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authorJacques Lucke <jacques@blender.org>2021-11-11 21:53:02 +0300
committerJacques Lucke <jacques@blender.org>2021-11-11 21:53:02 +0300
commit0533f2851e7edfeb63ea8c3c31d5158fdf545e26 (patch)
tree6c10ccc0bd181a7b7221d022f496acd5c9b1f6c4 /source
parentd6e682a7b0ca300167c3b5baf30176094b433480 (diff)
Geometry Nodes: change selection output order in Cylinder node
This new order is a bit more intuitive.
Diffstat (limited to 'source')
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
index 51ecff72e68..49fcb063a91 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_cylinder.cc
@@ -56,8 +56,8 @@ static void geo_node_mesh_primitive_cylinder_declare(NodeDeclarationBuilder &b)
.description(N_("The height of the cylinder"));
b.add_output<decl::Geometry>(N_("Mesh"));
b.add_output<decl::Bool>(N_("Top")).field_source();
- b.add_output<decl::Bool>(N_("Bottom")).field_source();
b.add_output<decl::Bool>(N_("Side")).field_source();
+ b.add_output<decl::Bool>(N_("Bottom")).field_source();
}
static void geo_node_mesh_primitive_cylinder_layout(uiLayout *layout,