diff options
author | Falk David <falkdavid@gmx.de> | 2021-08-03 10:41:08 +0300 |
---|---|---|
committer | Falk David <falkdavid@gmx.de> | 2021-08-03 10:42:53 +0300 |
commit | b54e741a8b5655208ae666653639885afe15c5e8 (patch) | |
tree | ea9a8323be87043d1626ddf2cddede881204b57b /source | |
parent | 00b57136e4167ef5a303b1215574bb52a22e9194 (diff) |
UI: Add light count to viewport statistics
Even though lights were part of `SceneStats`, they were not used when
rBfd10ac9acaa0 was committed.
This patch adds the light count back into the statistics. When a light is
the active object, it will display the total number of lights in the
scene, as well as how many lights are currently selected.
{F10141354}
Reviewed By: #user_interface, Severin, Blendify, harley
Maniphest Tasks: T88512
Differential Revision: https://developer.blender.org/D11387
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/space_info/info_stats.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c index d7671a372c6..983e04127e0 100644 --- a/source/blender/editors/space_info/info_stats.c +++ b/source/blender/editors/space_info/info_stats.c @@ -764,6 +764,7 @@ void ED_info_draw_stats( FRAMES, STROKES, POINTS, + LIGHTS, MAX_LABELS_COUNT }; char labels[MAX_LABELS_COUNT][64]; @@ -779,6 +780,7 @@ void ED_info_draw_stats( STRNCPY(labels[FRAMES], IFACE_("Frames")); STRNCPY(labels[STROKES], IFACE_("Strokes")); STRNCPY(labels[POINTS], IFACE_("Points")); + STRNCPY(labels[LIGHTS], IFACE_("Lights")); int longest_label = 0; int i; @@ -832,6 +834,9 @@ void ED_info_draw_stats( stats_row(col1, labels[FACES], col2, stats_fmt.totfacesculpt, stats_fmt.totface, y, height); } } + else if ((ob) && (ob->type == OB_LAMP)) { + stats_row(col1, labels[LIGHTS], col2, stats_fmt.totlampsel, stats_fmt.totlamp, y, height); + } else { stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height); stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height); |