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author | Dalai Felinto <dfelinto@gmail.com> | 2011-12-03 00:36:13 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2011-12-03 00:36:13 +0400 |
commit | 78495ddf326af8b2404b9fd652f2ab4f7836f2c2 (patch) | |
tree | 6f33d7828918b2f8b40d35f5767adbf55cd6ec4b /source | |
parent | 1768a96774093a4b0d4674c683b2fb39564f0ad5 (diff) |
CameraData Input Cycles Node
----------------------------
reviewed and approved by Brecht
Important note:
the camera Z is reverted compared to Blender render.
Now it goes from zero (camera) to positive (in front of the camera)
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/nodes/shader/nodes/node_shader_camera.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.c b/source/blender/nodes/shader/nodes/node_shader_camera.c index d95cc1460df..3ec75dfa4fd 100644 --- a/source/blender/nodes/shader/nodes/node_shader_camera.c +++ b/source/blender/nodes/shader/nodes/node_shader_camera.c @@ -62,7 +62,7 @@ void register_node_type_sh_camera(bNodeTreeType *ttype) static bNodeType ntype; node_type_base(ttype, &ntype, SH_NODE_CAMERA, "Camera Data", NODE_CLASS_INPUT, 0); - node_type_compatibility(&ntype, NODE_OLD_SHADING); + node_type_compatibility(&ntype, NODE_OLD_SHADING|NODE_NEW_SHADING); node_type_socket_templates(&ntype, NULL, sh_node_camera_out); node_type_size(&ntype, 95, 95, 120); node_type_storage(&ntype, "node_camera", NULL, NULL); |