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authorJoshua Leung <aligorith@gmail.com>2008-03-08 14:08:24 +0300
committerJoshua Leung <aligorith@gmail.com>2008-03-08 14:08:24 +0300
commit19ec73c908a2cb05104bea49afdb0b4c7452443f (patch)
treea47d0e3cf2800aad0e38284e8c19c191705612f7 /source
parentb5cdd1f2d6e834dde4a0cdbec1a1bf2874e8a88d (diff)
Bugfix:
Time-Slide transform tool in the Action Editor now works as well as it did before the Action-Keys transform refactor. However, numeric input is now broken as a side-effect of this.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/transform.c9
-rw-r--r--source/blender/src/transform_conversions.c2
2 files changed, 7 insertions, 4 deletions
diff --git a/source/blender/src/transform.c b/source/blender/src/transform.c
index 72d4c418b80..0f0fe4697e0 100644
--- a/source/blender/src/transform.c
+++ b/source/blender/src/transform.c
@@ -4353,12 +4353,15 @@ static void applyTimeSlide(TransInfo *t, float sval)
float minx= *((float *)(t->customData));
float maxx= *((float *)(t->customData) + 1);
+
/* set value for drawing black line */
if (t->spacetype == SPACE_ACTION) {
- G.saction->timeslide= t->fac;
+ float cvalf = t->fac;
if (NLA_ACTION_SCALED)
- sval= get_action_frame(OBACT, sval);
+ cvalf= get_action_frame(OBACT, cvalf);
+
+ G.saction->timeslide= cvalf;
}
/* it doesn't matter whether we apply to t->data or t->data2d, but t->data2d is more convenient */
@@ -4374,7 +4377,7 @@ static void applyTimeSlide(TransInfo *t, float sval)
cval= get_action_frame(ob, cval);
/* only apply to data if in range */
- if (sval > minx && sval < maxx) {
+ if ((sval > minx) && (sval < maxx)) {
float cvalc= CLAMPIS(cval, minx, maxx);
float timefac;
diff --git a/source/blender/src/transform_conversions.c b/source/blender/src/transform_conversions.c
index 3912ca3453e..45e75bff39b 100644
--- a/source/blender/src/transform_conversions.c
+++ b/source/blender/src/transform_conversions.c
@@ -2653,7 +2653,7 @@ static void createTransActionData(TransInfo *t)
/* check if we're supposed to be setting minx/maxx for TimeSlide */
if (t->mode == TFM_TIME_SLIDE) {
- float min = 0, max = 0;
+ float min=999999999.0f, max=-999999999.0;
int i;
td= (t->data + 1);