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authorSergey Sharybin <sergey.vfx@gmail.com>2015-06-18 17:15:37 +0300
committerSergey Sharybin <sergey.vfx@gmail.com>2015-06-18 17:15:37 +0300
commite1fd7b9ca95af37d835cd1c53d04966c929c94af (patch)
tree87bddb59eca033b327d0131667bdadf5d61e0f6e /source
parent7e529c2a64752c0483f84024fb71edc11d88578e (diff)
Cycles: Report currently sampling tile when CPU is working on the last tile
This is mainly useful for the render farms output when logging might stop at the "Path Tracing Tile N/N" string, which makes it a bit difficult to follow what exactly is happening (node going crazy, hardware issues or just last tile is too much heavy). This is more like an experiment, might be changed in the future.
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