diff options
author | Mitchell Stokes <mogurijin@gmail.com> | 2010-08-28 12:00:37 +0400 |
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committer | Mitchell Stokes <mogurijin@gmail.com> | 2010-08-28 12:00:37 +0400 |
commit | b1302c3c04c3f779b8030d12d7b1d23dc3ea8999 (patch) | |
tree | 0ab27c667a827b66ddb4f404e69fe1ac396da600 /source | |
parent | 0d530c3ddbff61ff0b566bc59b0f433961b38937 (diff) |
After talking with Campbell, we came to the conclusion that it was probably best not to auto-import modules. To this end, I'm removing the automatic import of the bge module.
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 00995fffe73..dcedade9bd6 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -1997,7 +1997,7 @@ void setupGamePython(KX_KetsjiEngine* ketsjiengine, KX_Scene* startscene, Main * initVideoTexture(); /* could be done a lot more nicely, but for now a quick way to get bge.* working */ - PyRun_SimpleString("sys = __import__('sys');mod = sys.modules['bge'] = type(sys)('bge');mod.__dict__.update({'logic':__import__('GameLogic'), 'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 'constraints':__import__('PhysicsConstraints'), 'types':__import__('GameTypes')});import bge"); + PyRun_SimpleString("sys = __import__('sys');mod = sys.modules['bge'] = type(sys)('bge');mod.__dict__.update({'logic':__import__('GameLogic'), 'render':__import__('Rasterizer'), 'events':__import__('GameKeys'), 'constraints':__import__('PhysicsConstraints'), 'types':__import__('GameTypes')});"); } static struct PyModuleDef Rasterizer_module_def = { |