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authorBastien Montagne <montagne29@wanadoo.fr>2018-06-11 19:56:01 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-11 19:58:21 +0300
commit4ffd153dbf919b40c4b6513c8de2a10dbe9291f6 (patch)
tree59b999b1b783342b19374c66e9ab9c7cf86e7b60 /source
parent3df809958b785b91a7bf3c3e3d007fb91ea5804b (diff)
Fix crash when doing Sculpt->Edit->Sculpt switch.
We actually get fully rid of BKE_object_free_derived_mesh_caches usages, now always using BKE_object_free_derived_caches (bad name, btw, should be 'evaluated_caches ;) )...
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 1c76f20d45c..f3fe04f7714 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -5666,7 +5666,7 @@ void ED_object_sculptmode_enter_ex(
/* Make sure derived final from original object does not reference possibly
* freed memory.
*/
- BKE_object_free_derived_mesh_caches(ob);
+ BKE_object_free_derived_caches(ob);
sculpt_init_session(depsgraph, scene, ob);
@@ -5796,7 +5796,7 @@ void ED_object_sculptmode_exit_ex(
paint_cursor_delete_textures();
/* Never leave derived meshes behind. */
- BKE_object_free_derived_mesh_caches(ob);
+ BKE_object_free_derived_caches(ob);
/* Flush object mode. */
DEG_id_tag_update(&ob->id, DEG_TAG_COPY_ON_WRITE);