diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-02-11 12:12:43 +0300 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2020-02-11 16:04:13 +0300 |
commit | 3dcddf83bfd48a47716de10626c19ef3ce48d021 (patch) | |
tree | 2a3d26077a9c9f3cff8d103e09dbb372733f1312 /source | |
parent | d2ff21e75de906d90f3d338871ca35756e94bfea (diff) |
Fix T73675: Leaving exit mode tags all objects for update
This is an oversight of a fix for T69834, where I didn't realize the
ED_object_editmode_exit_ex() function is called for all objects as an
opposite of only the ones which were in edit mode.
Seems a simple fix: just move tag into a check that object was in the
edit mode prior to tag.
Differential Revision: https://developer.blender.org/D6808
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/editors/object/object_edit.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c index 098a4c65ae0..1c0ce423c4d 100644 --- a/source/blender/editors/object/object_edit.c +++ b/source/blender/editors/object/object_edit.c @@ -543,9 +543,9 @@ bool ED_object_editmode_exit_ex(Main *bmain, Scene *scene, Object *obedit, int f * is flagged for editmode, without 'obedit' being set [#35489] */ if (UNLIKELY(obedit && obedit->mode & OB_MODE_EDIT)) { obedit->mode &= ~OB_MODE_EDIT; + /* Also happens when mesh is shared across multiple objects. [#T69834] */ + DEG_id_tag_update(&obedit->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY); } - /* Also happens when mesh is shared across multiple objects. [#T69834] */ - DEG_id_tag_update(&obedit->id, ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY); return true; } |