Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2011-12-21 15:36:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-21 15:36:28 +0400
commit01de7c2979dd95aa87652a6fb54bcf7fae3a9d13 (patch)
tree044dc7366ec821894b5f697bb97d3ad98a9d1ce1 /source
parent8fbff6100d9dc2430b98b61f4681a3afff24acae (diff)
fix for mathutils mat*vec for non sqyare matrices by Andrew Hale
Diffstat (limited to 'source')
-rw-r--r--source/blender/python/mathutils/mathutils_Vector.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/python/mathutils/mathutils_Vector.c b/source/blender/python/mathutils/mathutils_Vector.c
index bd121b6177f..4e6fce59b7e 100644
--- a/source/blender/python/mathutils/mathutils_Vector.c
+++ b/source/blender/python/mathutils/mathutils_Vector.c
@@ -1576,7 +1576,7 @@ static PyObject *Vector_mul(PyObject *v1, PyObject *v2)
return NULL;
}
- return Vector_CreatePyObject(tvec, vec1->size, Py_NEW, Py_TYPE(vec1));
+ return Vector_CreatePyObject(tvec, ((MatrixObject *)v2)->num_col, Py_NEW, Py_TYPE(vec1));
}
else if (QuaternionObject_Check(v2)) {
/* VEC * QUAT */
@@ -2603,7 +2603,7 @@ if len(unique) != len(items):
*/
/* ROW VECTOR Multiplication - Vector X Matrix
- * [x][y][z] * [1][4][7]
+ * [x][y][z] * [1][4][7]
* [2][5][8]
* [3][6][9]
* vector/matrix multiplication IS NOT COMMUTATIVE!!!! */
@@ -2611,7 +2611,7 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
{
float vec_cpy[MAX_DIMENSIONS];
double dot = 0.0f;
- int x, y, z= 0, vec_size= vec->size;
+ int row, col, z= 0, vec_size= vec->size;
if (mat->num_row != vec_size) {
if (mat->num_row == 4 && vec_size != 3) {
@@ -2632,9 +2632,9 @@ static int row_vector_multiplication(float rvec[MAX_DIMENSIONS], VectorObject *v
rvec[3] = 1.0f;
//muliplication
- for (x = 0; x < mat->num_col; x++) {
- for (y = 0; y < mat->num_row; y++) {
- dot += MATRIX_ITEM(mat, y, x) * vec_cpy[y];
+ for (col = 0; col < mat->num_col; col++) {
+ for (row = 0; row < mat->num_row; row++) {
+ dot += MATRIX_ITEM(mat, row, col) * vec_cpy[row];
}
rvec[z++] = (float)dot;
dot = 0.0f;