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authorAlan <Al@AlanTroth.me.uk>2018-09-18 22:20:14 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-09-18 22:26:22 +0300
commita1a58c8d0a95005d84484b2db90ce2cbabc73316 (patch)
tree22291e4d4357d5fbb12f0cd7be241470802f2c38 /source
parent8fc6609cc0085b9c29fbf46bab7742e31fa4af25 (diff)
Fix T54685: EditMesh UV's transform snapping only checks active object
Reviewers: dfelinto https://developer.blender.org/D3653
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/include/ED_uvedit.h3
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_snap.c8
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c24
4 files changed, 34 insertions, 3 deletions
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 434e9cfe2ac..efe294d621e 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -112,6 +112,9 @@ void uvedit_uv_select_disable(
bool ED_uvedit_nearest_uv(
struct Scene *scene, struct Object *obedit, struct Image *ima,
const float co[2], float r_uv[2]);
+bool ED_uvedit_nearest_uv_multi(
+ struct Scene *scene, struct Image *ima, struct Object **objects_edit,
+ const uint objects_len, const float co[2], float r_uv[2]);
void ED_uvedit_get_aspect(struct Scene *scene, struct Object *ob, struct BMesh *em, float *aspx, float *aspy);
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 3b19618405a..e015015085d 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -904,8 +904,6 @@ bool checkUseAxisMatrix(TransInfo *t);
/* Temp macros. */
-/* This is to be replaced, just to get things compiling early on. */
-#define TRANS_DATA_CONTAINER_FIRST_EVIL(t) (&(t)->data_container[0])
#define TRANS_DATA_CONTAINER_FIRST_OK(t) (&(t)->data_container[0])
/* For cases we _know_ there is only one handle. */
#define TRANS_DATA_CONTAINER_FIRST_SINGLE(t) (BLI_assert((t)->data_container_len == 1), (&(t)->data_container[0]))
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 8188cb3f51c..23daee61d71 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -53,6 +53,7 @@
#include "GPU_state.h"
#include "BKE_global.h"
+#include "BKE_layer.h"
#include "BKE_object.h"
#include "BKE_anim.h" /* for duplis */
#include "BKE_context.h"
@@ -991,7 +992,11 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
UI_view2d_region_to_view(&t->ar->v2d, t->mval[0], t->mval[1], &co[0], &co[1]);
- if (ED_uvedit_nearest_uv(t->scene, TRANS_DATA_CONTAINER_FIRST_EVIL(t)->obedit, ima, co, t->tsnap.snapPoint)) {
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ t->view_layer, &objects_len);
+
+ if (ED_uvedit_nearest_uv_multi(t->scene, ima, objects, objects_len, co, t->tsnap.snapPoint)) {
t->tsnap.snapPoint[0] *= t->aspect[0];
t->tsnap.snapPoint[1] *= t->aspect[1];
@@ -1000,6 +1005,7 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
else {
t->tsnap.status &= ~POINT_INIT;
}
+ MEM_freeN(objects);
}
}
else if (t->spacetype == SPACE_NODE) {
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index c2cbbf06665..050e40c2ece 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -945,6 +945,30 @@ bool ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, const float
return found;
}
+bool ED_uvedit_nearest_uv_multi(
+ struct Scene *scene, struct Image *ima, struct Object **objects_edit,
+ const uint objects_len, const float co[2], float r_uv[2])
+{
+ bool found = false;
+
+ float mindist = FLT_MAX;
+ float uv_nearest[2];
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects_edit[ob_index];
+
+ if (ED_uvedit_nearest_uv(scene, obedit, ima, co, uv_nearest)) {
+ float dist = len_manhattan_v2v2(co, uv_nearest);
+ if (dist < mindist) {
+ mindist = dist;
+ copy_v2_v2(r_uv, uv_nearest);
+ found = true;
+ }
+ }
+ }
+
+ return found;
+}
+
/** \} */
/* -------------------------------------------------------------------- */