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authorErik Abrahamsson <erik85>2021-09-24 18:59:52 +0300
committerHans Goudey <h.goudey@me.com>2021-09-24 19:00:21 +0300
commit5c0017e85a75ad004ef5f4944828074a7fa95f21 (patch)
treed71b6e513042791c362db7227e72efe781c83959 /source
parentbdb8ee9717c83d34783388e4c4c7fa73f2481fef (diff)
Geometry Nodes: Special string characters node
This patch adds a new node called "Special Characters" with two string outputs: "Line Break" and "Tab". This is necessary because the newline character cannot be easily typed with a keyboard, but is necessary for the string to curve node. Differential Revision: https://developer.blender.org/D12620
Diffstat (limited to 'source')
-rw-r--r--source/blender/blenkernel/BKE_node.h1
-rw-r--r--source/blender/blenkernel/intern/node.cc1
-rw-r--r--source/blender/nodes/CMakeLists.txt1
-rw-r--r--source/blender/nodes/NOD_function.h1
-rw-r--r--source/blender/nodes/NOD_static_types.h1
-rw-r--r--source/blender/nodes/function/nodes/node_fn_input_special_characters.cc74
6 files changed, 79 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 6f2d0d9dd90..bd969400f17 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1517,6 +1517,7 @@ int ntreeTexExecTree(struct bNodeTree *ntree,
#define FN_NODE_VALUE_TO_STRING 1210
#define FN_NODE_STRING_LENGTH 1211
#define FN_NODE_STRING_SUBSTRING 1212
+#define FN_NODE_INPUT_SPECIAL_CHARACTERS 1213
/** \} */
diff --git a/source/blender/blenkernel/intern/node.cc b/source/blender/blenkernel/intern/node.cc
index 78789b2e771..891d6c05a19 100644
--- a/source/blender/blenkernel/intern/node.cc
+++ b/source/blender/blenkernel/intern/node.cc
@@ -5812,6 +5812,7 @@ static void registerFunctionNodes()
register_node_type_fn_boolean_math();
register_node_type_fn_float_compare();
register_node_type_fn_float_to_int();
+ register_node_type_fn_input_special_characters();
register_node_type_fn_input_string();
register_node_type_fn_input_vector();
register_node_type_fn_random_float();
diff --git a/source/blender/nodes/CMakeLists.txt b/source/blender/nodes/CMakeLists.txt
index 65f0999c63b..f8898fbda93 100644
--- a/source/blender/nodes/CMakeLists.txt
+++ b/source/blender/nodes/CMakeLists.txt
@@ -136,6 +136,7 @@ set(SRC
function/nodes/node_fn_boolean_math.cc
function/nodes/node_fn_float_compare.cc
function/nodes/node_fn_float_to_int.cc
+ function/nodes/node_fn_input_special_characters.cc
function/nodes/node_fn_input_string.cc
function/nodes/node_fn_input_vector.cc
function/nodes/node_fn_random_float.cc
diff --git a/source/blender/nodes/NOD_function.h b/source/blender/nodes/NOD_function.h
index a67458418f2..b922b36686e 100644
--- a/source/blender/nodes/NOD_function.h
+++ b/source/blender/nodes/NOD_function.h
@@ -23,6 +23,7 @@ extern "C" {
void register_node_type_fn_boolean_math(void);
void register_node_type_fn_float_compare(void);
void register_node_type_fn_float_to_int(void);
+void register_node_type_fn_input_special_characters(void);
void register_node_type_fn_input_string(void);
void register_node_type_fn_input_vector(void);
void register_node_type_fn_random_float(void);
diff --git a/source/blender/nodes/NOD_static_types.h b/source/blender/nodes/NOD_static_types.h
index b1c4f1d6367..170d615b43f 100644
--- a/source/blender/nodes/NOD_static_types.h
+++ b/source/blender/nodes/NOD_static_types.h
@@ -265,6 +265,7 @@ DefNode(TextureNode, TEX_NODE_PROC+TEX_DISTNOISE, 0, "TEX_DI
DefNode(FunctionNode, FN_NODE_BOOLEAN_MATH, def_boolean_math, "BOOLEAN_MATH", BooleanMath, "Boolean Math", "")
DefNode(FunctionNode, FN_NODE_FLOAT_COMPARE, def_float_compare, "FLOAT_COMPARE", FloatCompare, "Float Compare", "")
DefNode(FunctionNode, FN_NODE_FLOAT_TO_INT, def_float_to_int, "FLOAT_TO_INT", FloatToInt, "Float to Integer", "")
+DefNode(FunctionNode, FN_NODE_INPUT_SPECIAL_CHARACTERS, 0, "INPUT_SPECIAL_CHARACTERS", InputSpecialCharacters, "Special Characters", "")
DefNode(FunctionNode, FN_NODE_INPUT_STRING, def_fn_input_string, "INPUT_STRING", InputString, "String", "")
DefNode(FunctionNode, FN_NODE_INPUT_VECTOR, def_fn_input_vector, "INPUT_VECTOR", InputVector, "Vector", "")
DefNode(FunctionNode, FN_NODE_RANDOM_FLOAT, 0, "RANDOM_FLOAT", RandomFloat, "Random Float", "")
diff --git a/source/blender/nodes/function/nodes/node_fn_input_special_characters.cc b/source/blender/nodes/function/nodes/node_fn_input_special_characters.cc
new file mode 100644
index 00000000000..11c64d3f694
--- /dev/null
+++ b/source/blender/nodes/function/nodes/node_fn_input_special_characters.cc
@@ -0,0 +1,74 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#include "node_function_util.hh"
+
+namespace blender::nodes {
+
+static void fn_node_input_special_characters_declare(NodeDeclarationBuilder &b)
+{
+ b.add_output<decl::String>("Line Break");
+ b.add_output<decl::String>("Tab");
+};
+
+class MF_SpecialCharacters : public fn::MultiFunction {
+ public:
+ MF_SpecialCharacters()
+ {
+ static fn::MFSignature signature = create_signature();
+ this->set_signature(&signature);
+ }
+
+ static fn::MFSignature create_signature()
+ {
+ fn::MFSignatureBuilder signature{"Special Characters"};
+ signature.single_output<std::string>("Line Break");
+ signature.single_output<std::string>("Tab");
+ return signature.build();
+ }
+
+ void call(IndexMask mask, fn::MFParams params, fn::MFContext UNUSED(context)) const override
+ {
+ MutableSpan<std::string> lb = params.uninitialized_single_output<std::string>(0, "Line Break");
+ MutableSpan<std::string> tab = params.uninitialized_single_output<std::string>(1, "Tab");
+
+ for (const int i : mask) {
+ new (&lb[i]) std::string("\n");
+ new (&tab[i]) std::string("\t");
+ }
+ }
+};
+
+static void fn_node_input_special_characters_build_multi_function(
+ NodeMultiFunctionBuilder &builder)
+{
+ static MF_SpecialCharacters special_characters_fn;
+ builder.set_matching_fn(special_characters_fn);
+}
+
+} // namespace blender::nodes
+
+void register_node_type_fn_input_special_characters()
+{
+ static bNodeType ntype;
+
+ fn_node_type_base(
+ &ntype, FN_NODE_INPUT_SPECIAL_CHARACTERS, "Special Characters", NODE_CLASS_INPUT, 0);
+ ntype.declare = blender::nodes::fn_node_input_special_characters_declare;
+ ntype.build_multi_function =
+ blender::nodes::fn_node_input_special_characters_build_multi_function;
+ nodeRegisterType(&ntype);
+}