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authorCampbell Barton <ideasman42@gmail.com>2018-10-02 12:05:15 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-10-02 12:05:15 +0300
commitc03ceb0f61614148cc935aac251bb5b0476caa67 (patch)
tree2d428c2aaca9c9708c4bb2bc198da2b4661b43a8 /source
parent9678bc3a29f715ab16d18ded727416a13b01ddf2 (diff)
Gizmo: scale xyz axis to 1.0
The normal and xyz no longer overlap so can be the same size.
Diffstat (limited to 'source')
-rw-r--r--source/blender/editors/mesh/editmesh_extrude_gizmo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/editors/mesh/editmesh_extrude_gizmo.c b/source/blender/editors/mesh/editmesh_extrude_gizmo.c
index 63c3d326942..b934a8d27bc 100644
--- a/source/blender/editors/mesh/editmesh_extrude_gizmo.c
+++ b/source/blender/editors/mesh/editmesh_extrude_gizmo.c
@@ -67,7 +67,7 @@ enum {
static const float extrude_button_scale = 0.15f;
static const float extrude_button_offset_scale = 1.5f;
static const float extrude_arrow_scale = 1.0f;
-static const float extrude_arrow_xyz_axis_scale = 0.4f;
+static const float extrude_arrow_xyz_axis_scale = 1.0f;
static const float extrude_arrow_normal_axis_scale = 1.0f;
static const uchar shape_plus[] = {