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authorTon Roosendaal <ton@blender.org>2005-11-26 15:23:33 +0300
committerTon Roosendaal <ton@blender.org>2005-11-26 15:23:33 +0300
commit63ca05b7b3bec4c9ca60985fb9f9daf61a99d090 (patch)
tree1e3d0457b4f4f5996e00f76bffd0b26e483d814e /source
parent51e70835cc11f088366472848fac2b329e32cd92 (diff)
Four mirrored Weight Paint improvement/fixes:
- If the mirrored group doesn't exist yet, it creates that group now. - Painting on any non-mirror group (not a name complying mirror rules), it will now paint mirrored on the group itself. - The Mesh octree for mirror painting was not created on loading a file in WeightPaint mode, or on exiting Editmode for Mesh. This caused mirror painting to not work always. - Tweaked the threshold calculation for vertices, so it gives fewer misses.
Diffstat (limited to 'source')
-rw-r--r--source/blender/src/editobject.c19
-rw-r--r--source/blender/src/meshtools.c13
-rw-r--r--source/blender/src/vpaint.c25
3 files changed, 39 insertions, 18 deletions
diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c
index 088a66f378a..a7a8ba0c5a6 100644
--- a/source/blender/src/editobject.c
+++ b/source/blender/src/editobject.c
@@ -120,14 +120,6 @@
#include "BKE_utildefines.h"
#include "BKE_modifier.h"
-#include "BIF_gl.h"
-#include "BIF_graphics.h"
-#include "BIF_interface.h"
-#include "BIF_mywindow.h"
-#include "BIF_toolbox.h"
-#include "BIF_screen.h"
-#include "BIF_space.h"
-#include "BIF_toets.h"
#include "BIF_butspace.h"
#include "BIF_editconstraint.h"
#include "BIF_editdeform.h"
@@ -137,7 +129,16 @@
#include "BIF_editoops.h"
#include "BIF_editview.h"
#include "BIF_editarmature.h"
+#include "BIF_gl.h"
+#include "BIF_graphics.h"
+#include "BIF_interface.h"
+#include "BIF_meshtools.h"
+#include "BIF_mywindow.h"
#include "BIF_resources.h"
+#include "BIF_screen.h"
+#include "BIF_space.h"
+#include "BIF_toolbox.h"
+#include "BIF_toets.h"
#include "BSE_edit.h"
#include "BSE_editipo.h"
@@ -1504,6 +1505,8 @@ void exit_editmode(int freedata) /* freedata==0 at render, 1= freedata, 2= do un
set_seamtface();
allqueue(REDRAWIMAGE, 0);
}
+ if(G.f & G_WEIGHTPAINT)
+ mesh_octree_table(G.obedit, NULL, 'e');
}
else if (G.obedit->type==OB_ARMATURE){
load_editArmature();
diff --git a/source/blender/src/meshtools.c b/source/blender/src/meshtools.c
index 2a8ee7570af..1ef7320763c 100644
--- a/source/blender/src/meshtools.c
+++ b/source/blender/src/meshtools.c
@@ -598,7 +598,7 @@ void sort_faces(void)
#define MOC_RES 8
#define MOC_NODE_RES 8
-#define MOC_THRESH 0.0001f
+#define MOC_THRESH 0.0002f
typedef struct MocNode {
struct MocNode *next;
@@ -735,6 +735,9 @@ int mesh_octree_table(Object *ob, float *co, char mode)
static float offs[3], div[3];
if(mode=='u') { /* use table */
+ if(basetable==NULL)
+ mesh_octree_table(ob, NULL, 's');
+
if(basetable) {
Mesh *me= ob->data;
bt= basetable + mesh_octree_get_base_offs(co, offs, div);
@@ -751,7 +754,15 @@ int mesh_octree_table(Object *ob, float *co, char mode)
/* for quick unit coordinate calculus */
VECCOPY(offs, bb->vec[0]);
+ offs[0]+= MOC_THRESH; /* we offset it 1 threshold unit extra */
+ offs[1]+= MOC_THRESH;
+ offs[2]+= MOC_THRESH;
+
VecSubf(div, bb->vec[6], offs);
+ div[0]+= MOC_THRESH; /* and divide with 1 threshold unit more extra (try 8x8 unit grid on paint) */
+ div[1]+= MOC_THRESH;
+ div[2]+= MOC_THRESH;
+
VecMulf(div, 1.0f/MOC_RES);
if(div[0]==0.0f) div[0]= 1.0f;
if(div[1]==0.0f) div[1]= 1.0f;
diff --git a/source/blender/src/vpaint.c b/source/blender/src/vpaint.c
index ec73a3c5ec6..ad62f6c0dc0 100644
--- a/source/blender/src/vpaint.c
+++ b/source/blender/src/vpaint.c
@@ -969,13 +969,15 @@ static void do_weight_paint_vertex(Object *ob, int index, int alpha, float paint
wpaint_blend(dw, uw, (float)alpha/255.0, paintweight);
if(Gwp.flag & VP_MIRROR_X) { /* x mirror painting */
- if(vgroup_mirror != -1) {
- int j= mesh_get_x_mirror_vert(ob, index);
- if(j>=0) {
- /* copy, not paint again */
+ int j= mesh_get_x_mirror_vert(ob, index);
+ if(j>=0) {
+ /* copy, not paint again */
+ if(vgroup_mirror != -1)
uw= verify_defweight(me->dvert+j, vgroup_mirror);
- uw->weight= dw->weight;
- }
+ else
+ uw= verify_defweight(me->dvert+j, vgroup);
+
+ uw->weight= dw->weight;
}
}
}
@@ -1020,7 +1022,7 @@ void weight_paint(void)
vertexcosnos= mesh_get_mapped_verts_nors(ob);
/* this happens on a Bone select, when no vgroup existed yet */
- if(ob->actdef==0) {
+ if(ob->actdef<=0) {
Object *modob;
if((modob = modifiers_isDeformedByArmature(ob))) {
bPoseChannel *pchan;
@@ -1075,14 +1077,19 @@ void weight_paint(void)
bDeformGroup *curdef;
int actdef= 0;
char name[32];
-
+
BLI_strncpy(name, defgroup->name, 32);
bone_flip_name(name, 0); // 0 = don't strip off number extensions
for (curdef = ob->defbase.first; curdef; curdef=curdef->next, actdef++)
if (!strcmp(curdef->name, name))
break;
-
+ if(curdef==NULL) {
+ int olddef= ob->actdef; /* tsk, add_defgroup sets the active defgroup */
+ curdef= add_defgroup_name (ob, name);
+ ob->actdef= olddef;
+ }
+
if(curdef && curdef!=defgroup)
vgroup_mirror= actdef;
}