Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
path: root/source
diff options
context:
space:
mode:
authorTon Roosendaal <ton@blender.org>2003-11-09 02:00:55 +0300
committerTon Roosendaal <ton@blender.org>2003-11-09 02:00:55 +0300
commitbe68e2b793c3f016cf7e08122de2ff03b742a098 (patch)
tree23ea992b65b96daacef6b7f1294df1829e7f8ec7 /source
parent8fa6cd8c94e8dfe1dda24ad4c723da2d09fd17a7 (diff)
- removed options from main header 'render' menu;
render opengl 3d window at this location gave unpredictable results, and crashes occasionally. Moved it back to header as icon for now... the view pulldown menu in 3d header is too full.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/header_info.c21
-rw-r--r--source/blender/src/header_view3d.c17
-rw-r--r--source/blender/src/resources.c11
3 files changed, 16 insertions, 33 deletions
diff --git a/source/blender/src/header_info.c b/source/blender/src/header_info.c
index 7ea5d3c57fb..1376aec40c7 100644
--- a/source/blender/src/header_info.c
+++ b/source/blender/src/header_info.c
@@ -1398,17 +1398,11 @@ static void do_info_rendermenu(void *arg, int event)
case 1:
BIF_do_render(1);
break;
- case 2:
- if(select_area(SPACE_VIEW3D)) {
- BIF_do_ogl_render(curarea->spacedata.first, 0 );
- }
- break;
- case 3:
- if(select_area(SPACE_VIEW3D)) {
- BIF_do_ogl_render(curarea->spacedata.first, 1 );
- }
- break;
- case 4:
+
+ /* note: dont use select_area() for setting active areas for opengl render */
+ /* its hackish and instable... code here was removed */
+
+ case 4:
BIF_toggle_render_display();
break;
case 5:
@@ -1467,11 +1461,6 @@ static uiBlock *info_rendermenu(void *arg_unused)
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "OpenGL Preview Current Frame",0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
- uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "OpenGL Preview Animation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
-
- uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
-
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Render Buffer|F11", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Rendered Animation", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
diff --git a/source/blender/src/header_view3d.c b/source/blender/src/header_view3d.c
index 20fec718658..91530da7041 100644
--- a/source/blender/src/header_view3d.c
+++ b/source/blender/src/header_view3d.c
@@ -3100,27 +3100,20 @@ void view3d_buttons(void)
/* LOCK */
uiDefIconButS(block, ICONTOG, B_SCENELOCK, ICON_UNLOCKED, xco+=XIC,0,XIC,YIC, &(G.vd->scenelock), 0, 0, 0, 0, "Locks layers and used Camera to Scene");
- xco+= 14;
+ xco+= XIC+10;
}
- else xco+= (10+1)*(XIC/2)+10+4;
-
- /* VIEWMOVE */
- /*
- uiDefIconButI(block, TOG, B_VIEWTRANS, ICON_VIEWMOVE, xco+=XIC,0,XIC,YIC, &viewmovetemp, 0, 0, 0, 0, "Translates view (SHIFT+MiddleMouse)");
- uiDefIconButI(block, TOG, B_VIEWZOOM, ICON_VIEWZOOM, xco+=XIC,0,XIC,YIC, &viewmovetemp, 0, 0, 0, 0, "Zooms view (CTRL+MiddleMouse)");
- */
+ else xco+= (10+1)*(XIC/2)+10;
if(G.obedit && (OBACT->type == OB_MESH || OBACT->type == OB_CURVE || OBACT->type == OB_SURF || OBACT->type == OB_LATTICE)) {
extern int prop_mode;
- xco+= 14;
- //uiDefIconButI(block, ICONTOG|BIT|14, B_PROPTOOL, ICON_GRID, xco+=XIC,0,XIC,YIC, &G.f, 0, 0, 0, 0, "Toggles Proportional Vertex Editing (OKEY)");
if(G.f & G_PROPORTIONAL) {
uiDefIconTextButI(block, ICONTEXTROW,B_REDR, ICON_SHARPCURVE, propfalloff_pup(), xco,0,XIC+10,YIC, &(prop_mode), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
- // uiDefIconButI(block, ROW, 0, ICON_SHARPCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 0.0, 0, 0, "Sharp Proportional falloff (Hotkey: Shift O)");
- // uiDefIconButI(block, ROW, 0, ICON_SMOOTHCURVE, xco+=XIC,0,XIC,YIC, &prop_mode, 4.0, 1.0, 0, 0, "Smooth Proportional falloff (Hotkey: Shift O)");
+ xco+= XIC+20;
}
}
+
+ uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE_DEHLT, xco,0,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (hold CTRL for anim)");
/* Always do this last */
diff --git a/source/blender/src/resources.c b/source/blender/src/resources.c
index 533530bf28b..9746a80982b 100644
--- a/source/blender/src/resources.c
+++ b/source/blender/src/resources.c
@@ -126,18 +126,19 @@ static void icon_draw_blended(Icon *icon, unsigned char blendcol[3])
static void icon_draw_blended(Icon *icon, char *blendcol, int shade)
{
- float r, g, b;
+ /* commented out, for now only alpha (ton) */
+// float r, g, b;
- r= (-shade + (float)blendcol[0])/180.0;
- g= (-shade + (float)blendcol[1])/180.0;
- b= (-shade + (float)blendcol[2])/180.0;
+// r= (-shade + (float)blendcol[0])/180.0;
+// g= (-shade + (float)blendcol[1])/180.0;
+// b= (-shade + (float)blendcol[2])/180.0;
// glPixelTransferf(GL_RED_SCALE, r>0.0?r:0.0);
// glPixelTransferf(GL_GREEN_SCALE, g>0.0?g:0.0);
// glPixelTransferf(GL_BLUE_SCALE, b>0.0?b:0.0);
if(shade < 0) {
- r= (128+shade)/128.0;
+ float r= (128+shade)/128.0;
glPixelTransferf(GL_ALPHA_SCALE, r);
}