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authorHans Goudey <h.goudey@me.com>2020-09-07 23:34:32 +0300
committerHans Goudey <h.goudey@me.com>2020-09-07 23:34:32 +0300
commit97c6c4e478830bd9a38873c5208e1ca37840b69a (patch)
treec3b3e07c44006900b9b9c664bed7a9c21fa4bd89 /source
parent36aeb0ec1e2ec8cd6a3690ac11cd3c50f3851802 (diff)
Decimate Modifier: Restore vertex group factor property in UI
This property was inadvertently removed from the modifier's panel and it wasn't caught in time for the release of 2.90. Thanks to the user "VermossomreV" for bringing this to my attention. Differential Revision: https://developer.blender.org/D8790
Diffstat (limited to 'source')
-rw-r--r--source/blender/modifiers/intern/MOD_decimate.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/modifiers/intern/MOD_decimate.c b/source/blender/modifiers/intern/MOD_decimate.c
index 68c330452b3..72a868cc6a7 100644
--- a/source/blender/modifiers/intern/MOD_decimate.c
+++ b/source/blender/modifiers/intern/MOD_decimate.c
@@ -257,6 +257,10 @@ static void panel_draw(const bContext *UNUSED(C), Panel *panel)
uiItemR(layout, ptr, "use_collapse_triangulate", 0, NULL, ICON_NONE);
modifier_vgroup_ui(layout, ptr, &ob_ptr, "vertex_group", "invert_vertex_group", NULL);
+ sub = uiLayoutRow(layout, true);
+ bool has_vertex_group = RNA_string_length(ptr, "vertex_group") != 0;
+ uiLayoutSetActive(sub, has_vertex_group);
+ uiItemR(sub, ptr, "vertex_group_factor", 0, NULL, ICON_NONE);
}
else if (decimate_type == MOD_DECIM_MODE_UNSUBDIV) {
uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);