Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2015-06-18 05:19:47 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-06-18 05:27:48 +0300
commit03efc37a6ebc4a6b288fc6cc42a172f4a1e85192 (patch)
treea07176cfb46f97ac5d056d72597c0f00297e15d3 /source
parent7165d979ae9e2ecb6c0bfe194f5d966ba60f8c31 (diff)
Transform: Improve UV creation efficiency
- was doing 2x spin-locks, multi-view check and hash-lookup per face-corner. - avoid doing customdata layer lookup per face.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/transform/transform_conversions.c25
1 files changed, 13 insertions, 12 deletions
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index a648704e15e..3cf0647cfc2 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2677,18 +2677,14 @@ void flushTransSeq(TransInfo *t)
/* ********************* UV ****************** */
-static void UVsToTransData(SpaceImage *sima, TransData *td, TransData2D *td2d, float *uv, int selected)
+static void UVsToTransData(const float aspect[2], TransData *td, TransData2D *td2d, float *uv, bool selected)
{
- float aspx, aspy;
-
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
-
/* uv coords are scaled by aspects. this is needed for rotations and
* proportional editing to be consistent with the stretched uv coords
* that are displayed. this also means that for display and numinput,
* and when the uv coords are flushed, these are converted each time */
- td2d->loc[0] = uv[0] * aspx;
- td2d->loc[1] = uv[1] * aspy;
+ td2d->loc[0] = uv[0] * aspect[0];
+ td2d->loc[1] = uv[1] * aspect[1];
td2d->loc[2] = 0.0f;
td2d->loc2d = uv;
@@ -2721,7 +2717,6 @@ static void createTransUVs(bContext *C, TransInfo *t)
ToolSettings *ts = CTX_data_tool_settings(C);
TransData *td = NULL;
TransData2D *td2d = NULL;
- MTexPoly *tf;
MLoopUV *luv;
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
BMFace *efa;
@@ -2730,12 +2725,15 @@ static void createTransUVs(bContext *C, TransInfo *t)
UvElementMap *elementmap = NULL;
BLI_bitmap *island_enabled = NULL;
int count = 0, countsel = 0, count_rejected = 0;
+ float aspect[2];
const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
- if (!ED_space_image_show_uvedit(sima, t->obedit)) return;
+ if (!ED_space_image_show_uvedit(sima, t->obedit))
+ return;
/* count */
if (is_prop_connected) {
@@ -2750,7 +2748,7 @@ static void createTransUVs(bContext *C, TransInfo *t)
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ MTexPoly *tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (!uvedit_face_visible_test(scene, ima, efa, tf)) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
@@ -2796,12 +2794,15 @@ static void createTransUVs(bContext *C, TransInfo *t)
td = t->data;
td2d = t->data2d;
+ ED_space_image_get_uv_aspect(sima, &aspect[0], &aspect[1]);
+
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (!is_prop_edit && !uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
+ const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if (!is_prop_edit && !selected)
continue;
if (is_prop_connected) {
@@ -2813,7 +2814,7 @@ static void createTransUVs(bContext *C, TransInfo *t)
}
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_select_test(scene, l, cd_loop_uv_offset));
+ UVsToTransData(aspect, td++, td2d++, luv->uv, selected);
}
}