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authorCampbell Barton <ideasman42@gmail.com>2018-05-30 09:41:06 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-05-30 09:41:06 +0300
commit18c12803bd8b48b66c2103b3107f68bb5d0287c5 (patch)
tree5cb20bcf3e1cab54bf490aff8fc056c5fa9b2cd5 /source
parent2c03d6a12be29b020dfdd483462322e4dd8f8d98 (diff)
Edit Mode: add success return value
Also remove fix for T6614, since BKE_object_obdata_is_libdata no longer checks proxy.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/include/ED_object.h6
-rw-r--r--source/blender/editors/object/object_edit.c58
-rw-r--r--source/blenderplayer/bad_level_call_stubs/stubs.c4
3 files changed, 33 insertions, 35 deletions
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 614be5dd0c1..f94927c0336 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -117,9 +117,9 @@ enum {
EM_WAITCURSOR = (1 << 1),
EM_IGNORE_LAYER = (1 << 3),
};
-void ED_object_editmode_exit_ex(struct Scene *scene, struct Object *obedit, int flag);
-void ED_object_editmode_exit(struct bContext *C, int flag);
-void ED_object_editmode_enter(struct bContext *C, int flag);
+bool ED_object_editmode_exit_ex(struct Scene *scene, struct Object *obedit, int flag);
+bool ED_object_editmode_exit(struct bContext *C, int flag);
+bool ED_object_editmode_enter(struct bContext *C, int flag);
bool ED_object_editmode_load(struct Object *obedit);
bool ED_object_editmode_calc_active_center(struct Object *obedit, const bool select_only, float r_center[3]);
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index a01a671ec98..98b1a7438c6 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -447,7 +447,7 @@ bool ED_object_editmode_load(Object *obedit)
* \param flag:
* - If #EM_FREEDATA isn't in the flag, use ED_object_editmode_load directly.
*/
-void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
+bool ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
{
const bool freedata = (flag & EM_FREEDATA) != 0;
@@ -460,7 +460,7 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
scene->basact->object->mode &= ~OB_MODE_EDIT;
}
if (flag & EM_WAITCURSOR) waitcursor(0);
- return;
+ return true;
}
/* freedata only 0 now on file saves and render */
@@ -478,7 +478,7 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
pid->cache->flag |= PTCACHE_OUTDATED;
}
BLI_freelistN(&pidlist);
-
+
BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
/* also flush ob recalc, doesn't take much overhead, but used for particles */
@@ -490,16 +490,18 @@ void ED_object_editmode_exit_ex(Scene *scene, Object *obedit, int flag)
}
if (flag & EM_WAITCURSOR) waitcursor(0);
+
+ return (obedit->mode & OB_MODE_EDIT) == 0;
}
-void ED_object_editmode_exit(bContext *C, int flag)
+bool ED_object_editmode_exit(bContext *C, int flag)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- ED_object_editmode_exit_ex(scene, obedit, flag);
+ return ED_object_editmode_exit_ex(scene, obedit, flag);
}
-void ED_object_editmode_enter(bContext *C, int flag)
+bool ED_object_editmode_enter(bContext *C, int flag)
{
Scene *scene = CTX_data_scene(C);
Base *base = NULL;
@@ -508,7 +510,9 @@ void ED_object_editmode_enter(bContext *C, int flag)
View3D *v3d = NULL;
bool ok = false;
- if (ID_IS_LINKED(scene)) return;
+ if (ID_IS_LINKED(scene)) {
+ return false;
+ }
if (sa && sa->spacetype == SPACE_VIEW3D)
v3d = sa->spacedata.first;
@@ -516,25 +520,31 @@ void ED_object_editmode_enter(bContext *C, int flag)
if ((flag & EM_IGNORE_LAYER) == 0) {
base = CTX_data_active_base(C); /* active layer checked here for view3d */
- if (base == NULL) return;
- else if (v3d && (base->lay & v3d->lay) == 0) return;
- else if (!v3d && (base->lay & scene->lay) == 0) return;
+ if ((base == NULL) ||
+ (v3d && (base->lay & v3d->lay) == 0) ||
+ (!v3d && (base->lay & scene->lay) == 0))
+ {
+ return false;
+ }
}
else {
base = scene->basact;
}
- if (ELEM(NULL, base, base->object, base->object->data)) return;
+ if (ELEM(NULL, base, base->object, base->object->data)) {
+ return false;
+ }
ob = base->object;
/* this checks actual object->data, for cases when other scenes have it in editmode context */
- if (BKE_object_is_in_editmode(ob))
- return;
-
+ if (BKE_object_is_in_editmode(ob)) {
+ return true;
+ }
+
if (BKE_object_obdata_is_libdata(ob)) {
error_libdata();
- return;
+ return false;
}
if (flag & EM_WAITCURSOR) waitcursor(1);
@@ -567,23 +577,9 @@ void ED_object_editmode_enter(bContext *C, int flag)
WM_event_add_notifier(C, NC_SCENE | ND_MODE | NS_EDITMODE_MESH, scene);
}
else if (ob->type == OB_ARMATURE) {
- bArmature *arm = ob->data;
- if (!arm) return;
- /*
- * The function BKE_object_obdata_is_libdata make a problem here, the
- * check for ob->proxy return 0 and let blender enter to edit mode
- * this causes a crash when you try leave the edit mode.
- * The problem is that i can't remove the ob->proxy check from
- * BKE_object_obdata_is_libdata that prevent the bugfix #6614, so
- * i add this little hack here.
- */
- if (ID_IS_LINKED(arm)) {
- error_libdata();
- return;
- }
ok = 1;
scene->obedit = ob;
- ED_armature_to_edit(arm);
+ ED_armature_to_edit(ob->data);
/* to ensure all goes in restposition and without striding */
DAG_id_tag_update(&ob->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME); /* XXX: should this be OB_RECALC_DATA? */
@@ -628,6 +624,8 @@ void ED_object_editmode_enter(bContext *C, int flag)
}
if (flag & EM_WAITCURSOR) waitcursor(0);
+
+ return (ob->mode & OB_MODE_EDIT) != 0;
}
static int editmode_toggle_exec(bContext *C, wmOperator *op)
diff --git a/source/blenderplayer/bad_level_call_stubs/stubs.c b/source/blenderplayer/bad_level_call_stubs/stubs.c
index 793546d313d..0ae07406bbc 100644
--- a/source/blenderplayer/bad_level_call_stubs/stubs.c
+++ b/source/blenderplayer/bad_level_call_stubs/stubs.c
@@ -495,8 +495,8 @@ void ED_base_object_select(struct Base *base, short mode) RET_NONE
bool ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Object *ob, struct ModifierData *md) RET_ZERO
struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type) RET_ZERO
void ED_object_modifier_clear(struct Main *bmain, struct Object *ob) RET_NONE
-void ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE
-void ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE
+bool ED_object_editmode_enter(struct bContext *C, int flag) RET_NONE
+bool ED_object_editmode_exit(struct bContext *C, int flag) RET_NONE
bool ED_object_editmode_load(struct Object *obedit) RET_ZERO
void ED_object_check_force_modifiers(struct Main *bmain, struct Scene *scene, struct Object *object) RET_NONE
bool uiLayoutGetActive(struct uiLayout *layout) RET_ZERO