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authorTon Roosendaal <ton@blender.org>2006-07-03 15:21:38 +0400
committerTon Roosendaal <ton@blender.org>2006-07-03 15:21:38 +0400
commit780b8d83c5587caa6c6d73da4411e55cf69757d0 (patch)
tree641d9a62d7060547d79fdf653edc8747567bc637 /source
parent10d6a50ae0ee3b9ee1fb727d1980b6fb151baec1 (diff)
Bugfix #4578
Images saved with "Save..." menu in Image Window ignored the RGB or RGBA setting in Scene Output panel. Also: - changed menu in "Save As..." to indicate it can change type/name - added proper info about image in properties panel (RGB, A, Z)
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/drawimage.c21
-rw-r--r--source/blender/src/header_image.c9
2 files changed, 24 insertions, 6 deletions
diff --git a/source/blender/src/drawimage.c b/source/blender/src/drawimage.c
index dcf880df300..b5a4ceb8373 100644
--- a/source/blender/src/drawimage.c
+++ b/source/blender/src/drawimage.c
@@ -921,13 +921,24 @@ static void image_panel_properties(short cntrl) // IMAGE_HANDLER_PROPERTIES
return;
if (G.sima->image && G.sima->image->ibuf) {
+ ImBuf *ibuf= G.sima->image->ibuf;
char str[64];
- sprintf(str, "Image: size %d x %d", G.sima->image->ibuf->x, G.sima->image->ibuf->y);
- if(G.sima->image->ibuf->rect_float)
- strcat(str, " 4x32 bits");
- else
- strcat(str, " 4x8 bits");
+ sprintf(str, "Image: size %d x %d", ibuf->x, ibuf->y);
+ if(ibuf->rect_float) {
+ if(ibuf->depth==32)
+ strcat(str, " RGBA float");
+ else
+ strcat(str, " RGB float");
+ }
+ else {
+ if(ibuf->depth==32)
+ strcat(str, " RGBA byte");
+ else
+ strcat(str, " RGB byte");
+ }
+ if(ibuf->zbuf || ibuf->zbuf_float)
+ strcat(str, " + Z");
uiDefBut(block, LABEL, B_NOP, str, 10,180,300,19, 0, 0, 0, 0, 0, "");
diff --git a/source/blender/src/header_image.c b/source/blender/src/header_image.c
index c28875f7525..4d87f3c9c56 100644
--- a/source/blender/src/header_image.c
+++ b/source/blender/src/header_image.c
@@ -189,6 +189,13 @@ static void save_paint(char *name)
BKE_add_image_extension(str, G.scene->r.imtype);
if (saveover(str)) {
+
+ /* enforce user setting for RGB or RGBA, but skip BW */
+ if(G.scene->r.planes==32)
+ ima->ibuf->depth= 32;
+ else if(G.scene->r.planes==24)
+ ima->ibuf->depth= 24;
+
waitcursor(1);
if (BKE_write_ibuf(ima->ibuf, str, G.scene->r.imtype, G.scene->r.subimtype, G.scene->r.quality)) {
BLI_strncpy(ima->name, name, sizeof(ima->name));
@@ -812,7 +819,7 @@ static uiBlock *image_imagemenu(void *arg_unused)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Open...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
if (G.sima->image) {
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
+ uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Save As...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Replace...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Reload", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");