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authormano-wii <germano.costa@ig.com.br>2018-09-24 20:50:20 +0300
committermano-wii <germano.costa@ig.com.br>2018-09-24 20:50:20 +0300
commita6b125b06fd50c25bee5b4e26fbfe3ce0badca03 (patch)
tree4e0529881980dbed9060b314403247ed3c40d3aa /source
parent342e73f90fc5c41af8db3a6e3dfdf1746f7f5bc4 (diff)
Remove unused files
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/intern/gpu.c107
-rw-r--r--source/blender/python/intern/gpu_offscreen.c413
2 files changed, 0 insertions, 520 deletions
diff --git a/source/blender/python/intern/gpu.c b/source/blender/python/intern/gpu.c
deleted file mode 100644
index 71143585657..00000000000
--- a/source/blender/python/intern/gpu.c
+++ /dev/null
@@ -1,107 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2006 Blender Foundation.
- * All rights reserved.
- *
- * The Original Code is: all of this file.
- *
- * Contributor(s): Benoit Bolsee.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/python/intern/gpu.c
- * \ingroup pythonintern
- *
- * This file defines the 'gpu' module, used to get GLSL shader code and data
- * from blender materials.
- */
-
-#include <Python.h>
-
-#include "DNA_scene_types.h"
-#include "DNA_material_types.h"
-#include "DNA_ID.h"
-#include "DNA_customdata_types.h"
-
-#include "BLI_listbase.h"
-#include "BLI_utildefines.h"
-
-#include "RNA_access.h"
-
-#include "bpy_rna.h"
-
-#include "../generic/py_capi_utils.h"
-
-#include "GPU_material.h"
-
-#include "gpu.h"
-
-#define PY_MODULE_ADD_CONSTANT(module, name) PyModule_AddIntConstant(module, # name, name)
-
-PyDoc_STRVAR(M_gpu_doc,
-"This module provides access to GPU offscreen rendering, matrix stacks and selection."
-);
-static struct PyModuleDef gpumodule = {
- PyModuleDef_HEAD_INIT,
- "gpu", /* name of module */
- M_gpu_doc, /* module documentation */
- -1, /* size of per-interpreter state of the module,
- * or -1 if the module keeps state in global variables. */
- NULL, NULL, NULL, NULL, NULL
-};
-
-static PyObject *PyInit_gpu(void)
-{
- PyObject *m;
-
- m = PyModule_Create(&gpumodule);
- if (m == NULL)
- return NULL;
-
- /* Take care to update docs when editing: 'doc/python_api/rst/gpu.rst' */
- return m;
-}
-
-/* -------------------------------------------------------------------- */
-/* Initialize Module */
-
-PyObject *GPU_initPython(void)
-{
- PyObject *module;
- PyObject *submodule;
- PyObject *sys_modules = PyImport_GetModuleDict();
-
- module = PyInit_gpu();
-
- /* gpu.offscreen */
- PyModule_AddObject(module, "offscreen", (submodule = BPyInit_gpu_offscreen()));
- PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
- Py_INCREF(submodule);
-
- PyModule_AddObject(module, "matrix", (submodule = BPyInit_gpu_matrix()));
- PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
- Py_INCREF(submodule);
-
- PyModule_AddObject(module, "select", (submodule = BPyInit_gpu_select()));
- PyDict_SetItem(sys_modules, PyModule_GetNameObject(submodule), submodule);
- Py_INCREF(submodule);
-
- PyDict_SetItem(PyImport_GetModuleDict(), PyModule_GetNameObject(module), module);
- return module;
-}
diff --git a/source/blender/python/intern/gpu_offscreen.c b/source/blender/python/intern/gpu_offscreen.c
deleted file mode 100644
index 73a571b647e..00000000000
--- a/source/blender/python/intern/gpu_offscreen.c
+++ /dev/null
@@ -1,413 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * Copyright 2015, Blender Foundation.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/python/intern/gpu_offscreen.c
- * \ingroup pythonintern
- *
- * This file defines the offscreen functionalities of the 'gpu' module
- * used for off-screen OpenGL rendering.
- */
-
-#include <Python.h>
-
-#include "MEM_guardedalloc.h"
-
-#include "BLI_utildefines.h"
-
-#include "WM_types.h"
-
-#include "BKE_global.h"
-#include "BKE_library.h"
-#include "BKE_scene.h"
-
-#include "ED_screen.h"
-
-#include "GPU_framebuffer.h"
-#include "GPU_texture.h"
-
-#include "../mathutils/mathutils.h"
-
-#include "../generic/py_capi_utils.h"
-
-#include "gpu.h"
-
-#include "ED_view3d.h"
-
-/* -------------------------------------------------------------------- */
-/* GPU Offscreen PyObject */
-
-typedef struct {
- PyObject_HEAD
- GPUOffScreen *ofs;
-} BPy_GPUOffScreen;
-
-static int bpy_gpu_offscreen_valid_check(BPy_GPUOffScreen *py_gpu_ofs)
-{
- if (UNLIKELY(py_gpu_ofs->ofs == NULL)) {
- PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid");
- return -1;
- }
- return 0;
-}
-
-#define BPY_GPU_OFFSCREEN_CHECK_OBJ(pygpu) { \
- if (UNLIKELY(bpy_gpu_offscreen_valid_check(pygpu) == -1)) { \
- return NULL; \
- } \
-} ((void)0)
-
-PyDoc_STRVAR(pygpu_offscreen_width_doc, "Texture width.\n\n:type: int");
-static PyObject *pygpu_offscreen_width_get(BPy_GPUOffScreen *self, void *UNUSED(type))
-{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- return PyLong_FromLong(GPU_offscreen_width(self->ofs));
-}
-
-PyDoc_STRVAR(pygpu_offscreen_height_doc, "Texture height.\n\n:type: int");
-static PyObject *pygpu_offscreen_height_get(BPy_GPUOffScreen *self, void *UNUSED(type))
-{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- return PyLong_FromLong(GPU_offscreen_height(self->ofs));
-}
-
-PyDoc_STRVAR(pygpu_offscreen_color_texture_doc, "Color texture.\n\n:type: int");
-static PyObject *pygpu_offscreen_color_texture_get(BPy_GPUOffScreen *self, void *UNUSED(type))
-{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
- GPUTexture *texture = GPU_offscreen_color_texture(self->ofs);
- return PyLong_FromLong(GPU_texture_opengl_bindcode(texture));
-}
-
-PyDoc_STRVAR(pygpu_offscreen_bind_doc,
-"bind(save=True)\n"
-"\n"
-" Bind the offscreen object.\n"
-"\n"
-" :param save: save OpenGL current states.\n"
-" :type save: bool\n"
-);
-static PyObject *pygpu_offscreen_bind(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
-{
- static const char *kwlist[] = {"save", NULL};
- bool save = true;
-
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
-
- if (!PyArg_ParseTupleAndKeywords(
- args, kwds, "|O&:bind", (char **)(kwlist),
- PyC_ParseBool, &save))
- {
- return NULL;
- }
-
- GPU_offscreen_bind(self->ofs, save);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(pygpu_offscreen_unbind_doc,
-"unbind(restore=True)\n"
-"\n"
-" Unbind the offscreen object.\n"
-"\n"
-" :param restore: restore OpenGL previous states.\n"
-" :type restore: bool\n"
-);
-static PyObject *pygpu_offscreen_unbind(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
-{
- static const char *kwlist[] = {"restore", NULL};
- bool restore = true;
-
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
-
- if (!PyArg_ParseTupleAndKeywords(
- args, kwds, "|O&:unbind", (char **)(kwlist),
- PyC_ParseBool, &restore))
- {
- return NULL;
- }
-
- GPU_offscreen_unbind(self->ofs, restore);
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(pygpu_offscreen_draw_view3d_doc,
-"draw_view3d(scene, view3d, region, modelview_matrix, projection_matrix)\n"
-"\n"
-" Draw the 3d viewport in the offscreen object.\n"
-"\n"
-" :param scene: Scene to draw.\n"
-" :type scene: :class:`bpy.types.Scene`\n"
-" :param view3d: 3D View to get the drawing settings from.\n"
-" :type view3d: :class:`bpy.types.SpaceView3D`\n"
-" :param region: Region of the 3D View.\n"
-" :type region: :class:`bpy.types.Region`\n"
-" :param modelview_matrix: ModelView Matrix.\n"
-" :type modelview_matrix: :class:`mathutils.Matrix`\n"
-" :param projection_matrix: Projection Matrix.\n"
-" :type projection_matrix: :class:`mathutils.Matrix`\n"
-);
-static PyObject *pygpu_offscreen_draw_view3d(BPy_GPUOffScreen *self, PyObject *args, PyObject *kwds)
-{
- static const char *kwlist[] = {"scene", "view_layer", "view3d", "region", "projection_matrix", "modelview_matrix", NULL};
-
- MatrixObject *py_mat_modelview, *py_mat_projection;
- PyObject *py_scene, *py_view_layer, *py_region, *py_view3d;
-
- Scene *scene;
- ViewLayer *view_layer;
- View3D *v3d;
- ARegion *ar;
- struct RV3DMatrixStore *rv3d_mats;
-
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
-
- if (!PyArg_ParseTupleAndKeywords(
- args, kwds, "OOOOO&O&:draw_view3d", (char **)(kwlist),
- &py_scene, &py_view_layer, &py_view3d, &py_region,
- Matrix_Parse4x4, &py_mat_projection,
- Matrix_Parse4x4, &py_mat_modelview) ||
- (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) ||
- !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) ||
- !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) ||
- !(ar = PyC_RNA_AsPointer(py_region, "Region"))))
- {
- return NULL;
- }
-
- BLI_assert(BKE_id_is_in_gobal_main(&scene->id));
-
- rv3d_mats = ED_view3d_mats_rv3d_backup(ar->regiondata);
-
- GPU_offscreen_bind(self->ofs, true); /* bind */
-
- struct Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
-
- ED_view3d_draw_offscreen(depsgraph,
- scene,
- v3d->shading.type,
- v3d,
- ar,
- GPU_offscreen_width(self->ofs),
- GPU_offscreen_height(self->ofs),
- (float(*)[4])py_mat_modelview->matrix,
- (float(*)[4])py_mat_projection->matrix,
- false,
- true,
- "",
- NULL,
- self->ofs,
- NULL);
-
- GPU_offscreen_unbind(self->ofs, true); /* unbind */
-
- ED_view3d_mats_rv3d_restore(ar->regiondata, rv3d_mats);
- MEM_freeN(rv3d_mats);
-
- Py_RETURN_NONE;
-}
-
-PyDoc_STRVAR(pygpu_offscreen_free_doc,
-"free()\n"
-"\n"
-" Free the offscreen object\n"
-" The framebuffer, texture and render objects will no longer be accessible.\n"
-);
-static PyObject *pygpu_offscreen_free(BPy_GPUOffScreen *self)
-{
- BPY_GPU_OFFSCREEN_CHECK_OBJ(self);
-
- GPU_offscreen_free(self->ofs);
- self->ofs = NULL;
- Py_RETURN_NONE;
-}
-
-static void BPy_GPUOffScreen__tp_dealloc(BPy_GPUOffScreen *self)
-{
- if (self->ofs)
- GPU_offscreen_free(self->ofs);
- Py_TYPE(self)->tp_free((PyObject *)self);
-}
-
-static PyGetSetDef bpy_gpu_offscreen_getseters[] = {
- {(char *)"color_texture", (getter)pygpu_offscreen_color_texture_get, (setter)NULL, pygpu_offscreen_color_texture_doc, NULL},
- {(char *)"width", (getter)pygpu_offscreen_width_get, (setter)NULL, pygpu_offscreen_width_doc, NULL},
- {(char *)"height", (getter)pygpu_offscreen_height_get, (setter)NULL, pygpu_offscreen_height_doc, NULL},
- {NULL, NULL, NULL, NULL, NULL} /* Sentinel */
-};
-
-static struct PyMethodDef bpy_gpu_offscreen_methods[] = {
- {"bind", (PyCFunction)pygpu_offscreen_bind, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_bind_doc},
- {"unbind", (PyCFunction)pygpu_offscreen_unbind, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_unbind_doc},
- {"draw_view3d", (PyCFunction)pygpu_offscreen_draw_view3d, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_draw_view3d_doc},
- {"free", (PyCFunction)pygpu_offscreen_free, METH_NOARGS, pygpu_offscreen_free_doc},
- {NULL, NULL, 0, NULL}
-};
-
-PyDoc_STRVAR(py_gpu_offscreen_doc,
-".. class:: GPUOffscreen"
-"\n"
-" This object gives access to off screen buffers.\n"
-);
-static PyTypeObject BPy_GPUOffScreen_Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "GPUOffScreen", /* tp_name */
- sizeof(BPy_GPUOffScreen), /* tp_basicsize */
- 0, /* tp_itemsize */
- /* methods */
- (destructor)BPy_GPUOffScreen__tp_dealloc, /* tp_dealloc */
- NULL, /* tp_print */
- NULL, /* tp_getattr */
- NULL, /* tp_setattr */
- NULL, /* tp_compare */
- NULL, /* tp_repr */
- NULL, /* tp_as_number */
- NULL, /* tp_as_sequence */
- NULL, /* tp_as_mapping */
- NULL, /* tp_hash */
- NULL, /* tp_call */
- NULL, /* tp_str */
- NULL, /* tp_getattro */
- NULL, /* tp_setattro */
- NULL, /* tp_as_buffer */
- Py_TPFLAGS_DEFAULT, /* tp_flags */
- py_gpu_offscreen_doc, /* Documentation string */
- NULL, /* tp_traverse */
- NULL, /* tp_clear */
- NULL, /* tp_richcompare */
- 0, /* tp_weaklistoffset */
- NULL, /* tp_iter */
- NULL, /* tp_iternext */
- bpy_gpu_offscreen_methods, /* tp_methods */
- NULL, /* tp_members */
- bpy_gpu_offscreen_getseters, /* tp_getset */
- NULL, /* tp_base */
- NULL, /* tp_dict */
- NULL, /* tp_descr_get */
- NULL, /* tp_descr_set */
- 0, /* tp_dictoffset */
- 0, /* tp_init */
- NULL, /* tp_alloc */
- NULL, /* tp_new */
- (freefunc)0, /* tp_free */
- NULL, /* tp_is_gc */
- NULL, /* tp_bases */
- NULL, /* tp_mro */
- NULL, /* tp_cache */
- NULL, /* tp_subclasses */
- NULL, /* tp_weaklist */
- (destructor) NULL /* tp_del */
-};
-
-/* -------------------------------------------------------------------- */
-/* GPU offscreen methods */
-
-static PyObject *BPy_GPU_OffScreen_CreatePyObject(GPUOffScreen *ofs)
-{
- BPy_GPUOffScreen *self;
- self = PyObject_New(BPy_GPUOffScreen, &BPy_GPUOffScreen_Type);
- self->ofs = ofs;
- return (PyObject *)self;
-}
-
-PyDoc_STRVAR(pygpu_offscreen_new_doc,
-"new(width, height, samples=0)\n"
-"\n"
-" Return a GPUOffScreen.\n"
-"\n"
-" :param width: Horizontal dimension of the buffer.\n"
-" :type width: int`\n"
-" :param height: Vertical dimension of the buffer.\n"
-" :type height: int`\n"
-" :param samples: OpenGL samples to use for MSAA or zero to disable.\n"
-" :type samples: int\n"
-" :return: Newly created off-screen buffer.\n"
-" :rtype: :class:`gpu.GPUOffscreen`\n"
-);
-static PyObject *pygpu_offscreen_new(PyObject *UNUSED(self), PyObject *args, PyObject *kwds)
-{
- static const char *kwlist[] = {"width", "height", "samples", NULL};
-
- GPUOffScreen *ofs;
- int width, height, samples = 0;
- char err_out[256];
-
- if (!PyArg_ParseTupleAndKeywords(
- args, kwds, "ii|i:new", (char **)(kwlist),
- &width, &height, &samples))
- {
- return NULL;
- }
-
- ofs = GPU_offscreen_create(width, height, samples, true, false, err_out);
-
- if (ofs == NULL) {
- PyErr_Format(PyExc_RuntimeError,
- "gpu.offscreen.new(...) failed with '%s'",
- err_out[0] ? err_out : "unknown error");
- return NULL;
- }
-
- return BPy_GPU_OffScreen_CreatePyObject(ofs);
-}
-
-static struct PyMethodDef BPy_GPU_offscreen_methods[] = {
- {"new", (PyCFunction)pygpu_offscreen_new, METH_VARARGS | METH_KEYWORDS, pygpu_offscreen_new_doc},
- {NULL, NULL, 0, NULL}
-};
-
-PyDoc_STRVAR(BPy_GPU_offscreen_doc,
-"This module provides access to offscreen rendering functions."
-);
-static PyModuleDef BPy_GPU_offscreen_module_def = {
- PyModuleDef_HEAD_INIT,
- "gpu.offscreen", /* m_name */
- BPy_GPU_offscreen_doc, /* m_doc */
- 0, /* m_size */
- BPy_GPU_offscreen_methods, /* m_methods */
- NULL, /* m_reload */
- NULL, /* m_traverse */
- NULL, /* m_clear */
- NULL, /* m_free */
-};
-
-PyObject *BPyInit_gpu_offscreen(void)
-{
- PyObject *submodule;
-
- /* Register the 'GPUOffscreen' class */
- if (PyType_Ready(&BPy_GPUOffScreen_Type)) {
- return NULL;
- }
-
- submodule = PyModule_Create(&BPy_GPU_offscreen_module_def);
-
-#define MODULE_TYPE_ADD(s, t) \
- PyModule_AddObject(s, t.tp_name, (PyObject *)&t); Py_INCREF((PyObject *)&t)
-
- MODULE_TYPE_ADD(submodule, BPy_GPUOffScreen_Type);
-
-#undef MODULE_TYPE_ADD
-
- return submodule;
-}
-
-#undef BPY_GPU_OFFSCREEN_CHECK_OBJ