diff options
author | Diego Borghetti <bdiego@gmail.com> | 2008-09-20 01:57:15 +0400 |
---|---|---|
committer | Diego Borghetti <bdiego@gmail.com> | 2008-09-20 01:57:15 +0400 |
commit | 4f737bafa7c5366a2bf4c69d6e2b1c77ff64c73b (patch) | |
tree | 9b3bb7a3bbcf6e962c412ec108c2c9a1dc0d43fa /source | |
parent | 650ae3b4e679f068fd8fdf73f0e6df561362b227 (diff) |
== Render ==
Commit patch #7788, allow to set the render step, so it's
possible make render every N frames only.
The step is change in Scene buttons (F10), below start and
end frame buttons.
Also add a command line options (-j), so it's possible to
overwrite the file step (useful for renderfarm).
[ Brecht, this work with OpenGL renders and simulated
the skipped frames, please double check ]
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/BKE_blender.h | 2 | ||||
-rw-r--r-- | source/blender/blenloader/intern/readfile.c | 10 | ||||
-rw-r--r-- | source/blender/include/blendef.h | 1 | ||||
-rw-r--r-- | source/blender/makesdna/DNA_scene_types.h | 4 | ||||
-rw-r--r-- | source/blender/python/api2_2x/sceneRender.c | 4 | ||||
-rw-r--r-- | source/blender/render/extern/include/RE_pipeline.h | 2 | ||||
-rw-r--r-- | source/blender/render/intern/source/pipeline.c | 24 | ||||
-rw-r--r-- | source/blender/src/buttons_scene.c | 9 | ||||
-rw-r--r-- | source/blender/src/renderwin.c | 17 | ||||
-rw-r--r-- | source/creator/creator.c | 14 |
10 files changed, 72 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h index 5af8fde99c9..8dbb90372f0 100644 --- a/source/blender/blenkernel/BKE_blender.h +++ b/source/blender/blenkernel/BKE_blender.h @@ -41,7 +41,7 @@ struct ListBase; struct MemFile; #define BLENDER_VERSION 247 -#define BLENDER_SUBVERSION 3 +#define BLENDER_SUBVERSION 4 #define BLENDER_MINVERSION 245 #define BLENDER_MINSUBVERSION 15 diff --git a/source/blender/blenloader/intern/readfile.c b/source/blender/blenloader/intern/readfile.c index 0df965b2cc1..80defdbbf9c 100644 --- a/source/blender/blenloader/intern/readfile.c +++ b/source/blender/blenloader/intern/readfile.c @@ -7808,6 +7808,16 @@ static void do_versions(FileData *fd, Library *lib, Main *main) ob->gameflag &= ~(OB_GHOST|OB_DYNAMIC|OB_RIGID_BODY|OB_SOFT_BODY|OB_COLLISION_RESPONSE); } } + + if (main->versionfile < 247 || (main->versionfile == 247 && main->subversionfile < 4)){ + Scene *sce= main->scene.first; + while(sce) { + if(sce->frame_step==0) + sce->frame_step= 1; + sce= sce->id.next; + } + } + /* WATCH IT!!!: pointers from libdata have not been converted yet here! */ /* WATCH IT 2!: Userdef struct init has to be in src/usiblender.c! */ diff --git a/source/blender/include/blendef.h b/source/blender/include/blendef.h index a7f7bc2e4b8..7fd607f6feb 100644 --- a/source/blender/include/blendef.h +++ b/source/blender/include/blendef.h @@ -113,6 +113,7 @@ #define F_CFRA ((float)(G.scene->r.cfra)) #define SFRA (G.scene->r.sfra) #define EFRA (G.scene->r.efra) +#define STFRA (G.scene->frame_step) #define PSFRA ((G.scene->r.psfra != 0)? (G.scene->r.psfra): (G.scene->r.sfra)) #define PEFRA ((G.scene->r.psfra != 0)? (G.scene->r.pefra): (G.scene->r.efra)) #define FRA2TIME(a) ((((double) G.scene->r.frs_sec_base) * (a)) / G.scene->r.frs_sec) diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h index 32522d1e866..3888cb48520 100644 --- a/source/blender/makesdna/DNA_scene_types.h +++ b/source/blender/makesdna/DNA_scene_types.h @@ -553,6 +553,10 @@ typedef struct Scene { /* Sculptmode data */ struct SculptData sculptdata; + + /* frame step. */ + int frame_step; + int pad; } Scene; diff --git a/source/blender/python/api2_2x/sceneRender.c b/source/blender/python/api2_2x/sceneRender.c index 7958e66b44f..7f88acd3a87 100644 --- a/source/blender/python/api2_2x/sceneRender.c +++ b/source/blender/python/api2_2x/sceneRender.c @@ -496,7 +496,7 @@ PyObject *RenderData_Render( BPy_RenderData * self ) tstate = PyEval_SaveThread(); - RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra); + RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, G.scene->frame_step); BPY_do_all_scripts(SCRIPT_POSTRENDER, 0); @@ -599,7 +599,7 @@ PyObject *RenderData_RenderAnim( BPy_RenderData * self ) BPY_do_all_scripts(SCRIPT_RENDER, 1); tstate = PyEval_SaveThread(); - RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra); + RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, G.scene->frame_step); if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_POSTRENDER, 1); diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h index 64cf7fcb37b..60557403143 100644 --- a/source/blender/render/extern/include/RE_pipeline.h +++ b/source/blender/render/extern/include/RE_pipeline.h @@ -185,7 +185,7 @@ void RE_TileProcessor(struct Render *re, int firsttile, int threaded); /* only RE_NewRender() needed, main Blender render calls */ void RE_BlenderFrame(struct Render *re, struct Scene *scene, int frame); -void RE_BlenderAnim(struct Render *re, struct Scene *scene, int sfra, int efra); +void RE_BlenderAnim(struct Render *re, struct Scene *scene, int sfra, int efra, int tfra); void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode); void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress); diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c index bf2a72b4f9b..9d272d04506 100644 --- a/source/blender/render/intern/source/pipeline.c +++ b/source/blender/render/intern/source/pipeline.c @@ -2559,10 +2559,12 @@ static void do_write_image_or_movie(Render *re, Scene *scene, bMovieHandle *mh) } /* saves images to disk */ -void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra) +void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra, int tfra) { bMovieHandle *mh= BKE_get_movie_handle(scene->r.imtype); + unsigned int lay; int cfrao= scene->r.cfra; + int nfra; /* do not fully call for each frame, it initializes & pops output window */ if(!render_initialize_from_scene(re, scene, 0)) @@ -2591,12 +2593,27 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra) } } } else { - for(scene->r.cfra= sfra; scene->r.cfra<=efra; scene->r.cfra++) { + for(nfra= sfra, scene->r.cfra= sfra; scene->r.cfra<=efra; scene->r.cfra++) { char name[FILE_MAX]; /* only border now, todo: camera lens. (ton) */ render_initialize_from_scene(re, scene, 1); - + + if(nfra!=scene->r.cfra) { + /* + * Skip this frame, but update for physics and particles system. + * From convertblender.c: + * in localview, lamps are using normal layers, objects only local bits. + */ + if(scene->lay & 0xFF000000) + lay= scene->lay & 0xFF000000; + else + lay= scene->lay; + + scene_update_for_newframe(scene, lay); + continue; + } + if (scene->r.mode & (R_NO_OVERWRITE | R_TOUCH) ) { BKE_makepicstring(name, scene->r.pic, scene->r.cfra, scene->r.imtype); } @@ -2626,6 +2643,7 @@ void RE_BlenderAnim(Render *re, Scene *scene, int sfra, int efra) break; } + nfra+= tfra; } } diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index f2e20356f21..8ea71ce38dc 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -2315,12 +2315,13 @@ static void render_panel_anim(void) uiBlockEndAlign(block); uiBlockSetCol(block, TH_AUTO); - uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,40,94,33, 0, 0, 0, 0, 0, "Play rendered images/avi animation (Ctrl+F11), (Play Hotkeys: A-Noskip, P-PingPong)"); - uiDefButS(block, NUM, B_RTCHANGED, "rt:",789,40,95,33, &G.rt, -1000.0, 1000.0, 0, 0, "General testing/debug button"); + uiDefBut(block, BUT,B_PLAYANIM, "PLAY",692,50,94,33, 0, 0, 0, 0, 0, "Play rendered images/avi animation (Ctrl+F11), (Play Hotkeys: A-Noskip, P-PingPong)"); + uiDefButS(block, NUM, B_RTCHANGED, "rt:",789,50,95,33, &G.rt, -1000.0, 1000.0, 0, 0, "General testing/debug button"); uiBlockBeginAlign(block); - uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,10,94,24, &G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation (inclusive)"); - uiDefButI(block, NUM,REDRAWSEQ,"End:",789,10,95,24, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end frame of the animation (inclusive)"); + uiDefButI(block, NUM,REDRAWSEQ,"Sta:",692,20,94,24, &G.scene->r.sfra,1.0,MAXFRAMEF, 0, 0, "The start frame of the animation (inclusive)"); + uiDefButI(block, NUM,REDRAWSEQ,"End:",789,20,95,24, &G.scene->r.efra,SFRA,MAXFRAMEF, 0, 0, "The end frame of the animation (inclusive)"); + uiDefButI(block, NUM,REDRAWSEQ,"Step:",692,0,192,18, &G.scene->frame_step, 1.0, MAXFRAMEF, 0, 0, "Frame Step"); uiBlockEndAlign(block); } diff --git a/source/blender/src/renderwin.c b/source/blender/src/renderwin.c index c26eedd26fd..598b71930ed 100644 --- a/source/blender/src/renderwin.c +++ b/source/blender/src/renderwin.c @@ -1132,7 +1132,7 @@ static void do_render(int anim) } if(anim) - RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra); + RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, G.scene->frame_step); else RE_BlenderFrame(re, G.scene, G.scene->r.cfra); @@ -1338,16 +1338,28 @@ void BIF_do_ogl_render(View3D *v3d, int anim) if(anim) { bMovieHandle *mh= BKE_get_movie_handle(G.scene->r.imtype); + unsigned int lay; int cfrao= CFRA; + int nfra; if(BKE_imtype_is_movie(G.scene->r.imtype)) mh->start_movie(&G.scene->r, winx, winy); - for(CFRA= SFRA; CFRA<=EFRA; CFRA++) { + for(nfra= SFRA, CFRA= SFRA; CFRA<=EFRA; CFRA++) { /* user event can close window */ if(render_win==NULL) break; + if(nfra!=CFRA) { + if(G.scene->lay & 0xFF000000) + lay= G.scene->lay & 0xFF000000; + else + lay= G.scene->lay; + + scene_update_for_newframe(G.scene, lay); + continue; + } + do_ogl_view3d_render(re, v3d, winx, winy); glReadPixels(0, 0, winx, winy, GL_RGBA, GL_UNSIGNED_BYTE, rr->rect32); if((G.scene->r.scemode & R_STAMP_INFO) && (G.scene->r.stamp & R_STAMP_DRAW)) { @@ -1382,6 +1394,7 @@ void BIF_do_ogl_render(View3D *v3d, int anim) printf("\n"); if(test_break()) break; + nfra+= STFRA; } if(BKE_imtype_is_movie(G.scene->r.imtype)) diff --git a/source/creator/creator.c b/source/creator/creator.c index ac81557110f..dffa755b264 100644 --- a/source/creator/creator.c +++ b/source/creator/creator.c @@ -202,6 +202,7 @@ static void print_help(void) printf (" -p <sx> <sy>\tOpen with lower left corner at <sx>, <sy>\n"); printf (" -m\t\tRead from disk (Don't buffer)\n"); printf (" -f <fps> <fps-base>\t\tSpecify FPS to start with\n"); + printf (" -j <frame>\tSet frame step to <frame>\n"); printf ("\nWindow options:\n"); printf (" -w\t\tForce opening with borders (default)\n"); @@ -623,7 +624,7 @@ int main(int argc, char **argv) if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_RENDER, 0); - RE_BlenderAnim(re, G.scene, frame, frame); + RE_BlenderAnim(re, G.scene, frame, frame, G.scene->frame_step); BPY_do_all_scripts(SCRIPT_POSTRENDER, 0); } @@ -638,7 +639,7 @@ int main(int argc, char **argv) if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_RENDER, 1); - RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra); + RE_BlenderAnim(re, G.scene, G.scene->r.sfra, G.scene->r.efra, G.scene->frame_step); if (G.f & G_DOSCRIPTLINKS) BPY_do_all_scripts(SCRIPT_POSTRENDER, 1); @@ -669,6 +670,15 @@ int main(int argc, char **argv) printf("\nError: no blend loaded. cannot use '-e'.\n"); } break; + case 'j': + a++; + if(G.scene) { + int fstep= MIN2(MAXFRAME, MAX2(1, atoi(argv[a]))); + if (a < argc) (G.scene->frame_step) = fstep; + } else { + printf("\nError: no blend loaded. cannot use '-j'.\n"); + } + break; case 'P': a++; if (a < argc) { |