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authorCampbell Barton <ideasman42@gmail.com>2015-05-17 09:47:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-05-17 10:25:57 +0300
commit02cbc3c1e0be505724eb79f15d75adf6089063fe (patch)
tree75a2cb95a918192b35ac73abdd1a569280aa1048 /source
parentdaeb3069cfbc0e5997e6d850adc968d17864baba (diff)
Cleanup: indentation
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/particle_distribute.c2
-rw-r--r--source/blender/blenkernel/intern/pointcache.c2
-rw-r--r--source/blender/blenkernel/intern/softbody.c46
-rw-r--r--source/blender/bmesh/tools/bmesh_bisect_plane.c2
-rw-r--r--source/blender/bmesh/tools/bmesh_decimate_dissolve.c3
-rw-r--r--source/blender/editors/transform/transform_snap.c4
-rw-r--r--source/blender/render/intern/source/rayshade.c31
7 files changed, 51 insertions, 39 deletions
diff --git a/source/blender/blenkernel/intern/particle_distribute.c b/source/blender/blenkernel/intern/particle_distribute.c
index 28a2d0556d7..50634460028 100644
--- a/source/blender/blenkernel/intern/particle_distribute.c
+++ b/source/blender/blenkernel/intern/particle_distribute.c
@@ -332,7 +332,7 @@ static void init_mv_jit(float *jit, int num, int seed2, float amount)
rng = BLI_rng_new(31415926 + num + seed2);
x= 0;
- num2 = 2 * num;
+ num2 = 2 * num;
for (i=0; i<num2; i+=2) {
jit[i] = x + amount*rad1*(0.5f - BLI_rng_get_float(rng));
diff --git a/source/blender/blenkernel/intern/pointcache.c b/source/blender/blenkernel/intern/pointcache.c
index c477aabbb71..9592862eabe 100644
--- a/source/blender/blenkernel/intern/pointcache.c
+++ b/source/blender/blenkernel/intern/pointcache.c
@@ -3354,7 +3354,7 @@ void BKE_ptcache_bake(PTCacheBaker *baker)
}
}
- BLI_end_threads(&threads);
+ BLI_end_threads(&threads);
}
/* clear baking flag */
if (pid) {
diff --git a/source/blender/blenkernel/intern/softbody.c b/source/blender/blenkernel/intern/softbody.c
index 3cc2337d4f1..607f89699a4 100644
--- a/source/blender/blenkernel/intern/softbody.c
+++ b/source/blender/blenkernel/intern/softbody.c
@@ -1035,6 +1035,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
#if 0 /* UNUSED */
@@ -1076,6 +1077,7 @@ static int sb_detect_aabb_collisionCached(float UNUSED(force[3]), unsigned int U
}
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1114,6 +1116,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MVert *mvert= NULL;
@@ -1177,6 +1180,7 @@ static int sb_detect_face_pointCached(float face_v1[3], float face_v2[3], float
} /* if (mvert) */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1206,6 +1210,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1315,6 +1320,7 @@ static int sb_detect_face_collisionCached(float face_v1[3], float face_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1434,6 +1440,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1555,6 +1562,7 @@ static int sb_detect_edge_collisionCached(float edge_v1[3], float edge_v2[3], fl
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
BLI_ghashIterator_free(ihash);
return deflected;
@@ -1762,6 +1770,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
ccd_Mesh *ccdm = BLI_ghashIterator_getValue (ihash);
ob = BLI_ghashIterator_getKey (ihash);
+ {
/* only with deflecting set */
if (ob->pd && ob->pd->deflect) {
MFace *mface= NULL;
@@ -1799,7 +1808,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
else {
/*aye that should be cached*/
printf("missing cache error\n");
- BLI_ghashIterator_step(ihash);
+ BLI_ghashIterator_step(ihash);
continue;
}
@@ -1917,16 +1926,16 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
if (facedist > outerfacethickness*ff)
force_mag_norm =(float)force_mag_norm*fa*(facedist - outerfacethickness)*(facedist - outerfacethickness);
*damp=ob->pd->pdef_sbdamp;
- if (facedist > 0.0f) {
- *damp *= (1.0f - facedist/outerfacethickness);
- Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
- deflected = 3;
+ if (facedist > 0.0f) {
+ *damp *= (1.0f - facedist/outerfacethickness);
+ Vec3PlusStVec(outerforceaccu, force_mag_norm, d_nvect);
+ deflected = 3;
- }
- else {
- Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
- if (deflected < 2) deflected = 2;
- }
+ }
+ else {
+ Vec3PlusStVec(innerforceaccu, force_mag_norm, d_nvect);
+ if (deflected < 2) deflected = 2;
+ }
if ((mprevvert) && (*damp > 0.0f)) {
choose_winner(ve, opco, nv1, nv3, nv4, vv1, vv3, vv4);
@@ -1997,6 +2006,7 @@ static int sb_detect_vertex_collisionCached(float opco[3], float facenormal[3],
}/* while a */
} /* if (ob->pd && ob->pd->deflect) */
BLI_ghashIterator_step(ihash);
+ }
} /* while () */
if (deflected == 1) { // no face but 'outer' edge cylinder sees vert
@@ -2335,14 +2345,14 @@ static int _softbody_calc_forces_slice_in_a_thread(Scene *scene, Object *ob, flo
float kd = 1.0f;
if (sb_deflect_face(ob, bp->pos, facenormal, defforce, &cf, timenow, vel, &intrusion)) {
- if (intrusion < 0.0f) {
- sb->scratch->flag |= SBF_DOFUZZY;
- bp->loc_flag |= SBF_DOFUZZY;
- bp->choke = sb->choke*0.01f;
- }
+ if (intrusion < 0.0f) {
+ sb->scratch->flag |= SBF_DOFUZZY;
+ bp->loc_flag |= SBF_DOFUZZY;
+ bp->choke = sb->choke*0.01f;
+ }
- sub_v3_v3v3(cfforce, bp->vec, vel);
- Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
+ sub_v3_v3v3(cfforce, bp->vec, vel);
+ Vec3PlusStVec(bp->force, -cf*50.0f, cfforce);
Vec3PlusStVec(bp->force, kd, defforce);
}
@@ -3484,7 +3494,7 @@ static void makelatticesprings(Lattice *lt, BodySpring *bs, int dostiff, Object
bs->v1 = bpc;
bs->v2 = bpc+dw+dv-1;
bs->springtype=SB_BEND;
- bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
+ bs->len= globallen((bp+dw+dv-1)->vec, bp->vec, ob);
bs++;
}
}
diff --git a/source/blender/bmesh/tools/bmesh_bisect_plane.c b/source/blender/bmesh/tools/bmesh_bisect_plane.c
index e6e33c905da..fbcf573acd9 100644
--- a/source/blender/bmesh/tools/bmesh_bisect_plane.c
+++ b/source/blender/bmesh/tools/bmesh_bisect_plane.c
@@ -106,7 +106,7 @@ static int bm_vert_sortval_cb(const void *v_a_v, const void *v_b_v)
if (val_a > val_b) return 1;
else if (val_a < val_b) return -1;
- return 0;
+ else return 0;
}
diff --git a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
index 986e4643201..a1460cec7d1 100644
--- a/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
+++ b/source/blender/bmesh/tools/bmesh_decimate_dissolve.c
@@ -120,7 +120,8 @@ static float bm_edge_calc_dissolve_error(
}
if ((delimit & BMO_DELIM_UV) &&
- (bm_edge_is_contiguous_loop_cd_all(e, delimit_data) == 0)) {
+ (bm_edge_is_contiguous_loop_cd_all(e, delimit_data) == 0))
+ {
goto fail;
}
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index e8a0f35c6b0..d9cc9588d49 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -953,9 +953,9 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
// last_p = LAST_SNAP_POINT;
// }
// else
-// {
+ {
last_p = t->tsnap.snapPoint;
-// }
+ }
for (p1 = depth_peels.first; p1; p1 = p1->next) {
diff --git a/source/blender/render/intern/source/rayshade.c b/source/blender/render/intern/source/rayshade.c
index 065cdeab61c..88960b7a66d 100644
--- a/source/blender/render/intern/source/rayshade.c
+++ b/source/blender/render/intern/source/rayshade.c
@@ -306,22 +306,23 @@ static void makeraytree_single(Render *re)
RayObject *raytree;
RayFace *face = NULL;
VlakPrimitive *vlakprimitive = NULL;
- int faces = 0, obs = 0, special = 0;
+ int faces = 0, special = 0;
- for (obi=re->instancetable.first; obi; obi=obi->next)
- if (is_raytraceable(re, obi)) {
- ObjectRen *obr = obi->obr;
- obs++;
-
- if (has_special_rayobject(re, obi)) {
- special++;
- }
- else {
- int v;
- for (v=0;v<obr->totvlak;v++) {
- VlakRen *vlr = obr->vlaknodes[v>>8].vlak + (v&255);
- if (is_raytraceable_vlr(re, vlr))
- faces++;
+ for (obi = re->instancetable.first; obi; obi = obi->next) {
+ if (is_raytraceable(re, obi)) {
+ ObjectRen *obr = obi->obr;
+
+ if (has_special_rayobject(re, obi)) {
+ special++;
+ }
+ else {
+ int v;
+ for (v = 0;v < obr->totvlak; v++) {
+ VlakRen *vlr = obr->vlaknodes[v >> 8].vlak + (v&255);
+ if (is_raytraceable_vlr(re, vlr)) {
+ faces++;
+ }
+ }
}
}
}