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authorCampbell Barton <ideasman42@gmail.com>2015-09-14 06:13:44 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-14 06:13:48 +0300
commit754fb6b9074a7785da8af2d6615c0e92900fb5fa (patch)
tree80696755d808c592e57d4a97a9d9a63d0e718e83 /source
parentd64b1221c67846bb954855a19c8dd093b83adc8e (diff)
Revert "Fix crash in opengl render caused..."
This reverts commit d64b1221c67846bb954855a19c8dd093b83adc8e. While this prevents the crash, offscreen renders still aren't working right.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/render/render_opengl.c8
-rw-r--r--source/blender/gpu/GPU_extensions.h2
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c6
3 files changed, 4 insertions, 12 deletions
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 1654382e7fc..c718dfa9229 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -324,7 +324,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
G.f &= ~G_RENDER_OGL;
gp_rect = MEM_mallocN(sizex * sizey * sizeof(unsigned char) * 4, "offscreen rect");
- GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, gp_rect);
+ GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, gp_rect);
BLI_assert(rectf != NULL);
@@ -380,7 +380,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx, &fx_settings, viewname);
- GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
}
else {
/* simple accumulation, less hassle then FSAA FBO's */
@@ -396,7 +396,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx, &fx_settings, viewname);
- GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
accum_buffer[i] = rect[i];
@@ -412,7 +412,7 @@ static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
scene, v3d, ar, sizex, sizey, NULL, winmat_jitter,
draw_bgpic, draw_sky, is_persp,
oglrender->ofs, oglrender->fx, &fx_settings, viewname);
- GPU_offscreen_read_pixels_wh(oglrender->ofs, sizex, sizey, GL_UNSIGNED_BYTE, rect);
+ GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
accum_buffer[i] += rect[i];
diff --git a/source/blender/gpu/GPU_extensions.h b/source/blender/gpu/GPU_extensions.h
index 3a668c3a4fb..f3927ba960b 100644
--- a/source/blender/gpu/GPU_extensions.h
+++ b/source/blender/gpu/GPU_extensions.h
@@ -184,8 +184,6 @@ void GPU_offscreen_free(GPUOffScreen *ofs);
void GPU_offscreen_bind(GPUOffScreen *ofs, bool save);
void GPU_offscreen_unbind(GPUOffScreen *ofs, bool restore);
void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels);
-void GPU_offscreen_read_pixels_wh(GPUOffScreen *ofs, int width, int height, int type, void *pixels);
-
int GPU_offscreen_width(const GPUOffScreen *ofs);
int GPU_offscreen_height(const GPUOffScreen *ofs);
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index e69c74bbef8..a6a34296ca2 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -1473,12 +1473,6 @@ void GPU_offscreen_read_pixels(GPUOffScreen *ofs, int type, void *pixels)
glReadPixels(0, 0, ofs->color->w, ofs->color->h, GL_RGBA, type, pixels);
}
-//if non power of two textures are not supported, than ofs->w/h may not be same size as allocated *pixels
-void GPU_offscreen_read_pixels_wh(GPUOffScreen *ofs, int width, int height, int type, void *pixels)
-{
- glReadPixels(0, 0, width, height, GL_RGBA, type, pixels);
-}
-
int GPU_offscreen_width(const GPUOffScreen *ofs)
{
return ofs->color->w;