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authorHans Goudey <h.goudey@me.com>2022-09-27 22:02:22 +0300
committerHans Goudey <h.goudey@me.com>2022-09-27 22:50:07 +0300
commit2f0c40c7a27066755f29b2fb3960052ba4587b1f (patch)
tree97cbfceb4347d88b71cb1430c3df8e172cca8a5d /source
parentb6ee599d9205814aacd95a2aa09e1dba47e7494d (diff)
Cleanup: Use signed integers for mesh vertex indices
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_mesh.h6
-rw-r--r--source/blender/blenkernel/intern/mesh.cc4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h
index de89abf9cf6..0a000f4543a 100644
--- a/source/blender/blenkernel/BKE_mesh.h
+++ b/source/blender/blenkernel/BKE_mesh.h
@@ -106,7 +106,7 @@ void BKE_mesh_ensure_default_orig_index_customdata_no_check(struct Mesh *mesh);
* Find the index of the loop in 'poly' which references vertex,
* returns -1 if not found
*/
-int poly_find_loop_from_vert(const struct MPoly *poly, const struct MLoop *loopstart, uint vert);
+int poly_find_loop_from_vert(const struct MPoly *poly, const struct MLoop *loopstart, int vert);
/**
* Fill \a r_adj with the loop indices in \a poly adjacent to the
* vertex. Returns the index of the loop matching vertex, or -1 if the
@@ -114,8 +114,8 @@ int poly_find_loop_from_vert(const struct MPoly *poly, const struct MLoop *loops
*/
int poly_get_adj_loops_from_vert(const struct MPoly *poly,
const struct MLoop *mloop,
- unsigned int vert,
- unsigned int r_adj[2]);
+ int vert,
+ int r_adj[2]);
/**
* Return the index of the edge vert that is not equal to \a v. If
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc
index 7079a3e1ae8..dfd023b548b 100644
--- a/source/blender/blenkernel/intern/mesh.cc
+++ b/source/blender/blenkernel/intern/mesh.cc
@@ -1459,7 +1459,7 @@ void BKE_mesh_auto_smooth_flag_set(Mesh *me,
}
}
-int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, uint vert)
+int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, int vert)
{
for (int j = 0; j < poly->totloop; j++, loopstart++) {
if (loopstart->v == vert) {
@@ -1470,7 +1470,7 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, uint ver
return -1;
}
-int poly_get_adj_loops_from_vert(const MPoly *poly, const MLoop *mloop, uint vert, uint r_adj[2])
+int poly_get_adj_loops_from_vert(const MPoly *poly, const MLoop *mloop, int vert, int r_adj[2])
{
int corner = poly_find_loop_from_vert(poly, &mloop[poly->loopstart], vert);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index ce00f20b88e..a300edff042 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -799,7 +799,7 @@ static void sculpt_vertex_neighbors_get_faces(SculptSession *ss,
continue;
}
const MPoly *p = &ss->mpoly[vert_map->indices[i]];
- uint f_adj_v[2];
+ int f_adj_v[2];
if (poly_get_adj_loops_from_vert(p, ss->mloop, vertex.i, f_adj_v) != -1) {
for (int j = 0; j < ARRAY_SIZE(f_adj_v); j += 1) {
if (f_adj_v[j] != vertex.i) {