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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-28 17:48:11 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-03-28 17:48:11 +0400
commit7aab31430fc1bd1b45dfcd15d257bf8ba9e188b8 (patch)
treecb2940312f15f9b453151e473187d46f3547844e /source
parent46895ab1f2786c2347d0d42b192197fca6d04bf5 (diff)
External render engines can now render previews as well, disabled by
default, set RenderEngine property bl_preview = True to enable it.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/render/render_preview.c12
-rw-r--r--source/blender/makesrna/intern/rna_render.c4
-rw-r--r--source/blender/render/extern/include/RE_pipeline.h6
-rw-r--r--source/blender/render/intern/source/envmap.c2
-rw-r--r--source/blender/render/intern/source/pipeline.c119
-rw-r--r--source/blender/render/intern/source/sss.c2
6 files changed, 52 insertions, 93 deletions
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 13f8b07c405..1a9e70518bc 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -299,6 +299,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
sce->r.alphamode= R_ADDSKY;
sce->r.cfra= scene->r.cfra;
+ strcpy(sce->r.engine, scene->r.engine);
if(id_type==ID_MA) {
Material *mat= (Material *)id;
@@ -780,7 +781,7 @@ void BIF_view3d_previewrender(Scene *scene, ScrArea *sa)
/* OK, can we enter render code? */
if(ri->status==(PR_DISPRECT|PR_DBASE|PR_PROJECTED|PR_ROTATED)) {
//printf("curtile %d tottile %d\n", ri->curtile, ri->tottile);
- RE_TileProcessor(ri->re, ri->curtile, 0);
+ RE_TileProcessor(ri->re); //, ri->curtile, 0);
if(ri->rect==NULL)
ri->rect= MEM_mallocN(sizeof(int)*ri->pr_rectx*ri->pr_recty, "preview view3d rect");
@@ -915,7 +916,9 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
else sizex= sp->sizex;
/* allocates or re-uses render result */
- RE_InitState(re, NULL, &sce->r, NULL, sizex, sp->sizey, NULL);
+ sce->r.xsch= sizex;
+ sce->r.ysch= sp->sizey;
+ sce->r.size= 100;
/* callbacs are cleared on GetRender() */
if(sp->pr_method==PR_BUTS_RENDER) {
@@ -928,10 +931,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
((Camera *)sce->camera->data)->lens *= (float)sp->sizey/(float)sizex;
/* entire cycle for render engine */
- RE_SetCamera(re, sce->camera);
- RE_Database_FromScene(re, sce, sce->lay, 1);
- RE_TileProcessor(re, 0, 1); // actual render engine
- RE_Database_Free(re);
+ RE_PreviewRender(re, sce);
((Camera *)sce->camera->data)->lens= oldlens;
diff --git a/source/blender/makesrna/intern/rna_render.c b/source/blender/makesrna/intern/rna_render.c
index 710a22ba17a..28d309c2d37 100644
--- a/source/blender/makesrna/intern/rna_render.c
+++ b/source/blender/makesrna/intern/rna_render.c
@@ -279,6 +279,10 @@ static void rna_def_render_engine(BlenderRNA *brna)
RNA_def_property_string_sdna(prop, NULL, "type->name");
RNA_def_property_flag(prop, PROP_REGISTER);
+ prop= RNA_def_property(srna, "bl_preview", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "type->flag", RE_DO_PREVIEW);
+ RNA_def_property_flag(prop, PROP_REGISTER_OPTIONAL);
+
RNA_define_verify_sdna(1);
}
diff --git a/source/blender/render/extern/include/RE_pipeline.h b/source/blender/render/extern/include/RE_pipeline.h
index 2a653724051..9373b3e20c9 100644
--- a/source/blender/render/extern/include/RE_pipeline.h
+++ b/source/blender/render/extern/include/RE_pipeline.h
@@ -202,12 +202,15 @@ void RE_set_max_threads(int threads);
void RE_init_threadcount(Render *re);
/* the main processor, assumes all was set OK! */
-void RE_TileProcessor(struct Render *re, int firsttile, int threaded);
+void RE_TileProcessor(struct Render *re);
/* only RE_NewRender() needed, main Blender render calls */
void RE_BlenderFrame(struct Render *re, struct Scene *scene, struct SceneRenderLayer *srl, unsigned int lay, int frame);
void RE_BlenderAnim(struct Render *re, struct Scene *scene, unsigned int lay, int sfra, int efra, int tfra, struct ReportList *reports);
+/* main preview render call */
+void RE_PreviewRender(struct Render *re, struct Scene *scene);
+
void RE_ReadRenderResult(struct Scene *scene, struct Scene *scenode);
void RE_WriteRenderResult(RenderResult *rr, char *filename, int compress);
struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty);
@@ -252,6 +255,7 @@ struct Scene *RE_GetScene(struct Render *re);
#define RE_INTERNAL 1
#define RE_GAME 2
+#define RE_DO_PREVIEW 4
extern ListBase R_engines;
diff --git a/source/blender/render/intern/source/envmap.c b/source/blender/render/intern/source/envmap.c
index a3d6eddb192..1a34868b9fd 100644
--- a/source/blender/render/intern/source/envmap.c
+++ b/source/blender/render/intern/source/envmap.c
@@ -447,7 +447,7 @@ static void render_envmap(Render *re, EnvMap *env)
env_set_imats(envre);
if(re->test_break(re->tbh)==0) {
- RE_TileProcessor(envre, 0, 0);
+ RE_TileProcessor(envre);
}
/* rotate back */
diff --git a/source/blender/render/intern/source/pipeline.c b/source/blender/render/intern/source/pipeline.c
index e814a6b1b45..f2b58c5dc0f 100644
--- a/source/blender/render/intern/source/pipeline.c
+++ b/source/blender/render/intern/source/pipeline.c
@@ -1456,61 +1456,6 @@ static void *do_part_thread(void *pa_v)
return NULL;
}
-/* returns with render result filled, not threaded, used for preview now only */
-static void render_tile_processor(Render *re, int firsttile)
-{
- RenderPart *pa;
-
- if(re->test_break(re->tbh))
- return;
-
- BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
-
- /* hrmf... exception, this is used for preview render, re-entrant, so render result has to be re-used */
- if(re->result==NULL || re->result->layers.first==NULL) {
- if(re->result) RE_FreeRenderResult(re->result);
- re->result= new_render_result(re, &re->disprect, 0, RR_USEMEM);
- }
-
- BLI_rw_mutex_unlock(&re->resultmutex);
-
- re->stats_draw(re->sdh, &re->i);
-
- if(re->result==NULL)
- return;
-
- initparts(re);
-
- /* assuming no new data gets added to dbase... */
- R= *re;
-
- for(pa= re->parts.first; pa; pa= pa->next) {
- if(firsttile) {
- re->i.partsdone++; /* was reset in initparts */
- firsttile--;
- }
- else {
- do_part_thread(pa);
-
- if(pa->result) {
- if(!re->test_break(re->tbh)) {
- if(render_display_draw_enabled(re))
- re->display_draw(re->ddh, pa->result, NULL);
-
- re->i.partsdone++;
- re->stats_draw(re->sdh, &re->i);
- }
- RE_FreeRenderResult(pa->result);
- pa->result= NULL;
- }
- if(re->test_break(re->tbh))
- break;
- }
- }
-
- freeparts(re);
-}
-
/* calculus for how much 1 pixel rendered should rotate the 3d geometry */
/* is not that simple, needs to be corrected for errors of larger viewplane sizes */
/* called in initrender.c, initparts() and convertblender.c, for speedvectors */
@@ -1784,43 +1729,20 @@ static void threaded_tile_processor(Render *re)
}
/* currently only called by preview renders and envmap */
-void RE_TileProcessor(Render *re, int firsttile, int threaded)
+void RE_TileProcessor(Render *re)
{
- /* the partsdone variable has to be reset to firsttile, to survive esc before it was set to zero */
-
- re->i.partsdone= firsttile;
-
- if(!re->sss_points)
- re->i.starttime= PIL_check_seconds_timer();
-
- if(threaded)
- threaded_tile_processor(re);
- else
- render_tile_processor(re, firsttile);
-
- if(!re->sss_points)
- re->i.lastframetime= PIL_check_seconds_timer()- re->i.starttime;
- re->stats_draw(re->sdh, &re->i);
+ threaded_tile_processor(re);
}
-
/* ************ This part uses API, for rendering Blender scenes ********** */
-static void external_render_3d(Render *re, RenderEngineType *type);
+static int external_render_3d(Render *re);
static void do_render_3d(Render *re)
{
- RenderEngineType *type;
-
/* try external */
- for(type=R_engines.first; type; type=type->next)
- if(strcmp(type->idname, re->r.engine) == 0)
- break;
-
- if(type && type->render) {
- external_render_3d(re, type);
+ if(external_render_3d(re))
return;
- }
/* internal */
@@ -2988,6 +2910,23 @@ void RE_BlenderAnim(Render *re, Scene *scene, unsigned int lay, int sfra, int ef
G.rendering= 0;
}
+void RE_PreviewRender(Render *re, Scene *sce)
+{
+ int winx, winy;
+
+ winx= (sce->r.size*sce->r.xsch)/100;
+ winy= (sce->r.size*sce->r.ysch)/100;
+
+ RE_InitState(re, NULL, &sce->r, NULL, winx, winy, NULL);
+
+ re->scene = sce;
+ re->lay = sce->lay;
+
+ RE_SetCamera(re, sce->camera);
+
+ do_render_3d(re);
+}
+
/* note; repeated win/disprect calc... solve that nicer, also in compo */
/* only the temp file! */
@@ -3193,10 +3132,20 @@ void RE_result_load_from_file(RenderResult *result, ReportList *reports, char *f
}
}
-static void external_render_3d(Render *re, RenderEngineType *type)
+static int external_render_3d(Render *re)
{
+ RenderEngineType *type;
RenderEngine engine;
+ for(type=R_engines.first; type; type=type->next)
+ if(strcmp(type->idname, re->r.engine) == 0)
+ break;
+
+ if(!(type && type->render))
+ return 0;
+ if((re->r.scemode & R_PREVIEWBUTS) && !(type->flag & RE_DO_PREVIEW))
+ return 0;
+
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
if(re->result==NULL || !(re->r.scemode & R_PREVIEWBUTS)) {
RE_FreeRenderResult(re->result);
@@ -3209,7 +3158,7 @@ static void external_render_3d(Render *re, RenderEngineType *type)
BLI_rw_mutex_unlock(&re->resultmutex);
if(re->result==NULL)
- return;
+ return 1;
/* external */
memset(&engine, 0, sizeof(engine));
@@ -3237,5 +3186,7 @@ static void external_render_3d(Render *re, RenderEngineType *type)
read_render_result(re, 0);
}
BLI_rw_mutex_unlock(&re->resultmutex);
+
+ return 1;
}
diff --git a/source/blender/render/intern/source/sss.c b/source/blender/render/intern/source/sss.c
index 6bc1153f8b3..836a60ef4f9 100644
--- a/source/blender/render/intern/source/sss.c
+++ b/source/blender/render/intern/source/sss.c
@@ -878,7 +878,7 @@ static void sss_create_tree_mat(Render *re, Material *mat)
re->result= NULL;
BLI_rw_mutex_unlock(&re->resultmutex);
- RE_TileProcessor(re, 0, 1);
+ RE_TileProcessor(re);
BLI_rw_mutex_lock(&re->resultmutex, THREAD_LOCK_WRITE);
if(!(re->r.scemode & R_PREVIEWBUTS)) {