diff options
author | Janne Karhu <jhkarh@gmail.com> | 2012-02-12 04:43:57 +0400 |
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committer | Janne Karhu <jhkarh@gmail.com> | 2012-02-12 04:43:57 +0400 |
commit | 5a2454c3f8b41856a73275daba363b3e2dfa748c (patch) | |
tree | 18f86ade1440dabae81c6be218b07742a41fcbb7 /source | |
parent | 670bde28dd2ca162bce3e465e7f0c4457c046d56 (diff) |
Fix [#29737] Can't edit particle hair if particle count is 0.
* Hair wasn't flagged as "done" if particle count was 0 before setting particles as hair, so particle edit mode didn't work.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/blenkernel/intern/particle_system.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/particle_system.c b/source/blender/blenkernel/intern/particle_system.c index e853c0fee19..c00101c98ab 100644 --- a/source/blender/blenkernel/intern/particle_system.c +++ b/source/blender/blenkernel/intern/particle_system.c @@ -4428,6 +4428,7 @@ void particle_system_update(Scene *scene, Object *ob, ParticleSystem *psys) if(psys->totpart == 0 && part->totpart == 0) { psys_free_path_cache(psys, NULL); free_hair(ob, psys, 0); + psys->flag |= PSYS_HAIR_DONE; } /* (re-)create hair */ else if(hair_needs_recalc(psys)) { |