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authorIsh Bosamiya <ish_bosamiya>2020-03-02 16:52:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-03-02 17:02:26 +0300
commit5afa4b1dc8aacdd17f72a2bcaccd53838107c229 (patch)
tree5c57184327e0dc9c27b5af0451f0014f9502908d /source
parent1648a7903672604dca096d49b282cf737dd9e661 (diff)
Fix T65568: sewing and self collision issue
As explained in T65568 by @LucaRood, the self collision system should exclude triangles that are connected by sewing springs. Differential Revision: https://developer.blender.org/D6911
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_cloth.h10
-rw-r--r--source/blender/blenkernel/intern/cloth.c33
-rw-r--r--source/blender/blenkernel/intern/collision.c44
-rw-r--r--source/blender/blenlib/BLI_ghash.h14
-rw-r--r--source/blender/blenlib/intern/BLI_ghash_utils.c20
5 files changed, 106 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_cloth.h b/source/blender/blenkernel/BKE_cloth.h
index 039104cf377..883f4a137e7 100644
--- a/source/blender/blenkernel/BKE_cloth.h
+++ b/source/blender/blenkernel/BKE_cloth.h
@@ -32,6 +32,7 @@ struct Depsgraph;
struct Mesh;
struct Object;
struct Scene;
+struct GHash;
#define DO_INLINE MALWAYS_INLINE
@@ -44,8 +45,8 @@ struct Scene;
/* Bits to or into the ClothVertex.flags. */
typedef enum eClothVertexFlag {
- CLOTH_VERT_FLAG_PINNED = 1,
- CLOTH_VERT_FLAG_NOSELFCOLL = 2, /* vertex NOT used for self collisions */
+ CLOTH_VERT_FLAG_PINNED = (1 << 0),
+ CLOTH_VERT_FLAG_NOSELFCOLL = (1 << 1), /* vertex NOT used for self collisions */
} eClothVertexFlag;
typedef struct ClothHairData {
@@ -88,8 +89,9 @@ typedef struct Cloth {
struct Implicit_Data *implicit; /* our implicit solver connects to this pointer */
struct EdgeSet *edgeset; /* used for selfcollisions */
int last_frame;
- float initial_mesh_volume; /* Initial volume of the mesh. Used for pressure */
- struct MEdge *edges; /* Used for hair collisions. */
+ float initial_mesh_volume; /* Initial volume of the mesh. Used for pressure */
+ struct MEdge *edges; /* Used for hair collisions. */
+ struct GHash *sew_edge_graph; /* Sewing edges represented using a GHash */
} Cloth;
/**
diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c
index 45b3148c656..cd849f89f53 100644
--- a/source/blender/blenkernel/intern/cloth.c
+++ b/source/blender/blenkernel/intern/cloth.c
@@ -34,6 +34,7 @@
#include "BLI_rand.h"
#include "BLI_edgehash.h"
#include "BLI_linklist.h"
+#include "BLI_ghash.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_query.h"
@@ -583,6 +584,11 @@ void cloth_free_modifier(ClothModifierData *clmd)
BLI_edgeset_free(cloth->edgeset);
}
+ if (cloth->sew_edge_graph) {
+ BLI_ghash_free(cloth->sew_edge_graph, MEM_freeN, NULL);
+ cloth->sew_edge_graph = NULL;
+ }
+
#if 0
if (clmd->clothObject->facemarks) {
MEM_freeN(clmd->clothObject->facemarks);
@@ -660,6 +666,11 @@ void cloth_free_modifier_extern(ClothModifierData *clmd)
BLI_edgeset_free(cloth->edgeset);
}
+ if (cloth->sew_edge_graph) {
+ BLI_ghash_free(cloth->sew_edge_graph, MEM_freeN, NULL);
+ cloth->sew_edge_graph = NULL;
+ }
+
#if 0
if (clmd->clothObject->facemarks) {
MEM_freeN(clmd->clothObject->facemarks);
@@ -845,6 +856,8 @@ static int cloth_from_object(
clmd->clothObject->springs = NULL;
clmd->clothObject->numsprings = -1;
+ clmd->clothObject->sew_edge_graph = NULL;
+
if (clmd->sim_parms->shapekey_rest &&
!(clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_DYNAMIC_BASEMESH)) {
shapekey_rest = CustomData_get_layer(&mesh->vdata, CD_CLOTH_ORCO);
@@ -1644,6 +1657,13 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
cloth->verts[i].avg_spring_len = 0.0f;
}
+ if (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW) {
+ /* cloth->sew_edge_graph should not exist before this */
+ BLI_assert(cloth->sew_edge_graph == NULL);
+ cloth->sew_edge_graph = BLI_ghash_new(
+ BLI_ghashutil_inthash_v2_p, BLI_ghashutil_inthash_v2_cmp, "cloth_sewing_edges_graph");
+ }
+
/* Structural springs. */
for (int i = 0; i < numedges; i++) {
spring = (ClothSpring *)MEM_callocN(sizeof(ClothSpring), "cloth spring");
@@ -1655,6 +1675,19 @@ static int cloth_build_springs(ClothModifierData *clmd, Mesh *mesh)
spring->restlen = 0.0f;
spring->lin_stiffness = 1.0f;
spring->type = CLOTH_SPRING_TYPE_SEWING;
+
+ /* set indices of verts of the sewing edge symmetrically in sew_edge_graph */
+ unsigned int *vertex_index_pair = MEM_mallocN(sizeof(unsigned int) * 2,
+ "sewing_edge_index_pair_01");
+ if (medge[i].v1 < medge[i].v2) {
+ vertex_index_pair[0] = medge[i].v1;
+ vertex_index_pair[1] = medge[i].v2;
+ }
+ else {
+ vertex_index_pair[0] = medge[i].v2;
+ vertex_index_pair[1] = medge[i].v1;
+ }
+ BLI_ghash_insert(cloth->sew_edge_graph, vertex_index_pair, NULL);
}
else {
shrink_factor = cloth_shrink_factor(clmd, cloth->verts, spring->ij, spring->kl);
diff --git a/source/blender/blenkernel/intern/collision.c b/source/blender/blenkernel/intern/collision.c
index 5d4753e7ef1..987791db101 100644
--- a/source/blender/blenkernel/intern/collision.c
+++ b/source/blender/blenkernel/intern/collision.c
@@ -37,6 +37,7 @@
#include "BLI_math.h"
#include "BLI_task.h"
#include "BLI_threads.h"
+#include "BLI_ghash.h"
#include "BKE_cloth.h"
#include "BKE_collection.h"
@@ -1138,16 +1139,34 @@ static void cloth_collision(void *__restrict userdata,
}
}
-static bool cloth_bvh_selfcollision_is_active(const ClothVertex *verts,
+static bool cloth_bvh_selfcollision_is_active(const Cloth *cloth,
const MVertTri *tri_a,
- const MVertTri *tri_b)
+ const MVertTri *tri_b,
+ bool sewing_active)
{
- /* Ignore overlap of neighboring triangles. */
+ const ClothVertex *verts = cloth->verts;
+ /* Ignore overlap of neighboring triangles and triangles connected by a sewing edge. */
for (uint i = 0; i < 3; i++) {
for (uint j = 0; j < 3; j++) {
if (tri_a->tri[i] == tri_b->tri[j]) {
return false;
}
+
+ if (sewing_active) {
+ unsigned int vertex_index_pair[2];
+ /* The indices pair are ordered, thus must ensure the same here as well */
+ if (tri_a->tri[i] < tri_b->tri[j]) {
+ vertex_index_pair[0] = tri_a->tri[i];
+ vertex_index_pair[1] = tri_b->tri[j];
+ }
+ else {
+ vertex_index_pair[0] = tri_b->tri[j];
+ vertex_index_pair[1] = tri_a->tri[i];
+ }
+ if (BLI_ghash_haskey(cloth->sew_edge_graph, vertex_index_pair)) {
+ return false;
+ }
+ }
}
}
@@ -1177,7 +1196,10 @@ static void cloth_selfcollision(void *__restrict userdata,
tri_a = &clmd->clothObject->tri[data->overlap[index].indexA];
tri_b = &clmd->clothObject->tri[data->overlap[index].indexB];
- BLI_assert(cloth_bvh_selfcollision_is_active(verts1, tri_a, tri_b));
+#ifdef DEBUG
+ bool sewing_active = (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW);
+ BLI_assert(cloth_bvh_selfcollision_is_active(clmd->clothObject, tri_a, tri_b, sewing_active));
+#endif
/* Compute distance and normal. */
distance = compute_collision_point_tri_tri(verts1[tri_a->tri[0]].tx,
@@ -1580,12 +1602,15 @@ static bool cloth_bvh_self_overlap_cb(void *userdata, int index_a, int index_b,
{
/* No need for equal combinations (eg. (0,1) & (1,0)). */
if (index_a < index_b) {
- struct Cloth *clothObject = userdata;
+ ClothModifierData *clmd = (ClothModifierData *)userdata;
+ struct Cloth *clothObject = clmd->clothObject;
const MVertTri *tri_a, *tri_b;
tri_a = &clothObject->tri[index_a];
tri_b = &clothObject->tri[index_b];
- if (cloth_bvh_selfcollision_is_active(clothObject->verts, tri_a, tri_b)) {
+ bool sewing_active = (clmd->sim_parms->flags & CLOTH_SIMSETTINGS_FLAG_SEW);
+
+ if (cloth_bvh_selfcollision_is_active(clothObject, tri_a, tri_b, sewing_active)) {
return true;
}
}
@@ -1652,11 +1677,8 @@ int cloth_bvh_collision(
if (clmd->coll_parms->flags & CLOTH_COLLSETTINGS_FLAG_SELF) {
bvhtree_update_from_cloth(clmd, false, true);
- overlap_self = BLI_bvhtree_overlap(cloth->bvhselftree,
- cloth->bvhselftree,
- &coll_count_self,
- cloth_bvh_self_overlap_cb,
- clmd->clothObject);
+ overlap_self = BLI_bvhtree_overlap(
+ cloth->bvhselftree, cloth->bvhselftree, &coll_count_self, cloth_bvh_self_overlap_cb, clmd);
}
do {
diff --git a/source/blender/blenlib/BLI_ghash.h b/source/blender/blenlib/BLI_ghash.h
index eb926c51ba9..f59d9ea99d0 100644
--- a/source/blender/blenlib/BLI_ghash.h
+++ b/source/blender/blenlib/BLI_ghash.h
@@ -370,6 +370,20 @@ unsigned int BLI_ghashutil_uinthash_v4_murmur(const unsigned int key[4]);
bool BLI_ghashutil_uinthash_v4_cmp(const void *a, const void *b);
#define BLI_ghashutil_inthash_v4_cmp BLI_ghashutil_uinthash_v4_cmp
+unsigned int BLI_ghashutil_uinthash_v2(const unsigned int key[2]);
+#define BLI_ghashutil_inthash_v2(key) \
+ (CHECK_TYPE_ANY(key, int *, const int *), BLI_ghashutil_uinthash_v2((const unsigned int *)key))
+#define BLI_ghashutil_inthash_v2_p ((GSetHashFP)BLI_ghashutil_uinthash_v2)
+#define BLI_ghashutil_uinthash_v2_p ((GSetHashFP)BLI_ghashutil_uinthash_v2)
+unsigned int BLI_ghashutil_uinthash_v2_murmur(const unsigned int key[2]);
+#define BLI_ghashutil_inthash_v2_murmur(key) \
+ (CHECK_TYPE_ANY(key, int *, const int *), \
+ BLI_ghashutil_uinthash_v2_murmur((const unsigned int *)key))
+#define BLI_ghashutil_inthash_v2_p_murmur ((GSetHashFP)BLI_ghashutil_uinthash_v2_murmur)
+#define BLI_ghashutil_uinthash_v2_p_murmur ((GSetHashFP)BLI_ghashutil_uinthash_v2_murmur)
+bool BLI_ghashutil_uinthash_v2_cmp(const void *a, const void *b);
+#define BLI_ghashutil_inthash_v2_cmp BLI_ghashutil_uinthash_v2_cmp
+
typedef struct GHashPair {
const void *first;
const void *second;
diff --git a/source/blender/blenlib/intern/BLI_ghash_utils.c b/source/blender/blenlib/intern/BLI_ghash_utils.c
index 63559da5bd7..abe5970b9a6 100644
--- a/source/blender/blenlib/intern/BLI_ghash_utils.c
+++ b/source/blender/blenlib/intern/BLI_ghash_utils.c
@@ -75,6 +75,7 @@ uint BLI_ghashutil_uinthash_v4(const uint key[4])
hash += key[3];
return hash;
}
+
uint BLI_ghashutil_uinthash_v4_murmur(const uint key[4])
{
return BLI_hash_mm2((const unsigned char *)key, sizeof(int) * 4 /* sizeof(key) */, 0);
@@ -85,6 +86,25 @@ bool BLI_ghashutil_uinthash_v4_cmp(const void *a, const void *b)
return (memcmp(a, b, sizeof(uint[4])) != 0);
}
+uint BLI_ghashutil_uinthash_v2(const uint key[2])
+{
+ uint hash;
+ hash = key[0];
+ hash *= 37;
+ hash += key[1];
+ return hash;
+}
+
+uint BLI_ghashutil_uinthash_v2_murmur(const uint key[2])
+{
+ return BLI_hash_mm2((const unsigned char *)key, sizeof(int) * 2 /* sizeof(key) */, 0);
+}
+
+bool BLI_ghashutil_uinthash_v2_cmp(const void *a, const void *b)
+{
+ return (memcmp(a, b, sizeof(uint[2])) != 0);
+}
+
uint BLI_ghashutil_uinthash(uint key)
{
key += ~(key << 16);