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authorBastien Montagne <montagne29@wanadoo.fr>2017-08-16 11:49:02 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-08-16 11:52:49 +0300
commit1f3724f7f4f62a3c7829547d523fbc6686acf8b8 (patch)
tree040857e3ee72333ae2f32de96f691314278e94f6 /source
parent535e83687d3efc6431a47d259c94131029c1edf3 (diff)
Fix T52414: Blender 2.79 crash on object duplication via menu.
Caused by own recent changes in handling of verts/edges/etc. arrays storage for raycasting (rBe324172d9ca6690e8). Issue was actually even weirder - there is absolutely no reason at all to release DM here, those finaldm are stored in Object or EditMesh structs and handled by general update system, other code shall never try to release them!
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/transform/transform_snap_object.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index fff92a8385a..867f04563c6 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -744,8 +744,6 @@ static bool raycastObj(
ray_start, ray_dir,
ob, dm, obmat, ob_index,
ray_depth, r_loc, r_no, r_index, r_hit_list);
-
- dm->release(dm);
}
}