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authorTon Roosendaal <ton@blender.org>2006-06-16 14:17:56 +0400
committerTon Roosendaal <ton@blender.org>2006-06-16 14:17:56 +0400
commit21c90425c09e95305df1ff295e0d019adca84ad9 (patch)
tree7890d63b979b6ebe439a7c59281a57bef30868b6 /source
parente7b0f1f07102cdf581c06d183af04d03a3d94e57 (diff)
Silly screens code in Blender... trying to cleanup stuff only breaks other
things! :) Anyhoo, commits yesterday for preview panel fixes in Compositor broke the new fullscreen render output feature. The damn curarea again yes!
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/editscreen.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/source/blender/src/editscreen.c b/source/blender/src/editscreen.c
index dda5884c533..3c9c4e1e8d9 100644
--- a/source/blender/src/editscreen.c
+++ b/source/blender/src/editscreen.c
@@ -2351,7 +2351,9 @@ void area_fullscreen(void) /* with curarea */
for(sa= G.curscreen->areabase.first; sa; sa= sa->next) {
scrarea_do_headchange(sa);
scrarea_do_winchange(sa);
- }
+ }
+ /* bad code #2: setscreen() ends with first area active. fullscreen render assumes this too */
+ curarea= sc->areabase.first;
}
static void area_autoplayscreen(void)