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authorAntony Riakiotakis <kalast@gmail.com>2014-03-06 21:54:44 +0400
committerAntony Riakiotakis <kalast@gmail.com>2014-03-06 21:54:44 +0400
commit2a167dafc2bf1582d6f56e0feab9f57ef9d48d5e (patch)
treec4e4a5316483cdd49cf24beb0d39f8651d7f1f94 /source
parent43486bbdb9772c6912538377c5d257d8667dc99d (diff)
Forgo one rect union function, partial rect is inferred from nodes that
are tagged for update anyway. The important part of the fix was updating the previous rectangle in the draw function.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c16
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index a60e3a806f1..e2df6a4a197 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -511,19 +511,6 @@ static void sculpt_extend_redraw_rect_previous(Object *ob, rcti *rect)
}
}
-static void sculpt_extend_redraw_rect_current(Object *ob, rcti *rect)
-{
- /* redraw rectangles do not get flushed immediately. There may be many update steps
- * before a redraw is issued. All those need to be accumulated this happens in the current_r
- * which is finally united with the previous rectangle to get the final rectangle */
- SculptSession *ss = ob->sculpt;
-
- if (ss->cache) {
- if (!BLI_rcti_is_empty(&ss->cache->current_r))
- BLI_rcti_union(rect, &ss->cache->current_r);
- }
-}
-
/* Get a screen-space rectangle of the modified area */
static int sculpt_get_redraw_rect(ARegion *ar, RegionView3D *rv3d,
Object *ob, rcti *rect)
@@ -567,7 +554,6 @@ void sculpt_get_redraw_planes(float planes[4][4], ARegion *ar,
* the current. Thus we avoid the rectangle needlessly growing to include
* all the stroke area */
ob->sculpt->cache->previous_r = ob->sculpt->cache->current_r;
- BLI_rcti_init(&ob->sculpt->cache->current_r, 0, 0, 0, 0);
/* clear redraw flag from nodes */
if (pbvh)
@@ -4434,8 +4420,6 @@ static void sculpt_flush_update(bContext *C)
sculpt_update_object_bounding_box(ob);
if (sculpt_get_redraw_rect(ar, CTX_wm_region_view3d(C), ob, &r)) {
- sculpt_extend_redraw_rect_current(ob, &r);
-
if (ss->cache) {
ss->cache->current_r = r;
}