diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-05-07 19:02:55 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-05-08 00:33:01 +0300 |
commit | e6dd29ce6ebfca2a66f0d5bb103dccfa43a03774 (patch) | |
tree | f8797269a5246bc50c3f5588bd8f4e7358d16b35 /source | |
parent | 933c721ccbe32e97e6125eb1068d9cdca1b33de6 (diff) |
Fix T75958 Overlay: Blender Crashes when selecting without Depth Picking
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/overlay/overlay_wireframe.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/draw/engines/overlay/overlay_wireframe.c b/source/blender/draw/engines/overlay/overlay_wireframe.c index 4749bfe1d48..63a1a72c9a6 100644 --- a/source/blender/draw/engines/overlay/overlay_wireframe.c +++ b/source/blender/draw/engines/overlay/overlay_wireframe.c @@ -73,8 +73,9 @@ void OVERLAY_wireframe_cache_init(OVERLAY_Data *vedata) DRWState state = DRW_STATE_FIRST_VERTEX_CONVENTION | DRW_STATE_WRITE_COLOR | DRW_STATE_WRITE_DEPTH | DRW_STATE_DEPTH_LESS_EQUAL; DRWPass *pass; - GPUTexture **depth_tx = (pd->xray_enabled || pd->xray_opacity > 0.0f) ? &txl->temp_depth_tx : - &txl->dummy_depth_tx; + GPUTexture **depth_tx = ((pd->xray_enabled || pd->xray_opacity > 0.0f) && DRW_state_is_fbo()) ? + &txl->temp_depth_tx : + &txl->dummy_depth_tx; if (xray == 0) { DRW_PASS_CREATE(psl->wireframe_ps, state | pd->clipping_state); |