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authorJoerg Mueller <nexyon@gmail.com>2010-08-02 22:22:34 +0400
committerJoerg Mueller <nexyon@gmail.com>2010-08-02 22:22:34 +0400
commit86fc34b924e281ee9273c44c024434bdd6e3f7f2 (patch)
tree44b3a423eaa1643ca6ad3519249bf2c15586e472 /source
parentbce3a49e2e8fb9d344ca86769f5ffe0c7189024f (diff)
Audaspace:
* Added a stopCallback function that is called when the end of a sound is reached. * Fixed the scrubbing not working. * Minor SoundActuator cleanup.
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/intern/sound.c4
-rw-r--r--source/blender/makesdna/DNA_scene_types.h1
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h2
3 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/sound.c b/source/blender/blenkernel/intern/sound.c
index 17ff6615ee7..264bae31089 100644
--- a/source/blender/blenkernel/intern/sound.c
+++ b/source/blender/blenkernel/intern/sound.c
@@ -438,6 +438,10 @@ void sound_seek_scene(struct bContext *C)
else
AUD_seek(scene->sound_scene_handle, CFRA / FPS);
AUD_resume(scene->sound_scene_handle);
+ if(AUD_getStatus(scene->sound_scrub_handle) != AUD_STATUS_INVALID)
+ AUD_seek(scene->sound_scrub_handle, 0);
+ else
+ scene->sound_scrub_handle = AUD_pauseAfter(scene->sound_scene_handle, 1 / FPS);
}
else
{
diff --git a/source/blender/makesdna/DNA_scene_types.h b/source/blender/makesdna/DNA_scene_types.h
index 984aa5a6705..d0d9d21e0bd 100644
--- a/source/blender/makesdna/DNA_scene_types.h
+++ b/source/blender/makesdna/DNA_scene_types.h
@@ -797,6 +797,7 @@ typedef struct Scene {
void *sound_scene;
void *sound_scene_handle;
+ void *sound_scrub_handle;
void *fps_info; /* (runtime) info/cache used for presenting playback framerate info to the user */
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index ce7612d4bcb..c175a184a15 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -107,14 +107,12 @@ public:
static int pyattr_set_audposition(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
- static int pyattr_set_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static int pyattr_set_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef, PyObject *value);
static PyObject* pyattr_get_3d_property(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_audposition(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_gain(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_pitch(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
- static PyObject* pyattr_get_rollOffFactor(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
static PyObject* pyattr_get_type(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef);
#endif // DISABLE_PYTHON