diff options
author | Richard Antalik <richardantalik@gmail.com> | 2020-11-16 07:02:30 +0300 |
---|---|---|
committer | Richard Antalik <richardantalik@gmail.com> | 2020-11-16 07:02:30 +0300 |
commit | 01db805a82129a27b1408d62417c40b0717228dc (patch) | |
tree | 53645581058b7d15db1aab11f684edbd0fb655fc /source | |
parent | 52a189936b697164db7349fdc1de017108f0a9eb (diff) |
Cleanup: split sequencer.c file
Move most functions into separate files.
File sequencer.c is reserved for alloc, free and duplicating functions.
There should be no functional changes.
Diffstat (limited to 'source')
28 files changed, 3681 insertions, 3023 deletions
diff --git a/source/blender/sequencer/CMakeLists.txt b/source/blender/sequencer/CMakeLists.txt index 9efe23dd8c4..18755e7e6bc 100644 --- a/source/blender/sequencer/CMakeLists.txt +++ b/source/blender/sequencer/CMakeLists.txt @@ -46,16 +46,33 @@ set(INC_SYS set(SRC SEQ_sequencer.h + intern/clipboard.c intern/effects.c + intern/effects.h intern/image_cache.c + intern/image_cache.h + intern/iterator.c intern/modifier.c + intern/multiview.c + intern/multiview.h intern/prefetch.c + intern/prefetch.h intern/proxy.c intern/proxy.h intern/render.c intern/render.h intern/sequencer.c intern/sequencer.h + intern/sound.c + intern/strip_add.c + intern/strip_edit.c + intern/strip_relations.c + intern/strip_select.c + intern/strip_time.c + intern/strip_time.h + intern/strip_transform.c + intern/utils.c + intern/utils.h ) set(LIB diff --git a/source/blender/sequencer/intern/clipboard.c b/source/blender/sequencer/intern/clipboard.c new file mode 100644 index 00000000000..7d37dab93dd --- /dev/null +++ b/source/blender/sequencer/intern/clipboard.c @@ -0,0 +1,179 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" + +#include "BKE_main.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +#include "sequencer.h" + +#ifdef WITH_AUDASPACE +# include <AUD_Special.h> +#endif + +/* -------------------------------------------------------------------- */ +/* Manage pointers in the clipboard. + * note that these pointers should _never_ be access in the sequencer, + * they are only for storage while in the clipboard + * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage, + * since those data-blocks are fully out of Main lists). + */ + +ListBase seqbase_clipboard; +int seqbase_clipboard_frame; + +void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); + +void BKE_sequencer_free_clipboard(void) +{ + Sequence *seq, *nseq; + + BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); + + for (seq = seqbase_clipboard.first; seq; seq = nseq) { + nseq = seq->next; + seq_free_sequence_recurse(NULL, seq, false); + } + BLI_listbase_clear(&seqbase_clipboard); +} + +#define ID_PT (*id_pt) +static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) +{ + if (ID_PT) { + BLI_assert(ID_PT->newid != NULL); + MEM_freeN(ID_PT); + ID_PT = NULL; + } +} +static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) +{ + if (ID_PT) { + ID *id_prev = ID_PT; + ID_PT = MEM_dupallocN(ID_PT); + ID_PT->newid = id_prev; + } +} +static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) +{ + if (ID_PT) { + const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); + void *id_restore; + + BLI_assert(ID_PT->newid != NULL); + if (BLI_findindex(lb, (ID_PT)->newid) != -1) { + /* the pointer is still valid */ + id_restore = (ID_PT)->newid; + } + else { + /* the pointer of the same name still exists */ + id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); + } + + if (id_restore == NULL) { + /* check for a data with the same filename */ + switch (GS(ID_PT->name)) { + case ID_SO: { + id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath)); + if (id_restore == NULL) { + id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + case ID_MC: { + id_restore = BLI_findstring( + lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath)); + if (id_restore == NULL) { + id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath); + (ID_PT)->newid = id_restore; /* reuse next time */ + } + break; + } + default: + break; + } + } + + /* Replace with pointer to actual data-block. */ + seqclipboard_ptr_free(bmain, id_pt); + ID_PT = id_restore; + } +} +#undef ID_PT + +static void sequence_clipboard_pointers(Main *bmain, + Sequence *seq, + void (*callback)(Main *, ID **)) +{ + callback(bmain, (ID **)&seq->scene); + callback(bmain, (ID **)&seq->scene_camera); + callback(bmain, (ID **)&seq->clip); + callback(bmain, (ID **)&seq->mask); + callback(bmain, (ID **)&seq->sound); + + if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { + TextVars *text_data = seq->effectdata; + callback(bmain, (ID **)&text_data->text_font); + } +} + +/* recursive versions of functions above */ +void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); + BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); + } +} +void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); + BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); + } +} +void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) +{ + Sequence *seq; + for (seq = seqbase->first; seq; seq = seq->next) { + sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); + BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); + } +} diff --git a/source/blender/sequencer/intern/effects.c b/source/blender/sequencer/intern/effects.c index 5412914e0f6..1d323426cc3 100644 --- a/source/blender/sequencer/intern/effects.c +++ b/source/blender/sequencer/intern/effects.c @@ -62,8 +62,10 @@ #include "BLF_api.h" +#include "effects.h" #include "render.h" -#include "sequencer.h" +#include "strip_time.h" +#include "utils.h" static struct SeqEffectHandle get_sequence_effect_impl(int seq_type); diff --git a/source/blender/sequencer/intern/effects.h b/source/blender/sequencer/intern/effects.h new file mode 100644 index 00000000000..58e0a97d4c5 --- /dev/null +++ b/source/blender/sequencer/intern/effects.h @@ -0,0 +1,50 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct Sequence; +struct SeqRenderData; + +/* ********************************************************************** + * sequencer.c + * + * Sequencer editing functions + * ********************************************************************** + */ + +struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); +void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); +float BKE_sequencer_speed_effect_target_frame_get(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int input); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/image_cache.c b/source/blender/sequencer/intern/image_cache.c index be6a640dd3f..d515a13cdee 100644 --- a/source/blender/sequencer/intern/image_cache.c +++ b/source/blender/sequencer/intern/image_cache.c @@ -50,8 +50,9 @@ #include "SEQ_sequencer.h" -#include "render.h" -#include "sequencer.h" +#include "image_cache.h" +#include "prefetch.h" +#include "strip_time.h" /** * Sequencer Cache Design Notes diff --git a/source/blender/sequencer/intern/image_cache.h b/source/blender/sequencer/intern/image_cache.h new file mode 100644 index 00000000000..0fcf0548628 --- /dev/null +++ b/source/blender/sequencer/intern/image_cache.h @@ -0,0 +1,72 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct ImBuf; +struct Main; +struct Scene; +struct Sequence; +struct SeqRenderData; + +#ifdef __cplusplus +} +#endif + +struct ImBuf *BKE_sequencer_cache_get(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + bool skip_disk_cache); +void BKE_sequencer_cache_put(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + struct ImBuf *i, + float cost, + bool skip_disk_cache); +bool BKE_sequencer_cache_put_if_possible(const struct SeqRenderData *context, + struct Sequence *seq, + float timeline_frame, + int type, + struct ImBuf *nval, + float cost, + bool skip_disk_cache); +bool BKE_sequencer_cache_recycle_item(struct Scene *scene); +void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); +void BKE_sequencer_cache_destruct(struct Scene *scene); +void BKE_sequencer_cache_cleanup_all(struct Main *bmain); +void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, + struct Sequence *seq, + struct Sequence *seq_changed, + int invalidate_types, + bool force_seq_changed_range); +bool BKE_sequencer_cache_is_full(struct Scene *scene); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/iterator.c b/source/blender/sequencer/intern/iterator.c new file mode 100644 index 00000000000..fe6f4184ab1 --- /dev/null +++ b/source/blender/sequencer/intern/iterator.c @@ -0,0 +1,168 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" + +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +/* ************************* iterator ************************** */ +/* *************** (replaces old WHILE_SEQ) ********************* */ +/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ + +/* sequence strip iterator: + * - builds a full array, recursively into meta strips + */ + +static void seq_count(ListBase *seqbase, int *tot) +{ + Sequence *seq; + + for (seq = seqbase->first; seq; seq = seq->next) { + (*tot)++; + + if (seq->seqbase.first) { + seq_count(&seq->seqbase, tot); + } + } +} + +static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) +{ + Sequence *seq; + + for (seq = seqbase->first; seq; seq = seq->next) { + seq->depth = depth; + + if (seq->seqbase.first) { + seq_build_array(&seq->seqbase, array, depth + 1); + } + + **array = seq; + (*array)++; + } +} + +static void seq_array(Editing *ed, + Sequence ***seqarray, + int *tot, + const bool use_current_sequences) +{ + Sequence **array; + + *seqarray = NULL; + *tot = 0; + + if (ed == NULL) { + return; + } + + if (use_current_sequences) { + seq_count(ed->seqbasep, tot); + } + else { + seq_count(&ed->seqbase, tot); + } + + if (*tot == 0) { + return; + } + + *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); + if (use_current_sequences) { + seq_build_array(ed->seqbasep, &array, 0); + } + else { + seq_build_array(&ed->seqbase, &array, 0); + } +} + +void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences) +{ + memset(iter, 0, sizeof(*iter)); + seq_array(ed, &iter->array, &iter->tot, use_current_sequences); + + if (iter->tot) { + iter->cur = 0; + iter->seq = iter->array[iter->cur]; + iter->valid = 1; + } +} + +void BKE_sequence_iterator_next(SeqIterator *iter) +{ + if (++iter->cur < iter->tot) { + iter->seq = iter->array[iter->cur]; + } + else { + iter->valid = 0; + } +} + +void BKE_sequence_iterator_end(SeqIterator *iter) +{ + if (iter->array) { + MEM_freeN(iter->array); + } + + iter->valid = 0; +} + +int BKE_sequencer_base_recursive_apply(ListBase *seqbase, + int (*apply_fn)(Sequence *seq, void *), + void *arg) +{ + Sequence *iseq; + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) { + return -1; /* bail out */ + } + } + return 1; +} + +int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg) +{ + int ret = apply_fn(seq, arg); + + if (ret == -1) { + return -1; /* bail out */ + } + + if (ret && seq->seqbase.first) { + ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg); + } + + return ret; +} diff --git a/source/blender/sequencer/intern/modifier.c b/source/blender/sequencer/intern/modifier.c index ae5aae4f412..2c37ecf1910 100644 --- a/source/blender/sequencer/intern/modifier.c +++ b/source/blender/sequencer/intern/modifier.c @@ -49,7 +49,6 @@ #include "BLO_read_write.h" #include "render.h" -#include "sequencer.h" static SequenceModifierTypeInfo *modifiersTypes[NUM_SEQUENCE_MODIFIER_TYPES]; static bool modifierTypesInit = false; diff --git a/source/blender/sequencer/intern/multiview.c b/source/blender/sequencer/intern/multiview.c new file mode 100644 index 00000000000..e120234ed8b --- /dev/null +++ b/source/blender/sequencer/intern/multiview.c @@ -0,0 +1,67 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" + +#include "BLI_string.h" + +#include "BKE_scene.h" + +#include "IMB_imbuf.h" + +#include "multiview.h" + +void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) +{ + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + IMB_suffix_anim(anim, suffix); +} + +/* the number of files will vary according to the stereo format */ +int seq_num_files(Scene *scene, char views_format, const bool is_multiview) +{ + if (!is_multiview) { + return 1; + } + if (views_format == R_IMF_VIEWS_STEREO_3D) { + return 1; + } + /* R_IMF_VIEWS_INDIVIDUAL */ + + return BKE_scene_multiview_num_views_get(&scene->r); +} + +void seq_multiview_name(Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size) +{ + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); + BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); + BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); +} diff --git a/source/blender/sequencer/intern/multiview.h b/source/blender/sequencer/intern/multiview.h new file mode 100644 index 00000000000..e1f998d18e2 --- /dev/null +++ b/source/blender/sequencer/intern/multiview.h @@ -0,0 +1,57 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Editing; +struct ImBuf; +struct Main; +struct Mask; +struct Scene; +struct Sequence; +struct StripColorBalance; +struct StripElem; + +/* ********************************************************************** + * sequencer.c + * + * Sequencer editing functions + * ********************************************************************** + */ + +void seq_anim_add_suffix(struct Scene *scene, struct anim *anim, const int view_id); +void seq_multiview_name(struct Scene *scene, + const int view_id, + const char *prefix, + const char *ext, + char *r_path, + size_t r_size); +int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/prefetch.c b/source/blender/sequencer/intern/prefetch.c index 694feb5e952..33354fb9e6d 100644 --- a/source/blender/sequencer/intern/prefetch.c +++ b/source/blender/sequencer/intern/prefetch.c @@ -55,8 +55,9 @@ #include "SEQ_sequencer.h" +#include "image_cache.h" +#include "prefetch.h" #include "render.h" -#include "sequencer.h" typedef struct PrefetchJob { struct PrefetchJob *next, *prev; diff --git a/source/blender/sequencer/intern/prefetch.h b/source/blender/sequencer/intern/prefetch.h new file mode 100644 index 00000000000..aa47a9dbcfc --- /dev/null +++ b/source/blender/sequencer/intern/prefetch.h @@ -0,0 +1,53 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct ImBuf; +struct Main; +struct Scene; +struct Sequence; +struct SeqRenderData; + +#ifdef __cplusplus +} +#endif + +void BKE_sequencer_prefetch_start(const struct SeqRenderData *context, + float timeline_frame, + float cost); +void BKE_sequencer_prefetch_free(struct Scene *scene); +bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); +void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); +struct SeqRenderData *BKE_sequencer_prefetch_get_original_context( + const struct SeqRenderData *context); +struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, + struct Scene *scene); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/proxy.c b/source/blender/sequencer/intern/proxy.c index 398a9a3e072..ff65216d987 100644 --- a/source/blender/sequencer/intern/proxy.c +++ b/source/blender/sequencer/intern/proxy.c @@ -49,16 +49,19 @@ #include "DEG_depsgraph.h" -#include "SEQ_sequencer.h" - #include "IMB_colormanagement.h" #include "IMB_imbuf.h" #include "IMB_imbuf_types.h" #include "IMB_metadata.h" +#include "SEQ_sequencer.h" + +#include "multiview.h" #include "proxy.h" #include "render.h" #include "sequencer.h" +#include "strip_time.h" +#include "utils.h" typedef struct SeqIndexBuildContext { struct IndexBuildContext *index_context; @@ -569,3 +572,22 @@ void SEQ_proxy_set(struct Sequence *seq, bool value) seq->flag &= ~SEQ_USE_PROXY; } } + +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) +{ + char dir[FILE_MAX]; + char fname[FILE_MAXFILE]; + + IMB_anim_get_fname(anim, fname, FILE_MAXFILE); + BLI_strncpy(dir, base_dir, sizeof(dir)); + BLI_path_append(dir, sizeof(dir), fname); + IMB_anim_set_index_dir(anim, dir); +} + +void free_proxy_seq(Sequence *seq) +{ + if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { + IMB_free_anim(seq->strip->proxy->anim); + seq->strip->proxy->anim = NULL; + } +} diff --git a/source/blender/sequencer/intern/proxy.h b/source/blender/sequencer/intern/proxy.h index a2a94f036b1..a362a318a5a 100644 --- a/source/blender/sequencer/intern/proxy.h +++ b/source/blender/sequencer/intern/proxy.h @@ -27,6 +27,7 @@ extern "C" { #endif +struct anim; struct ImBuf; struct SeqRenderData; struct Sequence; @@ -36,6 +37,8 @@ struct ImBuf *seq_proxy_fetch(const struct SeqRenderData *context, struct Sequence *seq, int timeline_frame); bool seq_proxy_get_custom_file_fname(struct Sequence *seq, char *name, const int view_id); +void free_proxy_seq(Sequence *seq); +void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); #ifdef __cplusplus } diff --git a/source/blender/sequencer/intern/render.c b/source/blender/sequencer/intern/render.c index ecfd230be18..008ea1cd3a0 100644 --- a/source/blender/sequencer/intern/render.c +++ b/source/blender/sequencer/intern/render.c @@ -66,9 +66,14 @@ #include "SEQ_sequencer.h" +#include "effects.h" +#include "image_cache.h" +#include "multiview.h" +#include "prefetch.h" #include "proxy.h" #include "render.h" -#include "sequencer.h" +#include "strip_time.h" +#include "utils.h" static ImBuf *seq_render_strip_stack(const SeqRenderData *context, SeqRenderState *state, @@ -257,55 +262,6 @@ void seq_render_state_init(SeqRenderState *state) state->scene_parents = NULL; } -float seq_give_frame_index(Sequence *seq, float timeline_frame) -{ - float frame_index; - int sta = seq->start; - int end = seq->start + seq->len - 1; - - if (seq->type & SEQ_TYPE_EFFECT) { - end = seq->enddisp; - } - - if (end < sta) { - return -1; - } - - if (seq->flag & SEQ_REVERSE_FRAMES) { - /*reverse frame in this sequence */ - if (timeline_frame <= sta) { - frame_index = end - sta; - } - else if (timeline_frame >= end) { - frame_index = 0; - } - else { - frame_index = end - timeline_frame; - } - } - else { - if (timeline_frame <= sta) { - frame_index = 0; - } - else if (timeline_frame >= end) { - frame_index = end - sta; - } - else { - frame_index = timeline_frame - sta; - } - } - - if (seq->strobe < 1.0f) { - seq->strobe = 1.0f; - } - - if (seq->strobe > 1.0f) { - frame_index -= fmodf((double)frame_index, (double)seq->strobe); - } - - return frame_index; -} - StripElem *SEQ_render_give_stripelem(Sequence *seq, int timeline_frame) { StripElem *se = seq->strip->stripdata; diff --git a/source/blender/sequencer/intern/render.h b/source/blender/sequencer/intern/render.h index 2d0365d74e9..d5affeb547b 100644 --- a/source/blender/sequencer/intern/render.h +++ b/source/blender/sequencer/intern/render.h @@ -34,6 +34,11 @@ struct Scene; struct SeqRenderData; struct Sequence; +#define EARLY_NO_INPUT -1 +#define EARLY_DO_EFFECT 0 +#define EARLY_USE_INPUT_1 1 +#define EARLY_USE_INPUT_2 2 + /* mutable state for sequencer */ typedef struct SeqRenderState { struct LinkNode *scene_parents; @@ -55,7 +60,6 @@ struct ImBuf *seq_render_effect_execute_threaded(struct SeqEffectHandle *sh, struct ImBuf *ibuf2, struct ImBuf *ibuf3); void seq_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); -float seq_give_frame_index(struct Sequence *seq, float timeline_frame); int seq_get_shown_sequences(struct ListBase *seqbasep, int timeline_frame, int chanshown, diff --git a/source/blender/sequencer/intern/sequencer.c b/source/blender/sequencer/intern/sequencer.c index 67b3b9f5fbd..155c35c2491 100644 --- a/source/blender/sequencer/intern/sequencer.c +++ b/source/blender/sequencer/intern/sequencer.c @@ -24,131 +24,52 @@ * \ingroup bke */ -#include <math.h> -#include <stddef.h> -#include <stdlib.h> -#include <string.h> -#include <time.h> - #include "MEM_guardedalloc.h" #include "DNA_anim_types.h" -#include "DNA_mask_types.h" -#include "DNA_movieclip_types.h" -#include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_sequence_types.h" -#include "DNA_sound_types.h" -#include "DNA_space_types.h" -#include "DNA_windowmanager_types.h" -#include "BLI_fileops.h" -#include "BLI_linklist.h" #include "BLI_listbase.h" -#include "BLI_math.h" -#include "BLI_path_util.h" -#include "BLI_session_uuid.h" #include "BLI_string.h" -#include "BLI_string_utf8.h" -#include "BLI_threads.h" -#include "BLI_utildefines.h" - -#ifdef WIN32 -# include "BLI_winstuff.h" -#else -# include <unistd.h> -#endif - -#include "BLT_translation.h" -#include "BKE_anim_data.h" #include "BKE_animsys.h" #include "BKE_fcurve.h" -#include "BKE_global.h" #include "BKE_idprop.h" -#include "BKE_image.h" -#include "BKE_layer.h" #include "BKE_lib_id.h" -#include "BKE_main.h" -#include "BKE_mask.h" -#include "BKE_movieclip.h" -#include "BKE_report.h" -#include "BKE_scene.h" -#include "BKE_sequencer_offscreen.h" +#include "BKE_sound.h" #include "DEG_depsgraph.h" -#include "DEG_depsgraph_query.h" - -#include "RNA_access.h" - -#include "RE_pipeline.h" - -#include "SEQ_sequencer.h" - -#include <pthread.h> #include "IMB_colormanagement.h" #include "IMB_imbuf.h" -#include "IMB_imbuf_types.h" -#include "IMB_metadata.h" - -#include "BKE_context.h" -#include "BKE_sound.h" -#include "RE_engine.h" +#include "SEQ_sequencer.h" +#include "image_cache.h" +#include "prefetch.h" #include "sequencer.h" - -#ifdef WITH_AUDASPACE -# include <AUD_Special.h> -#endif +#include "utils.h" static void seq_free_animdata(Scene *scene, Sequence *seq); -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id); - -/* **** XXX ******** */ -#define SELECT 1 -ListBase seqbase_clipboard; -int seqbase_clipboard_frame; -int BKE_sequencer_base_recursive_apply(ListBase *seqbase, - int (*apply_fn)(Sequence *seq, void *), - void *arg) -{ - Sequence *iseq; - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (BKE_sequencer_recursive_apply(iseq, apply_fn, arg) == -1) { - return -1; /* bail out */ - } - } - return 1; -} +/* -------------------------------------------------------------------- */ +/** \name Alloc / free functions + * \{ */ -int BKE_sequencer_recursive_apply(Sequence *seq, int (*apply_fn)(Sequence *, void *), void *arg) +static Strip *seq_strip_alloc(int type) { - int ret = apply_fn(seq, arg); - - if (ret == -1) { - return -1; /* bail out */ - } + Strip *strip = MEM_callocN(sizeof(Strip), "strip"); - if (ret && seq->seqbase.first) { - ret = BKE_sequencer_base_recursive_apply(&seq->seqbase, apply_fn, arg); + if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { + strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); + strip->transform->scale_x = 1; + strip->transform->scale_y = 1; + strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); } - return ret; -} - -/*********************** alloc / free functions *************************/ - -/* free */ - -static void free_proxy_seq(Sequence *seq) -{ - if (seq->strip && seq->strip->proxy && seq->strip->proxy->anim) { - IMB_free_anim(seq->strip->proxy->anim); - seq->strip->proxy->anim = NULL; - } + strip->us = 1; + return strip; } static void seq_free_strip(Strip *strip) @@ -183,6 +104,36 @@ static void seq_free_strip(Strip *strip) MEM_freeN(strip); } +Sequence *BKE_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type) +{ + Sequence *seq; + + seq = MEM_callocN(sizeof(Sequence), "addseq"); + BLI_addtail(lb, seq); + + *((short *)seq->name) = ID_SEQ; + seq->name[2] = 0; + + seq->flag = SELECT; + seq->start = timeline_frame; + seq->machine = machine; + seq->sat = 1.0; + seq->mul = 1.0; + seq->blend_opacity = 100.0; + seq->volume = 1.0f; + seq->pitch = 1.0f; + seq->scene_sound = NULL; + seq->type = type; + + seq->strip = seq_strip_alloc(type); + seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); + seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE; + + BKE_sequence_session_uuid_generate(seq); + + return seq; +} + /* only give option to skip cache locally (static func) */ static void BKE_sequence_free_ex(Scene *scene, Sequence *seq, @@ -259,22 +210,6 @@ void BKE_sequence_free(Scene *scene, Sequence *seq, const bool do_clean_animdata BKE_sequence_free_ex(scene, seq, true, true, do_clean_animdata); } -/* Function to free imbuf and anim data on changes */ -void BKE_sequence_free_anim(Sequence *seq) -{ - while (seq->anims.last) { - StripAnim *sanim = seq->anims.last; - - if (sanim->anim) { - IMB_free_anim(sanim->anim); - sanim->anim = NULL; - } - - BLI_freelinkN(&seq->anims, sanim); - } - BLI_listbase_clear(&seq->anims); -} - /* cache must be freed before calling this function * since it leaves the seqbase in an invalid state */ void seq_free_sequence_recurse(Scene *scene, Sequence *seq, const bool do_id_user) @@ -297,135 +232,6 @@ Editing *BKE_sequencer_editing_get(Scene *scene, bool alloc) return scene->ed; } -void BKE_sequencer_free_clipboard(void) -{ - Sequence *seq, *nseq; - - BKE_sequencer_base_clipboard_pointers_free(&seqbase_clipboard); - - for (seq = seqbase_clipboard.first; seq; seq = nseq) { - nseq = seq->next; - seq_free_sequence_recurse(NULL, seq, false); - } - BLI_listbase_clear(&seqbase_clipboard); -} - -/* -------------------------------------------------------------------- */ -/* Manage pointers in the clipboard. - * note that these pointers should _never_ be access in the sequencer, - * they are only for storage while in the clipboard - * notice 'newid' is used for temp pointer storage here, validate on access (this is safe usage, - * since those data-blocks are fully out of Main lists). - */ -#define ID_PT (*id_pt) -static void seqclipboard_ptr_free(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - BLI_assert(ID_PT->newid != NULL); - MEM_freeN(ID_PT); - ID_PT = NULL; - } -} -static void seqclipboard_ptr_store(Main *UNUSED(bmain), ID **id_pt) -{ - if (ID_PT) { - ID *id_prev = ID_PT; - ID_PT = MEM_dupallocN(ID_PT); - ID_PT->newid = id_prev; - } -} -static void seqclipboard_ptr_restore(Main *bmain, ID **id_pt) -{ - if (ID_PT) { - const ListBase *lb = which_libbase(bmain, GS(ID_PT->name)); - void *id_restore; - - BLI_assert(ID_PT->newid != NULL); - if (BLI_findindex(lb, (ID_PT)->newid) != -1) { - /* the pointer is still valid */ - id_restore = (ID_PT)->newid; - } - else { - /* the pointer of the same name still exists */ - id_restore = BLI_findstring(lb, (ID_PT)->name + 2, offsetof(ID, name) + 2); - } - - if (id_restore == NULL) { - /* check for a data with the same filename */ - switch (GS(ID_PT->name)) { - case ID_SO: { - id_restore = BLI_findstring(lb, ((bSound *)ID_PT)->filepath, offsetof(bSound, filepath)); - if (id_restore == NULL) { - id_restore = BKE_sound_new_file(bmain, ((bSound *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - case ID_MC: { - id_restore = BLI_findstring( - lb, ((MovieClip *)ID_PT)->filepath, offsetof(MovieClip, filepath)); - if (id_restore == NULL) { - id_restore = BKE_movieclip_file_add(bmain, ((MovieClip *)ID_PT)->filepath); - (ID_PT)->newid = id_restore; /* reuse next time */ - } - break; - } - default: - break; - } - } - - /* Replace with pointer to actual data-block. */ - seqclipboard_ptr_free(bmain, id_pt); - ID_PT = id_restore; - } -} -#undef ID_PT - -static void sequence_clipboard_pointers(Main *bmain, - Sequence *seq, - void (*callback)(Main *, ID **)) -{ - callback(bmain, (ID **)&seq->scene); - callback(bmain, (ID **)&seq->scene_camera); - callback(bmain, (ID **)&seq->clip); - callback(bmain, (ID **)&seq->mask); - callback(bmain, (ID **)&seq->sound); - - if (seq->type == SEQ_TYPE_TEXT && seq->effectdata) { - TextVars *text_data = seq->effectdata; - callback(bmain, (ID **)&text_data->text_font); - } -} - -/* recursive versions of functions above */ -void BKE_sequencer_base_clipboard_pointers_free(ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(NULL, seq, seqclipboard_ptr_free); - BKE_sequencer_base_clipboard_pointers_free(&seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_store(Main *bmain, ListBase *seqbase) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_store); - BKE_sequencer_base_clipboard_pointers_store(bmain, &seq->seqbase); - } -} -void BKE_sequencer_base_clipboard_pointers_restore(ListBase *seqbase, Main *bmain) -{ - Sequence *seq; - for (seq = seqbase->first; seq; seq = seq->next) { - sequence_clipboard_pointers(bmain, seq, seqclipboard_ptr_restore); - BKE_sequencer_base_clipboard_pointers_restore(&seq->seqbase, bmain); - } -} - -/* end clipboard pointer mess */ - Editing *BKE_sequencer_editing_ensure(Scene *scene) { if (scene->ed == NULL) { @@ -467,2362 +273,39 @@ void BKE_sequencer_editing_free(Scene *scene, const bool do_id_user) scene->ed = NULL; } -/* ************************* iterator ************************** */ -/* *************** (replaces old WHILE_SEQ) ********************* */ -/* **************** use now SEQ_ALL_BEGIN () SEQ_ALL_END ***************** */ - -/* sequence strip iterator: - * - builds a full array, recursively into meta strips - */ - -static void seq_count(ListBase *seqbase, int *tot) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - (*tot)++; - - if (seq->seqbase.first) { - seq_count(&seq->seqbase, tot); - } - } -} - -static void seq_build_array(ListBase *seqbase, Sequence ***array, int depth) -{ - Sequence *seq; - - for (seq = seqbase->first; seq; seq = seq->next) { - seq->depth = depth; - - if (seq->seqbase.first) { - seq_build_array(&seq->seqbase, array, depth + 1); - } - - **array = seq; - (*array)++; - } -} - -static void seq_array(Editing *ed, - Sequence ***seqarray, - int *tot, - const bool use_current_sequences) -{ - Sequence **array; - - *seqarray = NULL; - *tot = 0; - - if (ed == NULL) { - return; - } - - if (use_current_sequences) { - seq_count(ed->seqbasep, tot); - } - else { - seq_count(&ed->seqbase, tot); - } - - if (*tot == 0) { - return; - } - - *seqarray = array = MEM_mallocN(sizeof(Sequence *) * (*tot), "SeqArray"); - if (use_current_sequences) { - seq_build_array(ed->seqbasep, &array, 0); - } - else { - seq_build_array(&ed->seqbase, &array, 0); - } -} - -void BKE_sequence_iterator_begin(Editing *ed, SeqIterator *iter, const bool use_current_sequences) -{ - memset(iter, 0, sizeof(*iter)); - seq_array(ed, &iter->array, &iter->tot, use_current_sequences); - - if (iter->tot) { - iter->cur = 0; - iter->seq = iter->array[iter->cur]; - iter->valid = 1; - } -} - -void BKE_sequence_iterator_next(SeqIterator *iter) -{ - if (++iter->cur < iter->tot) { - iter->seq = iter->array[iter->cur]; - } - else { - iter->valid = 0; - } -} - -void BKE_sequence_iterator_end(SeqIterator *iter) -{ - if (iter->array) { - MEM_freeN(iter->array); - } - - iter->valid = 0; -} - -static int metaseq_start(Sequence *metaseq) -{ - return metaseq->start + metaseq->startofs; -} - -static int metaseq_end(Sequence *metaseq) -{ - return metaseq->start + metaseq->len - metaseq->endofs; -} - -static void seq_update_sound_bounds_recursive_impl(Scene *scene, - Sequence *metaseq, - int start, - int end) -{ - Sequence *seq; - - /* for sound we go over full meta tree to update bounds of the sound strips, - * since sound is played outside of evaluating the imbufs, */ - for (seq = metaseq->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive_impl( - scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - int startofs = seq->startofs; - int endofs = seq->endofs; - if (seq->startofs + seq->start < start) { - startofs = start - seq->start; - } - - if (seq->start + seq->len - seq->endofs > end) { - endofs = seq->start + seq->len - end; - } - - BKE_sound_move_scene_sound(scene, - seq->scene_sound, - seq->start + startofs, - seq->start + seq->len - endofs, - startofs + seq->anim_startofs); - } - } - } -} - -static void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) -{ - seq_update_sound_bounds_recursive_impl( - scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); -} - -void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) -{ - if (seq->startofs && seq->startstill) { - seq->startstill = 0; - } - if (seq->endofs && seq->endstill) { - seq->endstill = 0; - } - - seq->startdisp = seq->start + seq->startofs - seq->startstill; - seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; - - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } -} - -void BKE_sequence_calc(Scene *scene, Sequence *seq) +static void seq_new_fix_links_recursive(Sequence *seq) { - Sequence *seqm; - int min, max; - - /* check all metas recursively */ - seqm = seq->seqbase.first; - while (seqm) { - if (seqm->seqbase.first) { - BKE_sequence_calc(scene, seqm); - } - seqm = seqm->next; - } + SequenceModifierData *smd; - /* effects and meta: automatic start and end */ if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1) { - seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; - if (seq->seq3) { - seq->start = seq->startdisp = max_iii( - seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); - seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); - } - else if (seq->seq2) { - seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp); - seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp); - } - else { - seq->start = seq->startdisp = seq->seq1->startdisp; - seq->enddisp = seq->seq1->enddisp; - } - /* we cant help if strips don't overlap, it wont give useful results. - * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ - if (seq->enddisp < seq->startdisp) { - /* simple start/end swap */ - seq->start = seq->enddisp; - seq->enddisp = seq->startdisp; - seq->startdisp = seq->start; - seq->flag |= SEQ_INVALID_EFFECT; - } - else { - seq->flag &= ~SEQ_INVALID_EFFECT; - } - - seq->len = seq->enddisp - seq->startdisp; - } - else { - BKE_sequence_calc_disp(scene, seq); - } - } - else { - if (seq->type == SEQ_TYPE_META) { - seqm = seq->seqbase.first; - if (seqm) { - min = MAXFRAME * 2; - max = -MAXFRAME * 2; - while (seqm) { - if (seqm->startdisp < min) { - min = seqm->startdisp; - } - if (seqm->enddisp > max) { - max = seqm->enddisp; - } - seqm = seqm->next; - } - seq->start = min + seq->anim_startofs; - seq->len = max - min; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - } - seq_update_sound_bounds_recursive(scene, seq); - } - BKE_sequence_calc_disp(scene, seq); - } -} - -void seq_multiview_name(Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - BLI_assert(ext != NULL && suffix != NULL && prefix != NULL); - BLI_snprintf(r_path, r_size, "%s%s%s", prefix, suffix, ext); -} - -/* note: caller should run BKE_sequence_calc(scene, seq) after */ -void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range) -{ - char path[FILE_MAX]; - int prev_startdisp = 0, prev_enddisp = 0; - /* note: don't rename the strip, will break animation curves */ - - if (ELEM(seq->type, - SEQ_TYPE_MOVIE, - SEQ_TYPE_IMAGE, - SEQ_TYPE_SOUND_RAM, - SEQ_TYPE_SCENE, - SEQ_TYPE_META, - SEQ_TYPE_MOVIECLIP, - SEQ_TYPE_MASK) == 0) { - return; - } - - if (lock_range) { - /* keep so we don't have to move the actual start and end points (only the data) */ - BKE_sequence_calc_disp(scene, seq); - prev_startdisp = seq->startdisp; - prev_enddisp = seq->enddisp; - } - - switch (seq->type) { - case SEQ_TYPE_IMAGE: { - /* Hack? */ - size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); - - seq->len = olen; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIE: { - StripAnim *sanim; - bool is_multiview_loaded = false; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(path, BKE_main_blendfile_path_from_global()); - - BKE_sequence_free_anim(seq); - - if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - const int totfiles = seq_num_files(scene, seq->views_format, true); - int i = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - struct anim *anim; - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - - if (anim) { - seq_anim_add_suffix(scene, anim, i); - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - struct anim *anim; - anim = openanim(path, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - if (anim) { - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim; - } - } - - /* use the first video as reference for everything */ - sanim = seq->anims.first; - - if ((!sanim) || (!sanim->anim)) { - return; - } - - IMB_anim_load_metadata(sanim->anim); - - seq->len = IMB_anim_get_duration( - sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); - - seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip == NULL) { - return; - } - - seq->len = BKE_movieclip_get_duration(seq->clip); - - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_MASK: - if (seq->mask == NULL) { - return; - } - seq->len = BKE_mask_get_duration(seq->mask); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - case SEQ_TYPE_SOUND_RAM: -#ifdef WITH_AUDASPACE - if (!seq->sound) { - return; - } - seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS); - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } -#else - UNUSED_VARS(bmain); - return; -#endif - break; - case SEQ_TYPE_SCENE: { - seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; - seq->len -= seq->anim_startofs; - seq->len -= seq->anim_endofs; - if (seq->len < 0) { - seq->len = 0; - } - break; - } - } - - free_proxy_seq(seq); - - if (lock_range) { - BKE_sequence_tx_set_final_left(seq, prev_startdisp); - BKE_sequence_tx_set_final_right(seq, prev_enddisp); - BKE_sequence_single_fix(seq); - } - - BKE_sequence_calc(scene, seq); -} - -void BKE_sequence_movie_reload_if_needed(struct Main *bmain, - struct Scene *scene, - struct Sequence *seq, - bool *r_was_reloaded, - bool *r_can_produce_frames) -{ - BLI_assert(seq->type == SEQ_TYPE_MOVIE || - !"This function is only implemented for movie strips."); - - bool must_reload = false; - - /* The Sequence struct allows for multiple anim structs to be associated with one strip. This - * function will return true only if there is at least one 'anim' AND all anims can produce - * frames. */ - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anim present, so reloading is always necessary. */ - must_reload = true; - } - else { - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* Anim cannot produce frames, try reloading. */ - must_reload = true; - break; - } - }; - } - - if (!must_reload) { - /* There are one or more anims, and all can produce frames. */ - *r_was_reloaded = false; - *r_can_produce_frames = true; - return; - } - - BKE_sequence_reload_new_file(bmain, scene, seq, true); - *r_was_reloaded = true; - - if (BLI_listbase_is_empty(&seq->anims)) { - /* No anims present after reloading => no frames can be produced. */ - *r_can_produce_frames = false; - return; - } - - /* Check if there are still anims that cannot produce frames. */ - LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { - if (!IMB_anim_can_produce_frames(sanim->anim)) { - /* There still is an anim that cannot produce frames. */ - *r_can_produce_frames = false; - return; - } - }; - - /* There are one or more anims, and all can produce frames. */ - *r_can_produce_frames = true; -} - -void BKE_sequencer_sort(Scene *scene) -{ - /* all strips together per kind, and in order of y location ("machine") */ - ListBase seqbase, effbase; - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq, *seqt; - - if (ed == NULL) { - return; - } - - BLI_listbase_clear(&seqbase); - BLI_listbase_clear(&effbase); - - while ((seq = BLI_pophead(ed->seqbasep))) { - - if (seq->type & SEQ_TYPE_EFFECT) { - seqt = effbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&effbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&effbase, seq); - } - } - else { - seqt = seqbase.first; - while (seqt) { - if (seqt->machine >= seq->machine) { - BLI_insertlinkbefore(&seqbase, seqt, seq); - break; - } - seqt = seqt->next; - } - if (seqt == NULL) { - BLI_addtail(&seqbase, seq); - } - } - } - - BLI_movelisttolist(&seqbase, &effbase); - *(ed->seqbasep) = seqbase; -} - -/** Comparison function suitable to be used with BLI_listbase_sort()... */ -int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) -{ - const Sequence *seq_a = a; - const Sequence *seq_b = b; - - return (seq_a->startdisp > seq_b->startdisp); -} - -typedef struct SeqUniqueInfo { - Sequence *seq; - char name_src[SEQ_NAME_MAXSTR]; - char name_dest[SEQ_NAME_MAXSTR]; - int count; - int match; -} SeqUniqueInfo; - -static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) -{ - Sequence *seq; - for (seq = seqbasep->first; seq; seq = seq->next) { - if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { - /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */ - BLI_snprintf(sui->name_dest, - sizeof(sui->name_dest), - "%.*s.%03d", - SEQ_NAME_MAXSTR - 4 - 1 - 2, - sui->name_src, - sui->count++); - sui->match = 1; /* be sure to re-scan */ - } - } -} - -static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt) -{ - if (seq->seqbase.first) { - seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); - } - return 1; -} - -void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) -{ - SeqUniqueInfo sui; - char *dot; - sui.seq = seq; - BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); - BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); - - sui.count = 1; - sui.match = 1; /* assume the worst to start the loop */ - - /* Strip off the suffix */ - if ((dot = strrchr(sui.name_src, '.'))) { - *dot = '\0'; - dot++; - - if (*dot) { - sui.count = atoi(dot) + 1; - } - } - - while (sui.match) { - sui.match = 0; - seqbase_unique_name(seqbasep, &sui); - BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui); - } - - BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); -} - -static const char *give_seqname_by_type(int type) -{ - switch (type) { - case SEQ_TYPE_META: - return "Meta"; - case SEQ_TYPE_IMAGE: - return "Image"; - case SEQ_TYPE_SCENE: - return "Scene"; - case SEQ_TYPE_MOVIE: - return "Movie"; - case SEQ_TYPE_MOVIECLIP: - return "Clip"; - case SEQ_TYPE_MASK: - return "Mask"; - case SEQ_TYPE_SOUND_RAM: - return "Audio"; - case SEQ_TYPE_CROSS: - return "Cross"; - case SEQ_TYPE_GAMCROSS: - return "Gamma Cross"; - case SEQ_TYPE_ADD: - return "Add"; - case SEQ_TYPE_SUB: - return "Sub"; - case SEQ_TYPE_MUL: - return "Mul"; - case SEQ_TYPE_ALPHAOVER: - return "Alpha Over"; - case SEQ_TYPE_ALPHAUNDER: - return "Alpha Under"; - case SEQ_TYPE_OVERDROP: - return "Over Drop"; - case SEQ_TYPE_COLORMIX: - return "Color Mix"; - case SEQ_TYPE_WIPE: - return "Wipe"; - case SEQ_TYPE_GLOW: - return "Glow"; - case SEQ_TYPE_TRANSFORM: - return "Transform"; - case SEQ_TYPE_COLOR: - return "Color"; - case SEQ_TYPE_MULTICAM: - return "Multicam"; - case SEQ_TYPE_ADJUSTMENT: - return "Adjustment"; - case SEQ_TYPE_SPEED: - return "Speed"; - case SEQ_TYPE_GAUSSIAN_BLUR: - return "Gaussian Blur"; - case SEQ_TYPE_TEXT: - return "Text"; - default: - return NULL; - } -} - -const char *BKE_sequence_give_name(Sequence *seq) -{ - const char *name = give_seqname_by_type(seq->type); - - if (!name) { - if (!(seq->type & SEQ_TYPE_EFFECT)) { - return seq->strip->dir; - } - - return "Effect"; - } - return name; -} - -ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) -{ - ListBase *seqbase = NULL; - - switch (seq->type) { - case SEQ_TYPE_META: { - seqbase = &seq->seqbase; - *r_offset = seq->start; - break; - } - case SEQ_TYPE_SCENE: { - if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { - Editing *ed = BKE_sequencer_editing_get(seq->scene, false); - if (ed) { - seqbase = &ed->seqbase; - *r_offset = seq->scene->r.sfra; - } - } - break; - } - } - - return seqbase; -} - -/* the number of files will vary according to the stereo format */ -int seq_num_files(Scene *scene, char views_format, const bool is_multiview) -{ - if (!is_multiview) { - return 1; - } - if (views_format == R_IMF_VIEWS_STEREO_3D) { - return 1; - } - /* R_IMF_VIEWS_INDIVIDUAL */ - - return BKE_scene_multiview_num_views_get(&scene->r); -} - -void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir) -{ - char dir[FILE_MAX]; - char fname[FILE_MAXFILE]; - - IMB_anim_get_fname(anim, fname, FILE_MAXFILE); - BLI_strncpy(dir, base_dir, sizeof(dir)); - BLI_path_append(dir, sizeof(dir), fname); - IMB_anim_set_index_dir(anim, dir); -} - -void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) -{ - char dir[FILE_MAX]; - char name[FILE_MAX]; - StripProxy *proxy; - bool use_proxy; - bool is_multiview_loaded = false; - Editing *ed = scene->ed; - const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && - (scene->r.scemode & R_MULTIVIEW) != 0; - - if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { - return; - } - - /* reset all the previously created anims */ - BKE_sequence_free_anim(seq); - - BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); - BLI_path_abs(name, BKE_main_blendfile_path_from_global()); - - proxy = seq->strip->proxy; - - use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || - (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); - - if (use_proxy) { - if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { - if (ed->proxy_dir[0] == 0) { - BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); - } - else { - BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); - } - } - else { - BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); - } - BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); - } - - if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { - int totfiles = seq_num_files(scene, seq->views_format, true); - char prefix[FILE_MAX]; - const char *ext = NULL; - int i; - - BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); - char str[FILE_MAX]; - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - - BLI_addtail(&seq->anims, sanim); - - BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); - - if (openfile) { - sanim->anim = openanim(str, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(str, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim) { - /* we already have the suffix */ - IMB_suffix_anim(sanim->anim, suffix); - } - else { - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | - ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */ - totfiles = 1; - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } - is_multiview_loaded = true; - } - } - - if (is_multiview_loaded == false) { - StripAnim *sanim; - - sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - - if (openfile) { - sanim->anim = openanim(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - else { - sanim->anim = openanim_noload(name, - IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), - seq->streamindex, - seq->strip->colorspace_settings.name); - } - - if (sanim->anim && use_proxy) { - seq_proxy_index_dir_set(sanim->anim, dir); - } - } -} - -/* check whether sequence cur depends on seq */ -static bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) -{ - if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) { - return true; - } - - /* sequences are not intersecting in time, assume no dependency exists between them */ - if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) { - return false; - } - - /* checking sequence is below reference one, not dependent on it */ - if (cur->machine < seq->machine) { - return false; - } - - /* sequence is not blending with lower machines, no dependency here occurs - * check for non-effects only since effect could use lower machines as input - */ - if ((cur->type & SEQ_TYPE_EFFECT) == 0 && - ((cur->blend_mode == SEQ_BLEND_REPLACE) || - (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { - return false; - } - - return true; -} - -static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase) -{ - Sequence *cur; - - for (cur = seqbase->first; cur; cur = cur->next) { - if (cur == seq) { - continue; - } - - if (BKE_sequence_check_depend(seq, cur)) { - /* Effect must be invalidated completely if they depend on invalidated seq. */ - if ((cur->type & SEQ_TYPE_EFFECT) != 0) { - BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false); - } - else { - /* In case of alpha over for example only invalidate composite image */ - BKE_sequencer_cache_cleanup_sequence( - scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false); - } - } - - if (cur->seqbase.first) { - sequence_do_invalidate_dependent(scene, seq, &cur->seqbase); - } - } -} - -static void sequence_invalidate_cache(Scene *scene, - Sequence *seq, - bool invalidate_self, - int invalidate_types) -{ - Editing *ed = scene->ed; - - if (invalidate_self) { - BKE_sequence_free_anim(seq); - BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false); - } - - if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - - sequence_do_invalidate_dependent(scene, seq, &ed->seqbase); - DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); - BKE_sequencer_prefetch_stop(scene); -} - -void BKE_sequence_invalidate_cache_in_range(Scene *scene, - Sequence *seq, - Sequence *range_mask, - int invalidate_types) -{ - BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true); -} - -void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES); -} - -void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq) -{ - sequence_invalidate_cache(scene, - seq, - true, - SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE | - SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) -{ - if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { - return; - } - - sequence_invalidate_cache( - scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); -} - -static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->scene == scene_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_scene_strips(scene, scene_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase); - } - } -} - -static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase) -{ - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->clip == clip_target) { - BKE_sequence_invalidate_cache_raw(scene, seq); - } - - if (seq->seqbase.first != NULL) { - invalidate_movieclip_strips(scene, clip_target, &seq->seqbase); - } - } -} - -void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target) -{ - for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { - if (scene->ed != NULL) { - invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase); - } - } -} - -void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) -{ - if (scene->ed == NULL) { - return; - } - - Sequence *seq; - - BKE_sequencer_cache_cleanup(scene); - BKE_sequencer_prefetch_stop(scene); - - for (seq = seqbase->first; seq; seq = seq->next) { - if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { - continue; - } - - if (seq->strip) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); - } - if (seq->type == SEQ_TYPE_SCENE) { - /* FIXME: recurse downwards, - * but do recurse protection somehow! */ - } - } -} - -static bool update_changed_seq_recurs( - Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) -{ - Sequence *subseq; - bool free_imbuf = false; - - /* recurse downwards to see if this seq depends on the changed seq */ - - if (seq == NULL) { - return false; - } - - if (seq == changed_seq) { - free_imbuf = true; - } - - for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) { - if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (seq->seq1) { - if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq2 && (seq->seq2 != seq->seq1)) { - if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) { - if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) { - free_imbuf = true; - } - } - - if (free_imbuf) { - if (ibuf_change) { - if (seq->type == SEQ_TYPE_MOVIE) { - BKE_sequence_free_anim(seq); - } - else if (seq->type == SEQ_TYPE_SPEED) { - BKE_sequence_effect_speed_rebuild_map(scene, seq, true); - } - } - - if (len_change) { - BKE_sequence_calc(scene, seq); - } - } - - return free_imbuf; -} - -void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, - Sequence *changed_seq, - int len_change, - int ibuf_change) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - if (ed == NULL) { - return; - } - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); - } -} - -/* seq funcs's for transforming internally - * notice the difference between start/end and left/right. - * - * left and right are the bounds at which the sequence is rendered, - * start and end are from the start and fixed length of the sequence. - */ -static int seq_tx_get_start(Sequence *seq) -{ - return seq->start; -} -static int seq_tx_get_end(Sequence *seq) -{ - return seq->start + seq->len; -} - -int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return max_ii(BKE_sequence_tx_get_final_left(seq, false), - BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); - } - - return (seq->start - seq->startstill) + seq->startofs; -} -int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) -{ - if (metaclip && seq->tmp) { - /* return the range clipped by the parents range */ - return min_ii(BKE_sequence_tx_get_final_right(seq, false), - BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); - } - - return ((seq->start + seq->len) + seq->endstill) - seq->endofs; -} - -void BKE_sequence_tx_set_final_left(Sequence *seq, int val) -{ - if (val < (seq)->start) { - seq->startstill = abs(val - (seq)->start); - seq->startofs = 0; - } - else { - seq->startofs = abs(val - (seq)->start); - seq->startstill = 0; - } -} - -void BKE_sequence_tx_set_final_right(Sequence *seq, int val) -{ - if (val > (seq)->start + (seq)->len) { - seq->endstill = abs(val - (seq->start + (seq)->len)); - seq->endofs = 0; - } - else { - seq->endofs = abs(val - ((seq)->start + (seq)->len)); - seq->endstill = 0; - } -} - -/* used so we can do a quick check for single image seq - * since they work a bit differently to normal image seq's (during transform) */ -bool BKE_sequence_single_check(Sequence *seq) -{ - return ((seq->len == 1) && - (seq->type == SEQ_TYPE_IMAGE || - ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); -} - -/* check if the selected seq's reference unselected seq's */ -bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) -{ - Sequence *seq; - /* is there more than 1 select */ - bool ok = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->flag & SELECT) { - ok = true; - break; - } - } - - if (ok == false) { - return false; - } - - /* test relationships */ - for (seq = seqbase->first; seq; seq = seq->next) { - if ((seq->type & SEQ_TYPE_EFFECT) == 0) { - continue; - } - - if (seq->flag & SELECT) { - if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || - (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || - (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { - return false; - } - } - else { - if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || - (seq->seq3 && (seq->seq3->flag & SELECT))) { - return false; - } - } - } - - return true; -} - -/* use to impose limits when dragging/extending - so impossible situations don't happen - * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ -void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) -{ - if (leftflag) { - if (BKE_sequence_tx_get_final_left(seq, false) >= - BKE_sequence_tx_get_final_right(seq, false)) { - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { - BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); - } - - /* doesn't work now - TODO */ -#if 0 - if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { - int ofs; - ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); - seq->start -= ofs; - seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); - } -#endif - } - } - - if (rightflag) { - if (BKE_sequence_tx_get_final_right(seq, false) <= - BKE_sequence_tx_get_final_left(seq, false)) { - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); - } - - if (BKE_sequence_single_check(seq) == 0) { - if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { - BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); - } - } - } - - /* sounds cannot be extended past their endpoints */ - if (seq->type == SEQ_TYPE_SOUND_RAM) { - seq->startstill = 0; - seq->endstill = 0; - } -} - -void BKE_sequence_single_fix(Sequence *seq) -{ - int left, start, offset; - if (!BKE_sequence_single_check(seq)) { - return; - } - - /* make sure the image is always at the start since there is only one, - * adjusting its start should be ok */ - left = BKE_sequence_tx_get_final_left(seq, false); - start = seq->start; - if (start != left) { - offset = left - start; - BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); - BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); - seq->start += offset; - } -} - -bool BKE_sequence_tx_test(Sequence *seq) -{ - return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); -} - -/** - * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed. - * - * Some (effect) strip types need a complete recache of themselves when they are transformed, - * because they do not 'contain' anything and do not have any explicit relations to other strips. - */ -bool BKE_sequence_tx_fullupdate_test(Sequence *seq) -{ - return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); -} - -static bool seq_overlap(Sequence *seq1, Sequence *seq2) -{ - return (seq1 != seq2 && seq1->machine == seq2->machine && - ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); -} - -bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) -{ - Sequence *seq; - - seq = seqbasep->first; - while (seq) { - if (seq_overlap(test, seq)) { - return true; - } - - seq = seq->next; - } - return false; -} - -void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) -{ - if (delta == 0) { - return; - } - - BKE_sequencer_offset_animdata(evil_scene, seq, delta); - seq->start += delta; - - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_translate(evil_scene, seq_child, delta); - } - } - - BKE_sequence_calc_disp(evil_scene, seq); -} - -void BKE_sequence_sound_init(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_META) { - Sequence *seq_child; - for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { - BKE_sequence_sound_init(scene, seq_child); - } - } - else { - if (seq->sound) { - seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); - } - if (seq->scene) { - seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); - } - } -} - -const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame) -{ - const Editing *ed = scene->ed; - const Sequence *seq, *best_seq = NULL; - int best_machine = -1; - - if (!ed) { - return NULL; - } - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) { - continue; - } - /* Only use strips that generate an image, not ones that combine - * other strips or apply some effect. */ - if (ELEM(seq->type, - SEQ_TYPE_IMAGE, - SEQ_TYPE_META, - SEQ_TYPE_SCENE, - SEQ_TYPE_MOVIE, - SEQ_TYPE_COLOR, - SEQ_TYPE_TEXT)) { - if (seq->machine > best_machine) { - best_seq = seq; - best_machine = seq->machine; - } - } - } - return best_seq; -} - -/* return 0 if there weren't enough space */ -bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, - Sequence *test, - Scene *evil_scene, - int channel_delta) -{ - const int orig_machine = test->machine; - BLI_assert(ELEM(channel_delta, -1, 1)); - - test->machine += channel_delta; - BKE_sequence_calc(evil_scene, test); - while (BKE_sequence_test_overlap(seqbasep, test)) { - if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { - break; - } - - test->machine += channel_delta; - BKE_sequence_calc( - evil_scene, - test); // XXX - I don't think this is needed since were only moving vertically, Campbell. - } - - if ((test->machine < 1) || (test->machine > MAXSEQ)) { - /* Blender 2.4x would remove the strip. - * nicer to move it to the end */ - - Sequence *seq; - int new_frame = test->enddisp; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->machine == orig_machine) { - new_frame = max_ii(new_frame, seq->enddisp); - } - } - - test->machine = orig_machine; - new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ - BKE_sequence_translate(evil_scene, test, new_frame - test->start); - - BKE_sequence_calc(evil_scene, test); - return false; - } - - return true; -} - -bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) -{ - return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); -} - -static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) -{ - int offset = 0; - Sequence *seq, *seq_other; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { - if (!seq_other->tmp && seq_overlap(seq, seq_other)) { - if (dir == 'L') { - offset = min_ii(offset, seq_other->startdisp - seq->enddisp); - } - else { - offset = max_ii(offset, seq_other->enddisp - seq->startdisp); - } - } - } - } - } - return offset; -} - -static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) -{ - int ofs = 0; - int tot_ofs = 0; - Sequence *seq; - while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - /* seq_test_overlap only tests display values */ - seq->startdisp += ofs; - seq->enddisp += ofs; - } - } - - tot_ofs += ofs; - } - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ - } - } - - return tot_ofs; -} - -bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, - Scene *evil_scene, - ListBase *markers, - const bool use_sync_markers) -{ - /* note: seq->tmp is used to tag strips to move */ - - Sequence *seq; - - int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); - int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); - int offset = (-offset_l < offset_r) ? offset_l : offset_r; - - if (offset) { - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->tmp) { - BKE_sequence_translate(evil_scene, seq, offset); - seq->flag &= ~SEQ_OVERLAP; - } - } - - if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) { - TimeMarker *marker; - /* affect selected markers - it's unlikely that we will want to affect all in this way? */ - for (marker = markers->first; marker; marker = marker->next) { - if (marker->flag & SELECT) { - marker->frame += offset; - } - } - } - } - - return offset ? false : true; -} - -/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ -#ifdef WITH_AUDASPACE -static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) -{ - Sequence *seq; - bool changed = false; - - for (seq = seqbase->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) { - BKE_sequence_calc(scene, seq); - changed = true; - } - } - else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { - const float length = BKE_sound_get_length(bmain, seq->sound); - int old = seq->len; - float fac; - - seq->len = (int)ceil((double)length * FPS); - fac = (float)seq->len / (float)old; - old = seq->startofs; - seq->startofs *= fac; - seq->endofs *= fac; - seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ - - BKE_sequence_calc(scene, seq); - changed = true; - } - } - return changed; -} -#endif - -void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene) -{ -#ifdef WITH_AUDASPACE - if (scene->ed) { - sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase); - } -#else - UNUSED_VARS(bmain, scene); -#endif -} - -void BKE_sequencer_update_sound_bounds_all(Scene *scene) -{ - Editing *ed = scene->ed; - - if (ed) { - Sequence *seq; - - for (seq = ed->seqbase.first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_bounds_recursive(scene, seq); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - BKE_sequencer_update_sound_bounds(scene, seq); - } - } - } -} - -void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) -{ - if (seq->type == SEQ_TYPE_SCENE) { - if (seq->scene && seq->scene_sound) { - /* We have to take into account start frame of the sequence's scene! */ - int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; - - BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); - } - } - else { - BKE_sound_move_scene_sound_defaults(scene, seq); - } - /* mute is set in seq_update_muting_recursive */ -} - -static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) -{ - Sequence *seq; - int seqmute; - - /* for sound we go over full meta tree to update muted state, - * since sound is played outside of evaluating the imbufs, */ - for (seq = seqbasep->first; seq; seq = seq->next) { - seqmute = (mute || (seq->flag & SEQ_MUTE)); - - if (seq->type == SEQ_TYPE_META) { - /* if this is the current meta sequence, unmute because - * all sequences above this were set to mute */ - if (seq == metaseq) { - seqmute = 0; - } - - seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); - } - else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { - if (seq->scene_sound) { - BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); - } - } - } -} - -void BKE_sequencer_update_muting(Editing *ed) -{ - if (ed) { - /* mute all sounds up to current metastack list */ - MetaStack *ms = ed->metastack.last; - - if (ms) { - seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); - } - else { - seq_update_muting_recursive(&ed->seqbase, NULL, 0); - } - } -} - -static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) -{ - Sequence *seq; - - for (seq = seqbasep->first; seq; seq = seq->next) { - if (seq->type == SEQ_TYPE_META) { - seq_update_sound_recursive(scene, &seq->seqbase, sound); - } - else if (seq->type == SEQ_TYPE_SOUND_RAM) { - if (seq->scene_sound && sound == seq->sound) { - BKE_sound_update_scene_sound(seq->scene_sound, sound); - } - } - } -} - -void BKE_sequencer_update_sound(Scene *scene, bSound *sound) -{ - if (scene->ed) { - seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); - } -} - -/* in cases where we done know the sequence's listbase */ -ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) -{ - Sequence *iseq; - ListBase *lb = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (seq == iseq) { - return seqbase; - } - if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { - return lb; - } - } - - return NULL; -} - -Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *rval; - - if (seq == iseq) { - return meta; - } - if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { - return rval; - } - } - - return NULL; -} - -int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) -{ - char name[sizeof(seq_a->name)]; - - if (seq_a->len != seq_b->len) { - *error_str = N_("Strips must be the same length"); - return 0; - } - - /* type checking, could be more advanced but disallow sound vs non-sound copy */ - if (seq_a->type != seq_b->type) { - if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - /* disallow effects to swap with non-effects strips */ - if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { - *error_str = N_("Strips were not compatible"); - return 0; - } - - if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { - if (BKE_sequence_effect_get_num_inputs(seq_a->type) != - BKE_sequence_effect_get_num_inputs(seq_b->type)) { - *error_str = N_("Strips must have the same number of inputs"); - return 0; - } - } - } - - SWAP(Sequence, *seq_a, *seq_b); - - /* swap back names so animation fcurves don't get swapped */ - BLI_strncpy(name, seq_a->name + 2, sizeof(name)); - BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); - BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); - - /* swap back opacity, and overlay mode */ - SWAP(int, seq_a->blend_mode, seq_b->blend_mode); - SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); - - SWAP(Sequence *, seq_a->prev, seq_b->prev); - SWAP(Sequence *, seq_a->next, seq_b->next); - SWAP(int, seq_a->start, seq_b->start); - SWAP(int, seq_a->startofs, seq_b->startofs); - SWAP(int, seq_a->endofs, seq_b->endofs); - SWAP(int, seq_a->startstill, seq_b->startstill); - SWAP(int, seq_a->endstill, seq_b->endstill); - SWAP(int, seq_a->machine, seq_b->machine); - SWAP(int, seq_a->startdisp, seq_b->startdisp); - SWAP(int, seq_a->enddisp, seq_b->enddisp); - - return 1; -} - -/* r_prefix + [" + escaped_name + "] + \0 */ -#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1) - -static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) -{ - char name_esc[SEQ_NAME_MAXSTR * 2]; - - BLI_strescape(name_esc, name, sizeof(name_esc)); - return BLI_snprintf_rlen( - str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); -} - -/* XXX - hackish function needed for transforming strips! TODO - have some better solution */ -void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - unsigned int i; - if (fcu->bezt) { - for (i = 0; i < fcu->totvert; i++) { - BezTriple *bezt = &fcu->bezt[i]; - bezt->vec[0][0] += ofs; - bezt->vec[1][0] += ofs; - bezt->vec[2][0] += ofs; - } - } - if (fcu->fpt) { - for (i = 0; i < fcu->totvert; i++) { - FPoint *fpt = &fcu->fpt[i]; - fpt->vec[0] += ofs; - } - } - } - } - - DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION); -} - -void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) -{ - char str_from[SEQ_RNAPATH_MAXSTR]; - size_t str_from_len; - FCurve *fcu; - FCurve *fcu_last; - FCurve *fcu_cpy; - ListBase lb = {NULL, NULL}; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_from_len = sequencer_rna_path_prefix(str_from, name_src); - - fcu_last = scene->adt->action->curves.last; - - for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { - if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { - fcu_cpy = BKE_fcurve_copy(fcu); - BLI_addtail(&lb, fcu_cpy); - } - } - - /* notice validate is 0, keep this because the seq may not be added to the scene yet */ - BKE_animdata_fix_paths_rename( - &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - - /* add the original fcurves back */ - BLI_movelisttolist(&scene->adt->action->curves, &lb); -} - -/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ -static void seq_free_animdata(Scene *scene, Sequence *seq) -{ - char str[SEQ_RNAPATH_MAXSTR]; - size_t str_len; - FCurve *fcu; - - if (scene->adt == NULL || scene->adt->action == NULL) { - return; - } - - str_len = sequencer_rna_path_prefix(str, seq->name + 2); - - fcu = scene->adt->action->curves.first; - - while (fcu) { - if (STREQLEN(fcu->rna_path, str, str_len)) { - FCurve *next_fcu = fcu->next; - - BLI_remlink(&scene->adt->action->curves, fcu); - BKE_fcurve_free(fcu); - - fcu = next_fcu; - } - else { - fcu = fcu->next; - } - } -} - -#undef SEQ_RNAPATH_MAXSTR - -Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) -{ - Sequence *iseq = NULL; - Sequence *rseq = NULL; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - if (STREQ(name, iseq->name + 2)) { - return iseq; - } - if (recursive && (iseq->seqbase.first) && - (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { - return rseq; - } - } - - return NULL; -} - -/** - * Only use as last resort when the StripElem is available but no the Sequence. - * (needed for RNA) - */ -Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) -{ - Sequence *iseq; - - for (iseq = seqbase->first; iseq; iseq = iseq->next) { - Sequence *seq_found; - if ((iseq->strip && iseq->strip->stripdata) && - (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { - break; - } - if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { - iseq = seq_found; - break; - } - } - - return iseq; -} - -Sequence *BKE_sequencer_active_get(Scene *scene) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return NULL; - } - - return ed->act_seq; -} - -void BKE_sequencer_active_set(Scene *scene, Sequence *seq) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - if (ed == NULL) { - return; - } - - ed->act_seq = seq; -} - -int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - - *seq_act = BKE_sequencer_active_get(scene); - - if (*seq_act == NULL) { - return 0; - } - - Sequence *seq; - - *seq_other = NULL; - - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - if (seq->flag & SELECT && (seq != (*seq_act))) { - if (*seq_other) { - return 0; - } - - *seq_other = seq; - } - } - - return (*seq_other != NULL); -} - -Mask *BKE_sequencer_mask_get(Scene *scene) -{ - Sequence *seq_act = BKE_sequencer_active_get(scene); - - if (seq_act && seq_act->type == SEQ_TYPE_MASK) { - return seq_act->mask; - } - - return NULL; -} - -/* api like funcs for adding */ - -static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) -{ - if (seq) { - BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); - BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { - seq_load->start_frame += (seq->enddisp - seq->startdisp); - } - - if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { - seq_load->flag |= SELECT; - BKE_sequencer_active_set(scene, seq); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { - seq->sound->flags |= SOUND_FLAGS_MONO; - BKE_sound_load(bmain, seq->sound); - } - - if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { - if (seq->sound) { - seq->sound->flags |= SOUND_FLAGS_CACHING; - } + if (seq->seq1 && seq->seq1->tmp) { + seq->seq1 = seq->seq1->tmp; } - - seq_load->tot_success++; - } - else { - seq_load->tot_error++; - } -} - -static Strip *seq_strip_alloc(int type) -{ - Strip *strip = MEM_callocN(sizeof(Strip), "strip"); - - if (ELEM(type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD) == 0) { - strip->transform = MEM_callocN(sizeof(struct StripTransform), "StripTransform"); - strip->transform->scale_x = 1; - strip->transform->scale_y = 1; - strip->crop = MEM_callocN(sizeof(struct StripCrop), "StripCrop"); - } - - strip->us = 1; - return strip; -} - -Sequence *BKE_sequence_alloc(ListBase *lb, int timeline_frame, int machine, int type) -{ - Sequence *seq; - - seq = MEM_callocN(sizeof(Sequence), "addseq"); - BLI_addtail(lb, seq); - - *((short *)seq->name) = ID_SEQ; - seq->name[2] = 0; - - seq->flag = SELECT; - seq->start = timeline_frame; - seq->machine = machine; - seq->sat = 1.0; - seq->mul = 1.0; - seq->blend_opacity = 100.0; - seq->volume = 1.0f; - seq->pitch = 1.0f; - seq->scene_sound = NULL; - seq->type = type; - - seq->strip = seq_strip_alloc(type); - seq->stereo3d_format = MEM_callocN(sizeof(Stereo3dFormat), "Sequence Stereo Format"); - seq->cache_flag = SEQ_CACHE_STORE_RAW | SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE; - - BKE_sequence_session_uuid_generate(seq); - - return seq; -} - -void BKE_sequence_session_uuid_generate(struct Sequence *sequence) -{ - sequence->runtime.session_uuid = BLI_session_uuid_generate(); -} - -void BKE_sequence_alpha_mode_from_extension(Sequence *seq) -{ - if (seq->strip && seq->strip->stripdata) { - const char *filename = seq->strip->stripdata->name; - seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); - } -} - -float BKE_sequence_get_fps(Scene *scene, Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_MOVIE: { - seq_open_anim_file(scene, seq, true); - if (BLI_listbase_is_empty(&seq->anims)) { - return 0.0f; - } - StripAnim *strip_anim = seq->anims.first; - if (strip_anim->anim == NULL) { - return 0.0f; - } - short frs_sec; - float frs_sec_base; - if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { - return (float)frs_sec / frs_sec_base; - } - break; + if (seq->seq2 && seq->seq2->tmp) { + seq->seq2 = seq->seq2->tmp; } - case SEQ_TYPE_MOVIECLIP: - if (seq->clip != NULL) { - return BKE_movieclip_get_fps(seq->clip); - } - break; - case SEQ_TYPE_SCENE: - if (seq->scene != NULL) { - return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; - } - break; - } - return 0.0f; -} - -/* NOTE: this function doesn't fill in image names */ -Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Scene *scene = CTX_data_scene(C); /* only for active seq */ - Sequence *seq; - Strip *strip; - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE); - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - /* basic defaults */ - seq->len = seq_load->len ? seq_load->len : 1; - - strip = seq->strip; - strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); - BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); - - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - } - - seq->views_format = seq_load->views_format; - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - return seq; -} - -#ifdef WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - Editing *ed = BKE_sequencer_editing_get(scene, false); - bSound *sound; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - - sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ - - SoundInfo info; - if (!BKE_sound_info_get(bmain, sound, &info)) { - BKE_id_free(bmain, sound); - return NULL; - } - - if (info.specs.channels == SOUND_CHANNELS_INVALID) { - BKE_id_free(bmain, sound); - return NULL; - } - - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM); - seq->sound = sound; - BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* basic defaults */ - /* We add a very small negative offset here, because - * ceil(132.0) == 133.0, not nice with videos, see T47135. */ - seq->len = (int)ceil((double)info.length * FPS - 1e-4); - strip = seq->strip; - - /* we only need 1 element to store the filename */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - seq->scene_sound = NULL; - - BKE_sequence_calc_disp(scene, seq); - - /* last active name */ - BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); - - seq_load_apply(bmain, scene, seq, seq_load); - - /* TODO(sergey): Shall we tag here or in the operator? */ - DEG_relations_tag_update(bmain); - - return seq; -} -#else // WITH_AUDASPACE -Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - (void)C; - (void)seqbasep; - (void)seq_load; - return NULL; -} -#endif // WITH_AUDASPACE - -static void seq_anim_add_suffix(Scene *scene, struct anim *anim, const int view_id) -{ - const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, view_id); - IMB_suffix_anim(anim, suffix); -} - -Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) -{ - Main *bmain = CTX_data_main(C); - Scene *scene = CTX_data_scene(C); /* only for sound */ - char path[sizeof(seq_load->path)]; - - Sequence *seq; /* generic strip vars */ - Strip *strip; - StripElem *se; - char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ - bool is_multiview_loaded = false; - const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; - const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); - struct anim **anim_arr; - int i; - - BLI_strncpy(path, seq_load->path, sizeof(path)); - BLI_path_abs(path, BKE_main_blendfile_path(bmain)); - - anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); - - if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { - char prefix[FILE_MAX]; - const char *ext = NULL; - size_t j = 0; - - BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); - - if (prefix[0] != '\0') { - for (i = 0; i < totfiles; i++) { - char str[FILE_MAX]; - - seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); - anim_arr[j] = openanim(str, IB_rect, 0, colorspace); - - if (anim_arr[j]) { - seq_anim_add_suffix(scene, anim_arr[j], i); - j++; - } - } - - if (j == 0) { - MEM_freeN(anim_arr); - return NULL; - } - is_multiview_loaded = true; + if (seq->seq3 && seq->seq3->tmp) { + seq->seq3 = seq->seq3->tmp; } } - - if (is_multiview_loaded == false) { - anim_arr[0] = openanim(path, IB_rect, 0, colorspace); - - if (anim_arr[0] == NULL) { - MEM_freeN(anim_arr); - return NULL; + else if (seq->type == SEQ_TYPE_META) { + Sequence *seqn; + for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { + seq_new_fix_links_recursive(seqn); } } - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - seq_load->channel++; - } - seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE); - - /* multiview settings */ - if (seq_load->stereo3d_format) { - *seq->stereo3d_format = *seq_load->stereo3d_format; - seq->views_format = seq_load->views_format; - } - seq->flag |= seq_load->flag & SEQ_USE_VIEWS; - - seq->type = SEQ_TYPE_MOVIE; - seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ - - for (i = 0; i < totfiles; i++) { - if (anim_arr[i]) { - StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); - BLI_addtail(&seq->anims, sanim); - sanim->anim = anim_arr[i]; - } - else { - break; + for (smd = seq->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence && smd->mask_sequence->tmp) { + smd->mask_sequence = smd->mask_sequence->tmp; } } - - IMB_anim_load_metadata(anim_arr[0]); - - seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); - BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); - BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); - - /* adjust scene's frame rate settings to match */ - if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { - IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); - } - - /* basic defaults */ - seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); - strip = seq->strip; - - BLI_strncpy(seq->strip->colorspace_settings.name, - colorspace, - sizeof(seq->strip->colorspace_settings.name)); - - /* we only need 1 element for MOVIE strips */ - strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); - - BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); - - BKE_sequence_calc_disp(scene, seq); - - if (seq_load->name[0] == '\0') { - BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); - } - - if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { - int start_frame_back = seq_load->start_frame; - seq_load->channel--; - seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); - seq_load->start_frame = start_frame_back; - } - - /* can be NULL */ - seq_load_apply(CTX_data_main(C), scene, seq, seq_load); - BKE_sequence_invalidate_cache_composite(scene, seq); - - MEM_freeN(anim_arr); - return seq; } +/** \} */ +/* -------------------------------------------------------------------- */ +/** \name Duplicate functions + * \{ */ static Sequence *seq_dupli(const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, @@ -2936,35 +419,6 @@ static Sequence *seq_dupli(const Scene *scene_src, return seqn; } -static void seq_new_fix_links_recursive(Sequence *seq) -{ - SequenceModifierData *smd; - - if (seq->type & SEQ_TYPE_EFFECT) { - if (seq->seq1 && seq->seq1->tmp) { - seq->seq1 = seq->seq1->tmp; - } - if (seq->seq2 && seq->seq2->tmp) { - seq->seq2 = seq->seq2->tmp; - } - if (seq->seq3 && seq->seq3->tmp) { - seq->seq3 = seq->seq3->tmp; - } - } - else if (seq->type == SEQ_TYPE_META) { - Sequence *seqn; - for (seqn = seq->seqbase.first; seqn; seqn = seqn->next) { - seq_new_fix_links_recursive(seqn); - } - } - - for (smd = seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && smd->mask_sequence->tmp) { - smd->mask_sequence = smd->mask_sequence->tmp; - } - } -} - static Sequence *sequence_dupli_recursive_do(const Scene *scene_src, Scene *scene_dst, ListBase *new_seq_list, @@ -3044,297 +498,115 @@ void BKE_sequence_base_dupli_recursive(const Scene *scene_src, seq_new_fix_links_recursive(seq); } } +/* r_prefix + [" + escaped_name + "] + \0 */ +#define SEQ_RNAPATH_MAXSTR ((30 + 2 + (SEQ_NAME_MAXSTR * 2) + 2) + 1) -/* called on draw, needs to be fast, - * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ -bool BKE_sequence_is_valid_check(Sequence *seq) +static size_t sequencer_rna_path_prefix(char str[SEQ_RNAPATH_MAXSTR], const char *name) { - switch (seq->type) { - case SEQ_TYPE_MASK: - return (seq->mask != NULL); - case SEQ_TYPE_MOVIECLIP: - return (seq->clip != NULL); - case SEQ_TYPE_SCENE: - return (seq->scene != NULL); - case SEQ_TYPE_SOUND_RAM: - return (seq->sound != NULL); - } + char name_esc[SEQ_NAME_MAXSTR * 2]; - return true; + BLI_strescape(name_esc, name, sizeof(name_esc)); + return BLI_snprintf_rlen( + str, SEQ_RNAPATH_MAXSTR, "sequence_editor.sequences_all[\"%s\"]", name_esc); } -int BKE_sequencer_find_next_prev_edit(Scene *scene, - int timeline_frame, - const short side, - const bool do_skip_mute, - const bool do_center, - const bool do_unselected) +/* XXX - hackish function needed for transforming strips! TODO - have some better solution */ +void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs) { - Editing *ed = BKE_sequencer_editing_get(scene, false); - Sequence *seq; - - int dist, best_dist, best_frame = timeline_frame; - int seq_frames[2], seq_frames_tot; - - /* In case where both is passed, - * frame just finds the nearest end while frame_left the nearest start. */ - - best_dist = MAXFRAME * 2; + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; - if (ed == NULL) { - return timeline_frame; + if (scene->adt == NULL || ofs == 0 || scene->adt->action == NULL) { + return; } - for (seq = ed->seqbasep->first; seq; seq = seq->next) { - int i; - - if (do_skip_mute && (seq->flag & SEQ_MUTE)) { - continue; - } - - if (do_unselected && (seq->flag & SELECT)) { - continue; - } - - if (do_center) { - seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; - seq_frames_tot = 1; - } - else { - seq_frames[0] = seq->startdisp; - seq_frames[1] = seq->enddisp; - - seq_frames_tot = 2; - } - - for (i = 0; i < seq_frames_tot; i++) { - const int seq_frame = seq_frames[i]; - - dist = MAXFRAME * 2; + str_len = sequencer_rna_path_prefix(str, seq->name + 2); - switch (side) { - case SEQ_SIDE_LEFT: - if (seq_frame < timeline_frame) { - dist = timeline_frame - seq_frame; - } - break; - case SEQ_SIDE_RIGHT: - if (seq_frame > timeline_frame) { - dist = seq_frame - timeline_frame; - } - break; - case SEQ_SIDE_BOTH: - dist = abs(seq_frame - timeline_frame); - break; + for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + unsigned int i; + if (fcu->bezt) { + for (i = 0; i < fcu->totvert; i++) { + BezTriple *bezt = &fcu->bezt[i]; + bezt->vec[0][0] += ofs; + bezt->vec[1][0] += ofs; + bezt->vec[2][0] += ofs; + } } - - if (dist < best_dist) { - best_frame = seq_frame; - best_dist = dist; + if (fcu->fpt) { + for (i = 0; i < fcu->totvert; i++) { + FPoint *fpt = &fcu->fpt[i]; + fpt->vec[0] += ofs; + } } } } - return best_frame; + DEG_id_tag_update(&scene->adt->action->id, ID_RECALC_ANIMATION); } -static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int timeline_frame) +void BKE_sequencer_dupe_animdata(Scene *scene, const char *name_src, const char *name_dst) { - for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { - if (seq->enddisp < timeline_frame || seq->startdisp > timeline_frame) { - BKE_sequence_free_anim(seq); - } - if (seq->type == SEQ_TYPE_META) { - sequencer_all_free_anim_ibufs(&seq->seqbase, timeline_frame); - } - } -} + char str_from[SEQ_RNAPATH_MAXSTR]; + size_t str_from_len; + FCurve *fcu; + FCurve *fcu_last; + FCurve *fcu_cpy; + ListBase lb = {NULL, NULL}; -void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int timeline_frame) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { + if (scene->adt == NULL || scene->adt->action == NULL) { return; } - sequencer_all_free_anim_ibufs(&ed->seqbase, timeline_frame); - BKE_sequencer_cache_cleanup(scene); -} - -static bool sequencer_seq_generates_image(Sequence *seq) -{ - switch (seq->type) { - case SEQ_TYPE_IMAGE: - case SEQ_TYPE_SCENE: - case SEQ_TYPE_MOVIE: - case SEQ_TYPE_MOVIECLIP: - case SEQ_TYPE_MASK: - case SEQ_TYPE_COLOR: - case SEQ_TYPE_TEXT: - return true; - } - return false; -} -static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH (Sequence *, seq, seqbase) { - if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) { - return seq; - } - - if (seq->type == SEQ_TYPE_SCENE && (seq->flag & SEQ_SCENE_STRIPS)) { - if (sequencer_check_scene_recursion(scene, &seq->scene->ed->seqbase)) { - return seq; - } - } - - if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) { - return seq; - } - } - - return NULL; -} - -bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports) -{ - Editing *ed = BKE_sequencer_editing_get(scene, false); - if (ed == NULL) { - return false; - } - - Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase); + str_from_len = sequencer_rna_path_prefix(str_from, name_src); - if (recursive_seq != NULL) { - BKE_reportf(reports, - RPT_WARNING, - "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered", - recursive_seq->name + 2, - recursive_seq->startdisp); + fcu_last = scene->adt->action->curves.last; - LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) { - if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) { - /* There are other strips to render, so render them. */ - return false; - } + for (fcu = scene->adt->action->curves.first; fcu && fcu->prev != fcu_last; fcu = fcu->next) { + if (STREQLEN(fcu->rna_path, str_from, str_from_len)) { + fcu_cpy = BKE_fcurve_copy(fcu); + BLI_addtail(&lb, fcu_cpy); } - /* No other strips to render - cancel operator. */ - return true; } - return false; -} - -/* Check if "seq_main" (indirectly) uses strip "seq". */ -bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq) -{ - if (seq_main == NULL || seq == NULL) { - return false; - } - - if (seq_main == seq) { - return true; - } - - if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) || - (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) || - (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) { - return true; - } - - SequenceModifierData *smd; - for (smd = seq_main->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) { - return true; - } - } + /* notice validate is 0, keep this because the seq may not be added to the scene yet */ + BKE_animdata_fix_paths_rename( + &scene->id, scene->adt, NULL, "sequence_editor.sequences_all", name_src, name_dst, 0, 0, 0); - return false; + /* add the original fcurves back */ + BLI_movelisttolist(&scene->adt->action->curves, &lb); } -static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +/* XXX - hackish function needed to remove all fcurves belonging to a sequencer strip */ +static void seq_free_animdata(Scene *scene, Sequence *seq) { - LISTBASE_FOREACH (Sequence *, user_seq, seqbase) { - /* Look in metas for usage of seq. */ - if (user_seq->type == SEQ_TYPE_META) { - sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq); - } - - /* Clear seq from modifiers. */ - SequenceModifierData *smd; - for (smd = user_seq->modifiers.first; smd; smd = smd->next) { - if (smd->mask_sequence == seq) { - smd->mask_sequence = NULL; - } - } - - /* Remove effects, that use seq. */ - if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) || - (user_seq->seq3 && user_seq->seq3 == seq)) { - user_seq->flag |= SEQ_FLAG_DELETE; - /* Strips can be used as mask even if not in same seqbase. */ - sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq); - } - } -} + char str[SEQ_RNAPATH_MAXSTR]; + size_t str_len; + FCurve *fcu; -/* Flag seq and its users (effects) for removal. */ -void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) -{ - if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) { + if (scene->adt == NULL || scene->adt->action == NULL) { return; } - /* Flag and remove meta children. */ - if (seq->type == SEQ_TYPE_META) { - LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) { - BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child); - } - } - - seq->flag |= SEQ_FLAG_DELETE; - sequencer_flag_users_for_removal(scene, seqbase, seq); -} + str_len = sequencer_rna_path_prefix(str, seq->name + 2); -/* Remove all flagged sequences, return true if sequence is removed. */ -void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase) -{ - LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) { - if (seq->flag & SEQ_FLAG_DELETE) { - if (seq->type == SEQ_TYPE_META) { - BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase); - } - BLI_remlink(seqbase, seq); - BKE_sequence_free(scene, seq, true); - } - } -} + fcu = scene->adt->action->curves.first; -void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene) -{ - if (scene->ed == NULL) { - return; - } + while (fcu) { + if (STREQLEN(fcu->rna_path, str, str_len)) { + FCurve *next_fcu = fcu->next; - struct GSet *used_uuids = BLI_gset_new( - BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); + BLI_remlink(&scene->adt->action->curves, fcu); + BKE_fcurve_free(fcu); - const Sequence *sequence; - SEQ_ALL_BEGIN (scene->ed, sequence) { - const SessionUUID *session_uuid = &sequence->runtime.session_uuid; - if (!BLI_session_uuid_is_generated(session_uuid)) { - printf("Sequence %s does not have UUID generated.\n", sequence->name); - continue; + fcu = next_fcu; } - - if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) { - printf("Sequence %s has duplicate UUID generated.\n", sequence->name); - continue; + else { + fcu = fcu->next; } - - BLI_gset_insert(used_uuids, (void *)session_uuid); } - SEQ_ALL_END; - - BLI_gset_free(used_uuids, NULL); } + +#undef SEQ_RNAPATH_MAXSTR +/** \} */ diff --git a/source/blender/sequencer/intern/sequencer.h b/source/blender/sequencer/intern/sequencer.h index 9033d522e9b..928b3edd728 100644 --- a/source/blender/sequencer/intern/sequencer.h +++ b/source/blender/sequencer/intern/sequencer.h @@ -27,112 +27,10 @@ extern "C" { #endif -struct Editing; -struct ImBuf; -struct Main; -struct Mask; struct Scene; struct Sequence; -struct StripColorBalance; -struct StripElem; -#define EARLY_NO_INPUT -1 -#define EARLY_DO_EFFECT 0 -#define EARLY_USE_INPUT_1 1 -#define EARLY_USE_INPUT_2 2 - -/* ********************************************************************** - * sequencer.c - * - * sequencer scene functions - * ********************************************************************** */ - -void BKE_sequencer_base_clipboard_pointers_free(struct ListBase *seqbase); -/* ********************************************************************** - * image_cache.c - * - * Sequencer memory cache management functions - * ********************************************************************** */ - -struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, - struct Sequence *seq, - float timeline_frame, - int type, - bool skip_disk_cache); -void BKE_sequencer_cache_put(const SeqRenderData *context, - struct Sequence *seq, - float timeline_frame, - int type, - struct ImBuf *i, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_put_if_possible(const SeqRenderData *context, - struct Sequence *seq, - float timeline_frame, - int type, - struct ImBuf *nval, - float cost, - bool skip_disk_cache); -bool BKE_sequencer_cache_recycle_item(struct Scene *scene); -void BKE_sequencer_cache_free_temp_cache(struct Scene *scene, short id, int timeline_frame); -void BKE_sequencer_cache_destruct(struct Scene *scene); -void BKE_sequencer_cache_cleanup_all(struct Main *bmain); -void BKE_sequencer_cache_cleanup_sequence(struct Scene *scene, - struct Sequence *seq, - struct Sequence *seq_changed, - int invalidate_types, - bool force_seq_changed_range); -bool BKE_sequencer_cache_is_full(struct Scene *scene); - -/* ********************************************************************** - * prefetch.c - * - * Sequencer frame prefetching - * ********************************************************************** */ - -void BKE_sequencer_prefetch_start(const SeqRenderData *context, float timeline_frame, float cost); -void BKE_sequencer_prefetch_free(struct Scene *scene); -bool BKE_sequencer_prefetch_job_is_running(struct Scene *scene); -void BKE_sequencer_prefetch_get_time_range(struct Scene *scene, int *start, int *end); -SeqRenderData *BKE_sequencer_prefetch_get_original_context(const SeqRenderData *context); -struct Sequence *BKE_sequencer_prefetch_get_original_sequence(struct Sequence *seq, - struct Scene *scene); - -/* ********************************************************************** - * seqeffects.c - * - * Sequencer effect strip management functions - * ********************************************************************** - */ - -struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); -void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); -float BKE_sequencer_speed_effect_target_frame_get(const SeqRenderData *context, - struct Sequence *seq, - float timeline_frame, - int input); - -/* ********************************************************************** - * sequencer.c - * - * Sequencer editing functions - * ********************************************************************** - */ - -void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); -struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, - struct Sequence *meta /* = NULL */, - struct Sequence *seq); void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq, const bool do_id_user); -void seq_multiview_name(struct Scene *scene, - const int view_id, - const char *prefix, - const char *ext, - char *r_path, - size_t r_size); -int seq_num_files(struct Scene *scene, char views_format, const bool is_multiview); -void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); -void seq_proxy_index_dir_set(struct anim *anim, const char *base_dir); #ifdef __cplusplus } diff --git a/source/blender/sequencer/intern/sound.c b/source/blender/sequencer/intern/sound.c new file mode 100644 index 00000000000..9549938abee --- /dev/null +++ b/source/blender/sequencer/intern/sound.c @@ -0,0 +1,163 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <math.h> + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" + +#include "BKE_main.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +#include "strip_time.h" + +void BKE_sequence_sound_init(Scene *scene, Sequence *seq); + +void BKE_sequence_sound_init(Scene *scene, Sequence *seq) +{ + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_sound_init(scene, seq_child); + } + } + else { + if (seq->sound) { + seq->scene_sound = BKE_sound_add_scene_sound_defaults(scene, seq); + } + if (seq->scene) { + seq->scene_sound = BKE_sound_scene_add_scene_sound_defaults(scene, seq); + } + } +} + +/* Unlike _update_sound_ funcs, these ones take info from audaspace to update sequence length! */ +#ifdef WITH_AUDASPACE +static bool sequencer_refresh_sound_length_recursive(Main *bmain, Scene *scene, ListBase *seqbase) +{ + Sequence *seq; + bool changed = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + if (sequencer_refresh_sound_length_recursive(bmain, scene, &seq->seqbase)) { + BKE_sequence_calc(scene, seq); + changed = true; + } + } + else if (seq->type == SEQ_TYPE_SOUND_RAM && seq->sound) { + const float length = BKE_sound_get_length(bmain, seq->sound); + int old = seq->len; + float fac; + + seq->len = (int)ceil((double)length * FPS); + fac = (float)seq->len / (float)old; + old = seq->startofs; + seq->startofs *= fac; + seq->endofs *= fac; + seq->start += (old - seq->startofs); /* So that visual/"real" start frame does not change! */ + + BKE_sequence_calc(scene, seq); + changed = true; + } + } + return changed; +} +#endif + +void BKE_sequencer_refresh_sound_length(Main *bmain, Scene *scene) +{ +#ifdef WITH_AUDASPACE + if (scene->ed) { + sequencer_refresh_sound_length_recursive(bmain, scene, &scene->ed->seqbase); + } +#else + UNUSED_VARS(bmain, scene); +#endif +} + +void BKE_sequencer_update_sound_bounds_all(Scene *scene) +{ + Editing *ed = scene->ed; + + if (ed) { + Sequence *seq; + + for (seq = ed->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + BKE_sequencer_update_sound_bounds(scene, seq); + } + } + } +} + +void BKE_sequencer_update_sound_bounds(Scene *scene, Sequence *seq) +{ + if (seq->type == SEQ_TYPE_SCENE) { + if (seq->scene && seq->scene_sound) { + /* We have to take into account start frame of the sequence's scene! */ + int startofs = seq->startofs + seq->anim_startofs + seq->scene->r.sfra; + + BKE_sound_move_scene_sound(scene, seq->scene_sound, seq->startdisp, seq->enddisp, startofs); + } + } + else { + BKE_sound_move_scene_sound_defaults(scene, seq); + } + /* mute is set in seq_update_muting_recursive */ +} + +static void seq_update_sound_recursive(Scene *scene, ListBase *seqbasep, bSound *sound) +{ + Sequence *seq; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_recursive(scene, &seq->seqbase, sound); + } + else if (seq->type == SEQ_TYPE_SOUND_RAM) { + if (seq->scene_sound && sound == seq->sound) { + BKE_sound_update_scene_sound(seq->scene_sound, sound); + } + } + } +} + +void BKE_sequencer_update_sound(Scene *scene, bSound *sound) +{ + if (scene->ed) { + seq_update_sound_recursive(scene, &scene->ed->seqbase, sound); + } +} diff --git a/source/blender/sequencer/intern/strip_add.c b/source/blender/sequencer/intern/strip_add.c new file mode 100644 index 00000000000..d2e4025bdfc --- /dev/null +++ b/source/blender/sequencer/intern/strip_add.c @@ -0,0 +1,551 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <math.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" + +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" +#include "BLI_string_utf8.h" + +#include "BKE_context.h" +#include "BKE_image.h" +#include "BKE_lib_id.h" +#include "BKE_main.h" +#include "BKE_mask.h" +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "DEG_depsgraph_query.h" + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" +#include "IMB_metadata.h" + +#include "SEQ_sequencer.h" + +#include "multiview.h" +#include "proxy.h" +#include "utils.h" + +static void seq_load_apply(Main *bmain, Scene *scene, Sequence *seq, SeqLoadInfo *seq_load) +{ + if (seq) { + BLI_strncpy_utf8(seq->name + 2, seq_load->name, sizeof(seq->name) - 2); + BLI_utf8_invalid_strip(seq->name + 2, strlen(seq->name + 2)); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + if (seq_load->flag & SEQ_LOAD_FRAME_ADVANCE) { + seq_load->start_frame += (seq->enddisp - seq->startdisp); + } + + if (seq_load->flag & SEQ_LOAD_REPLACE_SEL) { + seq_load->flag |= SELECT; + BKE_sequencer_active_set(scene, seq); + } + + if (seq_load->flag & SEQ_LOAD_SOUND_MONO) { + seq->sound->flags |= SOUND_FLAGS_MONO; + BKE_sound_load(bmain, seq->sound); + } + + if (seq_load->flag & SEQ_LOAD_SOUND_CACHE) { + if (seq->sound) { + seq->sound->flags |= SOUND_FLAGS_CACHING; + } + } + + seq_load->tot_success++; + } + else { + seq_load->tot_error++; + } +} + +/* NOTE: this function doesn't fill in image names */ +Sequence *BKE_sequencer_add_image_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Scene *scene = CTX_data_scene(C); /* only for active seq */ + Sequence *seq; + Strip *strip; + + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_IMAGE); + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ + + /* basic defaults */ + seq->len = seq_load->len ? seq_load->len : 1; + + strip = seq->strip; + strip->stripdata = MEM_callocN(seq->len * sizeof(StripElem), "stripelem"); + BLI_strncpy(strip->dir, seq_load->path, sizeof(strip->dir)); + + if (seq_load->stereo3d_format) { + *seq->stereo3d_format = *seq_load->stereo3d_format; + } + + seq->views_format = seq_load->views_format; + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; + + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + BKE_sequence_invalidate_cache_composite(scene, seq); + + return seq; +} + +#ifdef WITH_AUDASPACE +Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + Editing *ed = BKE_sequencer_editing_get(scene, false); + bSound *sound; + + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; + + sound = BKE_sound_new_file(bmain, seq_load->path); /* handles relative paths */ + + SoundInfo info; + if (!BKE_sound_info_get(bmain, sound, &info)) { + BKE_id_free(bmain, sound); + return NULL; + } + + if (info.specs.channels == SOUND_CHANNELS_INVALID) { + BKE_id_free(bmain, sound); + return NULL; + } + + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_SOUND_RAM); + seq->sound = sound; + BLI_strncpy(seq->name + 2, "Sound", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + /* basic defaults */ + /* We add a very small negative offset here, because + * ceil(132.0) == 133.0, not nice with videos, see T47135. */ + seq->len = (int)ceil((double)info.length * FPS - 1e-4); + strip = seq->strip; + + /* we only need 1 element to store the filename */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + + seq->scene_sound = NULL; + + BKE_sequence_calc_disp(scene, seq); + + /* last active name */ + BLI_strncpy(ed->act_sounddir, strip->dir, FILE_MAXDIR); + + seq_load_apply(bmain, scene, seq, seq_load); + + /* TODO(sergey): Shall we tag here or in the operator? */ + DEG_relations_tag_update(bmain); + + return seq; +} +#else // WITH_AUDASPACE +Sequence *BKE_sequencer_add_sound_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + (void)C; + (void)seqbasep; + (void)seq_load; + return NULL; +} +#endif // WITH_AUDASPACE + +Sequence *BKE_sequencer_add_movie_strip(bContext *C, ListBase *seqbasep, SeqLoadInfo *seq_load) +{ + Main *bmain = CTX_data_main(C); + Scene *scene = CTX_data_scene(C); /* only for sound */ + char path[sizeof(seq_load->path)]; + + Sequence *seq; /* generic strip vars */ + Strip *strip; + StripElem *se; + char colorspace[64] = "\0"; /* MAX_COLORSPACE_NAME */ + bool is_multiview_loaded = false; + const bool is_multiview = (seq_load->flag & SEQ_USE_VIEWS) != 0; + const int totfiles = seq_num_files(scene, seq_load->views_format, is_multiview); + struct anim **anim_arr; + int i; + + BLI_strncpy(path, seq_load->path, sizeof(path)); + BLI_path_abs(path, BKE_main_blendfile_path(bmain)); + + anim_arr = MEM_callocN(sizeof(struct anim *) * totfiles, "Video files"); + + if (is_multiview && (seq_load->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + size_t j = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + char str[FILE_MAX]; + + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim_arr[j] = openanim(str, IB_rect, 0, colorspace); + + if (anim_arr[j]) { + seq_anim_add_suffix(scene, anim_arr[j], i); + j++; + } + } + + if (j == 0) { + MEM_freeN(anim_arr); + return NULL; + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + anim_arr[0] = openanim(path, IB_rect, 0, colorspace); + + if (anim_arr[0] == NULL) { + MEM_freeN(anim_arr); + return NULL; + } + } + + if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { + seq_load->channel++; + } + seq = BKE_sequence_alloc(seqbasep, seq_load->start_frame, seq_load->channel, SEQ_TYPE_MOVIE); + + /* multiview settings */ + if (seq_load->stereo3d_format) { + *seq->stereo3d_format = *seq_load->stereo3d_format; + seq->views_format = seq_load->views_format; + } + seq->flag |= seq_load->flag & SEQ_USE_VIEWS; + + seq->type = SEQ_TYPE_MOVIE; + seq->blend_mode = SEQ_TYPE_CROSS; /* so alpha adjustment fade to the strip below */ + + for (i = 0; i < totfiles; i++) { + if (anim_arr[i]) { + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim_arr[i]; + } + else { + break; + } + } + + IMB_anim_load_metadata(anim_arr[0]); + + seq->anim_preseek = IMB_anim_get_preseek(anim_arr[0]); + BLI_strncpy(seq->name + 2, "Movie", SEQ_NAME_MAXSTR - 2); + BKE_sequence_base_unique_name_recursive(&scene->ed->seqbase, seq); + + /* adjust scene's frame rate settings to match */ + if (seq_load->flag & SEQ_LOAD_SYNC_FPS) { + IMB_anim_get_fps(anim_arr[0], &scene->r.frs_sec, &scene->r.frs_sec_base, true); + } + + /* basic defaults */ + seq->len = IMB_anim_get_duration(anim_arr[0], IMB_TC_RECORD_RUN); + strip = seq->strip; + + BLI_strncpy(seq->strip->colorspace_settings.name, + colorspace, + sizeof(seq->strip->colorspace_settings.name)); + + /* we only need 1 element for MOVIE strips */ + strip->stripdata = se = MEM_callocN(sizeof(StripElem), "stripelem"); + + BLI_split_dirfile(seq_load->path, strip->dir, se->name, sizeof(strip->dir), sizeof(se->name)); + + BKE_sequence_calc_disp(scene, seq); + + if (seq_load->name[0] == '\0') { + BLI_strncpy(seq_load->name, se->name, sizeof(seq_load->name)); + } + + if (seq_load->flag & SEQ_LOAD_MOVIE_SOUND) { + int start_frame_back = seq_load->start_frame; + seq_load->channel--; + seq_load->seq_sound = BKE_sequencer_add_sound_strip(C, seqbasep, seq_load); + seq_load->start_frame = start_frame_back; + } + + /* can be NULL */ + seq_load_apply(CTX_data_main(C), scene, seq, seq_load); + BKE_sequence_invalidate_cache_composite(scene, seq); + + MEM_freeN(anim_arr); + return seq; +} + +/* note: caller should run BKE_sequence_calc(scene, seq) after */ +void BKE_sequence_reload_new_file(Main *bmain, Scene *scene, Sequence *seq, const bool lock_range) +{ + char path[FILE_MAX]; + int prev_startdisp = 0, prev_enddisp = 0; + /* note: don't rename the strip, will break animation curves */ + + if (ELEM(seq->type, + SEQ_TYPE_MOVIE, + SEQ_TYPE_IMAGE, + SEQ_TYPE_SOUND_RAM, + SEQ_TYPE_SCENE, + SEQ_TYPE_META, + SEQ_TYPE_MOVIECLIP, + SEQ_TYPE_MASK) == 0) { + return; + } + + if (lock_range) { + /* keep so we don't have to move the actual start and end points (only the data) */ + BKE_sequence_calc_disp(scene, seq); + prev_startdisp = seq->startdisp; + prev_enddisp = seq->enddisp; + } + + switch (seq->type) { + case SEQ_TYPE_IMAGE: { + /* Hack? */ + size_t olen = MEM_allocN_len(seq->strip->stripdata) / sizeof(StripElem); + + seq->len = olen; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIE: { + StripAnim *sanim; + bool is_multiview_loaded = false; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + BLI_join_dirfile(path, sizeof(path), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(path, BKE_main_blendfile_path_from_global()); + + BKE_sequence_free_anim(seq); + + if (is_multiview && (seq->views_format == R_IMF_VIEWS_INDIVIDUAL)) { + char prefix[FILE_MAX]; + const char *ext = NULL; + const int totfiles = seq_num_files(scene, seq->views_format, true); + int i = 0; + + BKE_scene_multiview_view_prefix_get(scene, path, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + struct anim *anim; + char str[FILE_MAX]; + + seq_multiview_name(scene, i, prefix, ext, str, FILE_MAX); + anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + + if (anim) { + seq_anim_add_suffix(scene, anim, i); + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + struct anim *anim; + anim = openanim(path, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + if (anim) { + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + sanim->anim = anim; + } + } + + /* use the first video as reference for everything */ + sanim = seq->anims.first; + + if ((!sanim) || (!sanim->anim)) { + return; + } + + IMB_anim_load_metadata(sanim->anim); + + seq->len = IMB_anim_get_duration( + sanim->anim, seq->strip->proxy ? seq->strip->proxy->tc : IMB_TC_RECORD_RUN); + + seq->anim_preseek = IMB_anim_get_preseek(sanim->anim); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip == NULL) { + return; + } + + seq->len = BKE_movieclip_get_duration(seq->clip); + + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_MASK: + if (seq->mask == NULL) { + return; + } + seq->len = BKE_mask_get_duration(seq->mask); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + case SEQ_TYPE_SOUND_RAM: +#ifdef WITH_AUDASPACE + if (!seq->sound) { + return; + } + seq->len = ceil((double)BKE_sound_get_length(bmain, seq->sound) * FPS); + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } +#else + UNUSED_VARS(bmain); + return; +#endif + break; + case SEQ_TYPE_SCENE: { + seq->len = (seq->scene) ? seq->scene->r.efra - seq->scene->r.sfra + 1 : 0; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + if (seq->len < 0) { + seq->len = 0; + } + break; + } + } + + free_proxy_seq(seq); + + if (lock_range) { + BKE_sequence_tx_set_final_left(seq, prev_startdisp); + BKE_sequence_tx_set_final_right(seq, prev_enddisp); + BKE_sequence_single_fix(seq); + } + + BKE_sequence_calc(scene, seq); +} + +void BKE_sequence_movie_reload_if_needed(struct Main *bmain, + struct Scene *scene, + struct Sequence *seq, + bool *r_was_reloaded, + bool *r_can_produce_frames) +{ + BLI_assert(seq->type == SEQ_TYPE_MOVIE || + !"This function is only implemented for movie strips."); + + bool must_reload = false; + + /* The Sequence struct allows for multiple anim structs to be associated with one strip. This + * function will return true only if there is at least one 'anim' AND all anims can produce + * frames. */ + + if (BLI_listbase_is_empty(&seq->anims)) { + /* No anim present, so reloading is always necessary. */ + must_reload = true; + } + else { + LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { + if (!IMB_anim_can_produce_frames(sanim->anim)) { + /* Anim cannot produce frames, try reloading. */ + must_reload = true; + break; + } + }; + } + + if (!must_reload) { + /* There are one or more anims, and all can produce frames. */ + *r_was_reloaded = false; + *r_can_produce_frames = true; + return; + } + + BKE_sequence_reload_new_file(bmain, scene, seq, true); + *r_was_reloaded = true; + + if (BLI_listbase_is_empty(&seq->anims)) { + /* No anims present after reloading => no frames can be produced. */ + *r_can_produce_frames = false; + return; + } + + /* Check if there are still anims that cannot produce frames. */ + LISTBASE_FOREACH (StripAnim *, sanim, &seq->anims) { + if (!IMB_anim_can_produce_frames(sanim->anim)) { + /* There still is an anim that cannot produce frames. */ + *r_can_produce_frames = false; + return; + } + }; + + /* There are one or more anims, and all can produce frames. */ + *r_can_produce_frames = true; +} diff --git a/source/blender/sequencer/intern/strip_edit.c b/source/blender/sequencer/intern/strip_edit.c new file mode 100644 index 00000000000..46a4ee0c03f --- /dev/null +++ b/source/blender/sequencer/intern/strip_edit.c @@ -0,0 +1,196 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" +#include "BLI_string.h" + +#include "BLT_translation.h" + +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +int BKE_sequence_swap(Sequence *seq_a, Sequence *seq_b, const char **error_str) +{ + char name[sizeof(seq_a->name)]; + + if (seq_a->len != seq_b->len) { + *error_str = N_("Strips must be the same length"); + return 0; + } + + /* type checking, could be more advanced but disallow sound vs non-sound copy */ + if (seq_a->type != seq_b->type) { + if (seq_a->type == SEQ_TYPE_SOUND_RAM || seq_b->type == SEQ_TYPE_SOUND_RAM) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + /* disallow effects to swap with non-effects strips */ + if ((seq_a->type & SEQ_TYPE_EFFECT) != (seq_b->type & SEQ_TYPE_EFFECT)) { + *error_str = N_("Strips were not compatible"); + return 0; + } + + if ((seq_a->type & SEQ_TYPE_EFFECT) && (seq_b->type & SEQ_TYPE_EFFECT)) { + if (BKE_sequence_effect_get_num_inputs(seq_a->type) != + BKE_sequence_effect_get_num_inputs(seq_b->type)) { + *error_str = N_("Strips must have the same number of inputs"); + return 0; + } + } + } + + SWAP(Sequence, *seq_a, *seq_b); + + /* swap back names so animation fcurves don't get swapped */ + BLI_strncpy(name, seq_a->name + 2, sizeof(name)); + BLI_strncpy(seq_a->name + 2, seq_b->name + 2, sizeof(seq_b->name) - 2); + BLI_strncpy(seq_b->name + 2, name, sizeof(seq_b->name) - 2); + + /* swap back opacity, and overlay mode */ + SWAP(int, seq_a->blend_mode, seq_b->blend_mode); + SWAP(float, seq_a->blend_opacity, seq_b->blend_opacity); + + SWAP(Sequence *, seq_a->prev, seq_b->prev); + SWAP(Sequence *, seq_a->next, seq_b->next); + SWAP(int, seq_a->start, seq_b->start); + SWAP(int, seq_a->startofs, seq_b->startofs); + SWAP(int, seq_a->endofs, seq_b->endofs); + SWAP(int, seq_a->startstill, seq_b->startstill); + SWAP(int, seq_a->endstill, seq_b->endstill); + SWAP(int, seq_a->machine, seq_b->machine); + SWAP(int, seq_a->startdisp, seq_b->startdisp); + SWAP(int, seq_a->enddisp, seq_b->enddisp); + + return 1; +} + +static void seq_update_muting_recursive(ListBase *seqbasep, Sequence *metaseq, int mute) +{ + Sequence *seq; + int seqmute; + + /* for sound we go over full meta tree to update muted state, + * since sound is played outside of evaluating the imbufs, */ + for (seq = seqbasep->first; seq; seq = seq->next) { + seqmute = (mute || (seq->flag & SEQ_MUTE)); + + if (seq->type == SEQ_TYPE_META) { + /* if this is the current meta sequence, unmute because + * all sequences above this were set to mute */ + if (seq == metaseq) { + seqmute = 0; + } + + seq_update_muting_recursive(&seq->seqbase, metaseq, seqmute); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + BKE_sound_mute_scene_sound(seq->scene_sound, seqmute); + } + } + } +} + +void BKE_sequencer_update_muting(Editing *ed) +{ + if (ed) { + /* mute all sounds up to current metastack list */ + MetaStack *ms = ed->metastack.last; + + if (ms) { + seq_update_muting_recursive(&ed->seqbase, ms->parseq, 1); + } + else { + seq_update_muting_recursive(&ed->seqbase, NULL, 0); + } + } +} + +static void sequencer_flag_users_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +{ + LISTBASE_FOREACH (Sequence *, user_seq, seqbase) { + /* Look in metas for usage of seq. */ + if (user_seq->type == SEQ_TYPE_META) { + sequencer_flag_users_for_removal(scene, &user_seq->seqbase, seq); + } + + /* Clear seq from modifiers. */ + SequenceModifierData *smd; + for (smd = user_seq->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence == seq) { + smd->mask_sequence = NULL; + } + } + + /* Remove effects, that use seq. */ + if ((user_seq->seq1 && user_seq->seq1 == seq) || (user_seq->seq2 && user_seq->seq2 == seq) || + (user_seq->seq3 && user_seq->seq3 == seq)) { + user_seq->flag |= SEQ_FLAG_DELETE; + /* Strips can be used as mask even if not in same seqbase. */ + sequencer_flag_users_for_removal(scene, &scene->ed->seqbase, user_seq); + } + } +} + +/* Flag seq and its users (effects) for removal. */ +void BKE_sequencer_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq) +{ + if (seq == NULL || (seq->flag & SEQ_FLAG_DELETE) != 0) { + return; + } + + /* Flag and remove meta children. */ + if (seq->type == SEQ_TYPE_META) { + LISTBASE_FOREACH (Sequence *, meta_child, &seq->seqbase) { + BKE_sequencer_flag_for_removal(scene, &seq->seqbase, meta_child); + } + } + + seq->flag |= SEQ_FLAG_DELETE; + sequencer_flag_users_for_removal(scene, seqbase, seq); +} + +/* Remove all flagged sequences, return true if sequence is removed. */ +void BKE_sequencer_remove_flagged_sequences(Scene *scene, ListBase *seqbase) +{ + LISTBASE_FOREACH_MUTABLE (Sequence *, seq, seqbase) { + if (seq->flag & SEQ_FLAG_DELETE) { + if (seq->type == SEQ_TYPE_META) { + BKE_sequencer_remove_flagged_sequences(scene, &seq->seqbase); + } + BLI_remlink(seqbase, seq); + BKE_sequence_free(scene, seq, true); + } + } +} diff --git a/source/blender/sequencer/intern/strip_relations.c b/source/blender/sequencer/intern/strip_relations.c new file mode 100644 index 00000000000..d802ce22f21 --- /dev/null +++ b/source/blender/sequencer/intern/strip_relations.c @@ -0,0 +1,468 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_ghash.h" +#include "BLI_listbase.h" +#include "BLI_session_uuid.h" + +#include "BKE_main.h" +#include "BKE_report.h" +#include "BKE_scene.h" + +#include "DEG_depsgraph.h" +#include "DEG_depsgraph_query.h" + +#include "IMB_imbuf.h" + +#include "SEQ_sequencer.h" + +#include "effects.h" +#include "image_cache.h" +#include "utils.h" + +/* check whether sequence cur depends on seq */ +static bool BKE_sequence_check_depend(Sequence *seq, Sequence *cur) +{ + if (cur->seq1 == seq || cur->seq2 == seq || cur->seq3 == seq) { + return true; + } + + /* sequences are not intersecting in time, assume no dependency exists between them */ + if (cur->enddisp < seq->startdisp || cur->startdisp > seq->enddisp) { + return false; + } + + /* checking sequence is below reference one, not dependent on it */ + if (cur->machine < seq->machine) { + return false; + } + + /* sequence is not blending with lower machines, no dependency here occurs + * check for non-effects only since effect could use lower machines as input + */ + if ((cur->type & SEQ_TYPE_EFFECT) == 0 && + ((cur->blend_mode == SEQ_BLEND_REPLACE) || + (cur->blend_mode == SEQ_TYPE_CROSS && cur->blend_opacity == 100.0f))) { + return false; + } + + return true; +} + +static void sequence_do_invalidate_dependent(Scene *scene, Sequence *seq, ListBase *seqbase) +{ + Sequence *cur; + + for (cur = seqbase->first; cur; cur = cur->next) { + if (cur == seq) { + continue; + } + + if (BKE_sequence_check_depend(seq, cur)) { + /* Effect must be invalidated completely if they depend on invalidated seq. */ + if ((cur->type & SEQ_TYPE_EFFECT) != 0) { + BKE_sequencer_cache_cleanup_sequence(scene, cur, seq, SEQ_CACHE_ALL_TYPES, false); + } + else { + /* In case of alpha over for example only invalidate composite image */ + BKE_sequencer_cache_cleanup_sequence( + scene, cur, seq, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT, false); + } + } + + if (cur->seqbase.first) { + sequence_do_invalidate_dependent(scene, seq, &cur->seqbase); + } + } +} + +static void sequence_invalidate_cache(Scene *scene, + Sequence *seq, + bool invalidate_self, + int invalidate_types) +{ + Editing *ed = scene->ed; + + if (invalidate_self) { + BKE_sequence_free_anim(seq); + BKE_sequencer_cache_cleanup_sequence(scene, seq, seq, invalidate_types, false); + } + + if (seq->effectdata && seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + + sequence_do_invalidate_dependent(scene, seq, &ed->seqbase); + DEG_id_tag_update(&scene->id, ID_RECALC_SEQUENCER_STRIPS); + BKE_sequencer_prefetch_stop(scene); +} + +void BKE_sequence_invalidate_cache_in_range(Scene *scene, + Sequence *seq, + Sequence *range_mask, + int invalidate_types) +{ + BKE_sequencer_cache_cleanup_sequence(scene, seq, range_mask, invalidate_types, true); +} + +void BKE_sequence_invalidate_cache_raw(Scene *scene, Sequence *seq) +{ + sequence_invalidate_cache(scene, seq, true, SEQ_CACHE_ALL_TYPES); +} + +void BKE_sequence_invalidate_cache_preprocessed(Scene *scene, Sequence *seq) +{ + sequence_invalidate_cache(scene, + seq, + true, + SEQ_CACHE_STORE_PREPROCESSED | SEQ_CACHE_STORE_COMPOSITE | + SEQ_CACHE_STORE_FINAL_OUT); +} + +void BKE_sequence_invalidate_cache_composite(Scene *scene, Sequence *seq) +{ + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { + return; + } + + sequence_invalidate_cache( + scene, seq, true, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); +} + +void BKE_sequence_invalidate_dependent(Scene *scene, Sequence *seq) +{ + if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SOUND_HD)) { + return; + } + + sequence_invalidate_cache( + scene, seq, false, SEQ_CACHE_STORE_COMPOSITE | SEQ_CACHE_STORE_FINAL_OUT); +} + +static void invalidate_scene_strips(Scene *scene, Scene *scene_target, ListBase *seqbase) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->scene == scene_target) { + BKE_sequence_invalidate_cache_raw(scene, seq); + } + + if (seq->seqbase.first != NULL) { + invalidate_scene_strips(scene, scene_target, &seq->seqbase); + } + } +} + +void BKE_sequence_invalidate_scene_strips(Main *bmain, Scene *scene_target) +{ + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { + if (scene->ed != NULL) { + invalidate_scene_strips(scene, scene_target, &scene->ed->seqbase); + } + } +} + +static void invalidate_movieclip_strips(Scene *scene, MovieClip *clip_target, ListBase *seqbase) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->clip == clip_target) { + BKE_sequence_invalidate_cache_raw(scene, seq); + } + + if (seq->seqbase.first != NULL) { + invalidate_movieclip_strips(scene, clip_target, &seq->seqbase); + } + } +} + +void BKE_sequence_invalidate_movieclip_strips(Main *bmain, MovieClip *clip_target) +{ + for (Scene *scene = bmain->scenes.first; scene != NULL; scene = scene->id.next) { + if (scene->ed != NULL) { + invalidate_movieclip_strips(scene, clip_target, &scene->ed->seqbase); + } + } +} + +void BKE_sequencer_free_imbuf(Scene *scene, ListBase *seqbase, bool for_render) +{ + if (scene->ed == NULL) { + return; + } + + Sequence *seq; + + BKE_sequencer_cache_cleanup(scene); + BKE_sequencer_prefetch_stop(scene); + + for (seq = seqbase->first; seq; seq = seq->next) { + if (for_render && CFRA >= seq->startdisp && CFRA <= seq->enddisp) { + continue; + } + + if (seq->strip) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } + if (seq->type == SEQ_TYPE_META) { + BKE_sequencer_free_imbuf(scene, &seq->seqbase, for_render); + } + if (seq->type == SEQ_TYPE_SCENE) { + /* FIXME: recurse downwards, + * but do recurse protection somehow! */ + } + } +} + +static bool update_changed_seq_recurs( + Scene *scene, Sequence *seq, Sequence *changed_seq, int len_change, int ibuf_change) +{ + Sequence *subseq; + bool free_imbuf = false; + + /* recurse downwards to see if this seq depends on the changed seq */ + + if (seq == NULL) { + return false; + } + + if (seq == changed_seq) { + free_imbuf = true; + } + + for (subseq = seq->seqbase.first; subseq; subseq = subseq->next) { + if (update_changed_seq_recurs(scene, subseq, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + + if (seq->seq1) { + if (update_changed_seq_recurs(scene, seq->seq1, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + if (seq->seq2 && (seq->seq2 != seq->seq1)) { + if (update_changed_seq_recurs(scene, seq->seq2, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + if (seq->seq3 && (seq->seq3 != seq->seq1) && (seq->seq3 != seq->seq2)) { + if (update_changed_seq_recurs(scene, seq->seq3, changed_seq, len_change, ibuf_change)) { + free_imbuf = true; + } + } + + if (free_imbuf) { + if (ibuf_change) { + if (seq->type == SEQ_TYPE_MOVIE) { + BKE_sequence_free_anim(seq); + } + else if (seq->type == SEQ_TYPE_SPEED) { + BKE_sequence_effect_speed_rebuild_map(scene, seq, true); + } + } + + if (len_change) { + BKE_sequence_calc(scene, seq); + } + } + + return free_imbuf; +} + +void BKE_sequencer_update_changed_seq_and_deps(Scene *scene, + Sequence *changed_seq, + int len_change, + int ibuf_change) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; + + if (ed == NULL) { + return; + } + + for (seq = ed->seqbase.first; seq; seq = seq->next) { + update_changed_seq_recurs(scene, seq, changed_seq, len_change, ibuf_change); + } +} + +/* Unused */ +static void sequencer_all_free_anim_ibufs(ListBase *seqbase, int timeline_frame) +{ + for (Sequence *seq = seqbase->first; seq != NULL; seq = seq->next) { + if (seq->enddisp < timeline_frame || seq->startdisp > timeline_frame) { + BKE_sequence_free_anim(seq); + } + if (seq->type == SEQ_TYPE_META) { + sequencer_all_free_anim_ibufs(&seq->seqbase, timeline_frame); + } + } +} + +/* Unused */ +void BKE_sequencer_all_free_anim_ibufs(Scene *scene, int timeline_frame) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + return; + } + sequencer_all_free_anim_ibufs(&ed->seqbase, timeline_frame); + BKE_sequencer_cache_cleanup(scene); +} + +static Sequence *sequencer_check_scene_recursion(Scene *scene, ListBase *seqbase) +{ + LISTBASE_FOREACH (Sequence *, seq, seqbase) { + if (seq->type == SEQ_TYPE_SCENE && seq->scene == scene) { + return seq; + } + + if (seq->type == SEQ_TYPE_SCENE && (seq->flag & SEQ_SCENE_STRIPS)) { + if (sequencer_check_scene_recursion(scene, &seq->scene->ed->seqbase)) { + return seq; + } + } + + if (seq->type == SEQ_TYPE_META && sequencer_check_scene_recursion(scene, &seq->seqbase)) { + return seq; + } + } + + return NULL; +} + +bool BKE_sequencer_check_scene_recursion(Scene *scene, ReportList *reports) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + if (ed == NULL) { + return false; + } + + Sequence *recursive_seq = sequencer_check_scene_recursion(scene, &ed->seqbase); + + if (recursive_seq != NULL) { + BKE_reportf(reports, + RPT_WARNING, + "Recursion detected in video sequencer. Strip %s at frame %d will not be rendered", + recursive_seq->name + 2, + recursive_seq->startdisp); + + LISTBASE_FOREACH (Sequence *, seq, &ed->seqbase) { + if (seq->type != SEQ_TYPE_SCENE && sequencer_seq_generates_image(seq)) { + /* There are other strips to render, so render them. */ + return false; + } + } + /* No other strips to render - cancel operator. */ + return true; + } + + return false; +} + +/* Check if "seq_main" (indirectly) uses strip "seq". */ +bool BKE_sequencer_render_loop_check(Sequence *seq_main, Sequence *seq) +{ + if (seq_main == NULL || seq == NULL) { + return false; + } + + if (seq_main == seq) { + return true; + } + + if ((seq_main->seq1 && BKE_sequencer_render_loop_check(seq_main->seq1, seq)) || + (seq_main->seq2 && BKE_sequencer_render_loop_check(seq_main->seq2, seq)) || + (seq_main->seq3 && BKE_sequencer_render_loop_check(seq_main->seq3, seq))) { + return true; + } + + SequenceModifierData *smd; + for (smd = seq_main->modifiers.first; smd; smd = smd->next) { + if (smd->mask_sequence && BKE_sequencer_render_loop_check(smd->mask_sequence, seq)) { + return true; + } + } + + return false; +} + +/* Function to free imbuf and anim data on changes */ +void BKE_sequence_free_anim(Sequence *seq) +{ + while (seq->anims.last) { + StripAnim *sanim = seq->anims.last; + + if (sanim->anim) { + IMB_free_anim(sanim->anim); + sanim->anim = NULL; + } + + BLI_freelinkN(&seq->anims, sanim); + } + BLI_listbase_clear(&seq->anims); +} + +void BKE_sequence_session_uuid_generate(struct Sequence *sequence) +{ + sequence->runtime.session_uuid = BLI_session_uuid_generate(); +} + +void BKE_sequencer_check_uuids_unique_and_report(const Scene *scene) +{ + if (scene->ed == NULL) { + return; + } + + struct GSet *used_uuids = BLI_gset_new( + BLI_session_uuid_ghash_hash, BLI_session_uuid_ghash_compare, "sequencer used uuids"); + + const Sequence *sequence; + SEQ_ALL_BEGIN (scene->ed, sequence) { + const SessionUUID *session_uuid = &sequence->runtime.session_uuid; + if (!BLI_session_uuid_is_generated(session_uuid)) { + printf("Sequence %s does not have UUID generated.\n", sequence->name); + continue; + } + + if (BLI_gset_lookup(used_uuids, session_uuid) != NULL) { + printf("Sequence %s has duplicate UUID generated.\n", sequence->name); + continue; + } + + BLI_gset_insert(used_uuids, (void *)session_uuid); + } + SEQ_ALL_END; + + BLI_gset_free(used_uuids, NULL); +} diff --git a/source/blender/sequencer/intern/strip_select.c b/source/blender/sequencer/intern/strip_select.c new file mode 100644 index 00000000000..478ae9be337 --- /dev/null +++ b/source/blender/sequencer/intern/strip_select.c @@ -0,0 +1,81 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +Sequence *BKE_sequencer_active_get(Scene *scene) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + if (ed == NULL) { + return NULL; + } + + return ed->act_seq; +} + +void BKE_sequencer_active_set(Scene *scene, Sequence *seq) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + if (ed == NULL) { + return; + } + + ed->act_seq = seq; +} + +int BKE_sequencer_active_get_pair(Scene *scene, Sequence **seq_act, Sequence **seq_other) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + + *seq_act = BKE_sequencer_active_get(scene); + + if (*seq_act == NULL) { + return 0; + } + + Sequence *seq; + + *seq_other = NULL; + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SELECT && (seq != (*seq_act))) { + if (*seq_other) { + return 0; + } + + *seq_other = seq; + } + } + + return (*seq_other != NULL); +} diff --git a/source/blender/sequencer/intern/strip_time.c b/source/blender/sequencer/intern/strip_time.c new file mode 100644 index 00000000000..a0ae6d6f16d --- /dev/null +++ b/source/blender/sequencer/intern/strip_time.c @@ -0,0 +1,353 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" + +#include "BKE_movieclip.h" +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "IMB_imbuf.h" + +#include "SEQ_sequencer.h" + +#include "strip_time.h" +#include "utils.h" + +float seq_give_frame_index(Sequence *seq, float timeline_frame) +{ + float frame_index; + int sta = seq->start; + int end = seq->start + seq->len - 1; + + if (seq->type & SEQ_TYPE_EFFECT) { + end = seq->enddisp; + } + + if (end < sta) { + return -1; + } + + if (seq->flag & SEQ_REVERSE_FRAMES) { + /*reverse frame in this sequence */ + if (timeline_frame <= sta) { + frame_index = end - sta; + } + else if (timeline_frame >= end) { + frame_index = 0; + } + else { + frame_index = end - timeline_frame; + } + } + else { + if (timeline_frame <= sta) { + frame_index = 0; + } + else if (timeline_frame >= end) { + frame_index = end - sta; + } + else { + frame_index = timeline_frame - sta; + } + } + + if (seq->strobe < 1.0f) { + seq->strobe = 1.0f; + } + + if (seq->strobe > 1.0f) { + frame_index -= fmodf((double)frame_index, (double)seq->strobe); + } + + return frame_index; +} + +static int metaseq_start(Sequence *metaseq) +{ + return metaseq->start + metaseq->startofs; +} + +static int metaseq_end(Sequence *metaseq) +{ + return metaseq->start + metaseq->len - metaseq->endofs; +} + +static void seq_update_sound_bounds_recursive_impl(Scene *scene, + Sequence *metaseq, + int start, + int end) +{ + Sequence *seq; + + /* for sound we go over full meta tree to update bounds of the sound strips, + * since sound is played outside of evaluating the imbufs, */ + for (seq = metaseq->seqbase.first; seq; seq = seq->next) { + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive_impl( + scene, seq, max_ii(start, metaseq_start(seq)), min_ii(end, metaseq_end(seq))); + } + else if (ELEM(seq->type, SEQ_TYPE_SOUND_RAM, SEQ_TYPE_SCENE)) { + if (seq->scene_sound) { + int startofs = seq->startofs; + int endofs = seq->endofs; + if (seq->startofs + seq->start < start) { + startofs = start - seq->start; + } + + if (seq->start + seq->len - seq->endofs > end) { + endofs = seq->start + seq->len - end; + } + + BKE_sound_move_scene_sound(scene, + seq->scene_sound, + seq->start + startofs, + seq->start + seq->len - endofs, + startofs + seq->anim_startofs); + } + } + } +} + +void seq_update_sound_bounds_recursive(Scene *scene, Sequence *metaseq) +{ + seq_update_sound_bounds_recursive_impl( + scene, metaseq, metaseq_start(metaseq), metaseq_end(metaseq)); +} + +void BKE_sequence_calc_disp(Scene *scene, Sequence *seq) +{ + if (seq->startofs && seq->startstill) { + seq->startstill = 0; + } + if (seq->endofs && seq->endstill) { + seq->endstill = 0; + } + + seq->startdisp = seq->start + seq->startofs - seq->startstill; + seq->enddisp = seq->start + seq->len - seq->endofs + seq->endstill; + + if (seq->type == SEQ_TYPE_META) { + seq_update_sound_bounds_recursive(scene, seq); + } +} + +void BKE_sequence_calc(Scene *scene, Sequence *seq) +{ + Sequence *seqm; + int min, max; + + /* check all metas recursively */ + seqm = seq->seqbase.first; + while (seqm) { + if (seqm->seqbase.first) { + BKE_sequence_calc(scene, seqm); + } + seqm = seqm->next; + } + + /* effects and meta: automatic start and end */ + if (seq->type & SEQ_TYPE_EFFECT) { + if (seq->seq1) { + seq->startofs = seq->endofs = seq->startstill = seq->endstill = 0; + if (seq->seq3) { + seq->start = seq->startdisp = max_iii( + seq->seq1->startdisp, seq->seq2->startdisp, seq->seq3->startdisp); + seq->enddisp = min_iii(seq->seq1->enddisp, seq->seq2->enddisp, seq->seq3->enddisp); + } + else if (seq->seq2) { + seq->start = seq->startdisp = max_ii(seq->seq1->startdisp, seq->seq2->startdisp); + seq->enddisp = min_ii(seq->seq1->enddisp, seq->seq2->enddisp); + } + else { + seq->start = seq->startdisp = seq->seq1->startdisp; + seq->enddisp = seq->seq1->enddisp; + } + /* we cant help if strips don't overlap, it wont give useful results. + * but at least ensure 'len' is never negative which causes bad bugs elsewhere. */ + if (seq->enddisp < seq->startdisp) { + /* simple start/end swap */ + seq->start = seq->enddisp; + seq->enddisp = seq->startdisp; + seq->startdisp = seq->start; + seq->flag |= SEQ_INVALID_EFFECT; + } + else { + seq->flag &= ~SEQ_INVALID_EFFECT; + } + + seq->len = seq->enddisp - seq->startdisp; + } + else { + BKE_sequence_calc_disp(scene, seq); + } + } + else { + if (seq->type == SEQ_TYPE_META) { + seqm = seq->seqbase.first; + if (seqm) { + min = MAXFRAME * 2; + max = -MAXFRAME * 2; + while (seqm) { + if (seqm->startdisp < min) { + min = seqm->startdisp; + } + if (seqm->enddisp > max) { + max = seqm->enddisp; + } + seqm = seqm->next; + } + seq->start = min + seq->anim_startofs; + seq->len = max - min; + seq->len -= seq->anim_startofs; + seq->len -= seq->anim_endofs; + } + seq_update_sound_bounds_recursive(scene, seq); + } + BKE_sequence_calc_disp(scene, seq); + } +} + +/** Comparison function suitable to be used with BLI_listbase_sort()... */ +int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b) +{ + const Sequence *seq_a = a; + const Sequence *seq_b = b; + + return (seq_a->startdisp > seq_b->startdisp); +} + +int BKE_sequencer_find_next_prev_edit(Scene *scene, + int timeline_frame, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected) +{ + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq; + + int dist, best_dist, best_frame = timeline_frame; + int seq_frames[2], seq_frames_tot; + + /* In case where both is passed, + * frame just finds the nearest end while frame_left the nearest start. */ + + best_dist = MAXFRAME * 2; + + if (ed == NULL) { + return timeline_frame; + } + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + int i; + + if (do_skip_mute && (seq->flag & SEQ_MUTE)) { + continue; + } + + if (do_unselected && (seq->flag & SELECT)) { + continue; + } + + if (do_center) { + seq_frames[0] = (seq->startdisp + seq->enddisp) / 2; + seq_frames_tot = 1; + } + else { + seq_frames[0] = seq->startdisp; + seq_frames[1] = seq->enddisp; + + seq_frames_tot = 2; + } + + for (i = 0; i < seq_frames_tot; i++) { + const int seq_frame = seq_frames[i]; + + dist = MAXFRAME * 2; + + switch (side) { + case SEQ_SIDE_LEFT: + if (seq_frame < timeline_frame) { + dist = timeline_frame - seq_frame; + } + break; + case SEQ_SIDE_RIGHT: + if (seq_frame > timeline_frame) { + dist = seq_frame - timeline_frame; + } + break; + case SEQ_SIDE_BOTH: + dist = abs(seq_frame - timeline_frame); + break; + } + + if (dist < best_dist) { + best_frame = seq_frame; + best_dist = dist; + } + } + } + + return best_frame; +} + +float BKE_sequence_get_fps(Scene *scene, Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_MOVIE: { + seq_open_anim_file(scene, seq, true); + if (BLI_listbase_is_empty(&seq->anims)) { + return 0.0f; + } + StripAnim *strip_anim = seq->anims.first; + if (strip_anim->anim == NULL) { + return 0.0f; + } + short frs_sec; + float frs_sec_base; + if (IMB_anim_get_fps(strip_anim->anim, &frs_sec, &frs_sec_base, true)) { + return (float)frs_sec / frs_sec_base; + } + break; + } + case SEQ_TYPE_MOVIECLIP: + if (seq->clip != NULL) { + return BKE_movieclip_get_fps(seq->clip); + } + break; + case SEQ_TYPE_SCENE: + if (seq->scene != NULL) { + return (float)seq->scene->r.frs_sec / seq->scene->r.frs_sec_base; + } + break; + } + return 0.0f; +} diff --git a/source/blender/sequencer/intern/strip_time.h b/source/blender/sequencer/intern/strip_time.h new file mode 100644 index 00000000000..e4fb7f1d2ec --- /dev/null +++ b/source/blender/sequencer/intern/strip_time.h @@ -0,0 +1,38 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct Sequence; + +float seq_give_frame_index(struct Sequence *seq, float timeline_frame); +void seq_update_sound_bounds_recursive(struct Scene *scene, struct Sequence *metaseq); + +#ifdef __cplusplus +} +#endif diff --git a/source/blender/sequencer/intern/strip_transform.c b/source/blender/sequencer/intern/strip_transform.c new file mode 100644 index 00000000000..dd6b7e6dba5 --- /dev/null +++ b/source/blender/sequencer/intern/strip_transform.c @@ -0,0 +1,397 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_math.h" + +#include "BKE_scene.h" +#include "BKE_sound.h" + +#include "SEQ_sequencer.h" + +static int seq_tx_get_start(Sequence *seq) +{ + return seq->start; +} +static int seq_tx_get_end(Sequence *seq) +{ + return seq->start + seq->len; +} + +int BKE_sequence_tx_get_final_left(Sequence *seq, bool metaclip) +{ + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return max_ii(BKE_sequence_tx_get_final_left(seq, false), + BKE_sequence_tx_get_final_left((Sequence *)seq->tmp, true)); + } + + return (seq->start - seq->startstill) + seq->startofs; +} +int BKE_sequence_tx_get_final_right(Sequence *seq, bool metaclip) +{ + if (metaclip && seq->tmp) { + /* return the range clipped by the parents range */ + return min_ii(BKE_sequence_tx_get_final_right(seq, false), + BKE_sequence_tx_get_final_right((Sequence *)seq->tmp, true)); + } + + return ((seq->start + seq->len) + seq->endstill) - seq->endofs; +} + +void BKE_sequence_tx_set_final_left(Sequence *seq, int val) +{ + if (val < (seq)->start) { + seq->startstill = abs(val - (seq)->start); + seq->startofs = 0; + } + else { + seq->startofs = abs(val - (seq)->start); + seq->startstill = 0; + } +} + +void BKE_sequence_tx_set_final_right(Sequence *seq, int val) +{ + if (val > (seq)->start + (seq)->len) { + seq->endstill = abs(val - (seq->start + (seq)->len)); + seq->endofs = 0; + } + else { + seq->endofs = abs(val - ((seq)->start + (seq)->len)); + seq->endstill = 0; + } +} + +/* used so we can do a quick check for single image seq + * since they work a bit differently to normal image seq's (during transform) */ +bool BKE_sequence_single_check(Sequence *seq) +{ + return ((seq->len == 1) && + (seq->type == SEQ_TYPE_IMAGE || + ((seq->type & SEQ_TYPE_EFFECT) && BKE_sequence_effect_get_num_inputs(seq->type) == 0))); +} + +/* check if the selected seq's reference unselected seq's */ +bool BKE_sequence_base_isolated_sel_check(ListBase *seqbase) +{ + Sequence *seq; + /* is there more than 1 select */ + bool ok = false; + + for (seq = seqbase->first; seq; seq = seq->next) { + if (seq->flag & SELECT) { + ok = true; + break; + } + } + + if (ok == false) { + return false; + } + + /* test relationships */ + for (seq = seqbase->first; seq; seq = seq->next) { + if ((seq->type & SEQ_TYPE_EFFECT) == 0) { + continue; + } + + if (seq->flag & SELECT) { + if ((seq->seq1 && (seq->seq1->flag & SELECT) == 0) || + (seq->seq2 && (seq->seq2->flag & SELECT) == 0) || + (seq->seq3 && (seq->seq3->flag & SELECT) == 0)) { + return false; + } + } + else { + if ((seq->seq1 && (seq->seq1->flag & SELECT)) || (seq->seq2 && (seq->seq2->flag & SELECT)) || + (seq->seq3 && (seq->seq3->flag & SELECT))) { + return false; + } + } + } + + return true; +} + +/* use to impose limits when dragging/extending - so impossible situations don't happen + * Cant use the SEQ_LEFTSEL and SEQ_LEFTSEL directly because the strip may be in a metastrip */ +void BKE_sequence_tx_handle_xlimits(Sequence *seq, int leftflag, int rightflag) +{ + if (leftflag) { + if (BKE_sequence_tx_get_final_left(seq, false) >= + BKE_sequence_tx_get_final_right(seq, false)) { + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_right(seq, false) - 1); + } + + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_left(seq, false) >= seq_tx_get_end(seq)) { + BKE_sequence_tx_set_final_left(seq, seq_tx_get_end(seq) - 1); + } + + /* doesn't work now - TODO */ +#if 0 + if (seq_tx_get_start(seq) >= seq_tx_get_final_right(seq, 0)) { + int ofs; + ofs = seq_tx_get_start(seq) - seq_tx_get_final_right(seq, 0); + seq->start -= ofs; + seq_tx_set_final_left(seq, seq_tx_get_final_left(seq, 0) + ofs); + } +#endif + } + } + + if (rightflag) { + if (BKE_sequence_tx_get_final_right(seq, false) <= + BKE_sequence_tx_get_final_left(seq, false)) { + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_left(seq, false) + 1); + } + + if (BKE_sequence_single_check(seq) == 0) { + if (BKE_sequence_tx_get_final_right(seq, false) <= seq_tx_get_start(seq)) { + BKE_sequence_tx_set_final_right(seq, seq_tx_get_start(seq) + 1); + } + } + } + + /* sounds cannot be extended past their endpoints */ + if (seq->type == SEQ_TYPE_SOUND_RAM) { + seq->startstill = 0; + seq->endstill = 0; + } +} + +void BKE_sequence_single_fix(Sequence *seq) +{ + int left, start, offset; + if (!BKE_sequence_single_check(seq)) { + return; + } + + /* make sure the image is always at the start since there is only one, + * adjusting its start should be ok */ + left = BKE_sequence_tx_get_final_left(seq, false); + start = seq->start; + if (start != left) { + offset = left - start; + BKE_sequence_tx_set_final_left(seq, BKE_sequence_tx_get_final_left(seq, false) - offset); + BKE_sequence_tx_set_final_right(seq, BKE_sequence_tx_get_final_right(seq, false) - offset); + seq->start += offset; + } +} + +bool BKE_sequence_tx_test(Sequence *seq) +{ + return !(seq->type & SEQ_TYPE_EFFECT) || (BKE_sequence_effect_get_num_inputs(seq->type) == 0); +} + +/** + * Return \a true if given \a seq needs a complete cleanup of its cache when it is transformed. + * + * Some (effect) strip types need a complete recache of themselves when they are transformed, + * because they do not 'contain' anything and do not have any explicit relations to other strips. + */ +bool BKE_sequence_tx_fullupdate_test(Sequence *seq) +{ + return BKE_sequence_tx_test(seq) && ELEM(seq->type, SEQ_TYPE_ADJUSTMENT, SEQ_TYPE_MULTICAM); +} + +static bool seq_overlap(Sequence *seq1, Sequence *seq2) +{ + return (seq1 != seq2 && seq1->machine == seq2->machine && + ((seq1->enddisp <= seq2->startdisp) || (seq1->startdisp >= seq2->enddisp)) == 0); +} + +bool BKE_sequence_test_overlap(ListBase *seqbasep, Sequence *test) +{ + Sequence *seq; + + seq = seqbasep->first; + while (seq) { + if (seq_overlap(test, seq)) { + return true; + } + + seq = seq->next; + } + return false; +} + +void BKE_sequence_translate(Scene *evil_scene, Sequence *seq, int delta) +{ + if (delta == 0) { + return; + } + + BKE_sequencer_offset_animdata(evil_scene, seq, delta); + seq->start += delta; + + if (seq->type == SEQ_TYPE_META) { + Sequence *seq_child; + for (seq_child = seq->seqbase.first; seq_child; seq_child = seq_child->next) { + BKE_sequence_translate(evil_scene, seq_child, delta); + } + } + + BKE_sequence_calc_disp(evil_scene, seq); +} + +/* return 0 if there weren't enough space */ +bool BKE_sequence_base_shuffle_ex(ListBase *seqbasep, + Sequence *test, + Scene *evil_scene, + int channel_delta) +{ + const int orig_machine = test->machine; + BLI_assert(ELEM(channel_delta, -1, 1)); + + test->machine += channel_delta; + BKE_sequence_calc(evil_scene, test); + while (BKE_sequence_test_overlap(seqbasep, test)) { + if ((channel_delta > 0) ? (test->machine >= MAXSEQ) : (test->machine < 1)) { + break; + } + + test->machine += channel_delta; + BKE_sequence_calc( + evil_scene, + test); // XXX - I don't think this is needed since were only moving vertically, Campbell. + } + + if ((test->machine < 1) || (test->machine > MAXSEQ)) { + /* Blender 2.4x would remove the strip. + * nicer to move it to the end */ + + Sequence *seq; + int new_frame = test->enddisp; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->machine == orig_machine) { + new_frame = max_ii(new_frame, seq->enddisp); + } + } + + test->machine = orig_machine; + new_frame = new_frame + (test->start - test->startdisp); /* adjust by the startdisp */ + BKE_sequence_translate(evil_scene, test, new_frame - test->start); + + BKE_sequence_calc(evil_scene, test); + return false; + } + + return true; +} + +bool BKE_sequence_base_shuffle(ListBase *seqbasep, Sequence *test, Scene *evil_scene) +{ + return BKE_sequence_base_shuffle_ex(seqbasep, test, evil_scene, 1); +} + +static int shuffle_seq_time_offset_test(ListBase *seqbasep, char dir) +{ + int offset = 0; + Sequence *seq, *seq_other; + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + for (seq_other = seqbasep->first; seq_other; seq_other = seq_other->next) { + if (!seq_other->tmp && seq_overlap(seq, seq_other)) { + if (dir == 'L') { + offset = min_ii(offset, seq_other->startdisp - seq->enddisp); + } + else { + offset = max_ii(offset, seq_other->enddisp - seq->startdisp); + } + } + } + } + } + return offset; +} + +static int shuffle_seq_time_offset(Scene *scene, ListBase *seqbasep, char dir) +{ + int ofs = 0; + int tot_ofs = 0; + Sequence *seq; + while ((ofs = shuffle_seq_time_offset_test(seqbasep, dir))) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + /* seq_test_overlap only tests display values */ + seq->startdisp += ofs; + seq->enddisp += ofs; + } + } + + tot_ofs += ofs; + } + + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + BKE_sequence_calc_disp(scene, seq); /* corrects dummy startdisp/enddisp values */ + } + } + + return tot_ofs; +} + +bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, + Scene *evil_scene, + ListBase *markers, + const bool use_sync_markers) +{ + /* note: seq->tmp is used to tag strips to move */ + + Sequence *seq; + + int offset_l = shuffle_seq_time_offset(evil_scene, seqbasep, 'L'); + int offset_r = shuffle_seq_time_offset(evil_scene, seqbasep, 'R'); + int offset = (-offset_l < offset_r) ? offset_l : offset_r; + + if (offset) { + for (seq = seqbasep->first; seq; seq = seq->next) { + if (seq->tmp) { + BKE_sequence_translate(evil_scene, seq, offset); + seq->flag &= ~SEQ_OVERLAP; + } + } + + if (use_sync_markers && !(evil_scene->toolsettings->lock_markers) && (markers != NULL)) { + TimeMarker *marker; + /* affect selected markers - it's unlikely that we will want to affect all in this way? */ + for (marker = markers->first; marker; marker = marker->next) { + if (marker->flag & SELECT) { + marker->frame += offset; + } + } + } + } + + return offset ? false : true; +} diff --git a/source/blender/sequencer/intern/utils.c b/source/blender/sequencer/intern/utils.c new file mode 100644 index 00000000000..2b1d36a7709 --- /dev/null +++ b/source/blender/sequencer/intern/utils.c @@ -0,0 +1,549 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. + * All rights reserved. + * + * - Blender Foundation, 2003-2009 + * - Peter Schlaile <peter [at] schlaile [dot] de> 2005/2006 + */ + +/** \file + * \ingroup bke + */ + +#include <stdlib.h> +#include <string.h> + +#include "MEM_guardedalloc.h" + +#include "DNA_mask_types.h" +#include "DNA_scene_types.h" +#include "DNA_sequence_types.h" + +#include "BLI_listbase.h" +#include "BLI_path_util.h" +#include "BLI_string.h" + +#include "BKE_image.h" +#include "BKE_main.h" +#include "BKE_scene.h" + +#include "SEQ_sequencer.h" + +#include "IMB_imbuf.h" +#include "IMB_imbuf_types.h" + +#include "multiview.h" +#include "proxy.h" +#include "utils.h" + +void BKE_sequencer_sort(Scene *scene) +{ + /* all strips together per kind, and in order of y location ("machine") */ + ListBase seqbase, effbase; + Editing *ed = BKE_sequencer_editing_get(scene, false); + Sequence *seq, *seqt; + + if (ed == NULL) { + return; + } + + BLI_listbase_clear(&seqbase); + BLI_listbase_clear(&effbase); + + while ((seq = BLI_pophead(ed->seqbasep))) { + + if (seq->type & SEQ_TYPE_EFFECT) { + seqt = effbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&effbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) { + BLI_addtail(&effbase, seq); + } + } + else { + seqt = seqbase.first; + while (seqt) { + if (seqt->machine >= seq->machine) { + BLI_insertlinkbefore(&seqbase, seqt, seq); + break; + } + seqt = seqt->next; + } + if (seqt == NULL) { + BLI_addtail(&seqbase, seq); + } + } + } + + BLI_movelisttolist(&seqbase, &effbase); + *(ed->seqbasep) = seqbase; +} + +typedef struct SeqUniqueInfo { + Sequence *seq; + char name_src[SEQ_NAME_MAXSTR]; + char name_dest[SEQ_NAME_MAXSTR]; + int count; + int match; +} SeqUniqueInfo; + +static void seqbase_unique_name(ListBase *seqbasep, SeqUniqueInfo *sui) +{ + Sequence *seq; + for (seq = seqbasep->first; seq; seq = seq->next) { + if ((sui->seq != seq) && STREQ(sui->name_dest, seq->name + 2)) { + /* SEQ_NAME_MAXSTR -4 for the number, -1 for \0, - 2 for r_prefix */ + BLI_snprintf(sui->name_dest, + sizeof(sui->name_dest), + "%.*s.%03d", + SEQ_NAME_MAXSTR - 4 - 1 - 2, + sui->name_src, + sui->count++); + sui->match = 1; /* be sure to re-scan */ + } + } +} + +static int seqbase_unique_name_recursive_fn(Sequence *seq, void *arg_pt) +{ + if (seq->seqbase.first) { + seqbase_unique_name(&seq->seqbase, (SeqUniqueInfo *)arg_pt); + } + return 1; +} + +void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, Sequence *seq) +{ + SeqUniqueInfo sui; + char *dot; + sui.seq = seq; + BLI_strncpy(sui.name_src, seq->name + 2, sizeof(sui.name_src)); + BLI_strncpy(sui.name_dest, seq->name + 2, sizeof(sui.name_dest)); + + sui.count = 1; + sui.match = 1; /* assume the worst to start the loop */ + + /* Strip off the suffix */ + if ((dot = strrchr(sui.name_src, '.'))) { + *dot = '\0'; + dot++; + + if (*dot) { + sui.count = atoi(dot) + 1; + } + } + + while (sui.match) { + sui.match = 0; + seqbase_unique_name(seqbasep, &sui); + BKE_sequencer_base_recursive_apply(seqbasep, seqbase_unique_name_recursive_fn, &sui); + } + + BLI_strncpy(seq->name + 2, sui.name_dest, sizeof(seq->name) - 2); +} + +static const char *give_seqname_by_type(int type) +{ + switch (type) { + case SEQ_TYPE_META: + return "Meta"; + case SEQ_TYPE_IMAGE: + return "Image"; + case SEQ_TYPE_SCENE: + return "Scene"; + case SEQ_TYPE_MOVIE: + return "Movie"; + case SEQ_TYPE_MOVIECLIP: + return "Clip"; + case SEQ_TYPE_MASK: + return "Mask"; + case SEQ_TYPE_SOUND_RAM: + return "Audio"; + case SEQ_TYPE_CROSS: + return "Cross"; + case SEQ_TYPE_GAMCROSS: + return "Gamma Cross"; + case SEQ_TYPE_ADD: + return "Add"; + case SEQ_TYPE_SUB: + return "Sub"; + case SEQ_TYPE_MUL: + return "Mul"; + case SEQ_TYPE_ALPHAOVER: + return "Alpha Over"; + case SEQ_TYPE_ALPHAUNDER: + return "Alpha Under"; + case SEQ_TYPE_OVERDROP: + return "Over Drop"; + case SEQ_TYPE_COLORMIX: + return "Color Mix"; + case SEQ_TYPE_WIPE: + return "Wipe"; + case SEQ_TYPE_GLOW: + return "Glow"; + case SEQ_TYPE_TRANSFORM: + return "Transform"; + case SEQ_TYPE_COLOR: + return "Color"; + case SEQ_TYPE_MULTICAM: + return "Multicam"; + case SEQ_TYPE_ADJUSTMENT: + return "Adjustment"; + case SEQ_TYPE_SPEED: + return "Speed"; + case SEQ_TYPE_GAUSSIAN_BLUR: + return "Gaussian Blur"; + case SEQ_TYPE_TEXT: + return "Text"; + default: + return NULL; + } +} + +const char *BKE_sequence_give_name(Sequence *seq) +{ + const char *name = give_seqname_by_type(seq->type); + + if (!name) { + if (!(seq->type & SEQ_TYPE_EFFECT)) { + return seq->strip->dir; + } + + return "Effect"; + } + return name; +} + +ListBase *BKE_sequence_seqbase_get(Sequence *seq, int *r_offset) +{ + ListBase *seqbase = NULL; + + switch (seq->type) { + case SEQ_TYPE_META: { + seqbase = &seq->seqbase; + *r_offset = seq->start; + break; + } + case SEQ_TYPE_SCENE: { + if (seq->flag & SEQ_SCENE_STRIPS && seq->scene) { + Editing *ed = BKE_sequencer_editing_get(seq->scene, false); + if (ed) { + seqbase = &ed->seqbase; + *r_offset = seq->scene->r.sfra; + } + } + break; + } + } + + return seqbase; +} + +void seq_open_anim_file(Scene *scene, Sequence *seq, bool openfile) +{ + char dir[FILE_MAX]; + char name[FILE_MAX]; + StripProxy *proxy; + bool use_proxy; + bool is_multiview_loaded = false; + Editing *ed = scene->ed; + const bool is_multiview = (seq->flag & SEQ_USE_VIEWS) != 0 && + (scene->r.scemode & R_MULTIVIEW) != 0; + + if ((seq->anims.first != NULL) && (((StripAnim *)seq->anims.first)->anim != NULL)) { + return; + } + + /* reset all the previously created anims */ + BKE_sequence_free_anim(seq); + + BLI_join_dirfile(name, sizeof(name), seq->strip->dir, seq->strip->stripdata->name); + BLI_path_abs(name, BKE_main_blendfile_path_from_global()); + + proxy = seq->strip->proxy; + + use_proxy = proxy && ((proxy->storage & SEQ_STORAGE_PROXY_CUSTOM_DIR) != 0 || + (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE)); + + if (use_proxy) { + if (ed->proxy_storage == SEQ_EDIT_PROXY_DIR_STORAGE) { + if (ed->proxy_dir[0] == 0) { + BLI_strncpy(dir, "//BL_proxy", sizeof(dir)); + } + else { + BLI_strncpy(dir, ed->proxy_dir, sizeof(dir)); + } + } + else { + BLI_strncpy(dir, seq->strip->proxy->dir, sizeof(dir)); + } + BLI_path_abs(dir, BKE_main_blendfile_path_from_global()); + } + + if (is_multiview && seq->views_format == R_IMF_VIEWS_INDIVIDUAL) { + int totfiles = seq_num_files(scene, seq->views_format, true); + char prefix[FILE_MAX]; + const char *ext = NULL; + int i; + + BKE_scene_multiview_view_prefix_get(scene, name, prefix, &ext); + + if (prefix[0] != '\0') { + for (i = 0; i < totfiles; i++) { + const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i); + char str[FILE_MAX]; + StripAnim *sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + + BLI_addtail(&seq->anims, sanim); + + BLI_snprintf(str, sizeof(str), "%s%s%s", prefix, suffix, ext); + + if (openfile) { + sanim->anim = openanim(str, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(str, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim) { + /* we already have the suffix */ + IMB_suffix_anim(sanim->anim, suffix); + } + else { + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | + ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + /* No individual view files - monoscopic, stereo 3d or EXR multi-view. */ + totfiles = 1; + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } + is_multiview_loaded = true; + } + } + + if (is_multiview_loaded == false) { + StripAnim *sanim; + + sanim = MEM_mallocN(sizeof(StripAnim), "Strip Anim"); + BLI_addtail(&seq->anims, sanim); + + if (openfile) { + sanim->anim = openanim(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + else { + sanim->anim = openanim_noload(name, + IB_rect | ((seq->flag & SEQ_FILTERY) ? IB_animdeinterlace : 0), + seq->streamindex, + seq->strip->colorspace_settings.name); + } + + if (sanim->anim && use_proxy) { + seq_proxy_index_dir_set(sanim->anim, dir); + } + } +} + +const Sequence *BKE_sequencer_foreground_frame_get(const Scene *scene, int frame) +{ + const Editing *ed = scene->ed; + const Sequence *seq, *best_seq = NULL; + int best_machine = -1; + + if (!ed) { + return NULL; + } + + for (seq = ed->seqbasep->first; seq; seq = seq->next) { + if (seq->flag & SEQ_MUTE || seq->startdisp > frame || seq->enddisp <= frame) { + continue; + } + /* Only use strips that generate an image, not ones that combine + * other strips or apply some effect. */ + if (ELEM(seq->type, + SEQ_TYPE_IMAGE, + SEQ_TYPE_META, + SEQ_TYPE_SCENE, + SEQ_TYPE_MOVIE, + SEQ_TYPE_COLOR, + SEQ_TYPE_TEXT)) { + if (seq->machine > best_machine) { + best_seq = seq; + best_machine = seq->machine; + } + } + } + return best_seq; +} + +/* in cases where we done know the sequence's listbase */ +ListBase *BKE_sequence_seqbase(ListBase *seqbase, Sequence *seq) +{ + Sequence *iseq; + ListBase *lb = NULL; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (seq == iseq) { + return seqbase; + } + if (iseq->seqbase.first && (lb = BKE_sequence_seqbase(&iseq->seqbase, seq))) { + return lb; + } + } + + return NULL; +} + +Sequence *BKE_sequence_metastrip(ListBase *seqbase, Sequence *meta, Sequence *seq) +{ + Sequence *iseq; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *rval; + + if (seq == iseq) { + return meta; + } + if (iseq->seqbase.first && (rval = BKE_sequence_metastrip(&iseq->seqbase, iseq, seq))) { + return rval; + } + } + + return NULL; +} + +/** + * Only use as last resort when the StripElem is available but no the Sequence. + * (needed for RNA) + */ +Sequence *BKE_sequencer_from_elem(ListBase *seqbase, StripElem *se) +{ + Sequence *iseq; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + Sequence *seq_found; + if ((iseq->strip && iseq->strip->stripdata) && + (ARRAY_HAS_ITEM(se, iseq->strip->stripdata, iseq->len))) { + break; + } + if ((seq_found = BKE_sequencer_from_elem(&iseq->seqbase, se))) { + iseq = seq_found; + break; + } + } + + return iseq; +} + +Sequence *BKE_sequence_get_by_name(ListBase *seqbase, const char *name, bool recursive) +{ + Sequence *iseq = NULL; + Sequence *rseq = NULL; + + for (iseq = seqbase->first; iseq; iseq = iseq->next) { + if (STREQ(name, iseq->name + 2)) { + return iseq; + } + if (recursive && (iseq->seqbase.first) && + (rseq = BKE_sequence_get_by_name(&iseq->seqbase, name, 1))) { + return rseq; + } + } + + return NULL; +} + +Mask *BKE_sequencer_mask_get(Scene *scene) +{ + Sequence *seq_act = BKE_sequencer_active_get(scene); + + if (seq_act && seq_act->type == SEQ_TYPE_MASK) { + return seq_act->mask; + } + + return NULL; +} + +void BKE_sequence_alpha_mode_from_extension(Sequence *seq) +{ + if (seq->strip && seq->strip->stripdata) { + const char *filename = seq->strip->stripdata->name; + seq->alpha_mode = BKE_image_alpha_mode_from_extension_ex(filename); + } +} + +/* called on draw, needs to be fast, + * we could cache and use a flag if we want to make checks for file paths resolving for eg. */ +bool BKE_sequence_is_valid_check(Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_MASK: + return (seq->mask != NULL); + case SEQ_TYPE_MOVIECLIP: + return (seq->clip != NULL); + case SEQ_TYPE_SCENE: + return (seq->scene != NULL); + case SEQ_TYPE_SOUND_RAM: + return (seq->sound != NULL); + } + + return true; +} + +bool sequencer_seq_generates_image(Sequence *seq) +{ + switch (seq->type) { + case SEQ_TYPE_IMAGE: + case SEQ_TYPE_SCENE: + case SEQ_TYPE_MOVIE: + case SEQ_TYPE_MOVIECLIP: + case SEQ_TYPE_MASK: + case SEQ_TYPE_COLOR: + case SEQ_TYPE_TEXT: + return true; + } + return false; +} diff --git a/source/blender/sequencer/intern/utils.h b/source/blender/sequencer/intern/utils.h new file mode 100644 index 00000000000..fe6041ec5e8 --- /dev/null +++ b/source/blender/sequencer/intern/utils.h @@ -0,0 +1,41 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2004 Blender Foundation. + * All rights reserved. + */ + +#pragma once + +/** \file + * \ingroup sequencer + */ + +#ifdef __cplusplus +extern "C" { +#endif + +struct Scene; +struct anim; + +bool sequencer_seq_generates_image(struct Sequence *seq); +void seq_open_anim_file(struct Scene *scene, struct Sequence *seq, bool openfile); +struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, + struct Sequence *meta /* = NULL */, + struct Sequence *seq); + +#ifdef __cplusplus +} +#endif |