diff options
author | Joshua Leung <aligorith@gmail.com> | 2010-05-21 17:01:18 +0400 |
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committer | Joshua Leung <aligorith@gmail.com> | 2010-05-21 17:01:18 +0400 |
commit | 64d057e8878acc7baf470fe2c01fe283eb8c65e1 (patch) | |
tree | 86fdfc11fe8e89456f2f6669a86b14a9797395e5 /source | |
parent | 391c5fba71a2bbb68598c168dcb6e0651924a001 (diff) |
Bugfix: #22385: Shift-click in NLA does not do 'extend' select
Caused by typo in selection flags code.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/anim.c | 1 | ||||
-rw-r--r-- | source/blender/editors/space_nla/nla_select.c | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c index 9ef52c24e8b..313d79cf3b9 100644 --- a/source/blender/blenkernel/intern/anim.c +++ b/source/blender/blenkernel/intern/anim.c @@ -256,6 +256,7 @@ void animviz_get_object_motionpaths(Object *ob, ListBase *targets) * Optimisations currently used here play tricks with the depsgraph in order to try and * evaluate as few objects as strictly necessary to get nicer performance under standard * production conditions. For those people who really need the accurate version, + * disable the ifdef (i.e. 1 -> 0) and comment out the call to motionpaths_calc_optimise_depsgraph() */ /* tweak the object ordering to trick depsgraph into making MotionPath calculations run faster */ diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c index b76d90bd0f9..1416e0afdc9 100644 --- a/source/blender/editors/space_nla/nla_select.c +++ b/source/blender/editors/space_nla/nla_select.c @@ -70,7 +70,7 @@ static short selmodes_to_flagmodes (short sel) break; case SELECT_INVERT: - return ACHANNEL_SETFLAG_TOGGLE; + return ACHANNEL_SETFLAG_INVERT; break; case SELECT_ADD: |