diff options
author | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-10-21 13:15:35 +0300 |
---|---|---|
committer | Porteries Tristan <republicthunderbolt9@gmail.com> | 2015-10-21 13:15:35 +0300 |
commit | 729e9651ac5b1fcf971226de93561472d1ee33e8 (patch) | |
tree | fd295785b833300979a8726bc6d563c1140ddd55 /source | |
parent | 6bc007610263c879f6bb30b844ba9d9a0fb9433c (diff) |
BGE: Fix physics meshes conversion with modifiers.
Previously meshes with modifiers were considerate as empty (no polys).
Diffstat (limited to 'source')
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index f11d7ac017f..dba65c04729 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -1870,9 +1870,11 @@ bool CcdShapeConstructionInfo::SetMesh(RAS_MeshObject *meshobj, DerivedMesh *dm, if (!dm) { free_dm = true; dm = CDDM_from_mesh(meshobj->GetMesh()); - DM_ensure_tessface(dm); } + // Some meshes with modifiers returns 0 polys, call DM_ensure_tessface avoid this. + DM_ensure_tessface(dm); + MVert *mvert = dm->getVertArray(dm); MFace *mface = dm->getTessFaceArray(dm); numpolys = dm->getNumTessFaces(dm); |