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authorCampbell Barton <ideasman42@gmail.com>2011-08-02 12:12:50 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-02 12:12:50 +0400
commit078dff64d2963e56675e490927d675c13626a956 (patch)
tree009d9dffd5c3ded934d977cf619e239767120882 /source
parentd4a6884fcfbedcb1b13f65b071bfcf1e04f3ef9d (diff)
no functional changes.
style edits, also renamed ndof_to_angle_axis --> ndof_to_axis_angle
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c237
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h2
3 files changed, 126 insertions, 119 deletions
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 8d77aeaea1b..e6fd9e8867b 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -930,7 +930,7 @@ void VIEW3D_OT_rotate(wmOperatorType *ot)
// NDOF utility functions
// (should these functions live in this file?)
-float ndof_to_angle_axis(struct wmNDOFMotionData* ndof, float axis[3])
+float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3])
{
return ndof->dt * normalize_v3_v3(axis, ndof->rvec);
}
@@ -940,7 +940,7 @@ void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4])
float axis[3];
float angle;
- angle= ndof_to_angle_axis(ndof, axis);
+ angle= ndof_to_axis_angle(ndof, axis);
axis_angle_to_quat(q, axis, angle);
}
@@ -1023,7 +1023,7 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *UNUSED(op), wmEvent *event
mul_qt_qtqt(rot, rot, view_inv_conj);
#else // ---------------------------------------- Mike's revised version
float axis[3];
- float angle = rot_sensitivity * ndof_to_angle_axis(ndof, axis);
+ float angle = rot_sensitivity * ndof_to_axis_angle(ndof, axis);
if (invert)
angle = -angle;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index ca64476b35e..046037a092f 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -109,7 +109,7 @@ void fly_modal_keymap(wmKeyConfig *keyconf)
wmKeyMap *keymap= WM_modalkeymap_get(keyconf, "View3D Fly Modal");
/* this function is called for each spacetype, only needs to add map once */
- if(keymap) return;
+ if (keymap) return;
keymap= WM_modalkeymap_add(keyconf, "View3D Fly Modal", modal_items);
@@ -261,21 +261,21 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->ar = CTX_wm_region(C);
fly->scene= CTX_data_scene(C);
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
puts("\n-- fly begin --");
- #endif
+#endif
- if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) {
+ if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->id.lib) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly a camera from an external library");
return FALSE;
}
- if(fly->v3d->ob_centre) {
+ if (fly->v3d->ob_centre) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly when the view is locked to an object");
return FALSE;
}
- if(fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) {
+ if (fly->rv3d->persp==RV3D_CAMOB && fly->v3d->camera->constraints.first) {
BKE_report(op->reports, RPT_ERROR, "Cannot fly an object with constraints");
return FALSE;
}
@@ -319,7 +319,7 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
fly->dist_backup= fly->rv3d->dist;
if (fly->rv3d->persp==RV3D_CAMOB) {
Object *ob_back;
- if((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) {
+ if ((U.uiflag & USER_CAM_LOCK_NO_PARENT)==0 && (fly->root_parent=fly->v3d->camera->parent)) {
while(fly->root_parent->parent)
fly->root_parent= fly->root_parent->parent;
ob_back= fly->root_parent;
@@ -337,7 +337,8 @@ static int initFlyInfo (bContext *C, FlyInfo *fly, wmOperator *op, wmEvent *even
negate_v3_v3(fly->rv3d->ofs, fly->v3d->camera->obmat[3]);
fly->rv3d->dist=0.0;
- } else {
+ }
+ else {
/* perspective or ortho */
if (fly->rv3d->persp==RV3D_ORTHO)
fly->rv3d->persp= RV3D_PERSP; /*if ortho projection, make perspective */
@@ -373,12 +374,12 @@ static int flyEnd(bContext *C, FlyInfo *fly)
float upvec[3];
- if(fly->state == FLY_RUNNING)
+ if (fly->state == FLY_RUNNING)
return OPERATOR_RUNNING_MODAL;
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
puts("\n-- fly end --");
- #endif
+#endif
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), fly->timer);
@@ -390,14 +391,14 @@ static int flyEnd(bContext *C, FlyInfo *fly)
/* Revert to original view? */
if (fly->persp_backup==RV3D_CAMOB) { /* a camera view */
Object *ob_back;
- if(fly->root_parent)ob_back= fly->root_parent;
- else ob_back= fly->v3d->camera;
+ ob_back= (fly->root_parent) ? fly->root_parent : fly->v3d->camera;
/* store the original camera loc and rot */
object_tfm_restore(ob_back, fly->obtfm);
DAG_id_tag_update(&ob_back->id, OB_RECALC_OB);
- } else {
+ }
+ else {
/* Non Camera we need to reset the view back to the original location bacause the user canceled*/
copy_qt_qt(rv3d->viewquat, fly->rot_backup);
copy_v3_v3(rv3d->ofs, fly->ofs_backup);
@@ -422,13 +423,13 @@ static int flyEnd(bContext *C, FlyInfo *fly)
rv3d->rflag &= ~RV3D_NAVIGATING;
//XXX2.5 BIF_view3d_previewrender_signal(fly->sa, PR_DBASE|PR_DISPRECT); /* not working at the moment not sure why */
- if(fly->obtfm)
+ if (fly->obtfm)
MEM_freeN(fly->obtfm);
- if(fly->ndof)
+ if (fly->ndof)
MEM_freeN(fly->ndof);
- if(fly->state == FLY_CONFIRM) {
+ if (fly->state == FLY_CONFIRM) {
MEM_freeN(fly);
return OPERATOR_FINISHED;
}
@@ -451,37 +452,37 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
// static const char* tag_name = "3D mouse position";
wmNDOFMotionData* incoming_ndof = (wmNDOFMotionData*) event->customdata;
- switch (incoming_ndof->progress)
- {
+ switch (incoming_ndof->progress) {
case P_STARTING:
// start keeping track of 3D mouse position
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
puts("start keeping track of 3D mouse position");
- #endif
+#endif
// fall through...
case P_IN_PROGRESS:
// update 3D mouse position
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
putchar('.'); fflush(stdout);
- #endif
- if (fly->ndof == NULL)
+#endif
+ if (fly->ndof == NULL) {
// fly->ndof = MEM_mallocN(sizeof(wmNDOFMotionData), tag_name);
fly->ndof = MEM_dupallocN(incoming_ndof);
// fly->ndof = malloc(sizeof(wmNDOFMotionData));
- else
+ }
+ else {
memcpy(fly->ndof, incoming_ndof, sizeof(wmNDOFMotionData));
+ }
break;
case P_FINISHING:
// stop keeping track of 3D mouse position
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
puts("stop keeping track of 3D mouse position");
- #endif
- if (fly->ndof)
- {
+#endif
+ if (fly->ndof) {
MEM_freeN(fly->ndof);
// free(fly->ndof);
fly->ndof = NULL;
- }
+ }
/* update the time else the view will jump when 2D mouse/timer resume */
fly->time_lastdraw= PIL_check_seconds_timer();
break;
@@ -511,7 +512,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
/*Mouse wheel delays range from 0.5==slow to 0.01==fast*/
time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */
- if (fly->speed<0.0f) fly->speed= 0.0f;
+ if (fly->speed < 0.0f) {
+ fly->speed= 0.0f;
+ }
else {
if (event->shift)
fly->speed += fly->grid*time_wheel * 0.1f;
@@ -530,7 +533,9 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
fly->time_lastwheel = time_currwheel;
time_wheel = 1.0f + (10.0f - (20.0f * MIN2(time_wheel, 0.5f))); /* 0-0.5 -> 0-5.0 */
- if (fly->speed>0) fly->speed=0;
+ if (fly->speed > 0.0f) {
+ fly->speed=0;
+ }
else {
if (event->shift)
fly->speed-= fly->grid*time_wheel * 0.1f;
@@ -614,7 +619,7 @@ static void move_camera(bContext* C, RegionView3D* rv3d, FlyInfo* fly, int orien
ID *id_key;
/* transform the parent or the camera? */
- if(fly->root_parent) {
+ if (fly->root_parent) {
Object *ob_update;
float view_mat[4][4];
@@ -702,10 +707,10 @@ static int flyApply(bContext *C, FlyInfo *fly)
unsigned char
apply_rotation= 1; /* if the user presses shift they can look about without movinf the direction there looking*/
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
static unsigned int iteration = 1;
printf("fly timer %d\n", iteration++);
- #endif
+#endif
xmargin= ar->winx/20.0f;
@@ -736,18 +741,18 @@ static int flyApply(bContext *C, FlyInfo *fly)
*
* the mouse moves isnt linear */
- if(moffset[0]) {
+ if (moffset[0]) {
moffset[0] /= ar->winx - (xmargin*2);
moffset[0] *= fabsf(moffset[0]);
}
- if(moffset[1]) {
+ if (moffset[1]) {
moffset[1] /= ar->winy - (ymargin*2);
moffset[1] *= fabsf(moffset[1]);
}
/* Should we redraw? */
- if(fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) {
+ if (fly->speed != 0.0f || moffset[0] || moffset[1] || fly->zlock || fly->xlock || dvec[0] || dvec[1] || dvec[2] ) {
float dvec_tmp[3];
double time_current; /*time how fast it takes for us to redraw, this is so simple scenes dont fly too fast */
float time_redraw;
@@ -781,8 +786,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
mul_m3_v3(mat, dvec_tmp);
mul_v3_fl(dvec_tmp, time_redraw * 200.0f * fly->grid);
-
- } else {
+ }
+ else {
float roll; /* similar to the angle between the camera's up and the Z-up, but its very rough so just roll*/
/* rotate about the X axis- look up/down */
@@ -803,23 +808,24 @@ static int flyApply(bContext *C, FlyInfo *fly)
if (moffset[0]) {
/* if we're upside down invert the moffset */
- upvec[0]=0;
- upvec[1]=1;
- upvec[2]=0;
+ upvec[0]= 0.0f;
+ upvec[1]= 1.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
- if(upvec[2] < 0.0f)
+ if (upvec[2] < 0.0f)
moffset[0]= -moffset[0];
/* make the lock vectors */
if (fly->zlock) {
- upvec[0]=0;
- upvec[1]=0;
- upvec[2]=1;
- } else {
- upvec[0]=0;
- upvec[1]=1;
- upvec[2]=0;
+ upvec[0]= 0.0f;
+ upvec[1]= 0.0f;
+ upvec[2]= 1.0f;
+ }
+ else {
+ upvec[0]= 0.0f;
+ upvec[1]= 1.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
}
@@ -831,25 +837,26 @@ static int flyApply(bContext *C, FlyInfo *fly)
}
if (fly->zlock==2) {
- upvec[0]=1;
- upvec[1]=0;
- upvec[2]=0;
+ upvec[0]= 1.0f;
+ upvec[1]= 0.0f;
+ upvec[2]= 0.0f;
mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
if (fabsf(upvec[2]) > 0.00001f) {
- roll= upvec[2]*5;
- upvec[0]=0; /*rotate the view about this axis*/
- upvec[1]=0;
- upvec[2]=1;
+ roll= upvec[2] * 5.0f;
+ upvec[0]= 0.0f; /*rotate the view about this axis*/
+ upvec[1]= 0.0f;
+ upvec[2]= 1.0f;
mul_m3_v3(mat, upvec);
axis_angle_to_quat( tmp_quat, upvec, roll*time_redraw_clamped*fly->zlock_momentum * FLY_ZUP_CORRECT_FAC); /* Rotate about the relative up vec */
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->zlock_momentum += FLY_ZUP_CORRECT_ACCEL;
- } else {
- fly->zlock=1; /* dont check until the view rotates again */
+ }
+ else {
+ fly->zlock= 1; /* dont check until the view rotates again */
fly->zlock_momentum= 0.0f;
}
}
@@ -860,8 +867,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
upvec[2]=1;
mul_m3_v3(mat, upvec);
/*make sure we have some z rolling*/
- if (fabs(upvec[2]) > 0.00001) {
- roll= upvec[2] * -5;
+ if (fabs(upvec[2]) > 0.00001f) {
+ roll= upvec[2] * -5.0f;
upvec[0]= 1.0f; /*rotate the view about this axis*/
upvec[1]= 0.0f;
@@ -873,7 +880,8 @@ static int flyApply(bContext *C, FlyInfo *fly)
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
fly->xlock_momentum += 0.05f;
- } else {
+ }
+ else {
fly->xlock=1; /* see above */
fly->xlock_momentum= 0.0f;
}
@@ -920,9 +928,11 @@ static int flyApply(bContext *C, FlyInfo *fly)
if (rv3d->persp==RV3D_CAMOB)
move_camera(C, rv3d, fly, (fly->xlock || fly->zlock || moffset[0] || moffset[1]), fly->speed);
- } else
- /*were not redrawing but we need to update the time else the view will jump */
+ }
+ else {
+ /* we're not redrawing but we need to update the time else the view will jump */
fly->time_lastdraw= PIL_check_seconds_timer();
+ }
/* end drawing */
copy_v3_v3(fly->dvec_prev, dvec);
}
@@ -932,14 +942,14 @@ static int flyApply(bContext *C, FlyInfo *fly)
static int flyApply_ndof(bContext *C, FlyInfo *fly)
{
- // shorthand for oft-used variables
+ /* shorthand for oft-used variables */
wmNDOFMotionData* ndof = fly->ndof;
const float dt = ndof->dt;
RegionView3D* rv3d = fly->rv3d;
const int flag = U.ndof_flag;
-// int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE),
-// shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM));
+/* int shouldRotate = (flag & NDOF_SHOULD_ROTATE) && (fly->pan_view == FALSE),
+ shouldTranslate = (flag & (NDOF_SHOULD_PAN | NDOF_SHOULD_ZOOM)); */
int shouldRotate = (fly->pan_view == FALSE),
shouldTranslate = TRUE;
@@ -949,14 +959,13 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
rv3d->rot_angle = 0.f; // disable onscreen rotation doo-dad
- if (shouldTranslate)
- {
+ if (shouldTranslate) {
const float forward_sensitivity = 1.f;
const float vertical_sensitivity = 0.4f;
const float lateral_sensitivity = 0.6f;
- float speed = 10.f; // blender units per second
- // ^^ this is ok for default cube scene, but should scale with.. something
+ float speed = 10.f; /* blender units per second */
+ /* ^^ this is ok for default cube scene, but should scale with.. something */
float trans[3] = {
lateral_sensitivity * ndof->tvec[0],
@@ -972,11 +981,10 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
// transform motion from view to world coordinates
mul_qt_v3(view_inv, trans);
- if (flag & NDOF_FLY_HELICOPTER)
- {
- // replace world z component with device y (yes it makes sense)
+ if (flag & NDOF_FLY_HELICOPTER) {
+ /* replace world z component with device y (yes it makes sense) */
trans[2] = speed * dt * vertical_sensitivity * ndof->tvec[1];
- }
+ }
if (rv3d->persp==RV3D_CAMOB) {
// respect camera position locks
@@ -986,79 +994,77 @@ static int flyApply_ndof(bContext *C, FlyInfo *fly)
if (lock_ob->protectflag & OB_LOCK_LOCZ) trans[2] = 0.f;
}
- if (trans[0] || trans[1] || trans[2])
- {
+ if (!is_zero_v3(trans)) {
// move center of view opposite of hand motion (this is camera mode, not object mode)
sub_v3_v3(rv3d->ofs, trans);
shouldTranslate = TRUE;
- }
- else
+ }
+ else {
shouldTranslate = FALSE;
}
+ }
- if (shouldRotate)
- {
+ if (shouldRotate) {
const float turn_sensitivity = 1.f;
float rotation[4];
float axis[3];
- float angle = turn_sensitivity * ndof_to_angle_axis(ndof, axis);
+ float angle = turn_sensitivity * ndof_to_axis_angle(ndof, axis);
- if (fabsf(angle) > 0.0001f)
- {
+ if (fabsf(angle) > 0.0001f) {
shouldRotate = TRUE;
if (fly->use_precision)
angle *= 0.2f;
- // transform rotation axis from view to world coordinates
+ /* transform rotation axis from view to world coordinates */
mul_qt_v3(view_inv, axis);
// apply rotation to view
axis_angle_to_quat(rotation, axis, angle);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
- if (flag & NDOF_LOCK_HORIZON)
- // force an upright viewpoint
- // TODO: make this less... sudden
- {
- float view_horizon[3] = {1.f, 0.f, 0.f}; // view +x
- float view_direction[3] = {0.f, 0.f, -1.f}; // view -z (into screen)
+ if (flag & NDOF_LOCK_HORIZON) {
+ /* force an upright viewpoint
+ * TODO: make this less... sudden */
+ float view_horizon[3] = {1.f, 0.f, 0.f}; /* view +x */
+ float view_direction[3] = {0.f, 0.f, -1.f}; /* view -z (into screen) */
- // find new inverse since viewquat has changed
+ /* find new inverse since viewquat has changed */
invert_qt_qt(view_inv, rv3d->viewquat);
- // could apply reverse rotation to existing view_inv to save a few cycles
+ /* could apply reverse rotation to existing view_inv to save a few cycles */
- // transform view vectors to world coordinates
+ /* transform view vectors to world coordinates */
mul_qt_v3(view_inv, view_horizon);
mul_qt_v3(view_inv, view_direction);
- // find difference between view & world horizons
- // true horizon lives in world xy plane, so look only at difference in z
+ /* find difference between view & world horizons
+ * true horizon lives in world xy plane, so look only at difference in z */
angle = -asinf(view_horizon[2]);
- #ifdef NDOF_FLY_DEBUG
+#ifdef NDOF_FLY_DEBUG
printf("lock horizon: adjusting %.1f degrees\n\n", RAD2DEG(angle));
- #endif
+#endif
- // rotate view so view horizon = world horizon
+ /* rotate view so view horizon = world horizon */
axis_angle_to_quat(rotation, view_direction, angle);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, rotation);
- }
+ }
rv3d->view = RV3D_VIEW_USER;
- }
- else
+ }
+ else {
shouldRotate = FALSE;
}
+ }
- if (shouldTranslate || shouldRotate)
- {
+ if (shouldTranslate || shouldRotate) {
fly->redraw = TRUE;
- if (rv3d->persp==RV3D_CAMOB)
+ if (rv3d->persp==RV3D_CAMOB) {
move_camera(C, rv3d, fly, shouldRotate, shouldTranslate);
}
+ }
return OPERATOR_FINISHED;
}
@@ -1069,14 +1075,14 @@ static int fly_invoke(bContext *C, wmOperator *op, wmEvent *event)
RegionView3D *rv3d= CTX_wm_region_view3d(C);
FlyInfo *fly;
- if(rv3d->viewlock)
+ if (rv3d->viewlock)
return OPERATOR_CANCELLED;
fly= MEM_callocN(sizeof(FlyInfo), "FlyOperation");
op->customdata= fly;
- if(initFlyInfo(C, fly, op, event)==FALSE) {
+ if (initFlyInfo(C, fly, op, event)==FALSE) {
MEM_freeN(op->customdata);
return OPERATOR_CANCELLED;
}
@@ -1111,23 +1117,24 @@ static int fly_modal(bContext *C, wmOperator *op, wmEvent *event)
flyEvent(fly, event);
- if (fly->ndof) // 3D mouse overrules [2D mouse + timer]
- {
- if (event->type==NDOF_MOTION)
+ if (fly->ndof) { /* 3D mouse overrules [2D mouse + timer] */
+ if (event->type==NDOF_MOTION) {
flyApply_ndof(C, fly);
}
- else if (event->type==TIMER && event->customdata == fly->timer)
+ }
+ else if (event->type==TIMER && event->customdata == fly->timer) {
flyApply(C, fly);
+ }
do_draw |= fly->redraw;
exit_code = flyEnd(C, fly);
- if(exit_code!=OPERATOR_RUNNING_MODAL)
+ if (exit_code!=OPERATOR_RUNNING_MODAL)
do_draw= TRUE;
- if(do_draw) {
- if(rv3d->persp==RV3D_CAMOB) {
+ if (do_draw) {
+ if (rv3d->persp==RV3D_CAMOB) {
WM_event_add_notifier(C, NC_OBJECT|ND_TRANSFORM, fly_object);
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index c4207b0ce25..ab3ce37ff15 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -95,7 +95,7 @@ void VIEW3D_OT_drawtype(struct wmOperatorType *ot);
void view3d_boxview_copy(ScrArea *sa, ARegion *ar);
void ndof_to_quat(struct wmNDOFMotionData* ndof, float q[4]);
-float ndof_to_angle_axis(struct wmNDOFMotionData* ndof, float axis[3]);
+float ndof_to_axis_angle(struct wmNDOFMotionData* ndof, float axis[3]);
/* view3d_fly.c */
void view3d_keymap(struct wmKeyConfig *keyconf);