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authorCampbell Barton <ideasman42@gmail.com>2012-09-17 10:14:09 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-17 10:14:09 +0400
commitd1cde59ed3326d1dc6c240a44523b01538c81c25 (patch)
treeb1831776d5c1426d42f098fca9ab2bcc14a13065 /source
parent7ecc9951a94e590e26411104b78caf1729db9584 (diff)
fix [#32442] UNDO causes actual shape key to be lost, undoing a modification of another shape key.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c13
1 files changed, 12 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 03e2f2691a8..09512fc5466 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -535,6 +535,16 @@ static void *getEditMesh(bContext *C)
typedef struct UndoMesh {
Mesh me;
int selectmode;
+
+ /** \note
+ * this isn't a prefect solution, if you edit keys and change shapes this works well (fixing [#32442]),
+ * but editing shape keys, going into object mode, removing or changing their order,
+ * then go back into editmode and undo will give issues - where the old index will be out of sync
+ * with the new object index.
+ *
+ * There are a few ways this could be made to work but for now its a known limitation with mixing
+ * object and editmode operations - Campbell */
+ int shapenr;
} UndoMesh;
/* undo simply makes copies of a bmesh */
@@ -553,6 +563,7 @@ static void *editbtMesh_to_undoMesh(void *emv, void *obdata)
BM_mesh_bm_to_me(em->bm, &um->me, FALSE);
um->selectmode = em->selectmode;
+ um->shapenr = em->bm->shapenr;
return um;
}
@@ -564,7 +575,7 @@ static void undoMesh_to_editbtMesh(void *umv, void *em_v, void *UNUSED(obdata))
UndoMesh *um = umv;
BMesh *bm;
- ob->shapenr = em->bm->shapenr;
+ ob->shapenr = em->bm->shapenr = um->shapenr;
EDBM_mesh_free(em);