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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-21 23:00:24 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-21 23:00:24 +0400 |
commit | ca1182ff5696a8a656a4d5a693d1476a94b170c0 (patch) | |
tree | 9e2a8515adb8b54597e8ffc1e47d3be38d61ef7d /source | |
parent | 0a87d821a96c93adf6c5f8e44f1a2ac040605c5b (diff) |
fix warning in previous revision, update MSVC project files, scons files in source/gameengine/Physics/Bullet must be updated by adding these directories in the include list: intern/string/include, source/gameengine/Rasterizer, source/kernel/gen_system. I leave it up to more expert than me.
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index a28af5f9635..312e3258f61 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -878,6 +878,9 @@ btCollisionShape* CcdShapeConstructionInfo::CreateBulletShape() switch (m_shapeType) { + case PHY_SHAPE_NONE: + break; + case PHY_SHAPE_BOX: collisionShape = new btBoxShape(m_halfExtend); break; |