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authorBastien Montagne <montagne29@wanadoo.fr>2012-06-02 23:58:12 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2012-06-02 23:58:12 +0400
commit64039bdf44c5c920973915e333de2bcd1c861a8d (patch)
tree7cb205ae2819c0edde39fc1593064b3ee648410d /source
parentd6128ae3c6f1e6da0ecbe6b519d993745f12980b (diff)
Fixing most (if not all) remaining issues with nodes UI i18n.
Note that I had to script-tag all sokets' names, as they are currently completely unknown from bpy.types (and hence unreachable for our po generating scripts).
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_node/drawnode.c155
-rw-r--r--source/blender/editors/space_node/node_templates.c2
-rw-r--r--source/blender/nodes/composite/node_composite_util.h2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_alphaOver.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bilateralblur.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_blur.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehblur.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_bokehimage.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_boxmask.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_brightness.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_channelMatte.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_chromaMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorSpill.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorbalance.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_colorcorrection.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_composite.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_crop.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_curves.c16
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_defocus.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_diffMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_dilate.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_directionalblur.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_displace.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_distanceMatte.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_ellipsemask.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_filter.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_flip.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_gamma.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_glare.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_hueSatVal.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_huecorrect.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_idMask.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_image.c56
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_invert.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lensdist.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_levels.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_lummaMatte.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapUV.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mapValue.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_math.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_mixrgb.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_movieclip.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_moviedistortion.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normal.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_normalize.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_premulkey.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rgb.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_rotate.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_scale.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c20
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c20
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c20
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c20
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_setalpha.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_splitViewer.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_stabilize2d.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_switch.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_texture.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_tonemap.c4
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_transform.c12
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_translate.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_valToRgb.c10
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_value.c2
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_vecBlur.c8
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_viewer.c6
-rw-r--r--source/blender/nodes/composite/nodes/node_composite_zcombine.c12
-rw-r--r--source/blender/nodes/shader/node_shader_util.h2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_add_shader.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_attribute.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_background.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_brightness.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_camera.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_curves.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_emission.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_fresnel.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_gamma.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geom.c18
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_geometry.c14
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_holdout.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_hueSatVal.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_invert.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_layer_weight.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_falloff.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_light_path.c16
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mapping.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_material.c48
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_math.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mixRgb.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_mix_shader.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_normal.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_object_info.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_lamp.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_material.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_output_world.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_rgb.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c16
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_squeeze.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_checker.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_coord.c14
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_environment.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_gradient.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_image.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_magic.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c18
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_noise.c12
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_sky.c4
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_tex_wave.c14
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_texture.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_valToRgb.c10
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_value.c2
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_vectMath.c8
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c6
-rw-r--r--source/blender/nodes/shader/nodes/node_shader_volume_transparent.c6
-rw-r--r--source/blender/nodes/texture/node_texture_util.h2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_at.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_bricks.c16
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_checker.c8
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_compose.c10
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_coord.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_curves.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_decompose.c10
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_distance.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_hueSatVal.c12
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_image.c2
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_invert.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_math.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_mixRgb.c8
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_output.c4
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_proc.c48
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_rotate.c8
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_scale.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_texture.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_translate.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToNor.c6
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_valToRgb.c8
-rw-r--r--source/blender/nodes/texture/nodes/node_texture_viewer.c2
146 files changed, 669 insertions, 660 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 086b52de105..73ca9097610 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -54,6 +54,7 @@
#include "BKE_node.h"
#include "BLF_api.h"
+#include "BLF_translation.h"
#include "NOD_composite.h"
#include "NOD_shader.h"
@@ -100,7 +101,7 @@ static void node_socket_button_label(const bContext *UNUSED(C), uiBlock *block,
bNodeTree *UNUSED(ntree), bNode *UNUSED(node), bNodeSocket *sock,
const char *UNUSED(name), int x, int y, int width)
{
- uiDefBut(block, LABEL, 0, sock->name, x, y, width, NODE_DY, NULL, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, IFACE_(sock->name), x, y, width, NODE_DY, NULL, 0, 0, 0, 0, "");
}
static void node_socket_button_default(const bContext *C, uiBlock *block,
@@ -115,7 +116,7 @@ static void node_socket_button_default(const bContext *C, uiBlock *block,
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr);
- bt = uiDefButR(block, NUM, B_NODE_EXEC, name,
+ bt = uiDefButR(block, NUM, B_NODE_EXEC, IFACE_(name),
x, y + 1, width, NODE_DY - 2,
&ptr, "default_value", 0, 0, 0, -1, -1, NULL);
if (node)
@@ -167,7 +168,7 @@ static void node_socket_button_components(const bContext *C, uiBlock *block,
args->arg1 = CTX_wm_space_node(C);
args->arg2 = node;
- uiDefBlockButN(block, socket_component_menu, args, name, x, y + 1, width, NODE_DY - 2, "");
+ uiDefBlockButN(block, socket_component_menu, args, IFACE_(name), x, y + 1, width, NODE_DY - 2, "");
}
}
@@ -176,7 +177,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block,
const char *name, int x, int y, int width)
{
if (sock->link || (sock->flag & SOCK_HIDE_VALUE))
- node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+ node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width);
else {
PointerRNA ptr;
uiBut *bt;
@@ -190,7 +191,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block,
uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node);
if (name[0] != '\0' && labelw > 0)
- uiDefBut(block, LABEL, 0, name, x + 40, y + 2, labelw, NODE_DY - 2, NULL, 0, 0, 0, 0, "");
+ uiDefBut(block, LABEL, 0, IFACE_(name), x + 40, y + 2, labelw, NODE_DY - 2, NULL, 0, 0, 0, 0, "");
}
}
@@ -203,7 +204,7 @@ static void node_draw_input_default(const bContext *C, uiBlock *block,
if (stype->buttonfunc)
stype->buttonfunc(C, block, ntree, node, sock, name, x, y, width);
else
- node_socket_button_label(C, block, ntree, node, sock, name, x, y, width);
+ node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width);
}
static void node_draw_output_default(const bContext *C, uiBlock *block,
@@ -213,13 +214,14 @@ static void node_draw_output_default(const bContext *C, uiBlock *block,
SpaceNode *snode = CTX_wm_space_node(C);
float slen;
int ofs = 0;
+ const char *ui_name = IFACE_(name);
UI_ThemeColor(TH_TEXT);
- slen = snode->aspect * UI_GetStringWidth(name);
+ slen = snode->aspect * UI_GetStringWidth(ui_name);
while (slen > node->width) {
ofs++;
- slen = snode->aspect * UI_GetStringWidth(name + ofs);
+ slen = snode->aspect * UI_GetStringWidth(ui_name + ofs);
}
- uiDefBut(block, LABEL, 0, name + ofs, (short)(sock->locx - 15.0f - slen), (short)(sock->locy - 9.0f),
+ uiDefBut(block, LABEL, 0, ui_name + ofs, (short)(sock->locx - 15.0f - slen), (short)(sock->locy - 9.0f),
(short)(node->width - NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, "");
}
@@ -324,8 +326,8 @@ static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiTemplateCurveMapping(layout, ptr, "curve", 's', 0, 0);
row = uiLayoutRow(layout, 1);
- uiItemR(row, ptr, "frame_start", 0, "Sta", ICON_NONE);
- uiItemR(row, ptr, "frame_end", 0, "End", ICON_NONE);
+ uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
+ uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
}
static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -642,6 +644,7 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *
{
bNodeTree *ngroup = (bNodeTree *)gnode->id;
uiBut *bt;
+ const char *ui_name = IFACE_(sock->name);
if (sock->flag & SOCK_DYNAMIC) {
bt = uiDefBut(gnode->block, TEX, 0, "",
@@ -653,9 +656,9 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket *
uiButSetFunc(bt, update_group_output_cb, snode, ngroup);
}
else {
- uiDefBut(gnode->block, LABEL, 0, sock->name,
+ uiDefBut(gnode->block, LABEL, 0, ui_name,
sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY,
- NULL, 0, sizeof(sock->name), 0, 0, "");
+ NULL, 0, sizeof(ui_name), 0, 0, "");
}
}
@@ -1049,8 +1052,8 @@ static int node_resize_area_frame(bNode *node, int x, int y)
static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "label_size", 0, "Label Size", ICON_NONE);
- uiItemR(layout, ptr, "shrink", 0, "Shrink", ICON_NONE);
+ uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
+ uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
}
@@ -1204,15 +1207,15 @@ static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), Poin
{
uiLayout *row;
- uiItemL(layout, "Location:", ICON_NONE);
+ uiItemL(layout, IFACE_("Location:"), ICON_NONE);
row = uiLayoutRow(layout, 1);
uiItemR(row, ptr, "translation", 0, "", ICON_NONE);
- uiItemL(layout, "Rotation:", ICON_NONE);
+ uiItemL(layout, IFACE_("Rotation:"), ICON_NONE);
row = uiLayoutRow(layout, 1);
uiItemR(row, ptr, "rotation", 0, "", ICON_NONE);
- uiItemL(layout, "Scale:", ICON_NONE);
+ uiItemL(layout, IFACE_("Scale:"), ICON_NONE);
row = uiLayoutRow(layout, 1);
uiItemR(row, ptr, "scale", 0, "", ICON_NONE);
@@ -1244,14 +1247,14 @@ static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA
uiItemPointerR(col, ptr, "color_layer", &dataptr, "vertex_colors", "", ICON_NONE);
}
else {
- uiItemR(col, ptr, "uv_layer", 0, "UV", ICON_NONE);
- uiItemR(col, ptr, "color_layer", 0, "VCol", ICON_NONE);
+ uiItemR(col, ptr, "uv_layer", 0, IFACE_("UV"), ICON_NONE);
+ uiItemR(col, ptr, "color_layer", 0, IFACE_("VCol"), ICON_NONE);
}
}
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "attribute_name", 0, "Name", ICON_NONE);
+ uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
}
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1414,7 +1417,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
ImageUser *iuser = node->storage;
char numstr[32];
const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0);
- BLI_snprintf(numstr, sizeof(numstr), "Frame: %d", framenr);
+ BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr);
uiItemL(layout, numstr, ICON_NONE);
}
@@ -1484,18 +1487,18 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point
uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_relative")) {
- uiItemL(col, "Aspect Correction", 0);
+ uiItemL(col, IFACE_("Aspect Correction"), 0);
row = uiLayoutRow(layout, 1);
uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, 0);
col = uiLayoutColumn(layout, 1);
- uiItemR(col, ptr, "factor_x", 0, "X", ICON_NONE);
- uiItemR(col, ptr, "factor_y", 0, "Y", ICON_NONE);
+ uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
}
else {
col = uiLayoutColumn(layout, 1);
- uiItemR(col, ptr, "size_x", 0, "X", ICON_NONE);
- uiItemR(col, ptr, "size_y", 0, "Y", ICON_NONE);
+ uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
}
}
@@ -1507,9 +1510,9 @@ static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), Poin
uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 1);
- uiItemL(col, "Center:", ICON_NONE);
- uiItemR(col, ptr, "center_x", 0, "X", ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, "Y", ICON_NONE);
+ uiItemL(col, IFACE_("Center:"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
uiItemS(layout);
@@ -1538,7 +1541,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *sub, *col;
col = uiLayoutColumn(layout, 0);
- uiItemL(col, "Bokeh Type:", ICON_NONE);
+ uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
@@ -1633,12 +1636,12 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), Po
col = uiLayoutColumn(layout, 0);
uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, "Blur", ICON_NONE);
+ uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
col = uiLayoutColumn(layout, 1);
- uiItemL(col, "Speed:", ICON_NONE);
- uiItemR(col, ptr, "speed_min", 0, "Min", ICON_NONE);
- uiItemR(col, ptr, "speed_max", 0, "Max", ICON_NONE);
+ uiItemL(col, IFACE_("Speed:"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
}
@@ -1662,16 +1665,16 @@ static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), Point
col = uiLayoutColumn(layout, 1);
if (RNA_boolean_get(ptr, "relative")) {
- uiItemR(col, ptr, "rel_min_x", 0, "Left", ICON_NONE);
- uiItemR(col, ptr, "rel_max_x", 0, "Right", ICON_NONE);
- uiItemR(col, ptr, "rel_min_y", 0, "Up", ICON_NONE);
- uiItemR(col, ptr, "rel_max_y", 0, "Down", ICON_NONE);
+ uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
}
else {
- uiItemR(col, ptr, "min_x", 0, "Left", ICON_NONE);
- uiItemR(col, ptr, "max_x", 0, "Right", ICON_NONE);
- uiItemR(col, ptr, "min_y", 0, "Up", ICON_NONE);
- uiItemR(col, ptr, "max_y", 0, "Down", ICON_NONE);
+ uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
}
}
@@ -1691,9 +1694,9 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext *UNUS
col = uiLayoutColumn(layout, 0);
- uiItemL(col, "Inner Edge:", ICON_NONE);
+ uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
- uiItemL(col, "Buffer Edge:", ICON_NONE);
+ uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
}
@@ -1770,7 +1773,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED
col = uiLayoutColumn(layout, 1);
- uiItemL(layout, "Color Space:", ICON_NONE);
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
@@ -1782,7 +1785,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
{
uiLayout *row, *col;
- uiItemL(layout, "Despill Channel:", ICON_NONE);
+ uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
@@ -1790,7 +1793,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
- uiItemL(col, "Limiting Channel:", ICON_NONE);
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
@@ -1832,12 +1835,12 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(
{
uiLayout *col, *row;
- uiItemL(layout, "Color Space:", ICON_NONE);
+ uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, 0);
- uiItemL(col, "Key Channel:", ICON_NONE);
+ uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
row = uiLayoutRow(col, 0);
uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
@@ -1845,7 +1848,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
- uiItemL(col, "Limiting Channel:", ICON_NONE);
+ uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
@@ -1922,9 +1925,9 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
if (multilayer)
- uiItemL(layout, "Path:", 0);
+ uiItemL(layout, IFACE_("Path:"), 0);
else
- uiItemL(layout, "Base Path:", 0);
+ uiItemL(layout, IFACE_("Base Path:"), 0);
uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
}
static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1940,7 +1943,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
uiItemS(layout);
- uiItemO(layout, "Add Input", ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
+ uiItemO(layout, IFACE_("Add Input"), ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
active_index = RNA_int_get(ptr, "active_input_index");
/* using different collection properties if multilayer format is enabled */
@@ -1966,7 +1969,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
uiLayout *row, *col;
col = uiLayoutColumn(layout, 1);
- uiItemL(col, "Layer:", 0);
+ uiItemL(col, IFACE_("Layer:"), 0);
row = uiLayoutRow(col, 0);
uiItemR(row, &active_input_ptr, "name", 0, "", 0);
uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY);
@@ -1975,7 +1978,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
uiLayout *row, *col;
col = uiLayoutColumn(layout, 1);
- uiItemL(col, "File Path:", 0);
+ uiItemL(col, IFACE_("File Path:"), 0);
row = uiLayoutRow(col, 0);
uiItemR(row, &active_input_ptr, "path", 0, "", 0);
uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY);
@@ -1984,7 +1987,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
imfptr = RNA_pointer_get(&active_input_ptr, "format");
col = uiLayoutColumn(layout, 1);
- uiItemL(col, "Format:", 0);
+ uiItemL(col, IFACE_("Format:"), 0);
uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, 0);
col = uiLayoutColumn(layout, 0);
@@ -2151,14 +2154,14 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE
row = uiLayoutRow(layout, 0);
uiItemL(row, "", 0);
- uiItemL(row, "Saturation", 0);
- uiItemL(row, "Contrast", 0);
- uiItemL(row, "Gamma", 0);
- uiItemL(row, "Gain", 0);
- uiItemL(row, "Lift", 0);
+ uiItemL(row, IFACE_("Saturation"), 0);
+ uiItemL(row, IFACE_("Contrast"), 0);
+ uiItemL(row, IFACE_("Gamma"), 0);
+ uiItemL(row, IFACE_("Gain"), 0);
+ uiItemL(row, IFACE_("Lift"), 0);
row = uiLayoutRow(layout, 0);
- uiItemL(row, "Master", 0);
+ uiItemL(row, IFACE_("Master"), 0);
uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
@@ -2166,7 +2169,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE
uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, 0);
- uiItemL(row, "Highlights", 0);
+ uiItemL(row, IFACE_("Highlights"), 0);
uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
@@ -2174,7 +2177,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE
uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, 0);
- uiItemL(row, "Midtones", 0);
+ uiItemL(row, IFACE_("Midtones"), 0);
uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
@@ -2182,7 +2185,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE
uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, 0);
- uiItemL(row, "Shadows", 0);
+ uiItemL(row, IFACE_("Shadows"), 0);
uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
@@ -2203,31 +2206,31 @@ static void node_composit_buts_colorcorrection_but(uiLayout *layout, bContext *U
uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
row = layout;
- uiItemL(row, "Saturation", 0);
+ uiItemL(row, IFACE_("Saturation"), 0);
uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemL(row, "Contrast", 0);
+ uiItemL(row, IFACE_("Contrast"), 0);
uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemL(row, "Gamma", 0);
+ uiItemL(row, IFACE_("Gamma"), 0);
uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemL(row, "Gain", 0);
+ uiItemL(row, IFACE_("Gain"), 0);
uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemL(row, "Lift", 0);
+ uiItemL(row, IFACE_("Lift"), 0);
uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
@@ -2599,12 +2602,12 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin
uiLayout *col;
col = uiLayoutColumn(layout, 1);
- uiItemR(col, ptr, "offset", 0, "Offset", ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, "Frequency", ICON_NONE);
+ uiItemR(col, ptr, "offset", 0, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, 1);
- uiItemR(col, ptr, "squash", 0, "Squash", ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, "Frequency", ICON_NONE);
+ uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
}
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2665,7 +2668,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, 0);
uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, "Depth", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
break;
case TEX_DISTNOISE:
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index ee3827428bc..97e64c4acdf 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -483,7 +483,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
uiBlockSetCurLayout(block, column);
if (sock->link) {
- uiItemL(column, "Link", ICON_NONE);
+ uiItemL(column, IFACE_("Link"), ICON_NONE);
but= block->buttons.last;
but->flag= UI_TEXT_LEFT;
diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h
index 51f047b94ff..8f42a9bbe47 100644
--- a/source/blender/nodes/composite/node_composite_util.h
+++ b/source/blender/nodes/composite/node_composite_util.h
@@ -57,6 +57,8 @@
#include "BLI_utildefines.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "BKE_blender.h"
#include "BKE_camera.h"
#include "BKE_colortools.h"
diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
index 5a716e18660..588574e324c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
+++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c
@@ -34,13 +34,13 @@
/* **************** ALPHAOVER ******************** */
static bNodeSocketTemplate cmp_node_alphaover_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_alphaover_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
index b8aabdae77f..196234d658f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c
@@ -33,13 +33,13 @@
/* **************** BILATERALBLUR ******************** */
static bNodeSocketTemplate cmp_node_bilateralblur_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_RGBA, 1, "Determinator", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Determinator"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_bilateralblur_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c
index d19ea3f202f..f10e6bfe939 100644
--- a/source/blender/nodes/composite/nodes/node_composite_blur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_blur.c
@@ -35,12 +35,12 @@
/* **************** BLUR ******************** */
static bNodeSocketTemplate cmp_node_blur_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Size", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_blur_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c
index f239267a128..ab679b9242f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c
@@ -37,15 +37,15 @@
/* **************** BLUR ******************** */
static bNodeSocketTemplate cmp_node_bokehblur_in[]= {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "Bokeh", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Size", 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f},
- { SOCK_FLOAT, 1, "Bounding box", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Bokeh"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f},
+ { SOCK_FLOAT, 1, N_("Bounding box"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_bokehblur_out[]= {
- { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
index 15dba89d12b..b46e7e646de 100644
--- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
+++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c
@@ -38,7 +38,7 @@
/* **************** Bokeh image Tools ******************** */
static bNodeSocketTemplate cmp_node_bokehimage_out[]= {
- { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static void node_composit_init_bokehimage(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp))
diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.c b/source/blender/nodes/composite/nodes/node_composite_boxmask.c
index 8c3744e2930..4bd6ab4698b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_boxmask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.c
@@ -36,13 +36,13 @@
/* **************** SCALAR MATH ******************** */
static bNodeSocketTemplate cmp_node_boxmask_in[]= {
- { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_boxmask_out[]= {
- { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.c b/source/blender/nodes/composite/nodes/node_composite_brightness.c
index 9168a982b5d..8761d35f18f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_brightness.c
+++ b/source/blender/nodes/composite/nodes/node_composite_brightness.c
@@ -37,13 +37,13 @@
/* **************** Brigh and contrsast ******************** */
static bNodeSocketTemplate cmp_node_brightcontrast_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_brightcontrast_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
index 9e3aa9ee13f..6163d8f01b1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c
@@ -35,13 +35,13 @@
/* ******************* Channel Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_channel_matte_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_channel_matte_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
index a7c0ae68271..7c6b4ad1f95 100644
--- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c
@@ -34,14 +34,14 @@
/* ******************* Chroma Key ********************************************************** */
static bNodeSocketTemplate cmp_node_chroma_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_chroma_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
index d9f0c741738..8aad5bdf179 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c
@@ -34,14 +34,14 @@
/* ******************* Color Key ********************************************************** */
static bNodeSocketTemplate cmp_node_color_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_color_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
index 81693c31d87..678091790ea 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c
@@ -37,13 +37,13 @@
/* ******************* Color Spill Supression ********************************* */
static bNodeSocketTemplate cmp_node_color_spill_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_color_spill_out[]={
- {SOCK_RGBA, 0, "Image"},
+ {SOCK_RGBA, 0, N_("Image")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
index 8dead1babdd..fa32db9b31d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c
@@ -36,13 +36,13 @@
/* ******************* Color Balance ********************************* */
static bNodeSocketTemplate cmp_node_colorbalance_in[]={
- {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_colorbalance_out[]={
- {SOCK_RGBA, 0, "Image"},
+ {SOCK_RGBA, 0, N_("Image")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
index 929efaef2c8..6b02202151c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
+++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c
@@ -37,13 +37,13 @@
/* ******************* Color Balance ********************************* */
static bNodeSocketTemplate cmp_node_colorcorrection_in[]={
- { SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Mask", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA,1,N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Mask"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1,0,""}
};
static bNodeSocketTemplate cmp_node_colorcorrection_out[]={
- { SOCK_RGBA,0,"Image"},
+ { SOCK_RGBA,0,N_("Image")},
{ -1,0,""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c
index 9b1e5e451c4..7b189ef40e5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_composite.c
+++ b/source/blender/nodes/composite/nodes/node_composite_composite.c
@@ -36,9 +36,9 @@
/* **************** COMPOSITE ******************** */
static bNodeSocketTemplate cmp_node_composite_in[]= {
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.c b/source/blender/nodes/composite/nodes/node_composite_crop.c
index 242bc8396d7..8d676fd6d9f 100644
--- a/source/blender/nodes/composite/nodes/node_composite_crop.c
+++ b/source/blender/nodes/composite/nodes/node_composite_crop.c
@@ -35,11 +35,11 @@
/* **************** Crop ******************** */
static bNodeSocketTemplate cmp_node_crop_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_crop_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c
index d17a7bf5dc8..b5a78015d76 100644
--- a/source/blender/nodes/composite/nodes/node_composite_curves.c
+++ b/source/blender/nodes/composite/nodes/node_composite_curves.c
@@ -37,7 +37,7 @@
/* custom1 = sfra, custom2 = efra */
static bNodeSocketTemplate cmp_node_time_out[]= {
- { SOCK_FLOAT, 0, "Fac"},
+ { SOCK_FLOAT, 0, N_("Fac")},
{ -1, 0, "" }
};
@@ -80,12 +80,12 @@ void register_node_type_cmp_curve_time(bNodeTreeType *ttype)
/* **************** CURVE VEC ******************** */
static bNodeSocketTemplate cmp_node_curve_vec_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_curve_vec_out[]= {
- { SOCK_VECTOR, 0, "Vector"},
+ { SOCK_VECTOR, 0, N_("Vector")},
{ -1, 0, "" }
};
@@ -119,15 +119,15 @@ void register_node_type_cmp_curve_vec(bNodeTreeType *ttype)
/* **************** CURVE RGB ******************** */
static bNodeSocketTemplate cmp_node_curve_rgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_RGBA, 1, "Black Level", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "White Level", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Black Level"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("White Level"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_curve_rgb_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c
index 1a6e3fb1675..1b82da372ec 100644
--- a/source/blender/nodes/composite/nodes/node_composite_defocus.c
+++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c
@@ -34,12 +34,12 @@
/* ************ qdn: Defocus node ****************** */
static bNodeSocketTemplate cmp_node_defocus_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_defocus_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
index c7fbcb46c23..0569f5c68ef 100644
--- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c
@@ -34,14 +34,14 @@
/* ******************* channel Difference Matte ********************************* */
static bNodeSocketTemplate cmp_node_diff_matte_in[]={
- {SOCK_RGBA, 1, "Image 1", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, 1, "Image 2", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image 1"), 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image 2"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_diff_matte_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.c b/source/blender/nodes/composite/nodes/node_composite_dilate.c
index ee857dd0007..8363d5928bf 100644
--- a/source/blender/nodes/composite/nodes/node_composite_dilate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_dilate.c
@@ -36,11 +36,11 @@
/* **************** Dilate/Erode ******************** */
static bNodeSocketTemplate cmp_node_dilateerode_in[]= {
- { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_dilateerode_out[]= {
- { SOCK_FLOAT, 0, "Mask"},
+ { SOCK_FLOAT, 0, N_("Mask")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
index 49690499569..395fa154a89 100644
--- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c
@@ -33,12 +33,12 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_dblur_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_dblur_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.c b/source/blender/nodes/composite/nodes/node_composite_displace.c
index 3d6e61d1f04..c1a85a0071b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_displace.c
+++ b/source/blender/nodes/composite/nodes/node_composite_displace.c
@@ -36,14 +36,14 @@
/* **************** Displace ******************** */
static bNodeSocketTemplate cmp_node_displace_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_VECTOR, 1, "Vector", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION},
- { SOCK_FLOAT, 1, "X Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Y Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION},
+ { SOCK_FLOAT, 1, N_("X Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Y Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_displace_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
index 1976aa45eed..a456f45c57e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c
@@ -34,14 +34,14 @@
/* ******************* channel Distance Matte ********************************* */
static bNodeSocketTemplate cmp_node_distance_matte_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_distance_matte_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c
index a6ba3034d87..7a1e82ddd9b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c
@@ -36,13 +36,13 @@
/* **************** SCALAR MATH ******************** */
static bNodeSocketTemplate cmp_node_ellipsemask_in[]= {
- { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_ellipsemask_out[]= {
- { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c
index 5adabecba08..be5aab74e02 100644
--- a/source/blender/nodes/composite/nodes/node_composite_filter.c
+++ b/source/blender/nodes/composite/nodes/node_composite_filter.c
@@ -34,12 +34,12 @@
/* **************** FILTER ******************** */
static bNodeSocketTemplate cmp_node_filter_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_filter_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.c b/source/blender/nodes/composite/nodes/node_composite_flip.c
index 3c297299edc..44e93c08509 100644
--- a/source/blender/nodes/composite/nodes/node_composite_flip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_flip.c
@@ -34,12 +34,12 @@
/* **************** Flip ******************** */
static bNodeSocketTemplate cmp_node_flip_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_flip_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c
index 2ee94224e4b..f681eb4f630 100644
--- a/source/blender/nodes/composite/nodes/node_composite_gamma.c
+++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c
@@ -36,12 +36,12 @@
/* **************** Gamma Tools ******************** */
static bNodeSocketTemplate cmp_node_gamma_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_gamma_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c
index 7484ae266fc..1e32d6f0461 100644
--- a/source/blender/nodes/composite/nodes/node_composite_glare.c
+++ b/source/blender/nodes/composite/nodes/node_composite_glare.c
@@ -33,11 +33,11 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_glare_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_glare_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
index 7089983fdbc..32bfc048cc7 100644
--- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c
@@ -35,12 +35,12 @@
/* **************** Hue Saturation ******************** */
static bNodeSocketTemplate cmp_node_hue_sat_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_hue_sat_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
index 23d04a28276..d40abbe5f4d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
+++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c
@@ -33,13 +33,13 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_huecorrect_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_huecorrect_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.c b/source/blender/nodes/composite/nodes/node_composite_idMask.c
index c1dba471f20..09be1c54503 100644
--- a/source/blender/nodes/composite/nodes/node_composite_idMask.c
+++ b/source/blender/nodes/composite/nodes/node_composite_idMask.c
@@ -36,11 +36,11 @@
/* **************** ID Mask ******************** */
static bNodeSocketTemplate cmp_node_idmask_in[]= {
- { SOCK_FLOAT, 1, "ID value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("ID value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_idmask_out[]= {
- { SOCK_FLOAT, 0, "Alpha"},
+ { SOCK_FLOAT, 0, N_("Alpha")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c
index 70d68737032..ba03a2697be 100644
--- a/source/blender/nodes/composite/nodes/node_composite_image.c
+++ b/source/blender/nodes/composite/nodes/node_composite_image.c
@@ -35,34 +35,34 @@
/* **************** IMAGE (and RenderResult, multilayer image) ******************** */
static bNodeSocketTemplate cmp_node_rlayers_out[]= {
- { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Speed", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Diffuse", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Specular", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Shadow", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "AO", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Reflect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "IndexMA", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Mist", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Emit", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Environment", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Diffuse Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Diffuse Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Diffuse Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Glossy Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Glossy Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Glossy Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Transmission Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Transmission Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 0, "Transmission Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Speed"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Diffuse"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Specular"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Shadow"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("AO"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Reflect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Refract"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("IndexOB"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("IndexMA"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Mist"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Emit"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Environment"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Diffuse Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Diffuse Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Diffuse Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Glossy Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Glossy Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Glossy Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Transmission Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Transmission Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Transmission Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.c b/source/blender/nodes/composite/nodes/node_composite_invert.c
index 8f3a6fc2e25..2a91647d6f5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_invert.c
+++ b/source/blender/nodes/composite/nodes/node_composite_invert.c
@@ -33,13 +33,13 @@
/* **************** INVERT ******************** */
static bNodeSocketTemplate cmp_node_invert_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_invert_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
index 5d3a9323f52..9b19ca6f5cf 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c
@@ -33,13 +33,13 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_lensdist_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Distort", 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE},
- { SOCK_FLOAT, 1, "Dispersion", 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Distort"), 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Dispersion"), 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_lensdist_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c
index 9888966c46a..5594c20a9df 100644
--- a/source/blender/nodes/composite/nodes/node_composite_levels.c
+++ b/source/blender/nodes/composite/nodes/node_composite_levels.c
@@ -35,13 +35,13 @@
/* **************** LEVELS ******************** */
static bNodeSocketTemplate cmp_node_view_levels_in[]= {
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_view_levels_out[]={
- {SOCK_FLOAT, 0, "Mean"},
- {SOCK_FLOAT, 0, "Std Dev"},
+ {SOCK_FLOAT, 0, N_("Mean")},
+ {SOCK_FLOAT, 0, N_("Std Dev")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
index 1518284e015..955d94942a4 100644
--- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
+++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c
@@ -35,13 +35,13 @@
/* ******************* Luma Matte Node ********************************* */
static bNodeSocketTemplate cmp_node_luma_matte_in[]={
- {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{-1, 0, ""}
};
static bNodeSocketTemplate cmp_node_luma_matte_out[]={
- {SOCK_RGBA, 0, "Image"},
- {SOCK_FLOAT, 0, "Matte"},
+ {SOCK_RGBA, 0, N_("Image")},
+ {SOCK_FLOAT, 0, N_("Matte")},
{-1, 0, ""}
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.c b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
index 7d62e6b8030..a41d010ee95 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapUV.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.c
@@ -35,12 +35,12 @@
/* **************** Map UV ******************** */
static bNodeSocketTemplate cmp_node_mapuv_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_VECTOR, 1, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_VECTOR, 1, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_mapuv_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.c b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
index 2fd115261f8..1d296d540f9 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mapValue.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.c
@@ -34,11 +34,11 @@
/* **************** MAP VALUE ******************** */
static bNodeSocketTemplate cmp_node_map_value_in[]= {
- { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_map_value_out[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c
index 4c9d1a66fb0..9ceee3feab1 100644
--- a/source/blender/nodes/composite/nodes/node_composite_math.c
+++ b/source/blender/nodes/composite/nodes/node_composite_math.c
@@ -34,13 +34,13 @@
/* **************** SCALAR MATH ******************** */
static bNodeSocketTemplate cmp_node_math_in[]= {
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_math_out[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
index 6539e81beec..6f8891f2b81 100644
--- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c
@@ -33,13 +33,13 @@
/* **************** MIX RGB ******************** */
static bNodeSocketTemplate cmp_node_mix_rgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_mix_rgb_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.c b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
index 2f017b52676..9f5a7e67c96 100644
--- a/source/blender/nodes/composite/nodes/node_composite_movieclip.c
+++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.c
@@ -34,11 +34,11 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_movieclip_out[] = {
- { SOCK_RGBA, 0, "Image"},
- { SOCK_FLOAT, 1, "Offset X"},
- { SOCK_FLOAT, 1, "Offset Y"},
- { SOCK_FLOAT, 1, "Scale"},
- { SOCK_FLOAT, 1, "Angle"},
+ { SOCK_RGBA, 0, N_("Image")},
+ { SOCK_FLOAT, 1, N_("Offset X")},
+ { SOCK_FLOAT, 1, N_("Offset Y")},
+ { SOCK_FLOAT, 1, N_("Scale")},
+ { SOCK_FLOAT, 1, N_("Angle")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
index 7a28eabec34..5def9c41e19 100644
--- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
+++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c
@@ -38,12 +38,12 @@
/* **************** Translate ******************** */
static bNodeSocketTemplate cmp_node_moviedistortion_in[] = {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_moviedistortion_out[] = {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.c b/source/blender/nodes/composite/nodes/node_composite_normal.c
index e9b5f10172c..99a1f9ea520 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normal.c
+++ b/source/blender/nodes/composite/nodes/node_composite_normal.c
@@ -35,13 +35,13 @@
/* **************** NORMAL ******************** */
static bNodeSocketTemplate cmp_node_normal_in[]= {
- { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
+ { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_normal_out[]= {
- { SOCK_VECTOR, 0, "Normal"},
- { SOCK_FLOAT, 0, "Dot"},
+ { SOCK_VECTOR, 0, N_("Normal")},
+ { SOCK_FLOAT, 0, N_("Dot")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.c b/source/blender/nodes/composite/nodes/node_composite_normalize.c
index 69386c3b816..4697ab74a95 100644
--- a/source/blender/nodes/composite/nodes/node_composite_normalize.c
+++ b/source/blender/nodes/composite/nodes/node_composite_normalize.c
@@ -35,11 +35,11 @@
/* **************** NORMALIZE single channel, useful for Z buffer ******************** */
static bNodeSocketTemplate cmp_node_normalize_in[]= {
- { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_normalize_out[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.c b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
index 3d8b0108bbb..63b10b80462 100644
--- a/source/blender/nodes/composite/nodes/node_composite_premulkey.c
+++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.c
@@ -36,11 +36,11 @@
/* **************** Premul and Key Alpha Convert ******************** */
static bNodeSocketTemplate cmp_node_premulkey_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_premulkey_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.c b/source/blender/nodes/composite/nodes/node_composite_rgb.c
index ca9db716b66..beab47442d5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rgb.c
@@ -35,7 +35,7 @@
/* **************** RGB ******************** */
static bNodeSocketTemplate cmp_node_rgb_out[]= {
- { SOCK_RGBA, 0, "RGBA", 0.5f, 0.5f, 0.5f, 1.0f},
+ { SOCK_RGBA, 0, N_("RGBA"), 0.5f, 0.5f, 0.5f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c
index 8268977658d..773be2fb41e 100644
--- a/source/blender/nodes/composite/nodes/node_composite_rotate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c
@@ -35,12 +35,12 @@
/* **************** Rotate ******************** */
static bNodeSocketTemplate cmp_node_rotate_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Degr", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Degr"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_rotate_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.c b/source/blender/nodes/composite/nodes/node_composite_scale.c
index 38cce50904b..a36919ba553 100644
--- a/source/blender/nodes/composite/nodes/node_composite_scale.c
+++ b/source/blender/nodes/composite/nodes/node_composite_scale.c
@@ -35,13 +35,13 @@
/* **************** Scale ******************** */
static bNodeSocketTemplate cmp_node_scale_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "X", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Y", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("X"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Y"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_scale_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
index a30342ee28d..2433cb37763 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c
@@ -35,14 +35,14 @@
/* **************** SEPARATE HSVA ******************** */
static bNodeSocketTemplate cmp_node_sephsva_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_sephsva_out[]= {
- { SOCK_FLOAT, 0, "H"},
- { SOCK_FLOAT, 0, "S"},
- { SOCK_FLOAT, 0, "V"},
- { SOCK_FLOAT, 0, "A"},
+ { SOCK_FLOAT, 0, N_("H")},
+ { SOCK_FLOAT, 0, N_("S")},
+ { SOCK_FLOAT, 0, N_("V")},
+ { SOCK_FLOAT, 0, N_("A")},
{ -1, 0, "" }
};
@@ -114,14 +114,14 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype)
/* **************** COMBINE HSVA ******************** */
static bNodeSocketTemplate cmp_node_combhsva_in[] = {
- { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("H"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("S"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combhsva_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
index be4a8ac76fe..988656ac454 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c
@@ -34,14 +34,14 @@
/* **************** SEPARATE RGBA ******************** */
static bNodeSocketTemplate cmp_node_seprgba_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_seprgba_out[]= {
- { SOCK_FLOAT, 0, "R"},
- { SOCK_FLOAT, 0, "G"},
- { SOCK_FLOAT, 0, "B"},
- { SOCK_FLOAT, 0, "A"},
+ { SOCK_FLOAT, 0, N_("R")},
+ { SOCK_FLOAT, 0, N_("G")},
+ { SOCK_FLOAT, 0, N_("B")},
+ { SOCK_FLOAT, 0, N_("A")},
{ -1, 0, "" }
};
@@ -93,14 +93,14 @@ void register_node_type_cmp_seprgba(bNodeTreeType *ttype)
/* **************** COMBINE RGBA ******************** */
static bNodeSocketTemplate cmp_node_combrgba_in[]= {
- { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combrgba_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
index 7f3b8a31a4b..486c0ed61ee 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c
@@ -35,14 +35,14 @@
/* **************** SEPARATE YCCA ******************** */
static bNodeSocketTemplate cmp_node_sepycca_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_sepycca_out[]= {
- { SOCK_FLOAT, 0, "Y"},
- { SOCK_FLOAT, 0, "Cb"},
- { SOCK_FLOAT, 0, "Cr"},
- { SOCK_FLOAT, 0, "A"},
+ { SOCK_FLOAT, 0, N_("Y")},
+ { SOCK_FLOAT, 0, N_("Cb")},
+ { SOCK_FLOAT, 0, N_("Cr")},
+ { SOCK_FLOAT, 0, N_("A")},
{ -1, 0, "" }
};
@@ -162,14 +162,14 @@ void register_node_type_cmp_sepycca(bNodeTreeType *ttype)
/* **************** COMBINE YCCA ******************** */
static bNodeSocketTemplate cmp_node_combycca_in[]= {
- { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Cb", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Cr", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Cb"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Cr"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combycca_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
index 57fcf3af046..fdaae7307f0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
+++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c
@@ -35,14 +35,14 @@
/* **************** SEPARATE YUVA ******************** */
static bNodeSocketTemplate cmp_node_sepyuva_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_sepyuva_out[]= {
- { SOCK_FLOAT, 0, "Y"},
- { SOCK_FLOAT, 0, "U"},
- { SOCK_FLOAT, 0, "V"},
- { SOCK_FLOAT, 0, "A"},
+ { SOCK_FLOAT, 0, N_("Y")},
+ { SOCK_FLOAT, 0, N_("U")},
+ { SOCK_FLOAT, 0, N_("V")},
+ { SOCK_FLOAT, 0, N_("A")},
{ -1, 0, "" }
};
@@ -115,14 +115,14 @@ void register_node_type_cmp_sepyuva(bNodeTreeType *ttype)
/* **************** COMBINE YUVA ******************** */
static bNodeSocketTemplate cmp_node_combyuva_in[]= {
- { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "U", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("U"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_combyuva_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.c b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
index 646bcc47617..c273807c54d 100644
--- a/source/blender/nodes/composite/nodes/node_composite_setalpha.c
+++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.c
@@ -34,12 +34,12 @@
/* **************** SET ALPHA ******************** */
static bNodeSocketTemplate cmp_node_setalpha_in[]= {
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_setalpha_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
index a12a1042553..abccbb83bd0 100644
--- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
+++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c
@@ -34,8 +34,8 @@
/* **************** SPLIT VIEWER ******************** */
static bNodeSocketTemplate cmp_node_splitviewer_in[]= {
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
index e5d8fe16d51..9ed04ab165c 100644
--- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
+++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c
@@ -36,12 +36,12 @@
/* **************** Translate ******************** */
static bNodeSocketTemplate cmp_node_stabilize2d_in[]= {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_stabilize2d_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.c b/source/blender/nodes/composite/nodes/node_composite_switch.c
index ee7e3124a7b..8c2c2746593 100644
--- a/source/blender/nodes/composite/nodes/node_composite_switch.c
+++ b/source/blender/nodes/composite/nodes/node_composite_switch.c
@@ -35,13 +35,13 @@
/* **************** MIX RGB ******************** */
static bNodeSocketTemplate cmp_node_switch_in[]= {
- { SOCK_RGBA, 1, "Off", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "On", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Off"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("On"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_switch_out[]= {
- { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c
index 5447c2af031..95458ad755b 100644
--- a/source/blender/nodes/composite/nodes/node_composite_texture.c
+++ b/source/blender/nodes/composite/nodes/node_composite_texture.c
@@ -34,13 +34,13 @@
/* **************** TEXTURE ******************** */
static bNodeSocketTemplate cmp_node_texture_in[]= {
- { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION},
- { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ},
+ { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION},
+ { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_texture_out[]= {
- { SOCK_FLOAT, 0, "Value"},
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_FLOAT, 0, N_("Value")},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
index eae81a4bbd2..a9d071ececc 100644
--- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c
+++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c
@@ -33,11 +33,11 @@
#include "node_composite_util.h"
static bNodeSocketTemplate cmp_node_tonemap_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_tonemap_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c
index 2c2a352017a..8af55cde852 100644
--- a/source/blender/nodes/composite/nodes/node_composite_transform.c
+++ b/source/blender/nodes/composite/nodes/node_composite_transform.c
@@ -35,16 +35,16 @@
/* **************** Transform ******************** */
static bNodeSocketTemplate cmp_node_transform_in[] = {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
- { SOCK_FLOAT, 1, "Angle", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
- { SOCK_FLOAT, 1, "Scale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f},
+ { SOCK_FLOAT, 1, N_("Angle"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE},
+ { SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_transform_out[] = {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.c b/source/blender/nodes/composite/nodes/node_composite_translate.c
index 970e2c79f14..e147b100fce 100644
--- a/source/blender/nodes/composite/nodes/node_composite_translate.c
+++ b/source/blender/nodes/composite/nodes/node_composite_translate.c
@@ -36,13 +36,13 @@
/* **************** Translate ******************** */
static bNodeSocketTemplate cmp_node_translate_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_translate_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
index 86986f6038d..bdf6b4f1635 100644
--- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
+++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c
@@ -35,12 +35,12 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate cmp_node_valtorgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_valtorgb_out[]= {
- { SOCK_RGBA, 0, "Image"},
- { SOCK_FLOAT, 0, "Alpha"},
+ { SOCK_RGBA, 0, N_("Image")},
+ { SOCK_FLOAT, 0, N_("Alpha")},
{ -1, 0, "" }
};
@@ -101,11 +101,11 @@ void register_node_type_cmp_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate cmp_node_rgbtobw_in[]= {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_rgbtobw_out[]= {
- { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_value.c b/source/blender/nodes/composite/nodes/node_composite_value.c
index 3cecb69bc7e..8d39b38c2fe 100644
--- a/source/blender/nodes/composite/nodes/node_composite_value.c
+++ b/source/blender/nodes/composite/nodes/node_composite_value.c
@@ -35,7 +35,7 @@
/* **************** VALUE ******************** */
static bNodeSocketTemplate cmp_node_value_out[]= {
/* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */
- { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
index 1d4662aa87b..fd2cc724b82 100644
--- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
+++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c
@@ -35,13 +35,13 @@
/* **************** VECTOR BLUR ******************** */
static bNodeSocketTemplate cmp_node_vecblur_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Z", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_VECTOR, 1, "Speed", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Z"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Speed"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_vecblur_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c
index 4a0726e473b..1fc9399e876 100644
--- a/source/blender/nodes/composite/nodes/node_composite_viewer.c
+++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c
@@ -35,9 +35,9 @@
/* **************** VIEWER ******************** */
static bNodeSocketTemplate cmp_node_viewer_in[]= {
- { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
index 64342751e84..e431ff17be5 100644
--- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c
+++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c
@@ -36,15 +36,15 @@
/* **************** Z COMBINE ******************** */
/* lazy coder note: node->custom2 is abused to send signal */
static bNodeSocketTemplate cmp_node_zcombine_in[]= {
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
- { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate cmp_node_zcombine_out[]= {
- { SOCK_RGBA, 0, "Image"},
- { SOCK_FLOAT, 0, "Z"},
+ { SOCK_RGBA, 0, N_("Image")},
+ { SOCK_FLOAT, 0, N_("Z")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h
index 37c272ad61d..e4dc74e8d40 100644
--- a/source/blender/nodes/shader/node_shader_util.h
+++ b/source/blender/nodes/shader/node_shader_util.h
@@ -69,6 +69,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
diff --git a/source/blender/nodes/shader/nodes/node_shader_add_shader.c b/source/blender/nodes/shader/nodes/node_shader_add_shader.c
index c12ff54d24c..ee8513a4119 100644
--- a/source/blender/nodes/shader/nodes/node_shader_add_shader.c
+++ b/source/blender/nodes/shader/nodes/node_shader_add_shader.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_add_shader_in[]= {
- { SOCK_SHADER, 1, "Shader"},
- { SOCK_SHADER, 1, "Shader"},
+ { SOCK_SHADER, 1, N_("Shader")},
+ { SOCK_SHADER, 1, N_("Shader")},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_add_shader_out[]= {
- { SOCK_SHADER, 0, "Shader"},
+ { SOCK_SHADER, 0, N_("Shader")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c
index bd0779ae5b1..2821c3e3fe6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_attribute.c
+++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c
@@ -30,9 +30,9 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_attribute_out[]= {
- { SOCK_RGBA, 0, "Color"},
- { SOCK_VECTOR, 0, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ { SOCK_RGBA, 0, N_("Color")},
+ { SOCK_VECTOR, 0, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_background.c b/source/blender/nodes/shader/nodes/node_shader_background.c
index 6acdc5baa59..7d13c359a2b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_background.c
+++ b/source/blender/nodes/shader/nodes/node_shader_background.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_background_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_background_out[]= {
- { SOCK_SHADER, 0, "Background"},
+ { SOCK_SHADER, 0, N_("Background")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c
index 7448a0b3bab..2735553cdad 100644
--- a/source/blender/nodes/shader/nodes/node_shader_brightness.c
+++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c
@@ -32,14 +32,14 @@
/* **************** Brigh and contrsast ******************** */
static bNodeSocketTemplate sh_node_brightcontrast_in[]= {
- { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_brightcontrast_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
index 2fd41fed92f..9157728b546 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c
@@ -30,14 +30,14 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_anisotropic_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Roughness U", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Roughness V", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Roughness U"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Roughness V"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_anisotropic_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
index 114581f8a20..d2e2db3e78a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_diffuse_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_diffuse_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
index 89d469a6a4d..8ff0ad57742 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c
@@ -30,14 +30,14 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_glass_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_glass_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
index 000a211805b..d28b3454f02 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_glossy_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Roughness", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_glossy_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
index 60fe847ac11..a3ba3ac7ff3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c
@@ -30,12 +30,12 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_translucent_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_translucent_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
index 301e6dfabab..8c945abdd0d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c
@@ -30,12 +30,12 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_transparent_in[]= {
- { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_transparent_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
index fefcf4caeaf..04a1c1b32df 100644
--- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
+++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_bsdf_velvet_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Sigma", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_bsdf_velvet_out[]= {
- { SOCK_SHADER, 0, "BSDF"},
+ { SOCK_SHADER, 0, N_("BSDF")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.c b/source/blender/nodes/shader/nodes/node_shader_camera.c
index 69a6a5c04a9..17cec8196e8 100644
--- a/source/blender/nodes/shader/nodes/node_shader_camera.c
+++ b/source/blender/nodes/shader/nodes/node_shader_camera.c
@@ -34,9 +34,9 @@
/* **************** CAMERA INFO ******************** */
static bNodeSocketTemplate sh_node_camera_out[]= {
- { SOCK_VECTOR, 0, "View Vector"},
- { SOCK_FLOAT, 0, "View Z Depth"},
- { SOCK_FLOAT, 0, "View Distance"},
+ { SOCK_VECTOR, 0, N_("View Vector")},
+ { SOCK_FLOAT, 0, N_("View Z Depth")},
+ { SOCK_FLOAT, 0, N_("View Distance")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c
index 50bf4c58e4d..be7f3c1c614 100644
--- a/source/blender/nodes/shader/nodes/node_shader_curves.c
+++ b/source/blender/nodes/shader/nodes/node_shader_curves.c
@@ -35,13 +35,13 @@
/* **************** CURVE VEC ******************** */
static bNodeSocketTemplate sh_node_curve_vec_in[]= {
- { SOCK_FLOAT, 0, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 0, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_curve_vec_out[]= {
- { SOCK_VECTOR, 0, "Vector"},
+ { SOCK_VECTOR, 0, N_("Vector")},
{ -1, 0, "" }
};
@@ -88,13 +88,13 @@ void register_node_type_sh_curve_vec(bNodeTreeType *ttype)
/* **************** CURVE RGB ******************** */
static bNodeSocketTemplate sh_node_curve_rgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_curve_rgb_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_emission.c b/source/blender/nodes/shader/nodes/node_shader_emission.c
index 9eb8fc98c69..4854d887592 100644
--- a/source/blender/nodes/shader/nodes/node_shader_emission.c
+++ b/source/blender/nodes/shader/nodes/node_shader_emission.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_emission_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_emission_out[]= {
- { SOCK_SHADER, 0, "Emission"},
+ { SOCK_SHADER, 0, N_("Emission")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c
index 8e5350c2167..610a2149011 100644
--- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c
+++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c
@@ -29,12 +29,12 @@
/* **************** Fresnel ******************** */
static bNodeSocketTemplate sh_node_fresnel_in[]= {
- { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_fresnel_out[]= {
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c
index e2907f5ba91..526868f73d3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_gamma.c
+++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c
@@ -31,13 +31,13 @@
/* **************** Gamma Tools ******************** */
static bNodeSocketTemplate sh_node_gamma_in[]= {
- { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f},
- { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
+ { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_gamma_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c
index 5e302390329..aa108271ec3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geom.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geom.c
@@ -38,15 +38,15 @@
/* output socket type definition */
static bNodeSocketTemplate sh_node_geom_out[]= {
- { SOCK_VECTOR, 0, "Global"},
- { SOCK_VECTOR, 0, "Local"},
- { SOCK_VECTOR, 0, "View"},
- { SOCK_VECTOR, 0, "Orco"},
- { SOCK_VECTOR, 0, "UV"},
- { SOCK_VECTOR, 0, "Normal"},
- { SOCK_RGBA, 0, "Vertex Color"},
- { SOCK_FLOAT, 0, "Vertex Alpha"},
- { SOCK_FLOAT, 0, "Front/Back"},
+ { SOCK_VECTOR, 0, N_("Global")},
+ { SOCK_VECTOR, 0, N_("Local")},
+ { SOCK_VECTOR, 0, N_("View")},
+ { SOCK_VECTOR, 0, N_("Orco")},
+ { SOCK_VECTOR, 0, N_("UV")},
+ { SOCK_VECTOR, 0, N_("Normal")},
+ { SOCK_RGBA, 0, N_("Vertex Color")},
+ { SOCK_FLOAT, 0, N_("Vertex Alpha")},
+ { SOCK_FLOAT, 0, N_("Front/Back")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c
index 6b576b0c0d1..2ebd93218d6 100644
--- a/source/blender/nodes/shader/nodes/node_shader_geometry.c
+++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_geometry_out[]= {
- { SOCK_VECTOR, 0, "Position", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Tangent", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "True Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Incoming", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Parametric", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Backfacing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Position"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Tangent"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("True Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Incoming"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Parametric"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Backfacing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.c b/source/blender/nodes/shader/nodes/node_shader_holdout.c
index 81dceafe21f..dbd4ed8ab67 100644
--- a/source/blender/nodes/shader/nodes/node_shader_holdout.c
+++ b/source/blender/nodes/shader/nodes/node_shader_holdout.c
@@ -34,7 +34,7 @@ static bNodeSocketTemplate sh_node_holdout_in[]= {
};
static bNodeSocketTemplate sh_node_holdout_out[]= {
- { SOCK_SHADER, 0, "Holdout"},
+ { SOCK_SHADER, 0, N_("Holdout")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
index 12b97e65be8..b07650e33c0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c
@@ -35,15 +35,15 @@
/* **************** Hue Saturation ******************** */
static bNodeSocketTemplate sh_node_hue_sat_in[]= {
- { SOCK_FLOAT, 1, "Hue", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Hue"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_hue_sat_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c
index 2c20df2274d..ef592a7e2ec 100644
--- a/source/blender/nodes/shader/nodes/node_shader_invert.c
+++ b/source/blender/nodes/shader/nodes/node_shader_invert.c
@@ -36,13 +36,13 @@
/* **************** INVERT ******************** */
static bNodeSocketTemplate sh_node_invert_in[]= {
- { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_invert_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
index bcd7fb8639d..6eacea10b5b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
+++ b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c
@@ -30,13 +30,13 @@
/* **************** Layer Weight ******************** */
static bNodeSocketTemplate sh_node_layer_weight_in[]= {
- { SOCK_FLOAT, 1, "Blend", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Blend"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_layer_weight_out[]= {
- { SOCK_FLOAT, 0, "Fresnel", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Facing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fresnel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Facing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
index 18225588059..aab5fa8060d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c
@@ -30,17 +30,17 @@
/* **************** INPUT ********************* */
static bNodeSocketTemplate sh_node_light_falloff_in[]= {
- { SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
- { SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_FLOAT, 0, N_("Strength"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f},
+ { SOCK_FLOAT, 0, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
};
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_light_falloff_out[]= {
- { SOCK_FLOAT, 0, "Quadratic", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Linear", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Constant", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Quadratic"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Linear"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Constant"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c
index 5ebbd63a5a1..264b1390688 100644
--- a/source/blender/nodes/shader/nodes/node_shader_light_path.c
+++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c
@@ -30,14 +30,14 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_light_path_out[]= {
- { SOCK_FLOAT, 0, "Is Camera Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Shadow Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Diffuse Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Glossy Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Singular Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Reflection Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Is Transmission Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Ray Length", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Camera Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Shadow Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Diffuse Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Glossy Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Singular Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Reflection Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Is Transmission Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Ray Length"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c
index b7b080fa2df..c260cc421b3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mapping.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c
@@ -34,12 +34,12 @@
/* **************** MAPPING ******************** */
static bNodeSocketTemplate sh_node_mapping_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_mapping_out[]= {
- { SOCK_VECTOR, 0, "Vector"},
+ { SOCK_VECTOR, 0, N_("Vector")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_material.c b/source/blender/nodes/shader/nodes/node_shader_material.c
index 279bbfa8d1b..758660f7d0c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_material.c
+++ b/source/blender/nodes/shader/nodes/node_shader_material.c
@@ -35,44 +35,44 @@
/* **************** MATERIAL ******************** */
static bNodeSocketTemplate sh_node_material_in[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_material_out[]= {
- { SOCK_RGBA, 0, "Color"},
- { SOCK_FLOAT, 0, "Alpha"},
- { SOCK_VECTOR, 0, "Normal"},
+ { SOCK_RGBA, 0, N_("Color")},
+ { SOCK_FLOAT, 0, N_("Alpha")},
+ { SOCK_VECTOR, 0, N_("Normal")},
{ -1, 0, "" }
};
/* **************** EXTENDED MATERIAL ******************** */
static bNodeSocketTemplate sh_node_material_ext_in[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
- { SOCK_RGBA, 1, "Mirror", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Ambient", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Emit", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { SOCK_FLOAT, 1, "SpecTra", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Ray Mirror", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_FLOAT, 1, "Alpha", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { SOCK_FLOAT, 1, "Translucency", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION},
+ { SOCK_RGBA, 1, N_("Mirror"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Ambient"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Emit"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
+ { SOCK_FLOAT, 1, N_("SpecTra"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Ray Mirror"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Alpha"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
+ { SOCK_FLOAT, 1, N_("Translucency"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_material_ext_out[]= {
- { SOCK_RGBA, 0, "Color"},
- { SOCK_FLOAT, 0, "Alpha"},
- { SOCK_VECTOR, 0, "Normal"},
- { SOCK_RGBA, 0, "Diffuse"},
- { SOCK_RGBA, 0, "Spec"},
- { SOCK_RGBA, 0, "AO"},
+ { SOCK_RGBA, 0, N_("Color")},
+ { SOCK_FLOAT, 0, N_("Alpha")},
+ { SOCK_VECTOR, 0, N_("Normal")},
+ { SOCK_RGBA, 0, N_("Diffuse")},
+ { SOCK_RGBA, 0, N_("Spec")},
+ { SOCK_RGBA, 0, N_("AO")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c
index db2b57ab51b..c112ae1d448 100644
--- a/source/blender/nodes/shader/nodes/node_shader_math.c
+++ b/source/blender/nodes/shader/nodes/node_shader_math.c
@@ -35,13 +35,13 @@
/* **************** SCALAR MATH ******************** */
static bNodeSocketTemplate sh_node_math_in[]= {
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_math_out[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
index 4a740a2cfdd..53c1387ca1a 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c
@@ -34,13 +34,13 @@
/* **************** MIX RGB ******************** */
static bNodeSocketTemplate sh_node_mix_rgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
- { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f},
- { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_mix_rgb_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
index 43dde9e5b91..80ee1a8499d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
+++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c
@@ -30,14 +30,14 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_mix_shader_in[]= {
- { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_SHADER, 1, "Shader"},
- { SOCK_SHADER, 1, "Shader"},
+ { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_SHADER, 1, N_("Shader")},
+ { SOCK_SHADER, 1, N_("Shader")},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_mix_shader_out[]= {
- { SOCK_SHADER, 0, "Shader"},
+ { SOCK_SHADER, 0, N_("Shader")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c
index 34213558317..bb0a85417d9 100644
--- a/source/blender/nodes/shader/nodes/node_shader_normal.c
+++ b/source/blender/nodes/shader/nodes/node_shader_normal.c
@@ -34,13 +34,13 @@
/* **************** NORMAL ******************** */
static bNodeSocketTemplate sh_node_normal_in[]= {
- { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_normal_out[]= {
- { SOCK_VECTOR, 0, "Normal"},
- { SOCK_FLOAT, 0, "Dot"},
+ { SOCK_VECTOR, 0, N_("Normal")},
+ { SOCK_FLOAT, 0, N_("Dot")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.c b/source/blender/nodes/shader/nodes/node_shader_object_info.c
index ee356dbb3b3..1cafa01ecec 100644
--- a/source/blender/nodes/shader/nodes/node_shader_object_info.c
+++ b/source/blender/nodes/shader/nodes/node_shader_object_info.c
@@ -30,10 +30,10 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_object_info_out[]= {
- { SOCK_VECTOR, 0, "Location", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Object Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Material Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Random", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Object Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Material Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Random"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_output.c b/source/blender/nodes/shader/nodes/node_shader_output.c
index 14a115a8353..4434054abae 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output.c
@@ -34,8 +34,8 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_output_in[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
index f6d5e789b3f..eb7208302fe 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c
@@ -30,7 +30,7 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_output_lamp_in[]= {
- { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c
index 13d8ff1c23f..e81744c44bd 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_material.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c
@@ -30,9 +30,9 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_output_material_in[]= {
- { SOCK_SHADER, 1, "Surface"},
- { SOCK_SHADER, 1, "Volume"},
- { SOCK_FLOAT, 1, "Displacement", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_SHADER, 1, N_("Surface")},
+ { SOCK_SHADER, 1, N_("Volume")},
+ { SOCK_FLOAT, 1, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.c b/source/blender/nodes/shader/nodes/node_shader_output_world.c
index 5063d0b50aa..3a931c2af53 100644
--- a/source/blender/nodes/shader/nodes/node_shader_output_world.c
+++ b/source/blender/nodes/shader/nodes/node_shader_output_world.c
@@ -30,8 +30,8 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_output_world_in[]= {
- { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_SHADER, 1, "Volume", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_SHADER, 1, N_("Volume"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb.c b/source/blender/nodes/shader/nodes/node_shader_rgb.c
index d0c52035f96..5a19c61fe92 100644
--- a/source/blender/nodes/shader/nodes/node_shader_rgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_rgb.c
@@ -34,7 +34,7 @@
/* **************** RGB ******************** */
static bNodeSocketTemplate sh_node_rgb_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
index bd4f084d156..55f37b666e7 100644
--- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
+++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c
@@ -34,13 +34,13 @@
/* **************** SEPARATE RGBA ******************** */
static bNodeSocketTemplate sh_node_seprgb_in[]= {
- { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f},
+ { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_seprgb_out[]= {
- { SOCK_FLOAT, 0, "R"},
- { SOCK_FLOAT, 0, "G"},
- { SOCK_FLOAT, 0, "B"},
+ { SOCK_FLOAT, 0, N_("R")},
+ { SOCK_FLOAT, 0, N_("G")},
+ { SOCK_FLOAT, 0, N_("B")},
{ -1, 0, "" }
};
@@ -74,13 +74,13 @@ void register_node_type_sh_seprgb(bNodeTreeType *ttype)
/* **************** COMBINE RGB ******************** */
static bNodeSocketTemplate sh_node_combrgb_in[]= {
- { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
- { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
+ { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
+ { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
+ { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_combrgb_out[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_squeeze.c b/source/blender/nodes/shader/nodes/node_shader_squeeze.c
index 4d71aca56be..adab396be02 100644
--- a/source/blender/nodes/shader/nodes/node_shader_squeeze.c
+++ b/source/blender/nodes/shader/nodes/node_shader_squeeze.c
@@ -34,14 +34,14 @@
/* **************** VALUE SQUEEZE ******************** */
static bNodeSocketTemplate sh_node_squeeze_in[]= {
- { SOCK_FLOAT, 1, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Width", 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Center", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Width"), 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Center"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_squeeze_out[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
index 2fff2bab1d4..dda451004a3 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c
@@ -30,16 +30,16 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_checker_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_RGBA, 1, "Color1", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_RGBA, 1, "Color2", 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_RGBA, 1, N_("Color1"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color2"), 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_checker_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
index aa8b7070cab..86f71f6f05b 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c
@@ -32,13 +32,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_coord_out[]= {
- { SOCK_VECTOR, 0, "Generated", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "UV", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Object", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Camera", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Window", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 0, "Reflection", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Generated"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Object"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Camera"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Window"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 0, N_("Reflection"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
index 9e80f79b0c5..e5dc64aca05 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c
@@ -30,12 +30,12 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_environment_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_environment_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
index 769cf845b42..20a524ad00c 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c
@@ -30,13 +30,13 @@
/* **************** BLEND ******************** */
static bNodeSocketTemplate sh_node_tex_gradient_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_gradient_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
index e00467a52ef..db1c9081471 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_image_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_image_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Alpha", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
index e2c0cfc020f..8d7607a9c72 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c
@@ -30,15 +30,15 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_magic_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Distortion", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Distortion"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_magic_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
index 9fe3e652eea..e71695df680 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c
@@ -30,19 +30,19 @@
/* **************** MUSGRAVE ******************** */
static bNodeSocketTemplate sh_node_tex_musgrave_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
- { SOCK_FLOAT, 1, "Dimension", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Lacunarity", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Gain", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
+ { SOCK_FLOAT, 1, N_("Dimension"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Lacunarity"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Gain"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_musgrave_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
index 2667d2a5867..95b81c5e1fb 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c
@@ -30,16 +30,16 @@
/* **************** NOISE ******************** */
static bNodeSocketTemplate sh_node_tex_noise_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
- { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
+ { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_noise_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
index b4855faaf94..48020c10aa0 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c
@@ -30,12 +30,12 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_tex_sky_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_sky_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
index eebd4886c59..e654666db26 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c
@@ -30,14 +30,14 @@
/* **************** VORONOI ******************** */
static bNodeSocketTemplate sh_node_tex_voronoi_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_voronoi_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
index 3e079ffc4f4..8a6994e7b73 100644
--- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
+++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c
@@ -30,17 +30,17 @@
/* **************** WAVE ******************** */
static bNodeSocketTemplate sh_node_tex_wave_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
- { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
- { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
- { SOCK_FLOAT, 1, "Detail Scale", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE},
+ { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
+ { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f},
+ { SOCK_FLOAT, 1, N_("Detail Scale"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_tex_wave_out[]= {
- { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c
index b5c7981b4b1..3f90d4fbcd5 100644
--- a/source/blender/nodes/shader/nodes/node_shader_texture.c
+++ b/source/blender/nodes/shader/nodes/node_shader_texture.c
@@ -40,9 +40,9 @@ static bNodeSocketTemplate sh_node_texture_in[]= {
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_texture_out[]= {
- { SOCK_FLOAT, 0, "Value"},
- { SOCK_RGBA, 0, "Color"},
- { SOCK_VECTOR, 0, "Normal"},
+ { SOCK_FLOAT, 0, N_("Value")},
+ { SOCK_RGBA, 0, N_("Color")},
+ { SOCK_VECTOR, 0, N_("Normal")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
index 0e58fed4357..1738606082f 100644
--- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
+++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c
@@ -34,12 +34,12 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate sh_node_valtorgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_valtorgb_out[]= {
- { SOCK_RGBA, 0, "Color"},
- { SOCK_FLOAT, 0, "Alpha"},
+ { SOCK_RGBA, 0, N_("Color")},
+ { SOCK_FLOAT, 0, N_("Alpha")},
{ -1, 0, "" }
};
@@ -90,11 +90,11 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate sh_node_rgbtobw_in[]= {
- { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_rgbtobw_out[]= {
- { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_value.c b/source/blender/nodes/shader/nodes/node_shader_value.c
index 3196ce5cbe4..8a6c3c87e0d 100644
--- a/source/blender/nodes/shader/nodes/node_shader_value.c
+++ b/source/blender/nodes/shader/nodes/node_shader_value.c
@@ -35,7 +35,7 @@
/* **************** VALUE ******************** */
static bNodeSocketTemplate sh_node_value_out[]= {
/* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */
- { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
+ { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
index 73b0582490d..007366c6082 100644
--- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c
+++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c
@@ -36,14 +36,14 @@
/* **************** VECTOR MATH ******************** */
static bNodeSocketTemplate sh_node_vect_math_in[]= {
- { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
- { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
+ { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_vect_math_out[]= {
- { SOCK_VECTOR, 0, "Vector"},
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_VECTOR, 0, N_("Vector")},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c
index 6eb3178709f..366f50ab4fc 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_volume_isotropic_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_volume_isotropic_out[]= {
- { SOCK_SHADER, 0, "Volume"},
+ { SOCK_SHADER, 0, N_("Volume")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c
index 3d2d4fc689e..9d48f613d34 100644
--- a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c
+++ b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c
@@ -30,13 +30,13 @@
/* **************** OUTPUT ******************** */
static bNodeSocketTemplate sh_node_volume_transparent_in[]= {
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate sh_node_volume_transparent_out[]= {
- { SOCK_SHADER, 0, "Volume"},
+ { SOCK_SHADER, 0, N_("Volume")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/node_texture_util.h b/source/blender/nodes/texture/node_texture_util.h
index c9a5a02e277..0fe685996b1 100644
--- a/source/blender/nodes/texture/node_texture_util.h
+++ b/source/blender/nodes/texture/node_texture_util.h
@@ -67,6 +67,8 @@
#include "BLI_threads.h"
#include "BLI_utildefines.h"
+#include "BLF_translation.h"
+
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
diff --git a/source/blender/nodes/texture/nodes/node_texture_at.c b/source/blender/nodes/texture/nodes/node_texture_at.c
index 33548be3208..9e557705b3f 100644
--- a/source/blender/nodes/texture/nodes/node_texture_at.c
+++ b/source/blender/nodes/texture/nodes/node_texture_at.c
@@ -34,12 +34,12 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Texture", 0.0f, 0.0f, 0.0f, 1.0f },
- { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
+ { SOCK_RGBA, 1, N_("Texture"), 0.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_VECTOR, 1, N_("Coordinates"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Texture" },
+ { SOCK_RGBA, 0, N_("Texture") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c
index fbf04715020..7435034845f 100644
--- a/source/blender/nodes/texture/nodes/node_texture_bricks.c
+++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c
@@ -36,17 +36,17 @@
#include <math.h>
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Bricks 1", 0.596f, 0.282f, 0.0f, 1.0f },
- { SOCK_RGBA, 1, "Bricks 2", 0.632f, 0.504f, 0.05f, 1.0f },
- { SOCK_RGBA, 1, "Mortar", 0.0f, 0.0f, 0.0f, 1.0f },
- { SOCK_FLOAT, 1, "Thickness", 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Bias", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "Brick Width", 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Row Height", 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED },
+ { SOCK_RGBA, 1, N_("Bricks 1"), 0.596f, 0.282f, 0.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Bricks 2"), 0.632f, 0.504f, 0.05f, 1.0f },
+ { SOCK_RGBA, 1, N_("Mortar"), 0.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_FLOAT, 1, N_("Thickness"), 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Bias"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("Brick Width"), 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Row Height"), 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_checker.c b/source/blender/nodes/texture/nodes/node_texture_checker.c
index c96a73d09f2..cd9c3170cf7 100644
--- a/source/blender/nodes/texture/nodes/node_texture_checker.c
+++ b/source/blender/nodes/texture/nodes/node_texture_checker.c
@@ -35,13 +35,13 @@
#include <math.h>
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f },
- { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f },
- { SOCK_FLOAT, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED },
+ { SOCK_RGBA, 1, N_("Color1"), 1.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color2"), 1.0f, 1.0f, 1.0f, 1.0f },
+ { SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_compose.c b/source/blender/nodes/texture/nodes/node_texture_compose.c
index a3ac196ab12..77521190590 100644
--- a/source/blender/nodes/texture/nodes/node_texture_compose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_compose.c
@@ -34,14 +34,14 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_FLOAT, 1, "Red", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Green", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Blue", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c
index 6d6f31d6aaa..ded3afe4c6b 100644
--- a/source/blender/nodes/texture/nodes/node_texture_coord.c
+++ b/source/blender/nodes/texture/nodes/node_texture_coord.c
@@ -34,7 +34,7 @@
#include "NOD_texture.h"
static bNodeSocketTemplate outputs[]= {
- { SOCK_VECTOR, 0, "Coordinates" },
+ { SOCK_VECTOR, 0, N_("Coordinates") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c
index 0f7213a5be0..a56d69a6657 100644
--- a/source/blender/nodes/texture/nodes/node_texture_curves.c
+++ b/source/blender/nodes/texture/nodes/node_texture_curves.c
@@ -37,7 +37,7 @@
/* custom1 = sfra, custom2 = efra */
static bNodeSocketTemplate time_outputs[]= {
- { SOCK_FLOAT, 0, "Value" },
+ { SOCK_FLOAT, 0, N_("Value") },
{ -1, 0, "" }
};
@@ -82,12 +82,12 @@ void register_node_type_tex_curve_time(bNodeTreeType *ttype)
/* **************** CURVE RGB ******************** */
static bNodeSocketTemplate rgb_inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate rgb_outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_decompose.c b/source/blender/nodes/texture/nodes/node_texture_decompose.c
index 435b87164c4..eae34e2ce47 100644
--- a/source/blender/nodes/texture/nodes/node_texture_decompose.c
+++ b/source/blender/nodes/texture/nodes/node_texture_decompose.c
@@ -35,14 +35,14 @@
#include <math.h>
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_FLOAT, 0, "Red" },
- { SOCK_FLOAT, 0, "Green" },
- { SOCK_FLOAT, 0, "Blue" },
- { SOCK_FLOAT, 0, "Alpha" },
+ { SOCK_FLOAT, 0, N_("Red") },
+ { SOCK_FLOAT, 0, N_("Green") },
+ { SOCK_FLOAT, 0, N_("Blue") },
+ { SOCK_FLOAT, 0, N_("Alpha") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_distance.c b/source/blender/nodes/texture/nodes/node_texture_distance.c
index a2c1f41c0de..29f08a0ded0 100644
--- a/source/blender/nodes/texture/nodes/node_texture_distance.c
+++ b/source/blender/nodes/texture/nodes/node_texture_distance.c
@@ -36,13 +36,13 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
- { SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
+ { SOCK_VECTOR, 1, N_("Coordinate 1"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
+ { SOCK_VECTOR, 1, N_("Coordinate 2"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_FLOAT, 0, "Value" },
+ { SOCK_FLOAT, 0, N_("Value") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
index d5a957a3b28..52455e024b4 100644
--- a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
+++ b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c
@@ -35,15 +35,15 @@
static bNodeSocketTemplate inputs[]= {
- { SOCK_FLOAT, 1, "Hue", 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE },
- { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
- { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
- { SOCK_FLOAT, 1, "Factor", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
- { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f },
+ { SOCK_FLOAT, 1, N_("Hue"), 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
+ { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR },
+ { SOCK_FLOAT, 1, N_("Factor"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
+ { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c
index 38d6db1fd08..d49a1edd70c 100644
--- a/source/blender/nodes/texture/nodes/node_texture_image.c
+++ b/source/blender/nodes/texture/nodes/node_texture_image.c
@@ -34,7 +34,7 @@
#include "NOD_texture.h"
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Image"},
+ { SOCK_RGBA, 0, N_("Image")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_invert.c b/source/blender/nodes/texture/nodes/node_texture_invert.c
index 297675f498c..0339c3f0cf2 100644
--- a/source/blender/nodes/texture/nodes/node_texture_invert.c
+++ b/source/blender/nodes/texture/nodes/node_texture_invert.c
@@ -35,12 +35,12 @@
/* **************** INVERT ******************** */
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c
index 54c9645fac3..36e9cac0827 100644
--- a/source/blender/nodes/texture/nodes/node_texture_math.c
+++ b/source/blender/nodes/texture/nodes/node_texture_math.c
@@ -36,13 +36,13 @@
/* **************** SCALAR MATH ******************** */
static bNodeSocketTemplate inputs[]= {
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE},
- { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE},
+ { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE},
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_FLOAT, 0, "Value"},
+ { SOCK_FLOAT, 0, N_("Value")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
index c170d03a495..bf6cb7a3262 100644
--- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c
@@ -35,13 +35,13 @@
/* **************** MIX RGB ******************** */
static bNodeSocketTemplate inputs[]= {
- { SOCK_FLOAT, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
- { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f },
- { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f },
+ { SOCK_FLOAT, 1, N_("Factor"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR },
+ { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c
index 19ba0e88639..9383d5675cb 100644
--- a/source/blender/nodes/texture/nodes/node_texture_output.c
+++ b/source/blender/nodes/texture/nodes/node_texture_output.c
@@ -35,8 +35,8 @@
/* **************** COMPOSITE ******************** */
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_proc.c b/source/blender/nodes/texture/nodes/node_texture_proc.c
index 348827bd26c..fe2082d1442 100644
--- a/source/blender/nodes/texture/nodes/node_texture_proc.c
+++ b/source/blender/nodes/texture/nodes/node_texture_proc.c
@@ -41,12 +41,12 @@
static bNodeSocketTemplate outputs_both[]= {
- { SOCK_RGBA, 0, "Color", 1.0f, 0.0f, 0.0f, 1.0f },
- { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION },
+ { SOCK_RGBA, 0, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs_color_only[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
@@ -140,13 +140,13 @@ static int count_outputs(bNode *node)
/* --- VORONOI -- */
static bNodeSocketTemplate voronoi_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "W1", 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "W2", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "W3", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "W4", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("W1"), 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("W2"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("W3"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("W4"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
@@ -173,7 +173,7 @@ ProcDef(blend)
/* -- MAGIC -- */
static bNodeSocketTemplate magic_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void magic_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -185,8 +185,8 @@ ProcDef(magic)
/* --- MARBLE --- */
static bNodeSocketTemplate marble_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void marble_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -199,7 +199,7 @@ ProcDef(marble)
/* --- CLOUDS --- */
static bNodeSocketTemplate clouds_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void clouds_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -211,8 +211,8 @@ ProcDef(clouds)
/* --- DISTORTED NOISE --- */
static bNodeSocketTemplate distnoise_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Distortion", 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Distortion"), 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void distnoise_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -225,8 +225,8 @@ ProcDef(distnoise)
/* --- WOOD --- */
static bNodeSocketTemplate wood_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void wood_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -239,12 +239,12 @@ ProcDef(wood)
/* --- MUSGRAVE --- */
static bNodeSocketTemplate musgrave_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "H", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Lacunarity", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Octaves", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("H"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Lacunarity"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Octaves"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void musgrave_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
@@ -268,8 +268,8 @@ ProcDef(noise)
/* --- STUCCI --- */
static bNodeSocketTemplate stucci_inputs[]= {
COMMON_INPUTS,
- { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
- { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static void stucci_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread)
diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c
index d1c9cca3f3c..a7832c8c180 100644
--- a/source/blender/nodes/texture/nodes/node_texture_rotate.c
+++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c
@@ -36,14 +36,14 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_FLOAT, 1, "Turns", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
- { SOCK_VECTOR, 1, "Axis", 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION },
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 1, N_("Turns"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE },
+ { SOCK_VECTOR, 1, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_scale.c b/source/blender/nodes/texture/nodes/node_texture_scale.c
index f8790d414c9..130a21ba84d 100644
--- a/source/blender/nodes/texture/nodes/node_texture_scale.c
+++ b/source/blender/nodes/texture/nodes/node_texture_scale.c
@@ -34,13 +34,13 @@
#include "node_texture_util.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f },
- { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ },
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c
index ecf47a900f9..0d985273eda 100644
--- a/source/blender/nodes/texture/nodes/node_texture_texture.c
+++ b/source/blender/nodes/texture/nodes/node_texture_texture.c
@@ -36,13 +36,13 @@
#include "RE_shader_ext.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color1", 1.0f, 1.0f, 1.0f, 1.0f },
- { SOCK_RGBA, 1, "Color2", 0.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color1"), 1.0f, 1.0f, 1.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color2"), 0.0f, 0.0f, 0.0f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color" },
+ { SOCK_RGBA, 0, N_("Color") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_translate.c b/source/blender/nodes/texture/nodes/node_texture_translate.c
index 61b0702b333..85f857ca2be 100644
--- a/source/blender/nodes/texture/nodes/node_texture_translate.c
+++ b/source/blender/nodes/texture/nodes/node_texture_translate.c
@@ -35,13 +35,13 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f},
- { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION },
+ { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f},
+ { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToNor.c b/source/blender/nodes/texture/nodes/node_texture_valToNor.c
index c8159060433..2d107b87578 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToNor.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToNor.c
@@ -34,13 +34,13 @@
#include "NOD_texture.h"
static bNodeSocketTemplate inputs[]= {
- { SOCK_FLOAT, 1, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE },
- { SOCK_FLOAT, 1, "Nabla", 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED },
+ { SOCK_FLOAT, 1, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE },
+ { SOCK_FLOAT, 1, N_("Nabla"), 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {
- { SOCK_VECTOR, 0, "Normal" },
+ { SOCK_VECTOR, 0, N_("Normal") },
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
index 1d282b4d4cc..d1a02210038 100644
--- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
+++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c
@@ -35,11 +35,11 @@
/* **************** VALTORGB ******************** */
static bNodeSocketTemplate valtorgb_in[]= {
- { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
+ { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR},
{ -1, 0, "" }
};
static bNodeSocketTemplate valtorgb_out[]= {
- { SOCK_RGBA, 0, "Color"},
+ { SOCK_RGBA, 0, N_("Color")},
{ -1, 0, "" }
};
@@ -78,11 +78,11 @@ void register_node_type_tex_valtorgb(bNodeTreeType *ttype)
/* **************** RGBTOBW ******************** */
static bNodeSocketTemplate rgbtobw_in[]= {
- { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
+ { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
static bNodeSocketTemplate rgbtobw_out[]= {
- { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
+ { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
{ -1, 0, "" }
};
diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c
index 0d7a04b06e2..03a94d1df67 100644
--- a/source/blender/nodes/texture/nodes/node_texture_viewer.c
+++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c
@@ -35,7 +35,7 @@
#include <math.h>
static bNodeSocketTemplate inputs[]= {
- { SOCK_RGBA, 1, "Color", 1.0f, 0.0f, 0.0f, 1.0f },
+ { SOCK_RGBA, 1, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f },
{ -1, 0, "" }
};
static bNodeSocketTemplate outputs[]= {