diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2022-05-23 18:16:15 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-05-23 18:20:12 +0300 |
commit | 09b7e141d2a4e04ad79020f1cf0c9ce370f1f26f (patch) | |
tree | f6b601514fdc48791d8bb2fa102fe04c33243d76 /source | |
parent | e4de0d28c488ae3668c1ea2ac72bed1db222e9d3 (diff) |
Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objects
This was caused by a missing `normalize`.
Diffstat (limited to 'source')
-rw-r--r-- | source/blender/draw/engines/eevee/shaders/surface_vert.glsl | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/draw/engines/eevee/shaders/surface_vert.glsl b/source/blender/draw/engines/eevee/shaders/surface_vert.glsl index 7cb4d7ac25c..04f38978076 100644 --- a/source/blender/draw/engines/eevee/shaders/surface_vert.glsl +++ b/source/blender/draw/engines/eevee/shaders/surface_vert.glsl @@ -117,7 +117,7 @@ vec3 attr_load_orco(vec4 orco) vec4 attr_load_tangent(vec4 tangent) { - tangent.xyz = normal_object_to_world(tangent.xyz); + tangent.xyz = safe_normalize(normal_object_to_world(tangent.xyz)); return tangent; } |