *C,
* - Sliders are always drawn in Shapekey mode now. Prior to this
* the SACTION_SLIDERS flag would be set when changing into Shapekey mode.
*/
- if (((draw_sliders)
- && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE, ANIMTYPE_SHAPEKEY, ANIMTYPE_GPLAYER))
- || ale->type == ANIMTYPE_SHAPEKEY) {
+ if (((draw_sliders) && ELEM(ale->type,
+ ANIMTYPE_FCURVE,
+ ANIMTYPE_NLACURVE,
+ ANIMTYPE_SHAPEKEY,
+ ANIMTYPE_GPLAYER)) ||
+ ale->type == ANIMTYPE_SHAPEKEY) {
/* adjust offset */
/* TODO: make slider width dynamic,
* so that they can be easier to use when the view is wide enough. */