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authorCampbell Barton <ideasman42@gmail.com>2012-07-03 15:03:39 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-07-03 15:03:39 +0400
commit259e78997a50e4be6ed4f2eda7f128c892ad51ca (patch)
treeb6291b39353e3c785bb3c5ce0a01122651e7fcbb /source
parent1c00740b8155ce2c094189df49ad6ea1ac19b33a (diff)
parent314a2758505aeba72e2c87f06c5a61c6ceb7773c (diff)
svn merge ^/trunk/blender -r48489:48527
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_action.h2
-rw-r--r--source/blender/blenkernel/BKE_material.h4
-rw-r--r--source/blender/blenkernel/intern/action.c14
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c59
-rw-r--r--source/blender/blenkernel/intern/material.c47
-rw-r--r--source/blender/blenkernel/intern/mesh.c6
-rw-r--r--source/blender/blenkernel/intern/object.c24
-rw-r--r--source/blender/bmesh/intern/bmesh_opdefines.c16
-rw-r--r--source/blender/bmesh/intern/bmesh_operator_api.h2
-rw-r--r--source/blender/bmesh/intern/bmesh_operators.c8
-rw-r--r--source/blender/compositor/intern/COM_ExecutionGroup.cpp16
-rw-r--r--source/blender/compositor/nodes/COM_LensDistortionNode.cpp10
-rw-r--r--source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp9
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp194
-rw-r--r--source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h16
-rw-r--r--source/blender/editors/animation/drivers.c19
-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/object/object_group.c4
-rw-r--r--source/blender/editors/space_node/drawnode.c5
-rw-r--r--source/blender/makesrna/intern/rna_pose.c4
-rw-r--r--source/blender/python/bmesh/bmesh_py_ops.c47
-rw-r--r--source/blender/python/intern/bpy_rna.c18
22 files changed, 429 insertions, 97 deletions
diff --git a/source/blender/blenkernel/BKE_action.h b/source/blender/blenkernel/BKE_action.h
index 527d85c7cf3..7df491c0fef 100644
--- a/source/blender/blenkernel/BKE_action.h
+++ b/source/blender/blenkernel/BKE_action.h
@@ -113,7 +113,7 @@ struct bActionGroup *get_active_actiongroup(struct bAction *act);
void set_active_action_group(struct bAction *act, struct bActionGroup *agrp, short select);
/* Sync colors used for action/bone group with theme settings */
-void action_group_colors_sync(struct bActionGroup *grp);
+void action_group_colors_sync(struct bActionGroup *grp, const struct bActionGroup *ref_grp);
/* Add a new action group with the given name to the action */
struct bActionGroup *action_groups_add_new(struct bAction *act, const char name[]);
diff --git a/source/blender/blenkernel/BKE_material.h b/source/blender/blenkernel/BKE_material.h
index 8aa25a235a8..2407330a237 100644
--- a/source/blender/blenkernel/BKE_material.h
+++ b/source/blender/blenkernel/BKE_material.h
@@ -42,6 +42,7 @@ struct ID;
struct Object;
struct Mesh;
struct MTFace;
+struct Scene;
/* materials */
@@ -92,6 +93,9 @@ int material_in_material(struct Material *parmat, struct Material *mat);
void ramp_blend(int type, float r_col[3], const float fac, const float col[3]);
+/* driver update hacks */
+void material_drivers_update(struct Scene *scene, struct Material *mat, float ctime);
+
/* copy/paste */
void clear_matcopybuf(void);
void free_matcopybuf(void);
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c
index b3d2e3371f4..8d1707725b5 100644
--- a/source/blender/blenkernel/intern/action.c
+++ b/source/blender/blenkernel/intern/action.c
@@ -253,7 +253,7 @@ void set_active_action_group(bAction *act, bActionGroup *agrp, short select)
}
/* Sync colors used for action/bone group with theme settings */
-void action_group_colors_sync(bActionGroup *grp)
+void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp)
{
/* only do color copying if using a custom color (i.e. not default color) */
if (grp->customCol) {
@@ -265,9 +265,15 @@ void action_group_colors_sync(bActionGroup *grp)
memcpy(&grp->cs, col_set, sizeof(ThemeWireColor));
}
else {
- /* init custom colors with a generic multi-color rgb set, if not initialized already
- * (for custom color set) */
- if (grp->cs.solid[0] == 0) {
+ /* if a reference group is provided, use the custom color from there... */
+ if (ref_grp) {
+ /* assumption: reference group has a color set */
+ memcpy(&grp->cs, &ref_grp->cs, sizeof(ThemeWireColor));
+ }
+ /* otherwise, init custom color with a generic/placeholder color set if
+ * no previous theme color was used that we can just keep using
+ */
+ else if (grp->cs.solid[0] == 0) {
/* define for setting colors in theme below */
rgba_char_args_set(grp->cs.solid, 0xff, 0x00, 0x00, 255);
rgba_char_args_set(grp->cs.select, 0x81, 0xe6, 0x14, 255);
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index a1e67ebd414..692c696803d 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -66,6 +66,7 @@
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
+#include "BKE_material.h"
#include "BKE_mball.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
@@ -311,7 +312,7 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
- int isdata_fcu = isdata || (fcu->rna_path && strstr(fcu->rna_path, "modifiers["));
+ int isdata_fcu = (isdata) || (fcu->rna_path && strstr(fcu->rna_path, "modifiers["));
/* loop over variables to get the target relationships */
for (dvar = driver->variables.first; dvar; dvar = dvar->next) {
@@ -347,6 +348,48 @@ static void dag_add_driver_relation(AnimData *adt, DagForest *dag, DagNode *node
}
}
+/* XXX: forward def for material driver handling... */
+static void dag_add_material_driver_relations(DagForest *dag, DagNode *node, Material *ma);
+
+/* recursive handling for material nodetree drivers */
+static void dag_add_material_nodetree_driver_relations(DagForest *dag, DagNode *node, bNodeTree *ntree)
+{
+ bNode *n;
+
+ /* nodetree itself */
+ if (ntree->adt) {
+ dag_add_driver_relation(ntree->adt, dag, node, 1);
+ }
+
+ /* nodetree's nodes... */
+ for (n = ntree->nodes.first; n; n = n->next) {
+ if (n->id && GS(n->id->name) == ID_MA) {
+ dag_add_material_driver_relations(dag, node, (Material *)n->id);
+ }
+ else if (n->type == NODE_GROUP && n->id) {
+ dag_add_material_nodetree_driver_relations(dag, node, (bNodeTree *)n->id);
+ }
+ }
+}
+
+/* recursive handling for material drivers */
+static void dag_add_material_driver_relations(DagForest *dag, DagNode *node, Material *ma)
+{
+ /* material itself */
+ if (ma->adt) {
+ dag_add_driver_relation(ma->adt, dag, node, 1);
+ }
+
+ /* textures */
+ // TODO...
+ //dag_add_texture_driver_relations(DagForest *dag, DagNode *node, ID *id);
+
+ /* material's nodetree */
+ if (ma->nodetree) {
+ dag_add_material_nodetree_driver_relations(dag, node, ma->nodetree);
+ }
+}
+
static void dag_add_collision_field_relation(DagForest *dag, Scene *scene, Object *ob, DagNode *node)
{
Base *base;
@@ -572,6 +615,20 @@ static void build_dag_object(DagForest *dag, DagNode *scenenode, Scene *scene, O
break;
}
+ /* material drivers */
+ if (ob->totcol) {
+ int a;
+
+ for (a = 1; a <= ob->totcol; a++) {
+ Material *ma = give_current_material(ob, a);
+
+ if (ma) {
+ /* recursively figure out if there are drivers, and hook these up to this object */
+ dag_add_material_driver_relations(dag, node, ma);
+ }
+ }
+ }
+
/* particles */
psys = ob->particlesystem.first;
if (psys) {
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 48d629a2944..ac072832707 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -36,6 +36,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_anim_types.h"
#include "DNA_curve_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
@@ -1050,6 +1051,52 @@ int material_in_material(Material *parmat, Material *mat)
else
return 0;
}
+
+
+/* ****************** */
+
+/* Update drivers for materials in a nodetree */
+static void material_node_drivers_update(Scene *scene, bNodeTree *ntree, float ctime)
+{
+ bNode *node;
+
+ /* nodetree itself */
+ if (ntree->adt && ntree->adt->drivers.first) {
+ BKE_animsys_evaluate_animdata(scene, &ntree->id, ntree->adt, ctime, ADT_RECALC_DRIVERS);
+ }
+
+ /* nodes... */
+ for (node = ntree->nodes.first; node; node = node->next) {
+ if (node->id && GS(node->id->name) == ID_MA) {
+ /* TODO: prevent infinite recursion here... */
+ material_drivers_update(scene, (Material *)node->id, ctime);
+ }
+ else if (node->type == NODE_GROUP && node->id) {
+ material_node_drivers_update(scene, (bNodeTree *)node->id, ctime);
+ }
+ }
+}
+
+/* Calculate all drivers for materials
+ * FIXME: this is really a terrible method which may result in some things being calculated
+ * multiple times. However, without proper despgraph support for these things, we are forced
+ * into this sort of thing...
+ */
+void material_drivers_update(Scene *scene, Material *ma, float ctime)
+{
+ //if (G.f & G_DEBUG)
+ // printf("material_drivers_update(%s, %s)\n", scene->id.name, ma->id.name);
+
+ /* material itself */
+ if (ma->adt && ma->adt->drivers.first) {
+ BKE_animsys_evaluate_animdata(scene, &ma->id, ma->adt, ctime, ADT_RECALC_DRIVERS);
+ }
+
+ /* nodes */
+ if (ma->nodetree) {
+ material_node_drivers_update(scene, ma->nodetree, ctime);
+ }
+}
/* ****************** */
#if 0 /* UNUSED */
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index e3b13ca0f17..6d47575b372 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -3146,19 +3146,17 @@ void BKE_mesh_translate(Mesh *me, float offset[3], int do_keys)
}
}
-
void BKE_mesh_ensure_navmesh(Mesh *me)
{
if (!CustomData_has_layer(&me->pdata, CD_RECAST)) {
int i;
int numFaces = me->totpoly;
int *recastData;
- CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_CALLOC, NULL, numFaces, "recastData");
- recastData = (int *)CustomData_get_layer(&me->pdata, CD_RECAST);
+ recastData = (int *)MEM_mallocN(numFaces * sizeof(int), __func__);
for (i = 0; i < numFaces; i++) {
recastData[i] = i + 1;
}
- CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_REFERENCE, recastData, numFaces, "recastData");
+ CustomData_add_layer_named(&me->pdata, CD_RECAST, CD_ASSIGN, recastData, numFaces, "recastData");
}
}
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 8fb8d863a8c..b182a7308ac 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2538,7 +2538,7 @@ void BKE_object_handle_update(Scene *scene, Object *ob)
printf("recalcdata %s\n", ob->id.name + 2);
if (adt) {
- /* evaluate drivers */
+ /* evaluate drivers - datalevel */
// XXX: for mesh types, should we push this to derivedmesh instead?
BKE_animsys_evaluate_animdata(scene, data_id, adt, ctime, ADT_RECALC_DRIVERS);
}
@@ -2595,8 +2595,26 @@ void BKE_object_handle_update(Scene *scene, Object *ob)
BKE_lattice_modifiers_calc(scene, ob);
break;
}
-
-
+
+ /* related materials */
+ /* XXX: without depsgraph tagging, this will always need to be run, which will be slow!
+ * However, not doing anything (or trying to hack around this lack) is not an option
+ * anymore, especially due to Cycles [#31834]
+ */
+ if (ob->totcol) {
+ int a;
+
+ for (a = 1; a <= ob->totcol; a++) {
+ Material *ma = give_current_material(ob, a);
+
+ if (ma) {
+ /* recursively update drivers for this material */
+ material_drivers_update(scene, ma, ctime);
+ }
+ }
+ }
+
+ /* particles */
if (ob->particlesystem.first) {
ParticleSystem *tpsys, *psys;
DerivedMesh *dm;
diff --git a/source/blender/bmesh/intern/bmesh_opdefines.c b/source/blender/bmesh/intern/bmesh_opdefines.c
index 1d3385eaab6..931937263e4 100644
--- a/source/blender/bmesh/intern/bmesh_opdefines.c
+++ b/source/blender/bmesh/intern/bmesh_opdefines.c
@@ -528,8 +528,8 @@ static BMOpDefine bmo_transform_def = {
*/
static BMOpDefine bmo_object_load_bmesh_def = {
"object_load_bmesh",
- {{BMO_OP_SLOT_PNT, "scene"},
- {BMO_OP_SLOT_PNT, "object"},
+ {{BMO_OP_SLOT_PTR, "scene"},
+ {BMO_OP_SLOT_PTR, "object"},
{0, /* null-terminating sentinel */}},
bmo_object_load_bmesh_exec,
0,
@@ -543,8 +543,8 @@ static BMOpDefine bmo_object_load_bmesh_def = {
*/
static BMOpDefine bmo_bmesh_to_mesh_def = {
"bmesh_to_mesh",
- {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a mesh structure to fill in
- {BMO_OP_SLOT_PNT, "object"}, //pointer to an object structure
+ {{BMO_OP_SLOT_PTR, "mesh"}, //pointer to a mesh structure to fill in
+ {BMO_OP_SLOT_PTR, "object"}, //pointer to an object structure
{BMO_OP_SLOT_BOOL, "notessellation"}, //don't calculate mfaces
{0, /* null-terminating sentinel */}},
bmo_bmesh_to_mesh_exec,
@@ -559,8 +559,8 @@ static BMOpDefine bmo_bmesh_to_mesh_def = {
*/
static BMOpDefine bmo_mesh_to_bmesh_def = {
"mesh_to_bmesh",
- {{BMO_OP_SLOT_PNT, "mesh"}, //pointer to a Mesh structure
- {BMO_OP_SLOT_PNT, "object"}, //pointer to an Object structure
+ {{BMO_OP_SLOT_PTR, "mesh"}, //pointer to a Mesh structure
+ {BMO_OP_SLOT_PTR, "object"}, //pointer to an Object structure
{BMO_OP_SLOT_BOOL, "set_shapekey"}, //load active shapekey coordinates into verts
{0, /* null-terminating sentinel */}},
bmo_mesh_to_bmesh_exec,
@@ -737,7 +737,7 @@ static BMOpDefine bmo_duplicate_def = {
{BMO_OP_SLOT_MAPPING, "facemap"},
{BMO_OP_SLOT_MAPPING, "boundarymap"},
{BMO_OP_SLOT_MAPPING, "isovertmap"},
- {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
+ {BMO_OP_SLOT_PTR, "dest"}, /* destination bmesh, if NULL will use current on */
{0} /* null-terminating sentinel */},
bmo_duplicate_exec,
0
@@ -749,7 +749,7 @@ static BMOpDefine bmo_split_def = {
{BMO_OP_SLOT_ELEMENT_BUF, "geomout"},
{BMO_OP_SLOT_MAPPING, "boundarymap"},
{BMO_OP_SLOT_MAPPING, "isovertmap"},
- {BMO_OP_SLOT_PNT, "dest"}, /* destination bmesh, if NULL will use current on */
+ {BMO_OP_SLOT_PTR, "dest"}, /* destination bmesh, if NULL will use current on */
{BMO_OP_SLOT_BOOL, "use_only_faces"}, /* when enabled. don't duplicate loose verts/edges */
{0} /* null-terminating sentinel */},
bmo_split_exec,
diff --git a/source/blender/bmesh/intern/bmesh_operator_api.h b/source/blender/bmesh/intern/bmesh_operator_api.h
index 620800cca16..74087c00940 100644
--- a/source/blender/bmesh/intern/bmesh_operator_api.h
+++ b/source/blender/bmesh/intern/bmesh_operator_api.h
@@ -99,7 +99,7 @@ enum {
/* normally store pointers to object, scene,
* _never_ store arrays corresponding to mesh elements with this */
- BMO_OP_SLOT_PNT = 4,
+ BMO_OP_SLOT_PTR = 4,
BMO_OP_SLOT_MAT = 5,
BMO_OP_SLOT_VEC = 8,
diff --git a/source/blender/bmesh/intern/bmesh_operators.c b/source/blender/bmesh/intern/bmesh_operators.c
index efd02833185..5447e6b5a55 100644
--- a/source/blender/bmesh/intern/bmesh_operators.c
+++ b/source/blender/bmesh/intern/bmesh_operators.c
@@ -378,8 +378,8 @@ void BMO_slot_mat3_set(BMOperator *op, const char *slot_name, float r_mat[3][3])
void BMO_slot_ptr_set(BMOperator *op, const char *slot_name, void *p)
{
BMOpSlot *slot = BMO_slot_get(op, slot_name);
- BLI_assert(slot->slot_type == BMO_OP_SLOT_PNT);
- if (!(slot->slot_type == BMO_OP_SLOT_PNT))
+ BLI_assert(slot->slot_type == BMO_OP_SLOT_PTR);
+ if (!(slot->slot_type == BMO_OP_SLOT_PTR))
return;
slot->data.p = p;
@@ -430,8 +430,8 @@ int BMO_slot_bool_get(BMOperator *op, const char *slot_name)
void *BMO_slot_ptr_get(BMOperator *op, const char *slot_name)
{
BMOpSlot *slot = BMO_slot_get(op, slot_name);
- BLI_assert(slot->slot_type == BMO_OP_SLOT_PNT);
- if (!(slot->slot_type == BMO_OP_SLOT_PNT))
+ BLI_assert(slot->slot_type == BMO_OP_SLOT_PTR);
+ if (!(slot->slot_type == BMO_OP_SLOT_PTR))
return NULL;
return slot->data.p;
diff --git a/source/blender/compositor/intern/COM_ExecutionGroup.cpp b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
index 1a0bd95b7d6..2d3d24b296f 100644
--- a/source/blender/compositor/intern/COM_ExecutionGroup.cpp
+++ b/source/blender/compositor/intern/COM_ExecutionGroup.cpp
@@ -485,14 +485,18 @@ bool ExecutionGroup::scheduleAreaWhenPossible(ExecutionSystem *graph, rcti *area
float chunkSizef = this->m_chunkSize;
int indexx, indexy;
- const int minxchunk = floor(area->xmin / chunkSizef);
- const int maxxchunk = ceil((area->xmax - 1) / chunkSizef);
- const int minychunk = floor(area->ymin / chunkSizef);
- const int maxychunk = ceil((area->ymax - 1) / chunkSizef);
+ int minxchunk = floor(area->xmin / chunkSizef);
+ int maxxchunk = ceil((area->xmax - 1) / chunkSizef);
+ int minychunk = floor(area->ymin / chunkSizef);
+ int maxychunk = ceil((area->ymax - 1) / chunkSizef);
+ minxchunk = MAX2(minxchunk, 0);
+ minychunk = MAX2(minychunk, 0);
+ maxxchunk = MIN2(maxxchunk, this->m_numberOfXChunks);
+ maxychunk = MIN2(maxychunk, this->m_numberOfYChunks);
bool result = true;
- for (indexx = max(minxchunk, 0); indexx < maxxchunk; indexx++) {
- for (indexy = max(minychunk, 0); indexy < maxychunk; indexy++) {
+ for (indexx = minxchunk; indexx < maxxchunk; indexx++) {
+ for (indexy = minychunk; indexy < maxychunk; indexy++) {
if (!scheduleChunkWhenPossible(graph, indexx, indexy)) {
result = false;
}
diff --git a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
index 0319e66ee22..bb431f86897 100644
--- a/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
+++ b/source/blender/compositor/nodes/COM_LensDistortionNode.cpp
@@ -48,13 +48,21 @@ void LensDistortionNode::convertToOperations(ExecutionSystem *graph, CompositorC
}
else {
ScreenLensDistortionOperation *operation = new ScreenLensDistortionOperation();
+ operation->setData(data);
+ if (!(this->getInputSocket(1)->isConnected() || this->getInputSocket(2)->isConnected()))
+ {
+ // no nodes connected to the distortion and dispersion. We can precalculate some values
+ float distortion = ((const bNodeSocketValueFloat *)this->getInputSocket(1)->getbNodeSocket()->default_value)->value;
+ float dispersion = ((const bNodeSocketValueFloat *)this->getInputSocket(2)->getbNodeSocket()->default_value)->value;
+ operation->setDistortionAndDispersion(distortion, dispersion);
+ }
this->getInputSocket(0)->relinkConnections(operation->getInputSocket(0), 0, graph);
this->getInputSocket(1)->relinkConnections(operation->getInputSocket(1), 1, graph);
this->getInputSocket(2)->relinkConnections(operation->getInputSocket(2), 2, graph);
+
this->getOutputSocket(0)->relinkConnections(operation->getOutputSocket(0));
- operation->setData(data);
graph->addOperation(operation);
}
diff --git a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
index 50bac63d6f2..74145c52a5d 100644
--- a/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ProjectorLensDistortionOperation.cpp
@@ -36,6 +36,7 @@ ProjectorLensDistortionOperation::ProjectorLensDistortionOperation() : NodeOpera
}
void ProjectorLensDistortionOperation::initExecution()
{
+ this->initMutex();
this->m_inputProgram = this->getInputSocketReader(0);
}
@@ -65,6 +66,7 @@ void ProjectorLensDistortionOperation::executePixel(float *color, int x, int y,
void ProjectorLensDistortionOperation::deinitExecution()
{
+ this->deinitMutex();
this->m_inputProgram = NULL;
}
@@ -77,16 +79,18 @@ bool ProjectorLensDistortionOperation::determineDependingAreaOfInterest(rcti *in
newInput.xmin = input->xmin - this->m_kr2 - 2;
newInput.xmax = input->xmax + this->m_kr2 + 2;
} else {
- newInput.xmin = 0;
+ newInput.xmin = input->xmin-7; //(0.25f*20*1)+2 == worse case dispersion
newInput.ymin = input->ymin;
newInput.ymax = input->ymax;
- newInput.xmax = this->m_inputProgram->getWidth();
+ newInput.xmax = input->xmax+7; //(0.25f*20*1)+2 == worse case dispersion
}
return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
}
void ProjectorLensDistortionOperation::updateDispersion(MemoryBuffer **inputBuffers)
{
+ if (this->m_dispersionAvailable) return;
+ this->lockMutex();
if (!this->m_dispersionAvailable) {
float result[4];
this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, inputBuffers);
@@ -95,4 +99,5 @@ void ProjectorLensDistortionOperation::updateDispersion(MemoryBuffer **inputBuff
this->m_kr2 = this->m_kr * 20;
this->m_dispersionAvailable = true;
}
+ this->unlockMutex();
}
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
index e3abf2aa70b..ea8483734d3 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.cpp
@@ -42,6 +42,10 @@ ScreenLensDistortionOperation::ScreenLensDistortionOperation() : NodeOperation()
void ScreenLensDistortionOperation::initExecution()
{
this->m_inputProgram = this->getInputSocketReader(0);
+ this->initMutex();
+ this->m_cx = 0.5f * (float)getWidth();
+ this->m_cy = 0.5f * (float)getHeight();
+
}
void *ScreenLensDistortionOperation::initializeTileData(rcti *rect, MemoryBuffer **memoryBuffers)
@@ -139,52 +143,192 @@ void ScreenLensDistortionOperation::executePixel(float *outputColor, int x, int
void ScreenLensDistortionOperation::deinitExecution()
{
+ this->deinitMutex();
this->m_inputProgram = NULL;
}
-void ScreenLensDistortionOperation::determineUV(float result[2], float x, float y) const
+void ScreenLensDistortionOperation::determineUV(float result[4], float x, float y, float distortion, float dispersion)
+{
+ if (!this->m_valuesAvailable) {
+ updateVariables(distortion, dispersion);
+ }
+ determineUV(result, x, y);
+}
+
+void ScreenLensDistortionOperation::determineUV(float result[4], float x, float y) const
{
+ const float height = this->getHeight();
+ const float width = this->getWidth();
+
+ float d, t, ln[6] = {0, 0, 0, 0, 0, 0};
const float v = this->m_sc * ((y + 0.5f) - this->m_cy) / this->m_cy;
const float u = this->m_sc * ((x + 0.5f) - this->m_cx) / this->m_cx;
- const float t = ABS(MIN3(this->m_kr, this->m_kg, this->m_kb) * 4);
- float d = 1.f / (1.f + sqrtf(t));
- result[0] = (u * d + 0.5f) * getWidth() - 0.5f;
- result[1] = (v * d + 0.5f) * getHeight() - 0.5f;
+ const float uv_dot = u * u + v * v;
+
+ if ((t = 1.f - this->m_kr4 * uv_dot) >= 0.f) {
+ d = 1.f / (1.f + sqrtf(t));
+ ln[0] = (u * d + 0.5f) * width - 0.5f, ln[1] = (v * d + 0.5f) * height - 0.5f;
+ }
+ if ((t = 1.f - this->m_kg4 * uv_dot) >= 0.f) {
+ d = 1.f / (1.f + sqrtf(t));
+ ln[2] = (u * d + 0.5f) * width - 0.5f, ln[3] = (v * d + 0.5f) * height - 0.5f;
+ }
+ if ((t = 1.f - this->m_kb4 * uv_dot) >= 0.f) {
+ d = 1.f / (1.f + sqrtf(t));
+ ln[4] = (u * d + 0.5f) * width - 0.5f, ln[5] = (v * d + 0.5f) * height - 0.5f;
+ }
+
+ float jit = this->m_data->jit;
+ float z;
+ {
+ // RG
+ const int dx = ln[2] - ln[0], dy = ln[3] - ln[1];
+ const float dsf = sqrtf((float)dx * dx + dy * dy) + 1.f;
+ const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
+ const float sd = 1.f / (float)ds;
+
+ z = ds;
+ const float tz = ((float)z + (1.0f)) * sd;
+ t = 1.0f - (this->m_kr4 + tz * this->m_drg) * uv_dot;
+ d = 1.0f / (1.f + sqrtf(t));
+ const float nx = (u * d + 0.5f) * width - 0.5f;
+ const float ny = (v * d + 0.5f) * height - 0.5f;
+ result[0] = nx;
+ result[1] = ny;
+ }
+ {
+ // GB
+ const int dx = ln[4] - ln[2], dy = ln[5] - ln[3];
+ const float dsf = sqrtf((float)dx * dx + dy * dy) + 1.f;
+ const int ds = (int)(jit ? ((dsf < 4.f) ? 2.f : sqrtf(dsf)) : dsf);
+ const float sd = 1.f / (float)ds;
+
+ z = ds;
+ const float tz = ((float)z + (1.0f)) * sd;
+ t = 1.f - (this->m_kg4 + tz * this->m_dgb) * uv_dot;
+ d = 1.f / (1.f + sqrtf(t));
+ const float nx = (u * d + 0.5f) * width - 0.5f;
+ const float ny = (v * d + 0.5f) * height - 0.5f;
+ result[2] = nx;
+ result[3] = ny;
+ }
}
bool ScreenLensDistortionOperation::determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output)
{
+ rcti newInputValue;
+ newInputValue.xmin = 0;
+ newInputValue.ymin = 0;
+ newInputValue.xmax = 2;
+ newInputValue.ymax = 2;
+
+ NodeOperation *operation = getInputOperation(1);
+ if (operation->determineDependingAreaOfInterest(&newInputValue, readOperation, output) ) {
+ return true;
+ }
+
+ operation = getInputOperation(2);
+ if (operation->determineDependingAreaOfInterest(&newInputValue, readOperation, output) ) {
+ return true;
+ }
+
+#define MARGIN 64
+
+#define UPDATE_INPUT \
+ newInput.xmin = MIN3(newInput.xmin, coords[0], coords[2]); \
+ newInput.ymin = MIN3(newInput.ymin, coords[1], coords[3]); \
+ newInput.xmax = MAX3(newInput.xmax, coords[0], coords[2]); \
+ newInput.ymax = MAX3(newInput.ymax, coords[1], coords[3]);
+
rcti newInput;
- newInput.xmin = 0;
- newInput.ymin = 0;
- newInput.ymax = this->m_inputProgram->getHeight();
- newInput.xmax = this->m_inputProgram->getWidth();
- return NodeOperation::determineDependingAreaOfInterest(&newInput, readOperation, output);
+ float margin;
+ float coords[4];
+ if (m_valuesAvailable) {
+ determineUV(coords, input->xmin, input->ymin);
+ newInput.xmin = coords[0];
+ newInput.ymin = coords[1];
+ newInput.xmax = coords[0];
+ newInput.ymax = coords[1];
+ UPDATE_INPUT;
+ determineUV(coords, input->xmin, input->ymax);
+ UPDATE_INPUT;
+ determineUV(coords, input->xmax, input->ymax);
+ UPDATE_INPUT;
+ determineUV(coords, input->xmax, input->ymin);
+ UPDATE_INPUT;
+ margin = (ABS(this->m_distortion)+this->m_dispersion)*MARGIN;
+ }
+ else
+ {
+ determineUV(coords, input->xmin, input->ymin, 1.0f, 1.0f);
+ newInput.xmin = coords[0];
+ newInput.ymin = coords[1];
+ newInput.xmax = coords[0];
+ newInput.ymax = coords[1];
+ UPDATE_INPUT;
+ determineUV(coords, input->xmin, input->ymin, -1.0f, 1.0f);
+ UPDATE_INPUT;
+
+ determineUV(coords, input->xmin, input->ymax, -1.0f, 1.0f);
+ UPDATE_INPUT;
+ determineUV(coords, input->xmin, input->ymax, 1.0f, 1.0f);
+ UPDATE_INPUT;
+
+ determineUV(coords, input->xmax, input->ymax, -1.0f, 1.0f);
+ UPDATE_INPUT;
+ determineUV(coords, input->xmax, input->ymax, 1.0f, 1.0f);
+ UPDATE_INPUT;
+
+ determineUV(coords, input->xmax, input->ymin, -1.0f, 1.0f);
+ UPDATE_INPUT;
+ determineUV(coords, input->xmax, input->ymin, 1.0f, 1.0f);
+ UPDATE_INPUT;
+ margin=MARGIN;
+ }
+
+#undef UPDATE_INPUT
+ newInput.xmin -= margin;
+ newInput.ymin -= margin;
+ newInput.xmax += margin;
+ newInput.ymax += margin;
+
+ operation = getInputOperation(0);
+ if (operation->determineDependingAreaOfInterest(&newInput, readOperation, output) ) {
+ return true;
+ }
+ return false;
+}
+
+void ScreenLensDistortionOperation::updateVariables(float distortion, float dispersion)
+{
+ this->m_kg = MAX2(MIN2(distortion, 1.f), -0.999f);
+ // smaller dispersion range for somewhat more control
+ const float d = 0.25f * MAX2(MIN2(dispersion, 1.f), 0.f);
+ this->m_kr = MAX2(MIN2((this->m_kg + d), 1.0f), -0.999f);
+ this->m_kb = MAX2(MIN2((this->m_kg - d), 1.0f), -0.999f);
+ this->m_maxk = MAX3(this->m_kr, this->m_kg, this->m_kb);
+ this->m_sc = (this->m_data->fit && (this->m_maxk > 0.f)) ? (1.f / (1.f + 2.f * this->m_maxk)) : (1.f / (1.f + this->m_maxk));
+ this->m_drg = 4.f * (this->m_kg - this->m_kr);
+ this->m_dgb = 4.f * (this->m_kb - this->m_kg);
+
+ this->m_kr4 = this->m_kr * 4.0f;
+ this->m_kg4 = this->m_kg * 4.0f;
+ this->m_kb4 = this->m_kb * 4.0f;
}
void ScreenLensDistortionOperation::updateDispersionAndDistortion(MemoryBuffer **inputBuffers)
{
+ if (this->m_valuesAvailable) return;
+
+ this->lockMutex();
if (!this->m_valuesAvailable) {
float result[4];
this->getInputSocketReader(1)->read(result, 0, 0, COM_PS_NEAREST, inputBuffers);
this->m_distortion = result[0];
this->getInputSocketReader(2)->read(result, 0, 0, COM_PS_NEAREST, inputBuffers);
this->m_dispersion = result[0];
- this->m_kg = MAX2(MIN2(this->m_distortion, 1.f), -0.999f);
- // smaller dispersion range for somewhat more control
- const float d = 0.25f * MAX2(MIN2(this->m_dispersion, 1.f), 0.f);
- this->m_kr = MAX2(MIN2((this->m_kg + d), 1.0f), -0.999f);
- this->m_kb = MAX2(MIN2((this->m_kg - d), 1.0f), -0.999f);
- this->m_maxk = MAX3(this->m_kr, this->m_kg, this->m_kb);
- this->m_sc = (this->m_data->fit && (this->m_maxk > 0.f)) ? (1.f / (1.f + 2.f * this->m_maxk)) : (1.f / (1.f + this->m_maxk));
- this->m_drg = 4.f * (this->m_kg - this->m_kr);
- this->m_dgb = 4.f * (this->m_kb - this->m_kg);
-
- this->m_kr4 = this->m_kr * 4.0f;
- this->m_kg4 = this->m_kg * 4.0f;
- this->m_kb4 = this->m_kb * 4.0f;
- this->m_cx = 0.5f * (float)getWidth();
- this->m_cy = 0.5f * (float)getHeight();
+ updateVariables(this->m_distortion, this->m_dispersion);
this->m_valuesAvailable = true;
}
+ this->unlockMutex();
}
diff --git a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
index 7e4fda0f755..f80b938818c 100644
--- a/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
+++ b/source/blender/compositor/operations/COM_ScreenLensDistortionOperation.h
@@ -66,9 +66,23 @@ public:
bool determineDependingAreaOfInterest(rcti *input, ReadBufferOperation *readOperation, rcti *output);
+ /**
+ * @brief Set the distortion and dispersion and precalc some values
+ * @param distortion
+ * @param dispersion
+ */
+ void setDistortionAndDispersion(float distortion, float dispersion) {
+ this->m_distortion = distortion;
+ this->m_dispersion = dispersion;
+ updateVariables(distortion, dispersion);
+ this->m_valuesAvailable = true;
+ }
+
private:
- void determineUV(float *result, float x, float y) const;
+ void determineUV(float result[4], float x, float y) const;
+ void determineUV(float result[4], float x, float y, float distortion, float dispersion);
void updateDispersionAndDistortion(MemoryBuffer **inputBuffers);
+ void updateVariables(float distortion, float dispersion);
};
#endif
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 4a5966948ae..672e11ac613 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -416,6 +416,7 @@ static char *get_driver_path_hack(bContext *C, PointerRNA *ptr, PropertyRNA *pro
char *basepath = RNA_path_from_ID_to_property(ptr, prop);
char *path = basepath; /* in case no remapping is needed */
+
/* Remapping will only be performed in the Properties Editor, as only this
* restricts the subspace of options to the 'active' data (a manageable state)
*/
@@ -426,23 +427,6 @@ static char *get_driver_path_hack(bContext *C, PointerRNA *ptr, PropertyRNA *pro
if (ob && id) {
/* only id-types which can be remapped to go through objects should be considered */
switch (GS(id->name)) {
- case ID_MA: /* materials */
- {
- Material *ma = give_current_material(ob, ob->actcol);
-
- /* assumes: material will only be shown if it is active objects's active material it's ok */
- if ((ID *)ma == id) {
- /* create new path */
- // TODO: use RNA path functions to construct instead?
- path = BLI_sprintfN("material_slots[\"%s\"].material.%s",
- ma->id.name + 2, basepath);
-
- /* free old one */
- MEM_freeN(basepath);
- }
- }
- break;
-
case ID_TE: /* textures */
{
Material *ma = give_current_material(ob, ob->actcol);
@@ -452,6 +436,7 @@ static char *get_driver_path_hack(bContext *C, PointerRNA *ptr, PropertyRNA *pro
if ((ID *)tex == id) {
/* create new path */
// TODO: use RNA path functions to construct step by step instead?
+ // FIXME: maybe this isn't even needed anymore...
path = BLI_sprintfN("material_slots[\"%s\"].material.texture_slots[\"%s\"].texture.%s",
ma->id.name + 2, tex->id.name + 2, basepath);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 6250424d655..267746d5b91 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -201,7 +201,7 @@ FCurve *verify_fcurve(bAction *act, const char group[], PointerRNA *ptr,
grp = (bActionGroup *)BLI_findlink(&pose->agroups, (pchan->agrp_index - 1));
if (grp) {
agrp->customCol = grp->customCol;
- action_group_colors_sync(agrp);
+ action_group_colors_sync(agrp, grp);
}
}
}
diff --git a/source/blender/editors/object/object_group.c b/source/blender/editors/object/object_group.c
index 48104c9274d..c9851c6a0db 100644
--- a/source/blender/editors/object/object_group.c
+++ b/source/blender/editors/object/object_group.c
@@ -237,7 +237,7 @@ static int group_objects_remove_exec(bContext *C, wmOperator *op)
/* can be called with C == NULL */
static EnumPropertyItem *group_objects_remove_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{
- Object *ob = ED_object_context(C);
+ Object *ob;
EnumPropertyItem *item = NULL, item_tmp = {0};
int totitem = 0;
@@ -245,6 +245,8 @@ static EnumPropertyItem *group_objects_remove_itemf(bContext *C, PointerRNA *UNU
return DummyRNA_NULL_items;
}
+ ob = ED_object_context(C);
+
/* check that the action exists */
if (ob) {
Group *group = NULL;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 3f77623c928..731304a3b9d 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -1312,7 +1312,10 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
- node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+ /* note: image user properties used directly here, unlike compositor image node,
+ * which redefines them in the node struct RNA to get proper updates.
+ */
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
}
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
diff --git a/source/blender/makesrna/intern/rna_pose.c b/source/blender/makesrna/intern/rna_pose.c
index bb8a29f8fe4..35c85f0f40e 100644
--- a/source/blender/makesrna/intern/rna_pose.c
+++ b/source/blender/makesrna/intern/rna_pose.c
@@ -142,9 +142,9 @@ void rna_ActionGroup_colorset_set(PointerRNA *ptr, int value)
/* ensure only valid values get set */
if ((value >= -1) && (value < 21)) {
grp->customCol = value;
-
+
/* sync colors stored with theme colors based on the index specified */
- action_group_colors_sync(grp);
+ action_group_colors_sync(grp, NULL);
}
}
diff --git a/source/blender/python/bmesh/bmesh_py_ops.c b/source/blender/python/bmesh/bmesh_py_ops.c
index c0ab4abb677..53ddcecd7a8 100644
--- a/source/blender/python/bmesh/bmesh_py_ops.c
+++ b/source/blender/python/bmesh/bmesh_py_ops.c
@@ -163,6 +163,7 @@ static PyObject *pyrna_op_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *
PyErr_Format(PyExc_TypeError,
"%.200s: keyword \"%.200s\" expected an int, not %.200s",
self->opname, slot_name, Py_TYPE(value)->tp_name);
+ return NULL;
}
else {
slot->data.i = (int)param;
@@ -176,12 +177,47 @@ static PyObject *pyrna_op_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *
PyErr_Format(PyExc_TypeError,
"%.200s: keyword \"%.200s\" expected a float, not %.200s",
self->opname, slot_name, Py_TYPE(value)->tp_name);
+ return NULL;
}
else {
slot->data.f = param;
}
break;
}
+ case BMO_OP_SLOT_MAT:
+ {
+ /* XXX - BMesh operator design is crappy here, operator slot should define matrix size,
+ * not the caller! */
+ unsigned short size;
+ if (!MatrixObject_Check(value)) {
+ PyErr_Format(PyExc_TypeError,
+ "%.200s: keyword \"%.200s\" expected a Matrix, not %.200s",
+ self->opname, slot_name, Py_TYPE(value)->tp_name);
+ return NULL;
+ }
+ else if (BaseMath_ReadCallback((MatrixObject *)value) == -1) {
+ return NULL;
+ }
+ else if (((size = ((MatrixObject *)value)->num_col) != ((MatrixObject *)value)->num_row) ||
+ (ELEM(size, 3, 4) == FALSE))
+ {
+ PyErr_Format(PyExc_TypeError,
+ "%.200s: keyword \"%.200s\" expected a 3x3 or 4x4 matrix Matrix",
+ self->opname, slot_name);
+ return NULL;
+ }
+
+ BMO_slot_mat_set(&bmop, slot_name, ((MatrixObject *)value)->matrix, size);
+ break;
+ }
+ case BMO_OP_SLOT_VEC:
+ {
+ /* passing slot name here is a bit non-descriptive */
+ if (mathutils_array_parse(slot->data.vec, 3, 3, value, slot_name) == -1) {
+ return NULL;
+ }
+ break;
+ }
case BMO_OP_SLOT_ELEMENT_BUF:
{
/* there are many ways we could interpret arguments, for now...
@@ -194,12 +230,12 @@ static PyObject *pyrna_op_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *
* ('VERT', {'TAG'})
*/
-#define BPY_BM_GENERIC_MESH_TEST(type_string) \
+#define BPY_BM_GENERIC_MESH_TEST(type_string) \
if (((BPy_BMGeneric *)value)->bm != bm) { \
- PyErr_Format(PyExc_NotImplementedError, \
- "%.200s: keyword \"%.200s\" " type_string " are from another bmesh", \
- self->opname, slot_name, slot->slot_type); \
- return NULL; \
+ PyErr_Format(PyExc_NotImplementedError, \
+ "%.200s: keyword \"%.200s\" " type_string " are from another bmesh", \
+ self->opname, slot_name, slot->slot_type); \
+ return NULL; \
} (void)0
if (BPy_BMVertSeq_Check(value)) {
@@ -258,6 +294,7 @@ static PyObject *pyrna_op_call(BPy_BMeshOpFunc *self, PyObject *args, PyObject *
"%.200s: keyword \"%.200s\" expected "
"a bmesh sequence, list, (htype, flag) pair, not %.200s",
self->opname, slot_name, Py_TYPE(value)->tp_name);
+ return NULL;
}
#undef BPY_BM_GENERIC_MESH_TEST
diff --git a/source/blender/python/intern/bpy_rna.c b/source/blender/python/intern/bpy_rna.c
index 04f9a90f0d2..4bba7ba6838 100644
--- a/source/blender/python/intern/bpy_rna.c
+++ b/source/blender/python/intern/bpy_rna.c
@@ -873,7 +873,7 @@ static PyObject *pyrna_struct_repr(BPy_StructRNA *self)
if (path) {
if (GS(id->name) == ID_NT) { /* nodetree paths are not accurate */
ret = PyUnicode_FromFormat("bpy.data...%s",
- path);
+ path);
}
else {
ret = PyUnicode_FromFormat("bpy.data.%s[%R].%s",
@@ -980,7 +980,7 @@ static PyObject *pyrna_prop_repr(BPy_PropertyRNA *self)
if (path) {
if (GS(id->name) == ID_NT) { /* nodetree paths are not accurate */
ret = PyUnicode_FromFormat("bpy.data...%s",
- path);
+ path);
}
else {
ret = PyUnicode_FromFormat("bpy.data.%s[%R].%s",
@@ -2040,12 +2040,12 @@ static int pyrna_prop_collection_bool(BPy_PropertyRNA *self)
* This is done for faster lookups. */
#define PYRNA_PROP_COLLECTION_ABS_INDEX(ret_err) \
if (keynum < 0) { \
- keynum_abs += RNA_property_collection_length(&self->ptr, self->prop); \
- if (keynum_abs < 0) { \
- PyErr_Format(PyExc_IndexError, \
- "bpy_prop_collection[%d]: out of range.", keynum); \
- return ret_err; \
- } \
+ keynum_abs += RNA_property_collection_length(&self->ptr, self->prop); \
+ if (keynum_abs < 0) { \
+ PyErr_Format(PyExc_IndexError, \
+ "bpy_prop_collection[%d]: out of range.", keynum); \
+ return ret_err; \
+ } \
} (void)0
@@ -3508,8 +3508,8 @@ static PyObject *pyrna_struct_getattro(BPy_StructRNA *self, PyObject *pyname)
PyList_Append(ret, linkptr);
Py_DECREF(linkptr);
}
+ break;
}
- break;
default:
/* should never happen */
BLI_assert(!"Invalid context type");