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authorCampbell Barton <ideasman42@gmail.com>2019-04-23 09:43:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-23 09:51:00 +0300
commitbe3adb51de21652d64a6839cd5614c5096064c6a (patch)
treeb76f6346673205ed3aeb33a4768bd2a182a4c605 /source
parent310f288bb03b4197f54b7d7b6d611669f2604d04 (diff)
UI: ignore events in empty region overlap areas
- Resizable areas use 2D view bounds. - Header uses the button bounds. - A margin is added to avoid clicking between buttons. - Region resize edges clamp to the 2D view bounds. Resovles T61554
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/include/ED_screen.h12
-rw-r--r--source/blender/editors/include/UI_interface.h9
-rw-r--r--source/blender/editors/include/UI_view2d.h10
-rw-r--r--source/blender/editors/interface/interface_handlers.c5
-rw-r--r--source/blender/editors/interface/interface_intern.h4
-rw-r--r--source/blender/editors/interface/interface_query.c78
-rw-r--r--source/blender/editors/interface/view2d.c43
-rw-r--r--source/blender/editors/screen/CMakeLists.txt1
-rw-r--r--source/blender/editors/screen/area.c32
-rw-r--r--source/blender/editors/screen/area_query.c123
-rw-r--r--source/blender/editors/screen/screen_edit.c2
-rw-r--r--source/blender/windowmanager/intern/wm_event_system.c22
12 files changed, 319 insertions, 22 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 5d9c493737c..00771142553 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -403,6 +403,18 @@ void ED_region_generic_tools_region_message_subscribe(const struct bContext *C,
struct wmMsgBus *mbus);
int ED_region_generic_tools_region_snap_size(const struct ARegion *ar, int size, int axis);
+/* area_query.c */
+bool ED_region_overlap_isect_x(const ARegion *ar, const int event_x);
+bool ED_region_overlap_isect_y(const ARegion *ar, const int event_y);
+bool ED_region_overlap_isect_xy(const ARegion *ar, const int event_xy[2]);
+bool ED_region_overlap_isect_x_with_margin(const ARegion *ar, const int event_x, const int margin);
+bool ED_region_overlap_isect_y_with_margin(const ARegion *ar, const int event_y, const int margin);
+bool ED_region_overlap_isect_xy_with_margin(const ARegion *ar,
+ const int event_xy[2],
+ const int margin);
+
+bool ED_region_contains_xy(const struct ARegion *ar, const int event_xy[2]);
+
/* interface_region_hud.c */
struct ARegionType *ED_area_type_hud(int space_type);
void ED_area_type_hud_clear(struct wmWindowManager *wm, ScrArea *sa_keep);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index dd086461801..3b77146b70e 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -86,6 +86,14 @@ typedef struct uiPopupBlockHandle uiPopupBlockHandle;
#define UI_MAX_NAME_STR 128
#define UI_MAX_SHORTCUT_STR 64
+/**
+ * For #ARegion.overlap regions, pass events though if they don't overlap
+ * the regions contents (the usable part of the #View2D and buttons).
+ *
+ * The margin is needed so it's not possible to accidentally click inbetween buttons.
+ */
+#define UI_REGION_OVERLAP_MARGIN (U.widget_unit / 3)
+
/* use for clamping popups within the screen */
#define UI_SCREEN_MARGIN 10
@@ -2302,6 +2310,7 @@ void UI_context_active_but_prop_get_templateID(struct bContext *C,
struct ID *UI_context_active_but_get_tab_ID(struct bContext *C);
uiBut *UI_region_active_but_get(struct ARegion *ar);
+uiBut *UI_region_but_find_rect_over(const struct ARegion *ar, const struct rcti *isect);
/* uiFontStyle.align */
typedef enum eFontStyle_Align {
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index fde865d4bba..a16c1efd6cf 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -117,6 +117,9 @@ enum eView2D_Gridlines {
#define IN_2D_VERT_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->vert, co))
#define IN_2D_HORIZ_SCROLL(v2d, co) (BLI_rcti_isect_pt_v(&v2d->hor, co))
+#define IN_2D_VERT_SCROLL_RECT(v2d, rct) (BLI_rcti_isect(&v2d->vert, rct, NULL))
+#define IN_2D_HORIZ_SCROLL_RECT(v2d, rct) (BLI_rcti_isect(&v2d->hor, rct, NULL))
+
/* ------------------------------------------ */
/* Type definitions: */
@@ -275,6 +278,13 @@ char UI_view2d_mouse_in_scrollers(const struct ARegion *ar,
const struct View2D *v2d,
int x,
int y);
+char UI_view2d_rect_in_scrollers_ex(const struct ARegion *ar,
+ const struct View2D *v2d,
+ const struct rcti *rect,
+ int *r_scroll);
+char UI_view2d_rect_in_scrollers(const struct ARegion *ar,
+ const struct View2D *v2d,
+ const struct rcti *rect);
/* cached text drawing in v2d, to allow pixel-aligned draw as post process */
void UI_view2d_text_cache_add(
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 8125a42d3be..608ef69c4cc 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -7692,6 +7692,11 @@ uiBut *UI_region_active_but_get(ARegion *ar)
return ui_context_button_active(ar, NULL);
}
+uiBut *UI_region_but_find_rect_over(const ARegion *ar, const rcti *rect_px)
+{
+ return ui_but_find_rect_over(ar, rect_px);
+}
+
/**
* Version of #UI_context_active_but_get that also returns RNA property info.
* Helper function for insert keyframe, reset to default, etc operators.
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index d6f18b4cd87..4af7fdd779f 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -903,6 +903,7 @@ void ui_but_pie_dir(RadialDirection dir, float vec[2]);
bool ui_but_is_cursor_warp(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
bool ui_but_contains_pt(const uiBut *but, float mx, float my) ATTR_WARN_UNUSED_RESULT;
+bool ui_but_contains_rect(const uiBut *but, const rctf *rect);
bool ui_but_contains_point_px_icon(const uiBut *but,
struct ARegion *ar,
const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
@@ -918,6 +919,8 @@ uiBut *ui_but_find_mouse_over_ex(struct ARegion *ar,
const bool labeledit) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_but_find_mouse_over(struct ARegion *ar,
const struct wmEvent *event) ATTR_WARN_UNUSED_RESULT;
+uiBut *ui_but_find_rect_over(const struct ARegion *ar,
+ const rcti *rect_px) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_list_find_mouse_over_ex(struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
@@ -936,6 +939,7 @@ bool ui_block_is_popup_any(const uiBlock *block) ATTR_WARN_UNUSED_RESULT;
uiBut *ui_region_find_first_but_test_flag(struct ARegion *ar, int flag_include, int flag_exclude);
uiBut *ui_region_find_active_but(struct ARegion *ar) ATTR_WARN_UNUSED_RESULT;
bool ui_region_contains_point_px(const struct ARegion *ar, int x, int y) ATTR_WARN_UNUSED_RESULT;
+bool ui_region_contains_rect_px(const struct ARegion *ar, const rcti *rect_px);
/* interface_context_menu.c */
bool ui_popup_context_menu_for_button(struct bContext *C, uiBut *but);
diff --git a/source/blender/editors/interface/interface_query.c b/source/blender/editors/interface/interface_query.c
index 9129bbddf69..db60e967d6d 100644
--- a/source/blender/editors/interface/interface_query.c
+++ b/source/blender/editors/interface/interface_query.c
@@ -201,6 +201,11 @@ bool ui_but_contains_pt(const uiBut *but, float mx, float my)
return BLI_rctf_isect_pt(&but->rect, mx, my);
}
+bool ui_but_contains_rect(const uiBut *but, const rctf *rect)
+{
+ return BLI_rctf_isect(&but->rect, rect, NULL);
+}
+
bool ui_but_contains_point_px(const uiBut *but, const ARegion *ar, int x, int y)
{
uiBlock *block = but->block;
@@ -301,6 +306,44 @@ uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event)
return ui_but_find_mouse_over_ex(ar, event->x, event->y, event->ctrl != 0);
}
+uiBut *ui_but_find_rect_over(const struct ARegion *ar, const rcti *rect_px)
+{
+ if (!ui_region_contains_rect_px(ar, rect_px)) {
+ return NULL;
+ }
+
+ /* Currently no need to expose this at the moment. */
+ bool labeledit = true;
+ rctf rect_px_fl;
+ BLI_rctf_rcti_copy(&rect_px_fl, rect_px);
+ uiBut *butover = NULL;
+
+ for (uiBlock *block = ar->uiblocks.first; block; block = block->next) {
+ rctf rect_block;
+ ui_window_to_block_rctf(ar, block, &rect_block, &rect_px_fl);
+
+ for (uiBut *but = block->buttons.last; but; but = but->prev) {
+ if (ui_but_is_interactive(but, labeledit)) {
+ /* No pie menu support. */
+ BLI_assert(but->pie_dir == UI_RADIAL_NONE);
+ if (ui_but_contains_rect(but, &rect_block)) {
+ butover = but;
+ break;
+ }
+ }
+ }
+
+ /* CLIP_EVENTS prevents the event from reaching other blocks */
+ if (block->flag & UI_BLOCK_CLIP_EVENTS) {
+ /* check if mouse is inside block */
+ if (BLI_rctf_isect(&block->rect, &rect_block, NULL)) {
+ break;
+ }
+ }
+ }
+ return butover;
+}
+
uiBut *ui_list_find_mouse_over_ex(ARegion *ar, int x, int y)
{
uiBlock *block;
@@ -485,17 +528,13 @@ uiBut *ui_region_find_first_but_test_flag(ARegion *ar, int flag_include, int fla
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Region (#ARegion) State
+/** \name Region (#ARegion) Spatial
* \{ */
bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
{
rcti winrct;
-
- /* scale down area rect to exclude shadow */
ui_region_winrct_get_no_margin(ar, &winrct);
-
- /* check if the mouse is in the region */
if (!BLI_rcti_isect_pt(&winrct, x, y)) {
return false;
}
@@ -507,14 +546,9 @@ bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
*/
if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
const View2D *v2d = &ar->v2d;
- int mx, my;
+ int mx = x, my = y;
- /* convert window coordinates to region coordinates */
- mx = x;
- my = y;
ui_window_to_region(ar, &mx, &my);
-
- /* check if in the rect */
if (!BLI_rcti_isect_pt(&v2d->mask, mx, my) ||
UI_view2d_mouse_in_scrollers(ar, &ar->v2d, x, y)) {
return false;
@@ -524,4 +558,26 @@ bool ui_region_contains_point_px(const ARegion *ar, int x, int y)
return true;
}
+bool ui_region_contains_rect_px(const ARegion *ar, const rcti *rect_px)
+{
+ rcti winrct;
+ ui_region_winrct_get_no_margin(ar, &winrct);
+ if (!BLI_rcti_isect(&winrct, rect_px, NULL)) {
+ return false;
+ }
+
+ /* See comment in 'ui_region_contains_point_px' */
+ if (ar->v2d.mask.xmin != ar->v2d.mask.xmax) {
+ const View2D *v2d = &ar->v2d;
+ rcti rect_region;
+ ui_window_to_region_rcti(ar, &rect_region, rect_px);
+ if (!BLI_rcti_isect(&v2d->mask, &rect_region, NULL) ||
+ UI_view2d_rect_in_scrollers(ar, &ar->v2d, rect_px)) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
/** \} */
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index 4e53e59d7c0..096ea230bbe 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -2626,13 +2626,14 @@ void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac)
char UI_view2d_mouse_in_scrollers_ex(
const ARegion *ar, const View2D *v2d, int x, int y, int *r_scroll)
{
- int co[2];
- int scroll = view2d_scroll_mapped(v2d->scroll);
+ const int scroll = view2d_scroll_mapped(v2d->scroll);
*r_scroll = scroll;
/* clamp x,y to region-coordinates first */
- co[0] = x - ar->winrct.xmin;
- co[1] = y - ar->winrct.ymin;
+ const int co[2] = {
+ x - ar->winrct.xmin,
+ y - ar->winrct.ymin,
+ };
/* check if within scrollbars */
if (scroll & V2D_SCROLL_HORIZONTAL) {
@@ -2650,12 +2651,46 @@ char UI_view2d_mouse_in_scrollers_ex(
return 0;
}
+char UI_view2d_rect_in_scrollers_ex(const ARegion *ar,
+ const View2D *v2d,
+ const rcti *rect,
+ int *r_scroll)
+{
+ const int scroll = view2d_scroll_mapped(v2d->scroll);
+ *r_scroll = scroll;
+
+ /* clamp x,y to region-coordinates first */
+ rcti rect_region = *rect;
+ BLI_rcti_translate(&rect_region, -ar->winrct.xmin, ar->winrct.ymin);
+
+ /* check if within scrollbars */
+ if (scroll & V2D_SCROLL_HORIZONTAL) {
+ if (IN_2D_HORIZ_SCROLL_RECT(v2d, &rect_region)) {
+ return 'h';
+ }
+ }
+ if (scroll & V2D_SCROLL_VERTICAL) {
+ if (IN_2D_VERT_SCROLL_RECT(v2d, &rect_region)) {
+ return 'v';
+ }
+ }
+
+ /* not found */
+ return 0;
+}
+
char UI_view2d_mouse_in_scrollers(const ARegion *ar, const View2D *v2d, int x, int y)
{
int scroll_dummy = 0;
return UI_view2d_mouse_in_scrollers_ex(ar, v2d, x, y, &scroll_dummy);
}
+char UI_view2d_rect_in_scrollers(const ARegion *ar, const View2D *v2d, const rcti *rect)
+{
+ int scroll_dummy = 0;
+ return UI_view2d_rect_in_scrollers_ex(ar, v2d, rect, &scroll_dummy);
+}
+
/* ******************* view2d text drawing cache ******************** */
typedef struct View2DString {
diff --git a/source/blender/editors/screen/CMakeLists.txt b/source/blender/editors/screen/CMakeLists.txt
index daa72ac194c..9576920bcd2 100644
--- a/source/blender/editors/screen/CMakeLists.txt
+++ b/source/blender/editors/screen/CMakeLists.txt
@@ -39,6 +39,7 @@ set(INC_SYS
set(SRC
area.c
+ area_query.c
area_utils.c
glutil.c
screen_context.c
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 5923d0373d5..ab68b3cfcf8 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -901,33 +901,65 @@ static void fullscreen_azone_initialize(ScrArea *sa, ARegion *ar)
#define AZONEPAD_ICON (0.45f * U.widget_unit)
static void region_azone_edge(AZone *az, ARegion *ar)
{
+ int clip_axis = -1;
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
az->x1 = ar->winrct.xmin;
az->y1 = ar->winrct.ymax - AZONEPAD_EDGE;
az->x2 = ar->winrct.xmax;
az->y2 = ar->winrct.ymax + AZONEPAD_EDGE;
+ if (ar->overlap) {
+ clip_axis = 0;
+ }
break;
case AE_BOTTOM_TO_TOPLEFT:
az->x1 = ar->winrct.xmin;
az->y1 = ar->winrct.ymin + AZONEPAD_EDGE;
az->x2 = ar->winrct.xmax;
az->y2 = ar->winrct.ymin - AZONEPAD_EDGE;
+ if (ar->overlap) {
+ clip_axis = 0;
+ }
break;
case AE_LEFT_TO_TOPRIGHT:
az->x1 = ar->winrct.xmin - AZONEPAD_EDGE;
az->y1 = ar->winrct.ymin;
az->x2 = ar->winrct.xmin + AZONEPAD_EDGE;
az->y2 = ar->winrct.ymax;
+ if (ar->overlap) {
+ clip_axis = 1;
+ }
break;
case AE_RIGHT_TO_TOPLEFT:
az->x1 = ar->winrct.xmax + AZONEPAD_EDGE;
az->y1 = ar->winrct.ymin;
az->x2 = ar->winrct.xmax - AZONEPAD_EDGE;
az->y2 = ar->winrct.ymax;
+ if (ar->overlap) {
+ clip_axis = 1;
+ }
break;
}
+ /* Constrain action zones to usable area of region.
+ * Needed so blank areas of the region are interactive and aciton zones don't get in the way. */
+ if (clip_axis == 0) {
+ az->x1 = max_ii(az->x1,
+ (ar->winrct.xmin + UI_view2d_view_to_region_x(&ar->v2d, ar->v2d.tot.xmin)) -
+ UI_REGION_OVERLAP_MARGIN);
+ az->x2 = min_ii(az->x2,
+ (ar->winrct.xmin + UI_view2d_view_to_region_x(&ar->v2d, ar->v2d.tot.xmax)) +
+ UI_REGION_OVERLAP_MARGIN);
+ }
+ else if (clip_axis == 1) {
+ az->y1 = max_ii(az->y1,
+ (ar->winrct.ymin + UI_view2d_view_to_region_y(&ar->v2d, ar->v2d.tot.ymin)) -
+ UI_REGION_OVERLAP_MARGIN);
+ az->y2 = min_ii(az->y2,
+ (ar->winrct.ymin + UI_view2d_view_to_region_y(&ar->v2d, ar->v2d.tot.ymax)) +
+ UI_REGION_OVERLAP_MARGIN);
+ }
+
BLI_rcti_init(&az->rect, az->x1, az->x2, az->y1, az->y2);
}
diff --git a/source/blender/editors/screen/area_query.c b/source/blender/editors/screen/area_query.c
new file mode 100644
index 00000000000..a4bcf622815
--- /dev/null
+++ b/source/blender/editors/screen/area_query.c
@@ -0,0 +1,123 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edscr
+ *
+ * Query functions for area/region.
+ */
+
+#include "DNA_userdef_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "RNA_types.h"
+
+#include "WM_api.h"
+
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+#include "UI_view2d.h"
+
+bool ED_region_overlap_isect_x(const ARegion *ar, const int event_x)
+{
+ BLI_assert(ar->overlap);
+ /* No contents, skip it. */
+ if (ar->v2d.mask.xmin == ar->v2d.mask.xmax) {
+ return false;
+ }
+ return BLI_rctf_isect_x(&ar->v2d.tot,
+ UI_view2d_region_to_view_x(&ar->v2d, event_x - ar->winrct.xmin));
+}
+
+bool ED_region_overlap_isect_y(const ARegion *ar, const int event_y)
+{
+ BLI_assert(ar->overlap);
+ /* No contents, skip it. */
+ if (ar->v2d.mask.ymin == ar->v2d.mask.ymax) {
+ return false;
+ }
+ return BLI_rctf_isect_y(&ar->v2d.tot,
+ UI_view2d_region_to_view_y(&ar->v2d, event_y - ar->winrct.ymin));
+}
+
+bool ED_region_overlap_isect_xy(const ARegion *ar, const int event_xy[2])
+{
+ return (ED_region_overlap_isect_x(ar, event_xy[0]) &&
+ ED_region_overlap_isect_y(ar, event_xy[1]));
+}
+
+bool ED_region_overlap_isect_x_with_margin(const ARegion *ar, const int event_x, const int margin)
+{
+ BLI_assert(ar->overlap);
+ /* No contents, skip it. */
+ if (ar->v2d.mask.xmin == ar->v2d.mask.xmax) {
+ return false;
+ }
+ int region_x = event_x - ar->winrct.xmin;
+ return ((ar->v2d.tot.xmin <= UI_view2d_region_to_view_x(&ar->v2d, region_x + margin)) &&
+ (ar->v2d.tot.xmax >= UI_view2d_region_to_view_x(&ar->v2d, region_x - margin)));
+}
+
+bool ED_region_overlap_isect_y_with_margin(const ARegion *ar, const int event_y, const int margin)
+{
+ BLI_assert(ar->overlap);
+ /* No contents, skip it. */
+ if (ar->v2d.mask.ymin == ar->v2d.mask.ymax) {
+ return false;
+ }
+ int region_y = event_y - ar->winrct.ymin;
+ return ((ar->v2d.tot.ymin <= UI_view2d_region_to_view_y(&ar->v2d, region_y + margin)) &&
+ (ar->v2d.tot.ymax >= UI_view2d_region_to_view_y(&ar->v2d, region_y - margin)));
+}
+
+bool ED_region_overlap_isect_xy_with_margin(const ARegion *ar,
+ const int event_xy[2],
+ const int margin)
+{
+ return (ED_region_overlap_isect_x_with_margin(ar, event_xy[0], margin) &&
+ ED_region_overlap_isect_y_with_margin(ar, event_xy[1], margin));
+}
+
+bool ED_region_contains_xy(const ARegion *ar, const int event_xy[2])
+{
+ /* Only use the margin when inside the region. */
+ if (BLI_rcti_isect_pt_v(&ar->winrct, event_xy)) {
+ if (ar->overlap) {
+ const int overlap_margin = UI_REGION_OVERLAP_MARGIN;
+ /* Note the View2D.tot isn't reliable for headers with spacers otherwise
+ * we'd check #ED_region_overlap_isect_xy_with_margin for both bases. */
+ if (ar->v2d.keeptot == V2D_KEEPTOT_STRICT) {
+ /* Header. */
+ rcti rect;
+ BLI_rcti_init_pt_radius(&rect, event_xy, overlap_margin);
+ if (UI_region_but_find_rect_over(ar, &rect) == NULL) {
+ return false;
+ }
+ }
+ else {
+ /* Side-bar & any other kind of overlapping region. */
+ if (!ED_region_overlap_isect_xy_with_margin(ar, event_xy, overlap_margin)) {
+ return false;
+ }
+ }
+ }
+ return true;
+ }
+ return false;
+}
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 95bade1da64..50f0ab9b96b 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -683,7 +683,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
if (sa) {
/* make overlap active when mouse over */
for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (BLI_rcti_isect_pt_v(&ar->winrct, xy)) {
+ if (ED_region_contains_xy(ar, xy)) {
scr->active_region = ar;
break;
}
diff --git a/source/blender/windowmanager/intern/wm_event_system.c b/source/blender/windowmanager/intern/wm_event_system.c
index 46533cd7ef5..76a59944832 100644
--- a/source/blender/windowmanager/intern/wm_event_system.c
+++ b/source/blender/windowmanager/intern/wm_event_system.c
@@ -69,6 +69,7 @@
#include "RNA_access.h"
#include "UI_interface.h"
+#include "UI_view2d.h"
#include "PIL_time.h"
@@ -2951,15 +2952,23 @@ static int wm_handlers_do(bContext *C, wmEvent *event, ListBase *handlers)
return action;
}
-static int wm_event_inside_i(wmEvent *event, rcti *rect)
+static bool wm_event_inside_rect(const wmEvent *event, const rcti *rect)
{
if (wm_event_always_pass(event)) {
- return 1;
+ return true;
}
if (BLI_rcti_isect_pt_v(rect, &event->x)) {
- return 1;
+ return true;
}
- return 0;
+ return false;
+}
+
+static bool wm_event_inside_region(const wmEvent *event, const ARegion *ar)
+{
+ if (wm_event_always_pass(event)) {
+ return true;
+ }
+ return ED_region_contains_xy(ar, &event->x);
}
static ScrArea *area_event_inside(bContext *C, const int xy[2])
@@ -3246,12 +3255,13 @@ void wm_event_do_handlers(bContext *C)
ED_area_azones_update(sa, &event->x);
}
- if (wm_event_inside_i(event, &sa->totrct)) {
+ if (wm_event_inside_rect(event, &sa->totrct)) {
CTX_wm_area_set(C, sa);
if ((action & WM_HANDLER_BREAK) == 0) {
for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (wm_event_inside_i(event, &ar->winrct)) {
+ if (wm_event_inside_region(event, ar)) {
+
CTX_wm_region_set(C, ar);
/* call even on non mouse events, since the */