diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2012-06-02 23:58:12 +0400 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2012-06-02 23:58:12 +0400 |
commit | 64039bdf44c5c920973915e333de2bcd1c861a8d (patch) | |
tree | 7cb205ae2819c0edde39fc1593064b3ee648410d /source | |
parent | d6128ae3c6f1e6da0ecbe6b519d993745f12980b (diff) |
Fixing most (if not all) remaining issues with nodes UI i18n.
Note that I had to script-tag all sokets' names, as they are currently completely unknown from bpy.types (and hence unreachable for our po generating scripts).
Diffstat (limited to 'source')
146 files changed, 669 insertions, 660 deletions
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c index 086b52de105..73ca9097610 100644 --- a/source/blender/editors/space_node/drawnode.c +++ b/source/blender/editors/space_node/drawnode.c @@ -54,6 +54,7 @@ #include "BKE_node.h" #include "BLF_api.h" +#include "BLF_translation.h" #include "NOD_composite.h" #include "NOD_shader.h" @@ -100,7 +101,7 @@ static void node_socket_button_label(const bContext *UNUSED(C), uiBlock *block, bNodeTree *UNUSED(ntree), bNode *UNUSED(node), bNodeSocket *sock, const char *UNUSED(name), int x, int y, int width) { - uiDefBut(block, LABEL, 0, sock->name, x, y, width, NODE_DY, NULL, 0, 0, 0, 0, ""); + uiDefBut(block, LABEL, 0, IFACE_(sock->name), x, y, width, NODE_DY, NULL, 0, 0, 0, 0, ""); } static void node_socket_button_default(const bContext *C, uiBlock *block, @@ -115,7 +116,7 @@ static void node_socket_button_default(const bContext *C, uiBlock *block, RNA_pointer_create(&ntree->id, &RNA_NodeSocket, sock, &ptr); - bt = uiDefButR(block, NUM, B_NODE_EXEC, name, + bt = uiDefButR(block, NUM, B_NODE_EXEC, IFACE_(name), x, y + 1, width, NODE_DY - 2, &ptr, "default_value", 0, 0, 0, -1, -1, NULL); if (node) @@ -167,7 +168,7 @@ static void node_socket_button_components(const bContext *C, uiBlock *block, args->arg1 = CTX_wm_space_node(C); args->arg2 = node; - uiDefBlockButN(block, socket_component_menu, args, name, x, y + 1, width, NODE_DY - 2, ""); + uiDefBlockButN(block, socket_component_menu, args, IFACE_(name), x, y + 1, width, NODE_DY - 2, ""); } } @@ -176,7 +177,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block, const char *name, int x, int y, int width) { if (sock->link || (sock->flag & SOCK_HIDE_VALUE)) - node_socket_button_label(C, block, ntree, node, sock, name, x, y, width); + node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width); else { PointerRNA ptr; uiBut *bt; @@ -190,7 +191,7 @@ static void node_socket_button_color(const bContext *C, uiBlock *block, uiButSetFunc(bt, node_sync_cb, CTX_wm_space_node(C), node); if (name[0] != '\0' && labelw > 0) - uiDefBut(block, LABEL, 0, name, x + 40, y + 2, labelw, NODE_DY - 2, NULL, 0, 0, 0, 0, ""); + uiDefBut(block, LABEL, 0, IFACE_(name), x + 40, y + 2, labelw, NODE_DY - 2, NULL, 0, 0, 0, 0, ""); } } @@ -203,7 +204,7 @@ static void node_draw_input_default(const bContext *C, uiBlock *block, if (stype->buttonfunc) stype->buttonfunc(C, block, ntree, node, sock, name, x, y, width); else - node_socket_button_label(C, block, ntree, node, sock, name, x, y, width); + node_socket_button_label(C, block, ntree, node, sock, IFACE_(name), x, y, width); } static void node_draw_output_default(const bContext *C, uiBlock *block, @@ -213,13 +214,14 @@ static void node_draw_output_default(const bContext *C, uiBlock *block, SpaceNode *snode = CTX_wm_space_node(C); float slen; int ofs = 0; + const char *ui_name = IFACE_(name); UI_ThemeColor(TH_TEXT); - slen = snode->aspect * UI_GetStringWidth(name); + slen = snode->aspect * UI_GetStringWidth(ui_name); while (slen > node->width) { ofs++; - slen = snode->aspect * UI_GetStringWidth(name + ofs); + slen = snode->aspect * UI_GetStringWidth(ui_name + ofs); } - uiDefBut(block, LABEL, 0, name + ofs, (short)(sock->locx - 15.0f - slen), (short)(sock->locy - 9.0f), + uiDefBut(block, LABEL, 0, ui_name + ofs, (short)(sock->locx - 15.0f - slen), (short)(sock->locy - 9.0f), (short)(node->width - NODE_DY), NODE_DY, NULL, 0, 0, 0, 0, ""); } @@ -324,8 +326,8 @@ static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt uiTemplateCurveMapping(layout, ptr, "curve", 's', 0, 0); row = uiLayoutRow(layout, 1); - uiItemR(row, ptr, "frame_start", 0, "Sta", ICON_NONE); - uiItemR(row, ptr, "frame_end", 0, "End", ICON_NONE); + uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE); + uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE); } static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) @@ -642,6 +644,7 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket * { bNodeTree *ngroup = (bNodeTree *)gnode->id; uiBut *bt; + const char *ui_name = IFACE_(sock->name); if (sock->flag & SOCK_DYNAMIC) { bt = uiDefBut(gnode->block, TEX, 0, "", @@ -653,9 +656,9 @@ static void draw_group_socket_name(SpaceNode *snode, bNode *gnode, bNodeSocket * uiButSetFunc(bt, update_group_output_cb, snode, ngroup); } else { - uiDefBut(gnode->block, LABEL, 0, sock->name, + uiDefBut(gnode->block, LABEL, 0, ui_name, sock->locx + xoffset, sock->locy + 1 + yoffset, 72, NODE_DY, - NULL, 0, sizeof(sock->name), 0, 0, ""); + NULL, 0, sizeof(ui_name), 0, 0, ""); } } @@ -1049,8 +1052,8 @@ static int node_resize_area_frame(bNode *node, int x, int y) static void node_buts_frame_details(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { - uiItemR(layout, ptr, "label_size", 0, "Label Size", ICON_NONE); - uiItemR(layout, ptr, "shrink", 0, "Shrink", ICON_NONE); + uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE); + uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE); } @@ -1204,15 +1207,15 @@ static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), Poin { uiLayout *row; - uiItemL(layout, "Location:", ICON_NONE); + uiItemL(layout, IFACE_("Location:"), ICON_NONE); row = uiLayoutRow(layout, 1); uiItemR(row, ptr, "translation", 0, "", ICON_NONE); - uiItemL(layout, "Rotation:", ICON_NONE); + uiItemL(layout, IFACE_("Rotation:"), ICON_NONE); row = uiLayoutRow(layout, 1); uiItemR(row, ptr, "rotation", 0, "", ICON_NONE); - uiItemL(layout, "Scale:", ICON_NONE); + uiItemL(layout, IFACE_("Scale:"), ICON_NONE); row = uiLayoutRow(layout, 1); uiItemR(row, ptr, "scale", 0, "", ICON_NONE); @@ -1244,14 +1247,14 @@ static void node_shader_buts_geometry(uiLayout *layout, bContext *C, PointerRNA uiItemPointerR(col, ptr, "color_layer", &dataptr, "vertex_colors", "", ICON_NONE); } else { - uiItemR(col, ptr, "uv_layer", 0, "UV", ICON_NONE); - uiItemR(col, ptr, "color_layer", 0, "VCol", ICON_NONE); + uiItemR(col, ptr, "uv_layer", 0, IFACE_("UV"), ICON_NONE); + uiItemR(col, ptr, "color_layer", 0, IFACE_("VCol"), ICON_NONE); } } static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) { - uiItemR(layout, ptr, "attribute_name", 0, "Name", ICON_NONE); + uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE); } static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr) @@ -1414,7 +1417,7 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA * ImageUser *iuser = node->storage; char numstr[32]; const int framenr = BKE_image_user_frame_get(iuser, CFRA, 0); - BLI_snprintf(numstr, sizeof(numstr), "Frame: %d", framenr); + BLI_snprintf(numstr, sizeof(numstr), IFACE_("Frame: %d"), framenr); uiItemL(layout, numstr, ICON_NONE); } @@ -1484,18 +1487,18 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE); if (RNA_boolean_get(ptr, "use_relative")) { - uiItemL(col, "Aspect Correction", 0); + uiItemL(col, IFACE_("Aspect Correction"), 0); row = uiLayoutRow(layout, 1); uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, 0); col = uiLayoutColumn(layout, 1); - uiItemR(col, ptr, "factor_x", 0, "X", ICON_NONE); - uiItemR(col, ptr, "factor_y", 0, "Y", ICON_NONE); + uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE); + uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE); } else { col = uiLayoutColumn(layout, 1); - uiItemR(col, ptr, "size_x", 0, "X", ICON_NONE); - uiItemR(col, ptr, "size_y", 0, "Y", ICON_NONE); + uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE); + uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE); } } @@ -1507,9 +1510,9 @@ static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), Poin uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE); col = uiLayoutColumn(layout, 1); - uiItemL(col, "Center:", ICON_NONE); - uiItemR(col, ptr, "center_x", 0, "X", ICON_NONE); - uiItemR(col, ptr, "center_y", 0, "Y", ICON_NONE); + uiItemL(col, IFACE_("Center:"), ICON_NONE); + uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE); + uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE); uiItemS(layout); @@ -1538,7 +1541,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *UNUSED(C), Po uiLayout *sub, *col; col = uiLayoutColumn(layout, 0); - uiItemL(col, "Bokeh Type:", ICON_NONE); + uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE); uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE); uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE); @@ -1633,12 +1636,12 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), Po col = uiLayoutColumn(layout, 0); uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE); - uiItemR(col, ptr, "factor", 0, "Blur", ICON_NONE); + uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE); col = uiLayoutColumn(layout, 1); - uiItemL(col, "Speed:", ICON_NONE); - uiItemR(col, ptr, "speed_min", 0, "Min", ICON_NONE); - uiItemR(col, ptr, "speed_max", 0, "Max", ICON_NONE); + uiItemL(col, IFACE_("Speed:"), ICON_NONE); + uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE); + uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE); uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE); } @@ -1662,16 +1665,16 @@ static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), Point col = uiLayoutColumn(layout, 1); if (RNA_boolean_get(ptr, "relative")) { - uiItemR(col, ptr, "rel_min_x", 0, "Left", ICON_NONE); - uiItemR(col, ptr, "rel_max_x", 0, "Right", ICON_NONE); - uiItemR(col, ptr, "rel_min_y", 0, "Up", ICON_NONE); - uiItemR(col, ptr, "rel_max_y", 0, "Down", ICON_NONE); + uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE); + uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE); + uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE); + uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE); } else { - uiItemR(col, ptr, "min_x", 0, "Left", ICON_NONE); - uiItemR(col, ptr, "max_x", 0, "Right", ICON_NONE); - uiItemR(col, ptr, "min_y", 0, "Up", ICON_NONE); - uiItemR(col, ptr, "max_y", 0, "Down", ICON_NONE); + uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE); + uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE); + uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE); + uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE); } } @@ -1691,9 +1694,9 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout, bContext *UNUS col = uiLayoutColumn(layout, 0); - uiItemL(col, "Inner Edge:", ICON_NONE); + uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE); uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE); - uiItemL(col, "Buffer Edge:", ICON_NONE); + uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE); uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE); } @@ -1770,7 +1773,7 @@ static void node_composit_buts_distance_matte(uiLayout *layout, bContext *UNUSED col = uiLayoutColumn(layout, 1); - uiItemL(layout, "Color Space:", ICON_NONE); + uiItemL(layout, IFACE_("Color Space:"), ICON_NONE); row = uiLayoutRow(layout, 0); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); @@ -1782,7 +1785,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C) { uiLayout *row, *col; - uiItemL(layout, "Despill Channel:", ICON_NONE); + uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE); row = uiLayoutRow(layout, 0); uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); @@ -1790,7 +1793,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C) uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE); if (RNA_enum_get(ptr, "limit_method") == 0) { - uiItemL(col, "Limiting Channel:", ICON_NONE); + uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); } @@ -1832,12 +1835,12 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED( { uiLayout *col, *row; - uiItemL(layout, "Color Space:", ICON_NONE); + uiItemL(layout, IFACE_("Color Space:"), ICON_NONE); row = uiLayoutRow(layout, 0); uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE); col = uiLayoutColumn(layout, 0); - uiItemL(col, "Key Channel:", ICON_NONE); + uiItemL(col, IFACE_("Key Channel:"), ICON_NONE); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); @@ -1845,7 +1848,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED( uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE); if (RNA_enum_get(ptr, "limit_method") == 0) { - uiItemL(col, "Limiting Channel:", ICON_NONE); + uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE); row = uiLayoutRow(col, 0); uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE); } @@ -1922,9 +1925,9 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C) int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER); if (multilayer) - uiItemL(layout, "Path:", 0); + uiItemL(layout, IFACE_("Path:"), 0); else - uiItemL(layout, "Base Path:", 0); + uiItemL(layout, IFACE_("Base Path:"), 0); uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE); } static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C, PointerRNA *ptr) @@ -1940,7 +1943,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C uiItemS(layout); - uiItemO(layout, "Add Input", ICON_ZOOMIN, "NODE_OT_output_file_add_socket"); + uiItemO(layout, IFACE_("Add Input"), ICON_ZOOMIN, "NODE_OT_output_file_add_socket"); active_index = RNA_int_get(ptr, "active_input_index"); /* using different collection properties if multilayer format is enabled */ @@ -1966,7 +1969,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C uiLayout *row, *col; col = uiLayoutColumn(layout, 1); - uiItemL(col, "Layer:", 0); + uiItemL(col, IFACE_("Layer:"), 0); row = uiLayoutRow(col, 0); uiItemR(row, &active_input_ptr, "name", 0, "", 0); uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY); @@ -1975,7 +1978,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C uiLayout *row, *col; col = uiLayoutColumn(layout, 1); - uiItemL(col, "File Path:", 0); + uiItemL(col, IFACE_("File Path:"), 0); row = uiLayoutRow(col, 0); uiItemR(row, &active_input_ptr, "path", 0, "", 0); uiItemFullO(row, "NODE_OT_output_file_remove_active_socket", "", ICON_X, NULL, WM_OP_EXEC_DEFAULT, UI_ITEM_R_ICON_ONLY); @@ -1984,7 +1987,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C imfptr = RNA_pointer_get(&active_input_ptr, "format"); col = uiLayoutColumn(layout, 1); - uiItemL(col, "Format:", 0); + uiItemL(col, IFACE_("Format:"), 0); uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, 0); col = uiLayoutColumn(layout, 0); @@ -2151,14 +2154,14 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE row = uiLayoutRow(layout, 0); uiItemL(row, "", 0); - uiItemL(row, "Saturation", 0); - uiItemL(row, "Contrast", 0); - uiItemL(row, "Gamma", 0); - uiItemL(row, "Gain", 0); - uiItemL(row, "Lift", 0); + uiItemL(row, IFACE_("Saturation"), 0); + uiItemL(row, IFACE_("Contrast"), 0); + uiItemL(row, IFACE_("Gamma"), 0); + uiItemL(row, IFACE_("Gain"), 0); + uiItemL(row, IFACE_("Lift"), 0); row = uiLayoutRow(layout, 0); - uiItemL(row, "Master", 0); + uiItemL(row, IFACE_("Master"), 0); uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE); @@ -2166,7 +2169,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE); row = uiLayoutRow(layout, 0); - uiItemL(row, "Highlights", 0); + uiItemL(row, IFACE_("Highlights"), 0); uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE); @@ -2174,7 +2177,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE); row = uiLayoutRow(layout, 0); - uiItemL(row, "Midtones", 0); + uiItemL(row, IFACE_("Midtones"), 0); uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE); @@ -2182,7 +2185,7 @@ static void node_composit_buts_colorcorrection(uiLayout *layout, bContext *UNUSE uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE); row = uiLayoutRow(layout, 0); - uiItemL(row, "Shadows", 0); + uiItemL(row, IFACE_("Shadows"), 0); uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE); uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE); @@ -2203,31 +2206,31 @@ static void node_composit_buts_colorcorrection_but(uiLayout *layout, bContext *U uiItemR(row, ptr, "green", 0, NULL, ICON_NONE); uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE); row = layout; - uiItemL(row, "Saturation", 0); + uiItemL(row, IFACE_("Saturation"), 0); uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE); - uiItemL(row, "Contrast", 0); + uiItemL(row, IFACE_("Contrast"), 0); uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE); - uiItemL(row, "Gamma", 0); + uiItemL(row, IFACE_("Gamma"), 0); uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE); - uiItemL(row, "Gain", 0); + uiItemL(row, IFACE_("Gain"), 0); uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE); - uiItemL(row, "Lift", 0); + uiItemL(row, IFACE_("Lift"), 0); uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); @@ -2599,12 +2602,12 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin uiLayout *col; col = uiLayoutColumn(layout, 1); - uiItemR(col, ptr, "offset", 0, "Offset", ICON_NONE); - uiItemR(col, ptr, "offset_frequency", 0, "Frequency", ICON_NONE); + uiItemR(col, ptr, "offset", 0, IFACE_("Offset"), ICON_NONE); + uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE); col = uiLayoutColumn(layout, 1); - uiItemR(col, ptr, "squash", 0, "Squash", ICON_NONE); - uiItemR(col, ptr, "squash_frequency", 0, "Frequency", ICON_NONE); + uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE); + uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE); } static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr) @@ -2665,7 +2668,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE); row = uiLayoutRow(col, 0); uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE); - uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, "Depth", ICON_NONE); + uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE); break; case TEX_DISTNOISE: diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c index ee3827428bc..97e64c4acdf 100644 --- a/source/blender/editors/space_node/node_templates.c +++ b/source/blender/editors/space_node/node_templates.c @@ -483,7 +483,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_ uiBlockSetCurLayout(block, column); if (sock->link) { - uiItemL(column, "Link", ICON_NONE); + uiItemL(column, IFACE_("Link"), ICON_NONE); but= block->buttons.last; but->flag= UI_TEXT_LEFT; diff --git a/source/blender/nodes/composite/node_composite_util.h b/source/blender/nodes/composite/node_composite_util.h index 51f047b94ff..8f42a9bbe47 100644 --- a/source/blender/nodes/composite/node_composite_util.h +++ b/source/blender/nodes/composite/node_composite_util.h @@ -57,6 +57,8 @@ #include "BLI_utildefines.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "BKE_blender.h" #include "BKE_camera.h" #include "BKE_colortools.h" diff --git a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c index 5a716e18660..588574e324c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_alphaOver.c +++ b/source/blender/nodes/composite/nodes/node_composite_alphaOver.c @@ -34,13 +34,13 @@ /* **************** ALPHAOVER ******************** */ static bNodeSocketTemplate cmp_node_alphaover_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_alphaover_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c index b8aabdae77f..196234d658f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_bilateralblur.c @@ -33,13 +33,13 @@ /* **************** BILATERALBLUR ******************** */ static bNodeSocketTemplate cmp_node_bilateralblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Determinator", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Determinator"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_bilateralblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_blur.c b/source/blender/nodes/composite/nodes/node_composite_blur.c index d19ea3f202f..f10e6bfe939 100644 --- a/source/blender/nodes/composite/nodes/node_composite_blur.c +++ b/source/blender/nodes/composite/nodes/node_composite_blur.c @@ -35,12 +35,12 @@ /* **************** BLUR ******************** */ static bNodeSocketTemplate cmp_node_blur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Size", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Size"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_blur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c index f239267a128..ab679b9242f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_bokehblur.c @@ -37,15 +37,15 @@ /* **************** BLUR ******************** */ static bNodeSocketTemplate cmp_node_bokehblur_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Bokeh", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Size", 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f}, - { SOCK_FLOAT, 1, "Bounding box", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Bokeh"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Size"), 0.01f, 0.0f, 0.0f, 0.0f, 0.0f, 0.5f}, + { SOCK_FLOAT, 1, N_("Bounding box"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_bokehblur_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c index 15dba89d12b..b46e7e646de 100644 --- a/source/blender/nodes/composite/nodes/node_composite_bokehimage.c +++ b/source/blender/nodes/composite/nodes/node_composite_bokehimage.c @@ -38,7 +38,7 @@ /* **************** Bokeh image Tools ******************** */ static bNodeSocketTemplate cmp_node_bokehimage_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static void node_composit_init_bokehimage(bNodeTree *UNUSED(ntree), bNode* node, bNodeTemplate *UNUSED(ntemp)) diff --git a/source/blender/nodes/composite/nodes/node_composite_boxmask.c b/source/blender/nodes/composite/nodes/node_composite_boxmask.c index 8c3744e2930..4bd6ab4698b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_boxmask.c +++ b/source/blender/nodes/composite/nodes/node_composite_boxmask.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_boxmask_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_boxmask_out[]= { - { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_brightness.c b/source/blender/nodes/composite/nodes/node_composite_brightness.c index 9168a982b5d..8761d35f18f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_brightness.c +++ b/source/blender/nodes/composite/nodes/node_composite_brightness.c @@ -37,13 +37,13 @@ /* **************** Brigh and contrsast ******************** */ static bNodeSocketTemplate cmp_node_brightcontrast_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_brightcontrast_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c index 9e3aa9ee13f..6163d8f01b1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_channelMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_channelMatte.c @@ -35,13 +35,13 @@ /* ******************* Channel Matte Node ********************************* */ static bNodeSocketTemplate cmp_node_channel_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_channel_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c index a7c0ae68271..7c6b4ad1f95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_chromaMatte.c @@ -34,14 +34,14 @@ /* ******************* Chroma Key ********************************************************** */ static bNodeSocketTemplate cmp_node_chroma_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_chroma_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c index d9f0c741738..8aad5bdf179 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorMatte.c @@ -34,14 +34,14 @@ /* ******************* Color Key ********************************************************** */ static bNodeSocketTemplate cmp_node_color_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_color_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c index 81693c31d87..678091790ea 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorSpill.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorSpill.c @@ -37,13 +37,13 @@ /* ******************* Color Spill Supression ********************************* */ static bNodeSocketTemplate cmp_node_color_spill_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_color_spill_out[]={ - {SOCK_RGBA, 0, "Image"}, + {SOCK_RGBA, 0, N_("Image")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c index 8dead1babdd..fa32db9b31d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorbalance.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorbalance.c @@ -36,13 +36,13 @@ /* ******************* Color Balance ********************************* */ static bNodeSocketTemplate cmp_node_colorbalance_in[]={ - {SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_colorbalance_out[]={ - {SOCK_RGBA, 0, "Image"}, + {SOCK_RGBA, 0, N_("Image")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c index 929efaef2c8..6b02202151c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c +++ b/source/blender/nodes/composite/nodes/node_composite_colorcorrection.c @@ -37,13 +37,13 @@ /* ******************* Color Balance ********************************* */ static bNodeSocketTemplate cmp_node_colorcorrection_in[]={ - { SOCK_RGBA,1,"Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Mask", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA,1,N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1,0,""} }; static bNodeSocketTemplate cmp_node_colorcorrection_out[]={ - { SOCK_RGBA,0,"Image"}, + { SOCK_RGBA,0,N_("Image")}, { -1,0,""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_composite.c b/source/blender/nodes/composite/nodes/node_composite_composite.c index 9b1e5e451c4..7b189ef40e5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_composite.c +++ b/source/blender/nodes/composite/nodes/node_composite_composite.c @@ -36,9 +36,9 @@ /* **************** COMPOSITE ******************** */ static bNodeSocketTemplate cmp_node_composite_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_crop.c b/source/blender/nodes/composite/nodes/node_composite_crop.c index 242bc8396d7..8d676fd6d9f 100644 --- a/source/blender/nodes/composite/nodes/node_composite_crop.c +++ b/source/blender/nodes/composite/nodes/node_composite_crop.c @@ -35,11 +35,11 @@ /* **************** Crop ******************** */ static bNodeSocketTemplate cmp_node_crop_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_crop_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_curves.c b/source/blender/nodes/composite/nodes/node_composite_curves.c index d17a7bf5dc8..b5a78015d76 100644 --- a/source/blender/nodes/composite/nodes/node_composite_curves.c +++ b/source/blender/nodes/composite/nodes/node_composite_curves.c @@ -37,7 +37,7 @@ /* custom1 = sfra, custom2 = efra */ static bNodeSocketTemplate cmp_node_time_out[]= { - { SOCK_FLOAT, 0, "Fac"}, + { SOCK_FLOAT, 0, N_("Fac")}, { -1, 0, "" } }; @@ -80,12 +80,12 @@ void register_node_type_cmp_curve_time(bNodeTreeType *ttype) /* **************** CURVE VEC ******************** */ static bNodeSocketTemplate cmp_node_curve_vec_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_curve_vec_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; @@ -119,15 +119,15 @@ void register_node_type_cmp_curve_vec(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate cmp_node_curve_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Black Level", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "White Level", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Black Level"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("White Level"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_curve_rgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_defocus.c b/source/blender/nodes/composite/nodes/node_composite_defocus.c index 1a6e3fb1675..1b82da372ec 100644 --- a/source/blender/nodes/composite/nodes/node_composite_defocus.c +++ b/source/blender/nodes/composite/nodes/node_composite_defocus.c @@ -34,12 +34,12 @@ /* ************ qdn: Defocus node ****************** */ static bNodeSocketTemplate cmp_node_defocus_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_defocus_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c index c7fbcb46c23..0569f5c68ef 100644 --- a/source/blender/nodes/composite/nodes/node_composite_diffMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_diffMatte.c @@ -34,14 +34,14 @@ /* ******************* channel Difference Matte ********************************* */ static bNodeSocketTemplate cmp_node_diff_matte_in[]={ - {SOCK_RGBA, 1, "Image 1", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Image 2", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image 1"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image 2"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_diff_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_dilate.c b/source/blender/nodes/composite/nodes/node_composite_dilate.c index ee857dd0007..8363d5928bf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_dilate.c +++ b/source/blender/nodes/composite/nodes/node_composite_dilate.c @@ -36,11 +36,11 @@ /* **************** Dilate/Erode ******************** */ static bNodeSocketTemplate cmp_node_dilateerode_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_dilateerode_out[]= { - { SOCK_FLOAT, 0, "Mask"}, + { SOCK_FLOAT, 0, N_("Mask")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c index 49690499569..395fa154a89 100644 --- a/source/blender/nodes/composite/nodes/node_composite_directionalblur.c +++ b/source/blender/nodes/composite/nodes/node_composite_directionalblur.c @@ -33,12 +33,12 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_dblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_dblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_displace.c b/source/blender/nodes/composite/nodes/node_composite_displace.c index 3d6e61d1f04..c1a85a0071b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_displace.c +++ b/source/blender/nodes/composite/nodes/node_composite_displace.c @@ -36,14 +36,14 @@ /* **************** Displace ******************** */ static bNodeSocketTemplate cmp_node_displace_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_VECTOR, 1, "Vector", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION}, - { SOCK_FLOAT, 1, "X Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Y Scale", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_TRANSLATION}, + { SOCK_FLOAT, 1, N_("X Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Y Scale"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_displace_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c index 1976aa45eed..a456f45c57e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_distanceMatte.c @@ -34,14 +34,14 @@ /* ******************* channel Distance Matte ********************************* */ static bNodeSocketTemplate cmp_node_distance_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - {SOCK_RGBA, 1, "Key Color", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Key Color"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_distance_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c index a6ba3034d87..7a1e82ddd9b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c +++ b/source/blender/nodes/composite/nodes/node_composite_ellipsemask.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_ellipsemask_in[]= { - { SOCK_FLOAT, 1, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_ellipsemask_out[]= { - { SOCK_FLOAT, 0, "Mask", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mask"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_filter.c b/source/blender/nodes/composite/nodes/node_composite_filter.c index 5adabecba08..be5aab74e02 100644 --- a/source/blender/nodes/composite/nodes/node_composite_filter.c +++ b/source/blender/nodes/composite/nodes/node_composite_filter.c @@ -34,12 +34,12 @@ /* **************** FILTER ******************** */ static bNodeSocketTemplate cmp_node_filter_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_filter_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_flip.c b/source/blender/nodes/composite/nodes/node_composite_flip.c index 3c297299edc..44e93c08509 100644 --- a/source/blender/nodes/composite/nodes/node_composite_flip.c +++ b/source/blender/nodes/composite/nodes/node_composite_flip.c @@ -34,12 +34,12 @@ /* **************** Flip ******************** */ static bNodeSocketTemplate cmp_node_flip_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_flip_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_gamma.c b/source/blender/nodes/composite/nodes/node_composite_gamma.c index 2ee94224e4b..f681eb4f630 100644 --- a/source/blender/nodes/composite/nodes/node_composite_gamma.c +++ b/source/blender/nodes/composite/nodes/node_composite_gamma.c @@ -36,12 +36,12 @@ /* **************** Gamma Tools ******************** */ static bNodeSocketTemplate cmp_node_gamma_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_gamma_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_glare.c b/source/blender/nodes/composite/nodes/node_composite_glare.c index 7484ae266fc..1e32d6f0461 100644 --- a/source/blender/nodes/composite/nodes/node_composite_glare.c +++ b/source/blender/nodes/composite/nodes/node_composite_glare.c @@ -33,11 +33,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_glare_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_glare_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c index 7089983fdbc..32bfc048cc7 100644 --- a/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c +++ b/source/blender/nodes/composite/nodes/node_composite_hueSatVal.c @@ -35,12 +35,12 @@ /* **************** Hue Saturation ******************** */ static bNodeSocketTemplate cmp_node_hue_sat_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_hue_sat_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c index 23d04a28276..d40abbe5f4d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_huecorrect.c +++ b/source/blender/nodes/composite/nodes/node_composite_huecorrect.c @@ -33,13 +33,13 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_huecorrect_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_huecorrect_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_idMask.c b/source/blender/nodes/composite/nodes/node_composite_idMask.c index c1dba471f20..09be1c54503 100644 --- a/source/blender/nodes/composite/nodes/node_composite_idMask.c +++ b/source/blender/nodes/composite/nodes/node_composite_idMask.c @@ -36,11 +36,11 @@ /* **************** ID Mask ******************** */ static bNodeSocketTemplate cmp_node_idmask_in[]= { - { SOCK_FLOAT, 1, "ID value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("ID value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_idmask_out[]= { - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_image.c b/source/blender/nodes/composite/nodes/node_composite_image.c index 70d68737032..ba03a2697be 100644 --- a/source/blender/nodes/composite/nodes/node_composite_image.c +++ b/source/blender/nodes/composite/nodes/node_composite_image.c @@ -35,34 +35,34 @@ /* **************** IMAGE (and RenderResult, multilayer image) ******************** */ static bNodeSocketTemplate cmp_node_rlayers_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Speed", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Specular", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Shadow", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "AO", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Reflect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Refract", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "IndexOB", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "IndexMA", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Mist", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Emit", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Environment", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Diffuse Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Glossy Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Direct", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Indirect", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 0, "Transmission Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Speed"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Specular"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Shadow"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("AO"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Reflect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Refract"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("IndexOB"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("IndexMA"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Mist"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Emit"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Environment"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Diffuse Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Glossy Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Direct"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Indirect"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Transmission Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_invert.c b/source/blender/nodes/composite/nodes/node_composite_invert.c index 8f3a6fc2e25..2a91647d6f5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_invert.c +++ b/source/blender/nodes/composite/nodes/node_composite_invert.c @@ -33,13 +33,13 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate cmp_node_invert_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_invert_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_lensdist.c b/source/blender/nodes/composite/nodes/node_composite_lensdist.c index 5d3a9323f52..9b19ca6f5cf 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lensdist.c +++ b/source/blender/nodes/composite/nodes/node_composite_lensdist.c @@ -33,13 +33,13 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_lensdist_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Distort", 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE}, - { SOCK_FLOAT, 1, "Dispersion", 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Distort"), 0.f, 0.f, 0.f, 0.f, -0.999f, 1.f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Dispersion"), 0.f, 0.f, 0.f, 0.f, 0.f, 1.f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_lensdist_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_levels.c b/source/blender/nodes/composite/nodes/node_composite_levels.c index 9888966c46a..5594c20a9df 100644 --- a/source/blender/nodes/composite/nodes/node_composite_levels.c +++ b/source/blender/nodes/composite/nodes/node_composite_levels.c @@ -35,13 +35,13 @@ /* **************** LEVELS ******************** */ static bNodeSocketTemplate cmp_node_view_levels_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_view_levels_out[]={ - {SOCK_FLOAT, 0, "Mean"}, - {SOCK_FLOAT, 0, "Std Dev"}, + {SOCK_FLOAT, 0, N_("Mean")}, + {SOCK_FLOAT, 0, N_("Std Dev")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c index 1518284e015..955d94942a4 100644 --- a/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c +++ b/source/blender/nodes/composite/nodes/node_composite_lummaMatte.c @@ -35,13 +35,13 @@ /* ******************* Luma Matte Node ********************************* */ static bNodeSocketTemplate cmp_node_luma_matte_in[]={ - {SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + {SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, {-1, 0, ""} }; static bNodeSocketTemplate cmp_node_luma_matte_out[]={ - {SOCK_RGBA, 0, "Image"}, - {SOCK_FLOAT, 0, "Matte"}, + {SOCK_RGBA, 0, N_("Image")}, + {SOCK_FLOAT, 0, N_("Matte")}, {-1, 0, ""} }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mapUV.c b/source/blender/nodes/composite/nodes/node_composite_mapUV.c index 7d62e6b8030..a41d010ee95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mapUV.c +++ b/source/blender/nodes/composite/nodes/node_composite_mapUV.c @@ -35,12 +35,12 @@ /* **************** Map UV ******************** */ static bNodeSocketTemplate cmp_node_mapuv_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_VECTOR, 1, "UV", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("UV"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_mapuv_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mapValue.c b/source/blender/nodes/composite/nodes/node_composite_mapValue.c index 2fd115261f8..1d296d540f9 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mapValue.c +++ b/source/blender/nodes/composite/nodes/node_composite_mapValue.c @@ -34,11 +34,11 @@ /* **************** MAP VALUE ******************** */ static bNodeSocketTemplate cmp_node_map_value_in[]= { - { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_map_value_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_math.c b/source/blender/nodes/composite/nodes/node_composite_math.c index 4c9d1a66fb0..9ceee3feab1 100644 --- a/source/blender/nodes/composite/nodes/node_composite_math.c +++ b/source/blender/nodes/composite/nodes/node_composite_math.c @@ -34,13 +34,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate cmp_node_math_in[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_math_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c index 6539e81beec..6f8891f2b81 100644 --- a/source/blender/nodes/composite/nodes/node_composite_mixrgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_mixrgb.c @@ -33,13 +33,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate cmp_node_mix_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 5.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_mix_rgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_movieclip.c b/source/blender/nodes/composite/nodes/node_composite_movieclip.c index 2f017b52676..9f5a7e67c96 100644 --- a/source/blender/nodes/composite/nodes/node_composite_movieclip.c +++ b/source/blender/nodes/composite/nodes/node_composite_movieclip.c @@ -34,11 +34,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_movieclip_out[] = { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 1, "Offset X"}, - { SOCK_FLOAT, 1, "Offset Y"}, - { SOCK_FLOAT, 1, "Scale"}, - { SOCK_FLOAT, 1, "Angle"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 1, N_("Offset X")}, + { SOCK_FLOAT, 1, N_("Offset Y")}, + { SOCK_FLOAT, 1, N_("Scale")}, + { SOCK_FLOAT, 1, N_("Angle")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c index 7a28eabec34..5def9c41e19 100644 --- a/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c +++ b/source/blender/nodes/composite/nodes/node_composite_moviedistortion.c @@ -38,12 +38,12 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_moviedistortion_in[] = { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_moviedistortion_out[] = { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_normal.c b/source/blender/nodes/composite/nodes/node_composite_normal.c index e9b5f10172c..99a1f9ea520 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normal.c +++ b/source/blender/nodes/composite/nodes/node_composite_normal.c @@ -35,13 +35,13 @@ /* **************** NORMAL ******************** */ static bNodeSocketTemplate cmp_node_normal_in[]= { - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_normal_out[]= { - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_FLOAT, 0, "Dot"}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_FLOAT, 0, N_("Dot")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_normalize.c b/source/blender/nodes/composite/nodes/node_composite_normalize.c index 69386c3b816..4697ab74a95 100644 --- a/source/blender/nodes/composite/nodes/node_composite_normalize.c +++ b/source/blender/nodes/composite/nodes/node_composite_normalize.c @@ -35,11 +35,11 @@ /* **************** NORMALIZE single channel, useful for Z buffer ******************** */ static bNodeSocketTemplate cmp_node_normalize_in[]= { - { SOCK_FLOAT, 1, "Value", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_normalize_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_premulkey.c b/source/blender/nodes/composite/nodes/node_composite_premulkey.c index 3d8b0108bbb..63b10b80462 100644 --- a/source/blender/nodes/composite/nodes/node_composite_premulkey.c +++ b/source/blender/nodes/composite/nodes/node_composite_premulkey.c @@ -36,11 +36,11 @@ /* **************** Premul and Key Alpha Convert ******************** */ static bNodeSocketTemplate cmp_node_premulkey_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_premulkey_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_rgb.c b/source/blender/nodes/composite/nodes/node_composite_rgb.c index ca9db716b66..beab47442d5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_rgb.c @@ -35,7 +35,7 @@ /* **************** RGB ******************** */ static bNodeSocketTemplate cmp_node_rgb_out[]= { - { SOCK_RGBA, 0, "RGBA", 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_RGBA, 0, N_("RGBA"), 0.5f, 0.5f, 0.5f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_rotate.c b/source/blender/nodes/composite/nodes/node_composite_rotate.c index 8268977658d..773be2fb41e 100644 --- a/source/blender/nodes/composite/nodes/node_composite_rotate.c +++ b/source/blender/nodes/composite/nodes/node_composite_rotate.c @@ -35,12 +35,12 @@ /* **************** Rotate ******************** */ static bNodeSocketTemplate cmp_node_rotate_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Degr", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Degr"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_rotate_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_scale.c b/source/blender/nodes/composite/nodes/node_composite_scale.c index 38cce50904b..a36919ba553 100644 --- a/source/blender/nodes/composite/nodes/node_composite_scale.c +++ b/source/blender/nodes/composite/nodes/node_composite_scale.c @@ -35,13 +35,13 @@ /* **************** Scale ******************** */ static bNodeSocketTemplate cmp_node_scale_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Y", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Y"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_scale_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c index a30342ee28d..2433cb37763 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombHSVA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE HSVA ******************** */ static bNodeSocketTemplate cmp_node_sephsva_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sephsva_out[]= { - { SOCK_FLOAT, 0, "H"}, - { SOCK_FLOAT, 0, "S"}, - { SOCK_FLOAT, 0, "V"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("H")}, + { SOCK_FLOAT, 0, N_("S")}, + { SOCK_FLOAT, 0, N_("V")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -114,14 +114,14 @@ void register_node_type_cmp_sephsva(bNodeTreeType *ttype) /* **************** COMBINE HSVA ******************** */ static bNodeSocketTemplate cmp_node_combhsva_in[] = { - { SOCK_FLOAT, 1, "H", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "S", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("H"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("S"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combhsva_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c index be4a8ac76fe..988656ac454 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombRGBA.c @@ -34,14 +34,14 @@ /* **************** SEPARATE RGBA ******************** */ static bNodeSocketTemplate cmp_node_seprgba_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_seprgba_out[]= { - { SOCK_FLOAT, 0, "R"}, - { SOCK_FLOAT, 0, "G"}, - { SOCK_FLOAT, 0, "B"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("R")}, + { SOCK_FLOAT, 0, N_("G")}, + { SOCK_FLOAT, 0, N_("B")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -93,14 +93,14 @@ void register_node_type_cmp_seprgba(bNodeTreeType *ttype) /* **************** COMBINE RGBA ******************** */ static bNodeSocketTemplate cmp_node_combrgba_in[]= { - { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combrgba_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c index 7f3b8a31a4b..486c0ed61ee 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYCCA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE YCCA ******************** */ static bNodeSocketTemplate cmp_node_sepycca_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sepycca_out[]= { - { SOCK_FLOAT, 0, "Y"}, - { SOCK_FLOAT, 0, "Cb"}, - { SOCK_FLOAT, 0, "Cr"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("Y")}, + { SOCK_FLOAT, 0, N_("Cb")}, + { SOCK_FLOAT, 0, N_("Cr")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -162,14 +162,14 @@ void register_node_type_cmp_sepycca(bNodeTreeType *ttype) /* **************** COMBINE YCCA ******************** */ static bNodeSocketTemplate cmp_node_combycca_in[]= { - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Cb", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Cr", 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Cb"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Cr"), 0.5f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combycca_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c index 57fcf3af046..fdaae7307f0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c +++ b/source/blender/nodes/composite/nodes/node_composite_sepcombYUVA.c @@ -35,14 +35,14 @@ /* **************** SEPARATE YUVA ******************** */ static bNodeSocketTemplate cmp_node_sepyuva_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_sepyuva_out[]= { - { SOCK_FLOAT, 0, "Y"}, - { SOCK_FLOAT, 0, "U"}, - { SOCK_FLOAT, 0, "V"}, - { SOCK_FLOAT, 0, "A"}, + { SOCK_FLOAT, 0, N_("Y")}, + { SOCK_FLOAT, 0, N_("U")}, + { SOCK_FLOAT, 0, N_("V")}, + { SOCK_FLOAT, 0, N_("A")}, { -1, 0, "" } }; @@ -115,14 +115,14 @@ void register_node_type_cmp_sepyuva(bNodeTreeType *ttype) /* **************** COMBINE YUVA ******************** */ static bNodeSocketTemplate cmp_node_combyuva_in[]= { - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "U", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "V", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "A", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("U"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("V"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("A"), 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_combyuva_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_setalpha.c b/source/blender/nodes/composite/nodes/node_composite_setalpha.c index 646bcc47617..c273807c54d 100644 --- a/source/blender/nodes/composite/nodes/node_composite_setalpha.c +++ b/source/blender/nodes/composite/nodes/node_composite_setalpha.c @@ -34,12 +34,12 @@ /* **************** SET ALPHA ******************** */ static bNodeSocketTemplate cmp_node_setalpha_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_setalpha_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c index a12a1042553..abccbb83bd0 100644 --- a/source/blender/nodes/composite/nodes/node_composite_splitViewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_splitViewer.c @@ -34,8 +34,8 @@ /* **************** SPLIT VIEWER ******************** */ static bNodeSocketTemplate cmp_node_splitviewer_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c index e5d8fe16d51..9ed04ab165c 100644 --- a/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c +++ b/source/blender/nodes/composite/nodes/node_composite_stabilize2d.c @@ -36,12 +36,12 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_stabilize2d_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_stabilize2d_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_switch.c b/source/blender/nodes/composite/nodes/node_composite_switch.c index ee7e3124a7b..8c2c2746593 100644 --- a/source/blender/nodes/composite/nodes/node_composite_switch.c +++ b/source/blender/nodes/composite/nodes/node_composite_switch.c @@ -35,13 +35,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate cmp_node_switch_in[]= { - { SOCK_RGBA, 1, "Off", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "On", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Off"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("On"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_switch_out[]= { - { SOCK_RGBA, 0, "Image", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_texture.c b/source/blender/nodes/composite/nodes/node_composite_texture.c index 5447c2af031..95458ad755b 100644 --- a/source/blender/nodes/composite/nodes/node_composite_texture.c +++ b/source/blender/nodes/composite/nodes/node_composite_texture.c @@ -34,13 +34,13 @@ /* **************** TEXTURE ******************** */ static bNodeSocketTemplate cmp_node_texture_in[]= { - { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION}, - { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ}, + { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_TRANSLATION}, + { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 1.0f, -10.0f, 10.0f, PROP_XYZ}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_texture_out[]= { - { SOCK_FLOAT, 0, "Value"}, - { SOCK_RGBA, 0, "Color"}, + { SOCK_FLOAT, 0, N_("Value")}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_tonemap.c b/source/blender/nodes/composite/nodes/node_composite_tonemap.c index eae81a4bbd2..a9d071ececc 100644 --- a/source/blender/nodes/composite/nodes/node_composite_tonemap.c +++ b/source/blender/nodes/composite/nodes/node_composite_tonemap.c @@ -33,11 +33,11 @@ #include "node_composite_util.h" static bNodeSocketTemplate cmp_node_tonemap_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_tonemap_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_transform.c b/source/blender/nodes/composite/nodes/node_composite_transform.c index 2c2a352017a..8af55cde852 100644 --- a/source/blender/nodes/composite/nodes/node_composite_transform.c +++ b/source/blender/nodes/composite/nodes/node_composite_transform.c @@ -35,16 +35,16 @@ /* **************** Transform ******************** */ static bNodeSocketTemplate cmp_node_transform_in[] = { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, - { SOCK_FLOAT, 1, "Angle", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, - { SOCK_FLOAT, 1, "Scale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f}, + { SOCK_FLOAT, 1, N_("Angle"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_ANGLE}, + { SOCK_FLOAT, 1, N_("Scale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, CMP_SCALE_MAX}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_transform_out[] = { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_translate.c b/source/blender/nodes/composite/nodes/node_composite_translate.c index 970e2c79f14..e147b100fce 100644 --- a/source/blender/nodes/composite/nodes/node_composite_translate.c +++ b/source/blender/nodes/composite/nodes/node_composite_translate.c @@ -36,13 +36,13 @@ /* **************** Translate ******************** */ static bNodeSocketTemplate cmp_node_translate_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "X", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Y", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("X"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Y"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_translate_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c index 86986f6038d..bdf6b4f1635 100644 --- a/source/blender/nodes/composite/nodes/node_composite_valToRgb.c +++ b/source/blender/nodes/composite/nodes/node_composite_valToRgb.c @@ -35,12 +35,12 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate cmp_node_valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_valtorgb_out[]= { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; @@ -101,11 +101,11 @@ void register_node_type_cmp_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate cmp_node_rgbtobw_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_value.c b/source/blender/nodes/composite/nodes/node_composite_value.c index 3cecb69bc7e..8d39b38c2fe 100644 --- a/source/blender/nodes/composite/nodes/node_composite_value.c +++ b/source/blender/nodes/composite/nodes/node_composite_value.c @@ -35,7 +35,7 @@ /* **************** VALUE ******************** */ static bNodeSocketTemplate cmp_node_value_out[]= { /* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */ - { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c index 1d4662aa87b..fd2cc724b82 100644 --- a/source/blender/nodes/composite/nodes/node_composite_vecBlur.c +++ b/source/blender/nodes/composite/nodes/node_composite_vecBlur.c @@ -35,13 +35,13 @@ /* **************** VECTOR BLUR ******************** */ static bNodeSocketTemplate cmp_node_vecblur_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_VECTOR, 1, "Speed", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Speed"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_VELOCITY}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_vecblur_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_viewer.c b/source/blender/nodes/composite/nodes/node_composite_viewer.c index 4a0726e473b..1fc9399e876 100644 --- a/source/blender/nodes/composite/nodes/node_composite_viewer.c +++ b/source/blender/nodes/composite/nodes/node_composite_viewer.c @@ -35,9 +35,9 @@ /* **************** VIEWER ******************** */ static bNodeSocketTemplate cmp_node_viewer_in[]= { - { SOCK_RGBA, 1, "Image", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Z", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/composite/nodes/node_composite_zcombine.c b/source/blender/nodes/composite/nodes/node_composite_zcombine.c index 64342751e84..e431ff17be5 100644 --- a/source/blender/nodes/composite/nodes/node_composite_zcombine.c +++ b/source/blender/nodes/composite/nodes/node_composite_zcombine.c @@ -36,15 +36,15 @@ /* **************** Z COMBINE ******************** */ /* lazy coder note: node->custom2 is abused to send signal */ static bNodeSocketTemplate cmp_node_zcombine_in[]= { - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, - { SOCK_RGBA, 1, "Image", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Z", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Image"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Z"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate cmp_node_zcombine_out[]= { - { SOCK_RGBA, 0, "Image"}, - { SOCK_FLOAT, 0, "Z"}, + { SOCK_RGBA, 0, N_("Image")}, + { SOCK_FLOAT, 0, N_("Z")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/node_shader_util.h b/source/blender/nodes/shader/node_shader_util.h index 37c272ad61d..e4dc74e8d40 100644 --- a/source/blender/nodes/shader/node_shader_util.h +++ b/source/blender/nodes/shader/node_shader_util.h @@ -69,6 +69,8 @@ #include "BLI_threads.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" diff --git a/source/blender/nodes/shader/nodes/node_shader_add_shader.c b/source/blender/nodes/shader/nodes/node_shader_add_shader.c index c12ff54d24c..ee8513a4119 100644 --- a/source/blender/nodes/shader/nodes/node_shader_add_shader.c +++ b/source/blender/nodes/shader/nodes/node_shader_add_shader.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_add_shader_in[]= { - { SOCK_SHADER, 1, "Shader"}, - { SOCK_SHADER, 1, "Shader"}, + { SOCK_SHADER, 1, N_("Shader")}, + { SOCK_SHADER, 1, N_("Shader")}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_add_shader_out[]= { - { SOCK_SHADER, 0, "Shader"}, + { SOCK_SHADER, 0, N_("Shader")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_attribute.c b/source/blender/nodes/shader/nodes/node_shader_attribute.c index bd0779ae5b1..2821c3e3fe6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_attribute.c +++ b/source/blender/nodes/shader/nodes/node_shader_attribute.c @@ -30,9 +30,9 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_attribute_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_VECTOR, 0, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_VECTOR, 0, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_background.c b/source/blender/nodes/shader/nodes/node_shader_background.c index 6acdc5baa59..7d13c359a2b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_background.c +++ b/source/blender/nodes/shader/nodes/node_shader_background.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_background_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_background_out[]= { - { SOCK_SHADER, 0, "Background"}, + { SOCK_SHADER, 0, N_("Background")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_brightness.c b/source/blender/nodes/shader/nodes/node_shader_brightness.c index 7448a0b3bab..2735553cdad 100644 --- a/source/blender/nodes/shader/nodes/node_shader_brightness.c +++ b/source/blender/nodes/shader/nodes/node_shader_brightness.c @@ -32,14 +32,14 @@ /* **************** Brigh and contrsast ******************** */ static bNodeSocketTemplate sh_node_brightcontrast_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Bright", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Contrast", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Bright"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Contrast"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_brightcontrast_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c index 2fd41fed92f..9157728b546 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_anisotropic.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_anisotropic_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness U", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness V", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness U"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness V"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_anisotropic_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c index 114581f8a20..d2e2db3e78a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_diffuse.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_diffuse_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_diffuse_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c index 89d469a6a4d..8ff0ad57742 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glass.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_glass_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_glass_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c index 000a211805b..d28b3454f02 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_glossy.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_glossy_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Roughness", 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Roughness"), 0.2f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_glossy_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c index 60fe847ac11..a3ba3ac7ff3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_translucent.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_translucent_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_translucent_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c index 301e6dfabab..8c945abdd0d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_transparent.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_transparent_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_transparent_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c index fefcf4caeaf..04a1c1b32df 100644 --- a/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c +++ b/source/blender/nodes/shader/nodes/node_shader_bsdf_velvet.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_bsdf_velvet_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Sigma", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Sigma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_bsdf_velvet_out[]= { - { SOCK_SHADER, 0, "BSDF"}, + { SOCK_SHADER, 0, N_("BSDF")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_camera.c b/source/blender/nodes/shader/nodes/node_shader_camera.c index 69a6a5c04a9..17cec8196e8 100644 --- a/source/blender/nodes/shader/nodes/node_shader_camera.c +++ b/source/blender/nodes/shader/nodes/node_shader_camera.c @@ -34,9 +34,9 @@ /* **************** CAMERA INFO ******************** */ static bNodeSocketTemplate sh_node_camera_out[]= { - { SOCK_VECTOR, 0, "View Vector"}, - { SOCK_FLOAT, 0, "View Z Depth"}, - { SOCK_FLOAT, 0, "View Distance"}, + { SOCK_VECTOR, 0, N_("View Vector")}, + { SOCK_FLOAT, 0, N_("View Z Depth")}, + { SOCK_FLOAT, 0, N_("View Distance")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_curves.c b/source/blender/nodes/shader/nodes/node_shader_curves.c index 50bf4c58e4d..be7f3c1c614 100644 --- a/source/blender/nodes/shader/nodes/node_shader_curves.c +++ b/source/blender/nodes/shader/nodes/node_shader_curves.c @@ -35,13 +35,13 @@ /* **************** CURVE VEC ******************** */ static bNodeSocketTemplate sh_node_curve_vec_in[]= { - { SOCK_FLOAT, 0, "Fac", 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 0, N_("Fac"), 1.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_curve_vec_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; @@ -88,13 +88,13 @@ void register_node_type_sh_curve_vec(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate sh_node_curve_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_curve_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_emission.c b/source/blender/nodes/shader/nodes/node_shader_emission.c index 9eb8fc98c69..4854d887592 100644 --- a/source/blender/nodes/shader/nodes/node_shader_emission.c +++ b/source/blender/nodes/shader/nodes/node_shader_emission.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_emission_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Strength", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Strength"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_emission_out[]= { - { SOCK_SHADER, 0, "Emission"}, + { SOCK_SHADER, 0, N_("Emission")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_fresnel.c b/source/blender/nodes/shader/nodes/node_shader_fresnel.c index 8e5350c2167..610a2149011 100644 --- a/source/blender/nodes/shader/nodes/node_shader_fresnel.c +++ b/source/blender/nodes/shader/nodes/node_shader_fresnel.c @@ -29,12 +29,12 @@ /* **************** Fresnel ******************** */ static bNodeSocketTemplate sh_node_fresnel_in[]= { - { SOCK_FLOAT, 1, "IOR", 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("IOR"), 1.45f, 0.0f, 0.0f, 0.0f, 1.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_fresnel_out[]= { - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_gamma.c b/source/blender/nodes/shader/nodes/node_shader_gamma.c index e2907f5ba91..526868f73d3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_gamma.c +++ b/source/blender/nodes/shader/nodes/node_shader_gamma.c @@ -31,13 +31,13 @@ /* **************** Gamma Tools ******************** */ static bNodeSocketTemplate sh_node_gamma_in[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 1.0f, 1.0f, 1.0f}, - { SOCK_FLOAT, 1, "Gamma", 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 1.0f, 1.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Gamma"), 1.0f, 0.0f, 0.0f, 0.0f, 0.001f, 10.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_gamma_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_geom.c b/source/blender/nodes/shader/nodes/node_shader_geom.c index 5e302390329..aa108271ec3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geom.c +++ b/source/blender/nodes/shader/nodes/node_shader_geom.c @@ -38,15 +38,15 @@ /* output socket type definition */ static bNodeSocketTemplate sh_node_geom_out[]= { - { SOCK_VECTOR, 0, "Global"}, - { SOCK_VECTOR, 0, "Local"}, - { SOCK_VECTOR, 0, "View"}, - { SOCK_VECTOR, 0, "Orco"}, - { SOCK_VECTOR, 0, "UV"}, - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_RGBA, 0, "Vertex Color"}, - { SOCK_FLOAT, 0, "Vertex Alpha"}, - { SOCK_FLOAT, 0, "Front/Back"}, + { SOCK_VECTOR, 0, N_("Global")}, + { SOCK_VECTOR, 0, N_("Local")}, + { SOCK_VECTOR, 0, N_("View")}, + { SOCK_VECTOR, 0, N_("Orco")}, + { SOCK_VECTOR, 0, N_("UV")}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_RGBA, 0, N_("Vertex Color")}, + { SOCK_FLOAT, 0, N_("Vertex Alpha")}, + { SOCK_FLOAT, 0, N_("Front/Back")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_geometry.c b/source/blender/nodes/shader/nodes/node_shader_geometry.c index 6b576b0c0d1..2ebd93218d6 100644 --- a/source/blender/nodes/shader/nodes/node_shader_geometry.c +++ b/source/blender/nodes/shader/nodes/node_shader_geometry.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_geometry_out[]= { - { SOCK_VECTOR, 0, "Position", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Tangent", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "True Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Incoming", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Parametric", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Backfacing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Position"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Tangent"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("True Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Incoming"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Parametric"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Backfacing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_holdout.c b/source/blender/nodes/shader/nodes/node_shader_holdout.c index 81dceafe21f..dbd4ed8ab67 100644 --- a/source/blender/nodes/shader/nodes/node_shader_holdout.c +++ b/source/blender/nodes/shader/nodes/node_shader_holdout.c @@ -34,7 +34,7 @@ static bNodeSocketTemplate sh_node_holdout_in[]= { }; static bNodeSocketTemplate sh_node_holdout_out[]= { - { SOCK_SHADER, 0, "Holdout"}, + { SOCK_SHADER, 0, N_("Holdout")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c index 12b97e65be8..b07650e33c0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c +++ b/source/blender/nodes/shader/nodes/node_shader_hueSatVal.c @@ -35,15 +35,15 @@ /* **************** Hue Saturation ******************** */ static bNodeSocketTemplate sh_node_hue_sat_in[]= { - { SOCK_FLOAT, 1, "Hue", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f}, + { SOCK_FLOAT, 1, N_("Hue"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_hue_sat_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_invert.c b/source/blender/nodes/shader/nodes/node_shader_invert.c index 2c20df2274d..ef592a7e2ec 100644 --- a/source/blender/nodes/shader/nodes/node_shader_invert.c +++ b/source/blender/nodes/shader/nodes/node_shader_invert.c @@ -36,13 +36,13 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate sh_node_invert_in[]= { - { SOCK_FLOAT, 1, "Fac", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_invert_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c index bcd7fb8639d..6eacea10b5b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_layer_weight.c +++ b/source/blender/nodes/shader/nodes/node_shader_layer_weight.c @@ -30,13 +30,13 @@ /* **************** Layer Weight ******************** */ static bNodeSocketTemplate sh_node_layer_weight_in[]= { - { SOCK_FLOAT, 1, "Blend", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Blend"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_layer_weight_out[]= { - { SOCK_FLOAT, 0, "Fresnel", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Facing", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fresnel"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Facing"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c index 18225588059..aab5fa8060d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_light_falloff.c +++ b/source/blender/nodes/shader/nodes/node_shader_light_falloff.c @@ -30,17 +30,17 @@ /* **************** INPUT ********************* */ static bNodeSocketTemplate sh_node_light_falloff_in[]= { - { SOCK_FLOAT, 0, "Strength", 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, - { SOCK_FLOAT, 0, "Smooth", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 0, N_("Strength"), 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000000.0f}, + { SOCK_FLOAT, 0, N_("Smooth"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_light_falloff_out[]= { - { SOCK_FLOAT, 0, "Quadratic", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Linear", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Constant", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Quadratic"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Linear"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Constant"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_light_path.c b/source/blender/nodes/shader/nodes/node_shader_light_path.c index 5ebbd63a5a1..264b1390688 100644 --- a/source/blender/nodes/shader/nodes/node_shader_light_path.c +++ b/source/blender/nodes/shader/nodes/node_shader_light_path.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_light_path_out[]= { - { SOCK_FLOAT, 0, "Is Camera Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Shadow Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Diffuse Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Glossy Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Singular Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Reflection Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Is Transmission Ray", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Ray Length", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Camera Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Shadow Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Diffuse Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Glossy Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Singular Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Reflection Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Is Transmission Ray"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Ray Length"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mapping.c b/source/blender/nodes/shader/nodes/node_shader_mapping.c index b7b080fa2df..c260cc421b3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mapping.c +++ b/source/blender/nodes/shader/nodes/node_shader_mapping.c @@ -34,12 +34,12 @@ /* **************** MAPPING ******************** */ static bNodeSocketTemplate sh_node_mapping_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mapping_out[]= { - { SOCK_VECTOR, 0, "Vector"}, + { SOCK_VECTOR, 0, N_("Vector")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_material.c b/source/blender/nodes/shader/nodes/node_shader_material.c index 279bbfa8d1b..758660f7d0c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_material.c @@ -35,44 +35,44 @@ /* **************** MATERIAL ******************** */ static bNodeSocketTemplate sh_node_material_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_material_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, - { SOCK_VECTOR, 0, "Normal"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, + { SOCK_VECTOR, 0, N_("Normal")}, { -1, 0, "" } }; /* **************** EXTENDED MATERIAL ******************** */ static bNodeSocketTemplate sh_node_material_ext_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Spec", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Refl", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, - { SOCK_RGBA, 1, "Mirror", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Ambient", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Emit", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "SpecTra", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Ray Mirror", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_FLOAT, 1, "Alpha", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "Translucency", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Spec"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Refl"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Mirror"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Ambient"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Emit"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("SpecTra"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Ray Mirror"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Alpha"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("Translucency"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_material_ext_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_RGBA, 0, "Diffuse"}, - { SOCK_RGBA, 0, "Spec"}, - { SOCK_RGBA, 0, "AO"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_RGBA, 0, N_("Diffuse")}, + { SOCK_RGBA, 0, N_("Spec")}, + { SOCK_RGBA, 0, N_("AO")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_math.c b/source/blender/nodes/shader/nodes/node_shader_math.c index db2b57ab51b..c112ae1d448 100644 --- a/source/blender/nodes/shader/nodes/node_shader_math.c +++ b/source/blender/nodes/shader/nodes/node_shader_math.c @@ -35,13 +35,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate sh_node_math_in[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_math_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c index 4a740a2cfdd..53c1387ca1a 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mixRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_mixRgb.c @@ -34,13 +34,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate sh_node_mix_rgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, - { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f}, - { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f}, + { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mix_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c index 43dde9e5b91..80ee1a8499d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_mix_shader.c +++ b/source/blender/nodes/shader/nodes/node_shader_mix_shader.c @@ -30,14 +30,14 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_mix_shader_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_SHADER, 1, "Shader"}, - { SOCK_SHADER, 1, "Shader"}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Shader")}, + { SOCK_SHADER, 1, N_("Shader")}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_mix_shader_out[]= { - { SOCK_SHADER, 0, "Shader"}, + { SOCK_SHADER, 0, N_("Shader")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_normal.c b/source/blender/nodes/shader/nodes/node_shader_normal.c index 34213558317..bb0a85417d9 100644 --- a/source/blender/nodes/shader/nodes/node_shader_normal.c +++ b/source/blender/nodes/shader/nodes/node_shader_normal.c @@ -34,13 +34,13 @@ /* **************** NORMAL ******************** */ static bNodeSocketTemplate sh_node_normal_in[]= { - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 0.0f, 1.0f, -1.0f, 1.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_normal_out[]= { - { SOCK_VECTOR, 0, "Normal"}, - { SOCK_FLOAT, 0, "Dot"}, + { SOCK_VECTOR, 0, N_("Normal")}, + { SOCK_FLOAT, 0, N_("Dot")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_object_info.c b/source/blender/nodes/shader/nodes/node_shader_object_info.c index ee356dbb3b3..1cafa01ecec 100644 --- a/source/blender/nodes/shader/nodes/node_shader_object_info.c +++ b/source/blender/nodes/shader/nodes/node_shader_object_info.c @@ -30,10 +30,10 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_object_info_out[]= { - { SOCK_VECTOR, 0, "Location", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Object Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Material Index", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Random", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Location"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Object Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Material Index"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Random"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output.c b/source/blender/nodes/shader/nodes/node_shader_output.c index 14a115a8353..4434054abae 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output.c +++ b/source/blender/nodes/shader/nodes/node_shader_output.c @@ -34,8 +34,8 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_in[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c index f6d5e789b3f..eb7208302fe 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_lamp.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_lamp.c @@ -30,7 +30,7 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_lamp_in[]= { - { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_material.c b/source/blender/nodes/shader/nodes/node_shader_output_material.c index 13d8ff1c23f..e81744c44bd 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_material.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_material.c @@ -30,9 +30,9 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_material_in[]= { - { SOCK_SHADER, 1, "Surface"}, - { SOCK_SHADER, 1, "Volume"}, - { SOCK_FLOAT, 1, "Displacement", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_SHADER, 1, N_("Surface")}, + { SOCK_SHADER, 1, N_("Volume")}, + { SOCK_FLOAT, 1, N_("Displacement"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_output_world.c b/source/blender/nodes/shader/nodes/node_shader_output_world.c index 5063d0b50aa..3a931c2af53 100644 --- a/source/blender/nodes/shader/nodes/node_shader_output_world.c +++ b/source/blender/nodes/shader/nodes/node_shader_output_world.c @@ -30,8 +30,8 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_output_world_in[]= { - { SOCK_SHADER, 1, "Surface", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_SHADER, 1, "Volume", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Surface"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_SHADER, 1, N_("Volume"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_rgb.c b/source/blender/nodes/shader/nodes/node_shader_rgb.c index d0c52035f96..5a19c61fe92 100644 --- a/source/blender/nodes/shader/nodes/node_shader_rgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_rgb.c @@ -34,7 +34,7 @@ /* **************** RGB ******************** */ static bNodeSocketTemplate sh_node_rgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c index bd4f084d156..55f37b666e7 100644 --- a/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c +++ b/source/blender/nodes/shader/nodes/node_shader_sepcombRGB.c @@ -34,13 +34,13 @@ /* **************** SEPARATE RGBA ******************** */ static bNodeSocketTemplate sh_node_seprgb_in[]= { - { SOCK_RGBA, 1, "Image", 0.8f, 0.8f, 0.8f, 1.0f}, + { SOCK_RGBA, 1, N_("Image"), 0.8f, 0.8f, 0.8f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_seprgb_out[]= { - { SOCK_FLOAT, 0, "R"}, - { SOCK_FLOAT, 0, "G"}, - { SOCK_FLOAT, 0, "B"}, + { SOCK_FLOAT, 0, N_("R")}, + { SOCK_FLOAT, 0, N_("G")}, + { SOCK_FLOAT, 0, N_("B")}, { -1, 0, "" } }; @@ -74,13 +74,13 @@ void register_node_type_sh_seprgb(bNodeTreeType *ttype) /* **************** COMBINE RGB ******************** */ static bNodeSocketTemplate sh_node_combrgb_in[]= { - { SOCK_FLOAT, 1, "R", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "G", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, - { SOCK_FLOAT, 1, "B", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("R"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("G"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, + { SOCK_FLOAT, 1, N_("B"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_UNSIGNED}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_combrgb_out[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_squeeze.c b/source/blender/nodes/shader/nodes/node_shader_squeeze.c index 4d71aca56be..adab396be02 100644 --- a/source/blender/nodes/shader/nodes/node_shader_squeeze.c +++ b/source/blender/nodes/shader/nodes/node_shader_squeeze.c @@ -34,14 +34,14 @@ /* **************** VALUE SQUEEZE ******************** */ static bNodeSocketTemplate sh_node_squeeze_in[]= { - { SOCK_FLOAT, 1, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Width", 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Center", 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Width"), 1.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Center"), 0.0f, 0.0f, 0.0f, 0.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_squeeze_out[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c index 2fff2bab1d4..dda451004a3 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_checker.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_checker.c @@ -30,16 +30,16 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_checker_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_RGBA, 1, "Color1", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_RGBA, 1, "Color2", 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_RGBA, 1, N_("Color1"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color2"), 0.2f, 0.2f, 0.2f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_checker_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c index aa8b7070cab..86f71f6f05b 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_coord.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_coord.c @@ -32,13 +32,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_coord_out[]= { - { SOCK_VECTOR, 0, "Generated", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "UV", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Object", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Camera", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Window", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 0, "Reflection", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Generated"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("UV"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Object"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Camera"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Window"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 0, N_("Reflection"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c index 9e80f79b0c5..e5dc64aca05 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_environment.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_environment.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_environment_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_environment_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c index 769cf845b42..20a524ad00c 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c @@ -30,13 +30,13 @@ /* **************** BLEND ******************** */ static bNodeSocketTemplate sh_node_tex_gradient_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_gradient_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_image.c b/source/blender/nodes/shader/nodes/node_shader_tex_image.c index e00467a52ef..db1c9081471 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_image.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_image.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_image_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_image_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Alpha", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Alpha"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c index e2c0cfc020f..8d7607a9c72 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_magic.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_magic.c @@ -30,15 +30,15 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_magic_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Distortion", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_magic_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c index 9fe3e652eea..e71695df680 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c @@ -30,19 +30,19 @@ /* **************** MUSGRAVE ******************** */ static bNodeSocketTemplate sh_node_tex_musgrave_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Dimension", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Lacunarity", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Gain", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Dimension"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Lacunarity"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Gain"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_musgrave_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c index 2667d2a5867..95b81c5e1fb 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_noise.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_noise.c @@ -30,16 +30,16 @@ /* **************** NOISE ******************** */ static bNodeSocketTemplate sh_node_tex_noise_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_noise_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c index b4855faaf94..48020c10aa0 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_sky.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_sky.c @@ -30,12 +30,12 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_tex_sky_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_sky_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c index eebd4886c59..e654666db26 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c @@ -30,14 +30,14 @@ /* **************** VORONOI ******************** */ static bNodeSocketTemplate sh_node_tex_voronoi_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_voronoi_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c index 3e079ffc4f4..8a6994e7b73 100644 --- a/source/blender/nodes/shader/nodes/node_shader_tex_wave.c +++ b/source/blender/nodes/shader/nodes/node_shader_tex_wave.c @@ -30,17 +30,17 @@ /* **************** WAVE ******************** */ static bNodeSocketTemplate sh_node_tex_wave_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, - { SOCK_FLOAT, 1, "Scale", 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Distortion", 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, - { SOCK_FLOAT, 1, "Detail", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, - { SOCK_FLOAT, 1, "Detail Scale", 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_VECTOR, 1, N_("Vector"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_NONE, SOCK_HIDE_VALUE}, + { SOCK_FLOAT, 1, N_("Scale"), 5.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Distortion"), 0.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, + { SOCK_FLOAT, 1, N_("Detail"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 16.0f}, + { SOCK_FLOAT, 1, N_("Detail Scale"), 1.0f, 0.0f, 0.0f, 0.0f, -1000.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_tex_wave_out[]= { - { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 0, "Fac", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 0, N_("Color"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Fac"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_texture.c b/source/blender/nodes/shader/nodes/node_shader_texture.c index b5c7981b4b1..3f90d4fbcd5 100644 --- a/source/blender/nodes/shader/nodes/node_shader_texture.c +++ b/source/blender/nodes/shader/nodes/node_shader_texture.c @@ -40,9 +40,9 @@ static bNodeSocketTemplate sh_node_texture_in[]= { { -1, 0, "" } }; static bNodeSocketTemplate sh_node_texture_out[]= { - { SOCK_FLOAT, 0, "Value"}, - { SOCK_RGBA, 0, "Color"}, - { SOCK_VECTOR, 0, "Normal"}, + { SOCK_FLOAT, 0, N_("Value")}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_VECTOR, 0, N_("Normal")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c index 0e58fed4357..1738606082f 100644 --- a/source/blender/nodes/shader/nodes/node_shader_valToRgb.c +++ b/source/blender/nodes/shader/nodes/node_shader_valToRgb.c @@ -34,12 +34,12 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate sh_node_valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_valtorgb_out[]= { - { SOCK_RGBA, 0, "Color"}, - { SOCK_FLOAT, 0, "Alpha"}, + { SOCK_RGBA, 0, N_("Color")}, + { SOCK_FLOAT, 0, N_("Alpha")}, { -1, 0, "" } }; @@ -90,11 +90,11 @@ void register_node_type_sh_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate sh_node_rgbtobw_in[]= { - { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_value.c b/source/blender/nodes/shader/nodes/node_shader_value.c index 3196ce5cbe4..8a6c3c87e0d 100644 --- a/source/blender/nodes/shader/nodes/node_shader_value.c +++ b/source/blender/nodes/shader/nodes/node_shader_value.c @@ -35,7 +35,7 @@ /* **************** VALUE ******************** */ static bNodeSocketTemplate sh_node_value_out[]= { /* XXX value nodes use the output sockets for buttons, so we need explicit limits here! */ - { SOCK_FLOAT, 0, "Value", 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, + { SOCK_FLOAT, 0, N_("Value"), 0.0f, 0.0f, 0.0f, 0.0f, -FLT_MAX, FLT_MAX}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_vectMath.c b/source/blender/nodes/shader/nodes/node_shader_vectMath.c index 73b0582490d..007366c6082 100644 --- a/source/blender/nodes/shader/nodes/node_shader_vectMath.c +++ b/source/blender/nodes/shader/nodes/node_shader_vectMath.c @@ -36,14 +36,14 @@ /* **************** VECTOR MATH ******************** */ static bNodeSocketTemplate sh_node_vect_math_in[]= { - { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, - { SOCK_VECTOR, 1, "Vector", 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, + { SOCK_VECTOR, 1, N_("Vector"), 0.5f, 0.5f, 0.5f, 1.0f, -10000.0f, 10000.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_vect_math_out[]= { - { SOCK_VECTOR, 0, "Vector"}, - { SOCK_FLOAT, 0, "Value"}, + { SOCK_VECTOR, 0, N_("Vector")}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c index 6eb3178709f..366f50ab4fc 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_isotropic.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_volume_isotropic_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_volume_isotropic_out[]= { - { SOCK_SHADER, 0, "Volume"}, + { SOCK_SHADER, 0, N_("Volume")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c index 3d2d4fc689e..9d48f613d34 100644 --- a/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c +++ b/source/blender/nodes/shader/nodes/node_shader_volume_transparent.c @@ -30,13 +30,13 @@ /* **************** OUTPUT ******************** */ static bNodeSocketTemplate sh_node_volume_transparent_in[]= { - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Density", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Density"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1000.0f}, { -1, 0, "" } }; static bNodeSocketTemplate sh_node_volume_transparent_out[]= { - { SOCK_SHADER, 0, "Volume"}, + { SOCK_SHADER, 0, N_("Volume")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/node_texture_util.h b/source/blender/nodes/texture/node_texture_util.h index c9a5a02e277..0fe685996b1 100644 --- a/source/blender/nodes/texture/node_texture_util.h +++ b/source/blender/nodes/texture/node_texture_util.h @@ -67,6 +67,8 @@ #include "BLI_threads.h" #include "BLI_utildefines.h" +#include "BLF_translation.h" + #include "IMB_imbuf_types.h" #include "IMB_imbuf.h" diff --git a/source/blender/nodes/texture/nodes/node_texture_at.c b/source/blender/nodes/texture/nodes/node_texture_at.c index 33548be3208..9e557705b3f 100644 --- a/source/blender/nodes/texture/nodes/node_texture_at.c +++ b/source/blender/nodes/texture/nodes/node_texture_at.c @@ -34,12 +34,12 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Texture", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_RGBA, 1, N_("Texture"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 1, N_("Coordinates"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Texture" }, + { SOCK_RGBA, 0, N_("Texture") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_bricks.c b/source/blender/nodes/texture/nodes/node_texture_bricks.c index fbf04715020..7435034845f 100644 --- a/source/blender/nodes/texture/nodes/node_texture_bricks.c +++ b/source/blender/nodes/texture/nodes/node_texture_bricks.c @@ -36,17 +36,17 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Bricks 1", 0.596f, 0.282f, 0.0f, 1.0f }, - { SOCK_RGBA, 1, "Bricks 2", 0.632f, 0.504f, 0.05f, 1.0f }, - { SOCK_RGBA, 1, "Mortar", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_FLOAT, 1, "Thickness", 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Bias", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "Brick Width", 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Row Height", 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, + { SOCK_RGBA, 1, N_("Bricks 1"), 0.596f, 0.282f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Bricks 2"), 0.632f, 0.504f, 0.05f, 1.0f }, + { SOCK_RGBA, 1, N_("Mortar"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_FLOAT, 1, N_("Thickness"), 0.02f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Bias"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Brick Width"), 0.5f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Row Height"), 0.25f, 0.0f, 0.0f, 0.0f, 0.001f, 99.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_checker.c b/source/blender/nodes/texture/nodes/node_texture_checker.c index c96a73d09f2..cd9c3170cf7 100644 --- a/source/blender/nodes/texture/nodes/node_texture_checker.c +++ b/source/blender/nodes/texture/nodes/node_texture_checker.c @@ -35,13 +35,13 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f }, - { SOCK_FLOAT, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED }, + { SOCK_RGBA, 1, N_("Color1"), 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 1.0f, 1.0f, 1.0f, 1.0f }, + { SOCK_FLOAT, 1, N_("Size"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_compose.c b/source/blender/nodes/texture/nodes/node_texture_compose.c index a3ac196ab12..77521190590 100644 --- a/source/blender/nodes/texture/nodes/node_texture_compose.c +++ b/source/blender/nodes/texture/nodes/node_texture_compose.c @@ -34,14 +34,14 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Red", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Green", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Blue", 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Red"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Green"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Blue"), 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Alpha"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_coord.c b/source/blender/nodes/texture/nodes/node_texture_coord.c index 6d6f31d6aaa..ded3afe4c6b 100644 --- a/source/blender/nodes/texture/nodes/node_texture_coord.c +++ b/source/blender/nodes/texture/nodes/node_texture_coord.c @@ -34,7 +34,7 @@ #include "NOD_texture.h" static bNodeSocketTemplate outputs[]= { - { SOCK_VECTOR, 0, "Coordinates" }, + { SOCK_VECTOR, 0, N_("Coordinates") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_curves.c b/source/blender/nodes/texture/nodes/node_texture_curves.c index 0f7213a5be0..a56d69a6657 100644 --- a/source/blender/nodes/texture/nodes/node_texture_curves.c +++ b/source/blender/nodes/texture/nodes/node_texture_curves.c @@ -37,7 +37,7 @@ /* custom1 = sfra, custom2 = efra */ static bNodeSocketTemplate time_outputs[]= { - { SOCK_FLOAT, 0, "Value" }, + { SOCK_FLOAT, 0, N_("Value") }, { -1, 0, "" } }; @@ -82,12 +82,12 @@ void register_node_type_tex_curve_time(bNodeTreeType *ttype) /* **************** CURVE RGB ******************** */ static bNodeSocketTemplate rgb_inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate rgb_outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_decompose.c b/source/blender/nodes/texture/nodes/node_texture_decompose.c index 435b87164c4..eae34e2ce47 100644 --- a/source/blender/nodes/texture/nodes/node_texture_decompose.c +++ b/source/blender/nodes/texture/nodes/node_texture_decompose.c @@ -35,14 +35,14 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Red" }, - { SOCK_FLOAT, 0, "Green" }, - { SOCK_FLOAT, 0, "Blue" }, - { SOCK_FLOAT, 0, "Alpha" }, + { SOCK_FLOAT, 0, N_("Red") }, + { SOCK_FLOAT, 0, N_("Green") }, + { SOCK_FLOAT, 0, N_("Blue") }, + { SOCK_FLOAT, 0, N_("Alpha") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_distance.c b/source/blender/nodes/texture/nodes/node_texture_distance.c index a2c1f41c0de..29f08a0ded0 100644 --- a/source/blender/nodes/texture/nodes/node_texture_distance.c +++ b/source/blender/nodes/texture/nodes/node_texture_distance.c @@ -36,13 +36,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_VECTOR, 1, "Coordinate 1", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_VECTOR, 1, "Coordinate 2", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Coordinate 1"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Coordinate 2"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Value" }, + { SOCK_FLOAT, 0, N_("Value") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c index d5a957a3b28..52455e024b4 100644 --- a/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c +++ b/source/blender/nodes/texture/nodes/node_texture_hueSatVal.c @@ -35,15 +35,15 @@ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Hue", 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE }, - { SOCK_FLOAT, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, - { SOCK_FLOAT, 1, "Value", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, - { SOCK_FLOAT, 1, "Factor", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, - { SOCK_RGBA, 1, "Color", 0.8f, 0.8f, 0.8f, 1.0f }, + { SOCK_FLOAT, 1, N_("Hue"), 0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Saturation"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Value"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 2.0f, PROP_FACTOR }, + { SOCK_FLOAT, 1, N_("Factor"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_RGBA, 1, N_("Color"), 0.8f, 0.8f, 0.8f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_image.c b/source/blender/nodes/texture/nodes/node_texture_image.c index 38d6db1fd08..d49a1edd70c 100644 --- a/source/blender/nodes/texture/nodes/node_texture_image.c +++ b/source/blender/nodes/texture/nodes/node_texture_image.c @@ -34,7 +34,7 @@ #include "NOD_texture.h" static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Image"}, + { SOCK_RGBA, 0, N_("Image")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_invert.c b/source/blender/nodes/texture/nodes/node_texture_invert.c index 297675f498c..0339c3f0cf2 100644 --- a/source/blender/nodes/texture/nodes/node_texture_invert.c +++ b/source/blender/nodes/texture/nodes/node_texture_invert.c @@ -35,12 +35,12 @@ /* **************** INVERT ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_math.c b/source/blender/nodes/texture/nodes/node_texture_math.c index 54c9645fac3..36e9cac0827 100644 --- a/source/blender/nodes/texture/nodes/node_texture_math.c +++ b/source/blender/nodes/texture/nodes/node_texture_math.c @@ -36,13 +36,13 @@ /* **************** SCALAR MATH ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, - { SOCK_FLOAT, 1, "Value", 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, + { SOCK_FLOAT, 1, N_("Value"), 0.5f, 0.5f, 0.5f, 1.0f, -100.0f, 100.0f, PROP_NONE}, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_FLOAT, 0, "Value"}, + { SOCK_FLOAT, 0, N_("Value")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c index c170d03a495..bf6cb7a3262 100644 --- a/source/blender/nodes/texture/nodes/node_texture_mixRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_mixRgb.c @@ -35,13 +35,13 @@ /* **************** MIX RGB ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Factor", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, - { SOCK_RGBA, 1, "Color1", 0.5f, 0.5f, 0.5f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 0.5f, 0.5f, 0.5f, 1.0f }, + { SOCK_FLOAT, 1, N_("Factor"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR }, + { SOCK_RGBA, 1, N_("Color1"), 0.5f, 0.5f, 0.5f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 0.5f, 0.5f, 0.5f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_output.c b/source/blender/nodes/texture/nodes/node_texture_output.c index 19ba0e88639..9383d5675cb 100644 --- a/source/blender/nodes/texture/nodes/node_texture_output.c +++ b/source/blender/nodes/texture/nodes/node_texture_output.c @@ -35,8 +35,8 @@ /* **************** COMPOSITE ******************** */ static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 1, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION}, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_proc.c b/source/blender/nodes/texture/nodes/node_texture_proc.c index 348827bd26c..fe2082d1442 100644 --- a/source/blender/nodes/texture/nodes/node_texture_proc.c +++ b/source/blender/nodes/texture/nodes/node_texture_proc.c @@ -41,12 +41,12 @@ static bNodeSocketTemplate outputs_both[]= { - { SOCK_RGBA, 0, "Color", 1.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 0, "Normal", 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION }, + { SOCK_RGBA, 0, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 0, N_("Normal"), 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 1.0f, PROP_DIRECTION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs_color_only[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; @@ -140,13 +140,13 @@ static int count_outputs(bNode *node) /* --- VORONOI -- */ static bNodeSocketTemplate voronoi_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "W1", 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W2", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W3", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "W4", 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W1"), 1.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W2"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W3"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("W4"), 0.0f, 0.0f, 0.0f, 0.0f, -2.0f, 2.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.01f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 4.0f, PROP_UNSIGNED }, { -1, 0, "" } }; @@ -173,7 +173,7 @@ ProcDef(blend) /* -- MAGIC -- */ static bNodeSocketTemplate magic_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void magic_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -185,8 +185,8 @@ ProcDef(magic) /* --- MARBLE --- */ static bNodeSocketTemplate marble_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void marble_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -199,7 +199,7 @@ ProcDef(marble) /* --- CLOUDS --- */ static bNodeSocketTemplate clouds_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void clouds_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -211,8 +211,8 @@ ProcDef(clouds) /* --- DISTORTED NOISE --- */ static bNodeSocketTemplate distnoise_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Distortion", 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Distortion"), 1.00f, 0.0f, 0.0f, 0.0f, 0.0000f, 10.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void distnoise_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -225,8 +225,8 @@ ProcDef(distnoise) /* --- WOOD --- */ static bNodeSocketTemplate wood_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void wood_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -239,12 +239,12 @@ ProcDef(wood) /* --- MUSGRAVE --- */ static bNodeSocketTemplate musgrave_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "H", 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Lacunarity", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Octaves", 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("H"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Lacunarity"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 6.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Octaves"), 2.0f, 0.0f, 0.0f, 0.0f, 0.0f, 8.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "iScale", 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("iScale"), 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 10.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void musgrave_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) @@ -268,8 +268,8 @@ ProcDef(noise) /* --- STUCCI --- */ static bNodeSocketTemplate stucci_inputs[]= { COMMON_INPUTS, - { SOCK_FLOAT, 1, "Size", 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, - { SOCK_FLOAT, 1, "Turbulence", 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Size"), 0.25f, 0.0f, 0.0f, 0.0f, 0.0001f, 2.0f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Turbulence"), 5.0f, 0.0f, 0.0f, 0.0f, 0.0f, 200.0f, PROP_UNSIGNED }, { -1, 0, "" } }; static void stucci_map_inputs(Tex *tex, bNodeStack **in, TexParams *p, short thread) diff --git a/source/blender/nodes/texture/nodes/node_texture_rotate.c b/source/blender/nodes/texture/nodes/node_texture_rotate.c index d1c9cca3f3c..a7832c8c180 100644 --- a/source/blender/nodes/texture/nodes/node_texture_rotate.c +++ b/source/blender/nodes/texture/nodes/node_texture_rotate.c @@ -36,14 +36,14 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_FLOAT, 1, "Turns", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, - { SOCK_VECTOR, 1, "Axis", 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 1, N_("Turns"), 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f, PROP_NONE }, + { SOCK_VECTOR, 1, N_("Axis"), 0.0f, 0.0f, 1.0f, 0.0f, -1.0f, 1.0f, PROP_DIRECTION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_scale.c b/source/blender/nodes/texture/nodes/node_texture_scale.c index f8790d414c9..130a21ba84d 100644 --- a/source/blender/nodes/texture/nodes/node_texture_scale.c +++ b/source/blender/nodes/texture/nodes/node_texture_scale.c @@ -34,13 +34,13 @@ #include "node_texture_util.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f }, - { SOCK_VECTOR, 1, "Scale", 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_VECTOR, 1, N_("Scale"), 1.0f, 1.0f, 1.0f, 0.0f, -10.0f, 10.0f, PROP_XYZ }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_texture.c b/source/blender/nodes/texture/nodes/node_texture_texture.c index ecf47a900f9..0d985273eda 100644 --- a/source/blender/nodes/texture/nodes/node_texture_texture.c +++ b/source/blender/nodes/texture/nodes/node_texture_texture.c @@ -36,13 +36,13 @@ #include "RE_shader_ext.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color1", 1.0f, 1.0f, 1.0f, 1.0f }, - { SOCK_RGBA, 1, "Color2", 0.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color1"), 1.0f, 1.0f, 1.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color2"), 0.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color" }, + { SOCK_RGBA, 0, N_("Color") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_translate.c b/source/blender/nodes/texture/nodes/node_texture_translate.c index 61b0702b333..85f857ca2be 100644 --- a/source/blender/nodes/texture/nodes/node_texture_translate.c +++ b/source/blender/nodes/texture/nodes/node_texture_translate.c @@ -35,13 +35,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f}, - { SOCK_VECTOR, 1, "Offset", 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION }, + { SOCK_RGBA, 1, N_("Color"), 0.0f, 0.0f, 0.0f, 1.0f}, + { SOCK_VECTOR, 1, N_("Offset"), 0.0f, 0.0f, 0.0f, 0.0f, -10000.0f, 10000.0f, PROP_TRANSLATION }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_valToNor.c b/source/blender/nodes/texture/nodes/node_texture_valToNor.c index c8159060433..2d107b87578 100644 --- a/source/blender/nodes/texture/nodes/node_texture_valToNor.c +++ b/source/blender/nodes/texture/nodes/node_texture_valToNor.c @@ -34,13 +34,13 @@ #include "NOD_texture.h" static bNodeSocketTemplate inputs[]= { - { SOCK_FLOAT, 1, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE }, - { SOCK_FLOAT, 1, "Nabla", 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED }, + { SOCK_FLOAT, 1, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, PROP_NONE }, + { SOCK_FLOAT, 1, N_("Nabla"), 0.025f, 0.0f, 0.0f, 0.0f, 0.001f, 0.1f, PROP_UNSIGNED }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { - { SOCK_VECTOR, 0, "Normal" }, + { SOCK_VECTOR, 0, N_("Normal") }, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c index 1d282b4d4cc..d1a02210038 100644 --- a/source/blender/nodes/texture/nodes/node_texture_valToRgb.c +++ b/source/blender/nodes/texture/nodes/node_texture_valToRgb.c @@ -35,11 +35,11 @@ /* **************** VALTORGB ******************** */ static bNodeSocketTemplate valtorgb_in[]= { - { SOCK_FLOAT, 1, "Fac", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, + { SOCK_FLOAT, 1, N_("Fac"), 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, PROP_FACTOR}, { -1, 0, "" } }; static bNodeSocketTemplate valtorgb_out[]= { - { SOCK_RGBA, 0, "Color"}, + { SOCK_RGBA, 0, N_("Color")}, { -1, 0, "" } }; @@ -78,11 +78,11 @@ void register_node_type_tex_valtorgb(bNodeTreeType *ttype) /* **************** RGBTOBW ******************** */ static bNodeSocketTemplate rgbtobw_in[]= { - { SOCK_RGBA, 1, "Color", 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, + { SOCK_RGBA, 1, N_("Color"), 0.5f, 0.5f, 0.5f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; static bNodeSocketTemplate rgbtobw_out[]= { - { SOCK_FLOAT, 0, "Val", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, + { SOCK_FLOAT, 0, N_("Val"), 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, { -1, 0, "" } }; diff --git a/source/blender/nodes/texture/nodes/node_texture_viewer.c b/source/blender/nodes/texture/nodes/node_texture_viewer.c index 0d7a04b06e2..03a94d1df67 100644 --- a/source/blender/nodes/texture/nodes/node_texture_viewer.c +++ b/source/blender/nodes/texture/nodes/node_texture_viewer.c @@ -35,7 +35,7 @@ #include <math.h> static bNodeSocketTemplate inputs[]= { - { SOCK_RGBA, 1, "Color", 1.0f, 0.0f, 0.0f, 1.0f }, + { SOCK_RGBA, 1, N_("Color"), 1.0f, 0.0f, 0.0f, 1.0f }, { -1, 0, "" } }; static bNodeSocketTemplate outputs[]= { |