diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-17 00:13:53 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-11-17 00:13:53 +0300 |
commit | 6ea6edfa320d4ff582d6994cb7382816bef2ce7b (patch) | |
tree | a5c1a2b6e8d903a594632a4ba9db6d90e28cf3a1 /source | |
parent | 369bdcc7028dcce9f9ae49944c354f67d37779d9 (diff) |
2.5: patch to comment out some more bad level calls in the game engine,
apparently msvc is more strict here, provided by Jean-Michel Soler.
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 10 | ||||
-rw-r--r-- | source/gameengine/Converter/KX_BlenderSceneConverter.cpp | 56 |
2 files changed, 33 insertions, 33 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index dc2a14e1793..487c8ab4b9b 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -179,7 +179,7 @@ extern "C" { extern "C" { #endif //XXX #include "BSE_headerbuttons.h" -void update_for_newframe(); +//XXX void update_for_newframe(); //void scene_update_for_newframe(struct Scene *sce, unsigned int lay); //#include "BKE_ipo.h" //void do_all_data_ipos(void); @@ -1929,7 +1929,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, if (converter->addInitFromFrame){//rcruiz float eulxyzPrev[3]; blenderscene->r.cfra=blenderscene->r.sfra-1; - update_for_newframe(); + //XXX update_for_newframe(); MT_Vector3 tmp=pos-MT_Point3(blenderobject->loc[0]+blenderobject->dloc[0], blenderobject->loc[1]+blenderobject->dloc[1], blenderobject->loc[2]+blenderobject->dloc[2] @@ -1947,7 +1947,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, tmp.scale(fps, fps, fps); iniang.push_back(tmp); blenderscene->r.cfra=blenderscene->r.sfra; - update_for_newframe(); + //XXX update_for_newframe(); } gameobj->NodeSetLocalPosition(pos); @@ -2131,7 +2131,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, if (converter->addInitFromFrame){//rcruiz float eulxyzPrev[3]; blenderscene->r.cfra=blenderscene->r.sfra-1; - update_for_newframe(); + //XXX update_for_newframe(); MT_Vector3 tmp=pos-MT_Point3(blenderobject->loc[0]+blenderobject->dloc[0], blenderobject->loc[1]+blenderobject->dloc[1], blenderobject->loc[2]+blenderobject->dloc[2] @@ -2149,7 +2149,7 @@ void BL_ConvertBlenderObjects(struct Main* maggie, tmp.scale(fps, fps, fps); iniang.push_back(tmp); blenderscene->r.cfra=blenderscene->r.sfra; - update_for_newframe(); + //XXX update_for_newframe(); } gameobj->NodeSetLocalPosition(pos); diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 3fcb4765c67..7b68dbda176 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -661,8 +661,8 @@ void KX_BlenderSceneConverter::localDel_ipoCurve ( IpoCurve * icu ,struct SpaceI extern "C" { Ipo *add_ipo( char *name, int idcode ); - char *getIpoCurveName( IpoCurve * icu ); - struct IpoCurve *verify_ipocurve(struct ID *, short, char *, char *, char *, int, short); + //XXX char *getIpoCurveName( IpoCurve * icu ); + //XXX struct IpoCurve *verify_ipocurve(struct ID *, short, char *, char *, char *, int); void testhandles_ipocurve(struct IpoCurve *icu); void insert_vert_icu(struct IpoCurve *, float, float, short); void Mat3ToEul(float tmat[][3], float *eul); @@ -673,11 +673,11 @@ IpoCurve* findIpoCurve(IpoCurve* first, const char* searchName) IpoCurve* icu1; for( icu1 = first; icu1; icu1 = icu1->next ) { - char* curveName = getIpoCurveName( icu1 ); + /*XXX char* curveName = getIpoCurveName( icu1 ); if( !strcmp( curveName, searchName) ) { return icu1; - } + }*/ } return 0; } @@ -874,28 +874,28 @@ void KX_BlenderSceneConverter::WritePhysicsObjectToAnimationIpo(int frameNumber) //create the curves, if not existing IpoCurve *icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocX"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocY"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocZ"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotX"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotY"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z); @@ -1030,28 +1030,28 @@ void KX_BlenderSceneConverter::TestHandlesPhysicsObjectToAnimationIpo() //create the curves, if not existing IpoCurve *icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocX"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_X); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocY"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Y); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"LocZ"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_LOC_Z); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotX"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_X); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotY"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Y); icu1 = findIpoCurve((IpoCurve *)ipo->curve.first,"RotZ"); - if (!icu1) - icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z, 1); + //XXX if (!icu1) + //XXX icu1 = verify_ipocurve(&blenderObject->id, ipo->blocktype, NULL, NULL, NULL, OB_ROT_Z); |