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authorJacques Lucke <jacques@blender.org>2021-03-01 17:46:01 +0300
committerJacques Lucke <jacques@blender.org>2021-03-01 17:46:01 +0300
commit51c844d69b4b8a70fd33d9b41dcf5a11e49aab1d (patch)
tree1820338f64066d700cbc109ca2199ea6b431d540 /source
parente0ef38f3ac091af0096c674e45dff3e944a739b9 (diff)
cleanup includes
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_spreadsheet/space_spreadsheet.cc17
1 files changed, 0 insertions, 17 deletions
diff --git a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
index 5884170cbf9..bdb0b81dc97 100644
--- a/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
+++ b/source/blender/editors/space_spreadsheet/space_spreadsheet.cc
@@ -16,29 +16,19 @@
#include <cstring>
-#include "BLI_array.hh"
-#include "BLI_index_range.hh"
#include "BLI_listbase.h"
-#include "BLI_resource_collector.hh"
-#include "BKE_editmesh.h"
-#include "BKE_mesh_wrapper.h"
-#include "BKE_modifier.h"
#include "BKE_screen.h"
#include "ED_screen.h"
#include "ED_space_api.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "MEM_guardedalloc.h"
-#include "UI_interface.h"
-#include "UI_resources.h"
#include "UI_view2d.h"
#include "DEG_depsgraph_query.h"
@@ -55,11 +45,6 @@
#include "spreadsheet_from_geometry.hh"
#include "spreadsheet_intern.hh"
-using blender::Array;
-using blender::IndexRange;
-using blender::ResourceCollector;
-using blender::Vector;
-
using namespace blender::ed::spreadsheet;
static SpaceLink *spreadsheet_create(const ScrArea *UNUSED(area), const Scene *UNUSED(scene))
@@ -155,8 +140,6 @@ static std::unique_ptr<SpreadsheetDrawer> generate_spreadsheet_drawer(const bCon
static void spreadsheet_main_region_draw(const bContext *C, ARegion *region)
{
- ResourceCollector resources;
-
std::unique_ptr<SpreadsheetDrawer> drawer = generate_spreadsheet_drawer(C);
if (!drawer) {
drawer = std::make_unique<FallbackSpreadsheetDrawer>();