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authorClément Foucault <foucault.clem@gmail.com>2019-01-25 23:03:50 +0300
committerClément Foucault <foucault.clem@gmail.com>2019-01-25 23:56:10 +0300
commitc1814d593d1dcb3d683ef7be8e7e1b1d253bc614 (patch)
tree0a6ed728c6cac8e3e194b8b92c294b94f42c01e0 /source
parent3223644d1417223a9b0dc6fb811365b9882f8f26 (diff)
Workbench: Depth Of Field: Add toggle option in shading popover
Pretty straight forward. Just an option to turn the DoF per viewport. Default is off as in 2.79.
Diffstat (limited to 'source')
-rw-r--r--source/blender/draw/engines/workbench/workbench_effect_dof.c4
-rw-r--r--source/blender/makesdna/DNA_view3d_types.h1
-rw-r--r--source/blender/makesrna/intern/rna_space.c6
3 files changed, 10 insertions, 1 deletions
diff --git a/source/blender/draw/engines/workbench/workbench_effect_dof.c b/source/blender/draw/engines/workbench/workbench_effect_dof.c
index b74a77bf891..ec8c184eac5 100644
--- a/source/blender/draw/engines/workbench/workbench_effect_dof.c
+++ b/source/blender/draw/engines/workbench/workbench_effect_dof.c
@@ -134,7 +134,9 @@ void workbench_dof_engine_init(WORKBENCH_Data *vedata, Object *camera)
WORKBENCH_PrivateData *wpd = stl->g_data;
WORKBENCH_FramebufferList *fbl = vedata->fbl;
- if (camera == NULL) {
+ if ((wpd->shading.flag & V3D_SHADING_DEPTH_OF_FIELD) == 0 ||
+ (camera == NULL))
+ {
wpd->dof_enabled = false;
return;
}
diff --git a/source/blender/makesdna/DNA_view3d_types.h b/source/blender/makesdna/DNA_view3d_types.h
index b4395d4566f..780383e399d 100644
--- a/source/blender/makesdna/DNA_view3d_types.h
+++ b/source/blender/makesdna/DNA_view3d_types.h
@@ -439,6 +439,7 @@ enum {
V3D_SHADING_XRAY_BONE = (1 << 8),
V3D_SHADING_WORLD_ORIENTATION = (1 << 9),
V3D_SHADING_BACKFACE_CULLING = (1 << 10),
+ V3D_SHADING_DEPTH_OF_FIELD = (1 << 11),
};
/* View3DShading->color_type */
diff --git a/source/blender/makesrna/intern/rna_space.c b/source/blender/makesrna/intern/rna_space.c
index 6fa13cadbd6..d72c20bb057 100644
--- a/source/blender/makesrna/intern/rna_space.c
+++ b/source/blender/makesrna/intern/rna_space.c
@@ -2594,6 +2594,12 @@ static void rna_def_space_view3d_shading(BlenderRNA *brna)
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ prop = RNA_def_property(srna, "use_dof", PROP_BOOLEAN, PROP_NONE);
+ RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_SHADING_DEPTH_OF_FIELD);
+ RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
+ RNA_def_property_ui_text(prop, "Depth Of Field", "Use depth of field on viewport using the values from the active camera");
+ RNA_def_property_update(prop, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+
prop = RNA_def_property(srna, "use_scene_lights", PROP_BOOLEAN, PROP_NONE);
RNA_def_property_boolean_sdna(prop, NULL, "flag", V3D_SHADING_SCENE_LIGHTS);
RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);