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author | Harley Acheson <harley.acheson@gmail.com> | 2021-06-12 00:39:19 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2021-06-12 00:39:19 +0300 |
commit | d75e45d10cbf7d93742f8c746cdb61de32edb42b (patch) | |
tree | 27e1b4786856b8ddf2616ff4cbf96c55102fdbf8 /source | |
parent | bd87ba90e639e7c6fd6c6967a100a85f1064dff8 (diff) |
Fix T88812: Child Windows on Vertical Monitors
This patch improves the positioning of child windows when on monitors
that are arranged vertically (any above any other). When calculating a
window position in Ghost coordinates from GL coordinates we were using
monitor height, which can give incorrect values when desktop is taller
than any single monitor. So use desktop height instead.
See D10637 for more details and examples.
Differential Revision: https://developer.blender.org/D10637
Reviewed by Brecht Van Lommel
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/windowmanager/intern/wm_window.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c index f55dc886950..6aedfb10dde 100644 --- a/source/blender/windowmanager/intern/wm_window.c +++ b/source/blender/windowmanager/intern/wm_window.c @@ -550,7 +550,7 @@ static void wm_window_ghostwindow_add(wmWindowManager *wm, } int scr_w, scr_h; - wm_get_screensize(&scr_w, &scr_h); + wm_get_desktopsize(&scr_w, &scr_h); int posy = (scr_h - win->posy - win->sizey); /* Clear drawable so we can set the new window. */ |