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authorCampbell Barton <ideasman42@gmail.com>2021-03-10 07:47:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-03-10 07:47:50 +0300
commit70e73974b593d2fe3adfd9c964274c037fb51887 (patch)
tree680ab58a61b941964723bad7a318b28af2aab793 /source
parent548e2e2f251e7dcecfc4db0f8d8ea04414fc2b56 (diff)
Cleanup: spelling
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenlib/intern/array_utils.c4
-rw-r--r--source/blender/compositor/intern/COM_NodeGraph.cc4
-rw-r--r--source/blender/compositor/operations/COM_VectorBlurOperation.cc2
-rw-r--r--source/blender/draw/engines/eevee/eevee_depth_of_field.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_effects.c2
-rw-r--r--source/blender/draw/engines/eevee/eevee_shadows.c2
-rw-r--r--source/blender/editors/interface/interface_context_menu.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c6
-rw-r--r--source/blender/editors/interface/interface_templates.c6
-rw-r--r--source/blender/editors/interface/interface_widgets.c2
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_detail.c4
-rw-r--r--source/blender/editors/space_outliner/tree/tree_element.hh2
-rw-r--r--source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc2
14 files changed, 23 insertions, 21 deletions
diff --git a/source/blender/blenlib/intern/array_utils.c b/source/blender/blenlib/intern/array_utils.c
index 5bf50b029a5..17ee0eecc6b 100644
--- a/source/blender/blenlib/intern/array_utils.c
+++ b/source/blender/blenlib/intern/array_utils.c
@@ -324,7 +324,7 @@ bool _bli_array_is_zeroed(const void *arr_v, unsigned int arr_len, size_t arr_st
* Nice for selection ID.
*
* \param arr_shape: dimensions [w, h].
- * \param center: coordinates [x, y] indicating where to start transversing.
+ * \param center: coordinates [x, y] indicating where to start traversing.
*/
bool _bli_array_iter_spiral_square(const void *arr_v,
const int arr_shape[2],
@@ -345,7 +345,7 @@ bool _bli_array_iter_spiral_square(const void *arr_v,
return true;
}
- /* #steps_in and #steps_out are the "diameters" of the inscribed and ciscunscript squares in the
+ /* #steps_in and #steps_out are the "diameters" of the inscribed and circumscribed squares in the
* rectangle. Each step smaller than #steps_in does not need to check bounds. */
int steps_in, steps_out;
{
diff --git a/source/blender/compositor/intern/COM_NodeGraph.cc b/source/blender/compositor/intern/COM_NodeGraph.cc
index 421a762d9b5..89b5a660dbd 100644
--- a/source/blender/compositor/intern/COM_NodeGraph.cc
+++ b/source/blender/compositor/intern/COM_NodeGraph.cc
@@ -103,7 +103,7 @@ void NodeGraph::add_bNodeTree(const CompositorContext &context,
{
const bNodeTree *basetree = context.getbNodeTree();
- /* update viewers in the active edittree as well the base tree (for backdrop) */
+ /* Update viewers in the active edit-tree as well the base tree (for backdrop). */
bool is_active_group = (parent_key.value == basetree->active_viewer_key.value);
/* add all nodes of the tree to the node list */
@@ -113,7 +113,7 @@ void NodeGraph::add_bNodeTree(const CompositorContext &context,
}
NodeRange node_range(m_nodes.begin() + nodes_start, m_nodes.end());
- /* add all nodelinks of the tree to the link list */
+ /* Add all node-links of the tree to the link list. */
for (bNodeLink *nodelink = (bNodeLink *)tree->links.first; nodelink; nodelink = nodelink->next) {
add_bNodeLink(node_range, nodelink);
}
diff --git a/source/blender/compositor/operations/COM_VectorBlurOperation.cc b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
index d6894dfc8ad..f03d702dc58 100644
--- a/source/blender/compositor/operations/COM_VectorBlurOperation.cc
+++ b/source/blender/compositor/operations/COM_VectorBlurOperation.cc
@@ -847,7 +847,7 @@ void zbuf_accumulate_vecblur(NodeBlurData *nbd,
* overestimates the contribution of foreground pixels but looks a
* bit better without a sudden cutoff. */
blendfac = ((samples - step) / (float)samples);
- /* smoothstep to make it look a bit nicer as well */
+ /* Smooth-step to make it look a bit nicer as well. */
blendfac = 3.0f * pow(blendfac, 2.0f) - 2.0f * pow(blendfac, 3.0f);
/* accum */
diff --git a/source/blender/draw/engines/eevee/eevee_depth_of_field.c b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
index 5f8e0106337..7986d7a2810 100644
--- a/source/blender/draw/engines/eevee/eevee_depth_of_field.c
+++ b/source/blender/draw/engines/eevee/eevee_depth_of_field.c
@@ -834,7 +834,7 @@ static void dof_scatter_pass_init(EEVEE_FramebufferList *fbl,
int input_size[2], target_size[2];
GPU_texture_get_mipmap_size(fx->dof_half_res_color_tx, 0, input_size);
GPU_texture_get_mipmap_size(fx->dof_bg_color_tx, 0, target_size);
- /* Draw a sprite for every four halfres pixels. */
+ /* Draw a sprite for every four half-res pixels. */
int sprite_count = (input_size[0] / 2) * (input_size[1] / 2);
float target_texel_size[2] = {1.0f / target_size[0], 1.0f / target_size[1]};
const bool use_bokeh_tx = (fx->dof_bokeh_gather_lut_tx != NULL);
diff --git a/source/blender/draw/engines/eevee/eevee_effects.c b/source/blender/draw/engines/eevee/eevee_effects.c
index 25aedd2cdde..d1d7c67d16c 100644
--- a/source/blender/draw/engines/eevee/eevee_effects.c
+++ b/source/blender/draw/engines/eevee/eevee_effects.c
@@ -157,7 +157,7 @@ void EEVEE_effects_init(EEVEE_ViewLayerData *sldata,
sldata->common_data.ssr_pixelsize[1] = 2.0f / size_fs[1];
/**
- * Color buffer with correct downsampling alignment.
+ * Color buffer with correct down-sampling alignment.
* Used for SSReflections & SSRefractions.
*/
if ((effects->enabled_effects & EFFECT_RADIANCE_BUFFER) != 0) {
diff --git a/source/blender/draw/engines/eevee/eevee_shadows.c b/source/blender/draw/engines/eevee/eevee_shadows.c
index 1f27d2dce34..51fd1cad41e 100644
--- a/source/blender/draw/engines/eevee/eevee_shadows.c
+++ b/source/blender/draw/engines/eevee/eevee_shadows.c
@@ -174,7 +174,7 @@ void EEVEE_shadows_caster_register(EEVEE_ViewLayerData *sldata, Object *ob)
}
EEVEE_BoundBox *aabb = &frontbuffer->bbox[id];
- /* Note that *aabb has not been initialised yet. */
+ /* Note that `*aabb` has not been initialized yet. */
add_v3_v3v3(aabb->center, min, max);
mul_v3_fl(aabb->center, 0.5f);
sub_v3_v3v3(aabb->halfdim, aabb->center, max);
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 53a04ec9db5..edfd1ecd539 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -567,7 +567,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
/* Keyframes */
if (but->flag & UI_BUT_ANIMATED_KEY) {
- /* replace/delete keyfraemes */
+ /* Replace/delete keyframes. */
if (is_array_component) {
uiItemBooleanO(layout,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Replace Keyframes"),
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 834be49b2b3..81da54ade9e 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -7783,7 +7783,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
if ((data->str &&
ELEM(data->state, BUTTON_STATE_TEXT_EDITING, BUTTON_STATE_NUM_EDITING)) ||
((abs(data->multi_data.drag_lock_x - event->x) > margin_x) &&
- /* just to be sure, check we're dragging more hoz then virt */
+ /* Just to be sure, check we're dragging more horizontally then vertically. */
abs(event->prevx - event->x) > abs(event->prevy - event->y))) {
if (data->multi_data.has_mbuts) {
ui_multibut_states_create(but, data);
@@ -9332,8 +9332,8 @@ static void ui_mouse_motion_keynav_init(struct uiKeyNavLock *keynav, const wmEve
copy_v2_v2_int(keynav->event_xy, &event->x);
}
/**
- * Return true if keyinput isn't blocking mouse-motion,
- * or if the mouse-motion is enough to disable keyinput.
+ * Return true if key-input isn't blocking mouse-motion,
+ * or if the mouse-motion is enough to disable key-input.
*/
static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEvent *event)
{
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index c5e67e0334e..fed011d78d7 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -6383,9 +6383,9 @@ void uiTemplateList(uiLayout *layout,
}
if (glob) {
- /* About UI_BTYPE_GRIP drag-resize:
+ /* About #UI_BTYPE_GRIP drag-resize:
* We can't directly use results from a grip button, since we have a
- * rather complex behavior here (sizing by discrete steps and, overall, autosize feature).
+ * rather complex behavior here (sizing by discrete steps and, overall, auto-size feature).
* Since we *never* know whether we are grip-resizing or not
* (because there is no callback for when a button enters/leaves its "edit mode"),
* we use the fact that grip-controlled value (dyn_data->resize) is completely handled
@@ -6393,7 +6393,7 @@ void uiTemplateList(uiLayout *layout,
*
* It is only meaningful when we are not resizing,
* in which case this gives us the correct "init drag" value.
- * Note we cannot affect dyn_data->resize_prev here,
+ * Note we cannot affect `dyn_data->resize_prev here`,
* since this value is not controlled by the grip!
*/
dyn_data->resize = dyn_data->resize_prev +
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 1d7d10b6d0c..26b2c7a9091 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -658,7 +658,7 @@ static int round_box_shadow_edges(
const float maxx = rect->xmax + step;
const float maxy = rect->ymax + step;
- /* mult */
+ /* Multiply. */
for (int a = 0; a < WIDGET_CURVE_RESOLU; a++) {
vec[a][0] = rad * cornervec[a][0];
vec[a][1] = rad * cornervec[a][1];
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 03b4cda2005..33797573f2b 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -97,7 +97,9 @@ static float edbm_rip_linedist(
}
#endif
-/* calculaters a point along the loop tangent which can be used to measure against edges */
+/**
+ * Calculates a point along the loop tangent which can be used to measure against edges.
+ */
static void edbm_calc_loop_co(BMLoop *l, float l_mid_co[3])
{
BM_loop_calc_face_tangent(l, l_mid_co);
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index 1246c624941..188bb0a88eb 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -125,7 +125,7 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
MEM_SAFE_FREE(nodes);
SCULPT_undo_push_end();
- /* Force rebuild of pbvh for better BB placement. */
+ /* Force rebuild of PBVH for better BB placement. */
SCULPT_pbvh_clear(ob);
/* Redraw. */
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
@@ -723,7 +723,7 @@ static int dyntopo_detail_size_edit_invoke(bContext *C, wmOperator *op, const wm
copy_m4_m4(cd->gizmo_mat, cursor_trans);
mul_m4_m4_post(cd->gizmo_mat, cursor_rot);
- /* Initize the position of the triangle vertices. */
+ /* Initialize the position of the triangle vertices. */
const float y_axis[3] = {0.0f, cd->radius, 0.0f};
for (int i = 0; i < 3; i++) {
zero_v3(cd->preview_tri[i]);
diff --git a/source/blender/editors/space_outliner/tree/tree_element.hh b/source/blender/editors/space_outliner/tree/tree_element.hh
index 4a7e95556db..09bd0eec05d 100644
--- a/source/blender/editors/space_outliner/tree/tree_element.hh
+++ b/source/blender/editors/space_outliner/tree/tree_element.hh
@@ -40,7 +40,7 @@ class AbstractTreeElement {
virtual ~AbstractTreeElement() = default;
/**
- * Check if the type is expandible in current context.
+ * Check if the type is expandable in current context.
*/
virtual bool expandPoll(const SpaceOutliner &) const
{
diff --git a/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
index 4d9b8110d65..b56100e21bf 100644
--- a/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
+++ b/source/blender/nodes/geometry/nodes/node_geo_subdivide_smooth.cc
@@ -69,7 +69,7 @@ static void geo_node_subdivide_smooth_exec(GeoNodeExecParams params)
#else
const int subdiv_level = clamp_i(params.extract_input<int>("Level"), 0, 30);
- /* Only process subdivion if level is greater than 0. */
+ /* Only process subdivision if level is greater than 0. */
if (subdiv_level == 0) {
params.set_output("Geometry", std::move(geometry_set));
return;